Difference between revisions of "Berwick Saga Supplies"
From EmblemWiki
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|Sell for 5000 gold | |Sell for 5000 gold | ||
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− | |Gold | + | |Gold Coin |
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|Worth 1000 gold, automatically obtained | |Worth 1000 gold, automatically obtained | ||
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− | |Silver | + | |Silver Coin |
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|Worth 250 gold, automatically obtained | |Worth 250 gold, automatically obtained | ||
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− | |Tulsa | + | |Tulsa Circlet |
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Revision as of 22:17, 4 February 2018
This content was originally provided by Othin.
Sources: http://haruka.saiin.net/~berwick-saga/1/, http://www42.tok2.com/home/joll/
Item | # | Cost | Effect |
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Potion I | 1 | 500 | Recovers 20 HP |
Potion II | 1 | 1000 | Recovers 40 HP |
Potion III | 1 | 2000 | Recovers all HP |
Cure Potion | 1 | 4000 | Cures an adjacent ally's Crippled status |
Tonic | 1 | 800 | Cures an adjacent ally's Sleep status |
Sedative | 1 | 1500 | Cures an adjacent ally's Berserk status |
Antidote | 1 | 500 | Cures Poison status |
Stamina Potion | 1 | 2000 | Max HP +3 |
Strength Potion | 1 | 2400 | Strength +2 |
Speed Potion | 1 | 2200 | Agility +2 |
Defense Potion | 1 | 3000 | Defense +2 |
Mind Potion | 1 | 4000 | Mind +1 |
Return Stone | 1 | 2400 | Use to escape the map |
Vanish Stone | 1 | 3000 | Use to become hidden until spotted |
Repair Stone | 10 | 8000 | Repairs weapons and shields; consumes uses depending on weapon's Repair cost and remaining durability |
Maintenance Guide | 1 | - | Adds Weapon Care skill |
Bag | - | 4000 | Can carry up to eight additional items |
Treasure | - | 10000 | Sell for 5000 gold |
Gold Coin | - | Worth 1000 gold, automatically obtained | |
Silver Coin | - | Worth 250 gold, automatically obtained | |
Tulsa Circlet | - | - | Reese only, adds Fortitude skill |
Berwick Saga Items
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Melee
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Ranged
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Magic
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Shields
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Items
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Other
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