Difference between revisions of "Berwick Saga Supplies"

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Latest revision as of 07:23, 20 February 2024

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This content was originally provided by Othin.

Sources: http://haruka.saiin.net/~berwick-saga/1/, http://joll.web.fc2.com/

Item # Cost Effect
Vulnerary 1 500 Recovers 20 HP
Concoction 1 1000 Recovers 40 HP
Elixir 1 2000 Recovers all HP
Painkiller 1 4000 Cures an adjacent ally's Crippled status
Smelling Salts 1 800 Cures an adjacent ally's Sleep status
Sedative 1 1500 Cures an adjacent ally's Berserk status
Antidote 1 500 Cures Poison status
HP Potion 1 2000 Max HP +3
STR Potion 1 2400 Strength +2
SPD Potion 1 2200 Speed +2
DEF Potion 1 3000 Defense +2
MAG Potion 1 4000 Magic +1
Escapestone 1 2400 Use to escape the map
Vanishstone 1 3000 Use to become hidden until spotted
Repairstone 10 8000 Repairs weapons and shields; consumes uses depending on weapon's Repair cost and remaining durability
Armsthrift Guide 1 - Adds Armsthrift skill
Bag - 4000 Can carry up to eight additional items
Treasure - 10000 Sell for 5000 denarii
Gold Coin - Worth 1000 denarii, automatically obtained
Silver Coin - Worth 250 gold, automatically obtained
Tulsa Circlet - - Reese only, nullifies incoming enemy's critical hit rate


Berwick Saga Items
Melee
KnivesSwordsBladesMacesSpearsLancesForksAxes
Ranged
Magic
FireWindThunderLightDark
Shields
Items
Other