Difference between revisions of "Berwick Saga Class Change Requirements"

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{{original|contributor=Othin|}}
 
{{original|contributor=Othin|}}
Source: http://haruka.saiin.net/~berwick-saga/1/, http://www42.tok2.com/home/joll/
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''Source: http://haruka.saiin.net/~berwick-saga/1/, http://www42.tok2.com/home/joll/''
 +
 
 +
Notes:
 +
*Class changes are unavailable after the end of Chapter 13.
 +
* Owen's class change between Bishop and Raze Priest (as listed in his [[Berwick Saga Characters|introduction]]) is provided by his [[Berwick Saga Skills|skill Convert]], not by promotion.
  
Class changes are unavailable after the end of Chapter 13.
 
 
{|class="sf" style="width: 600px; text-align: left; margin-left: auto; margin-right: auto; border-collapse: collapse;" border="1px" cellpadding="0" cellspacing="0"
 
{|class="sf" style="width: 600px; text-align: left; margin-left: auto; margin-right: auto; border-collapse: collapse;" border="1px" cellpadding="0" cellspacing="0"
 
!width="15%"|Name
 
!width="15%"|Name
 
!width="10%"|Level
 
!width="10%"|Level
 
!width="15%"|Statistics
 
!width="15%"|Statistics
!width="60%"|Other
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!width="60%"|Other Requirements
 
|-
 
|-
 
| Reese
 
| Reese
 
| -
 
| -
 
| -
 
| -
|Tactics rating 18 or higher; otherwise, automatically in Chapter 10
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|When [[Berwick Saga Rankings|Tactics rating]] is 18 or higher; otherwise, automatically at the start of Chapter 10.
 
|-
 
|-
 
| Leon
 
| Leon
 
|10
 
|10
|Spear 30 / S Shield 20
+
|Spear 30<br>S Shield 20
 
| -
 
| -
 
|-
 
|-
 
| Adel
 
| Adel
 
|10
 
|10
|Spear 30 / S Shield 20
+
|Spear 30<br>S Shield 20
 
| -
 
| -
 
|-
 
|-
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| Elbert
 
| Elbert
 
|10
 
|10
|Sword 20 / Spear 20 / S Shield 20
+
|Sword 20<br>Spear 20<br>S Shield 20
 
| -
 
| -
 
|-
 
|-
| Chris
+
| Christine
 
|15
 
|15
|Bow 20 / Crossbow 20
+
|Bow 20<br>Crossbow 20
|After completing Chapter 10 - "The Paladin Alvina"; Elbert must be alive
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|After completing Map 10: "The Holy Knight."<br>Elbert must be alive.<sup>?</sup>
 
|-
 
|-
 
| Dean
 
| Dean
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| Izerna
 
| Izerna
 
|10
 
|10
|Holy 30
+
|Light 30
 
| -
 
| -
 
|-
 
|-
 
| Ruby
 
| Ruby
 
|10
 
|10
|Sword 20 / Spear 20 / S Shield 20
+
|Sword 20<br>Spear 20<br>S Shield 20
|Must have leveled up after joining
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|Must have leveled up after being permanently recruited.
 
|-
 
|-
 
| Arthur
 
| Arthur
 
|10
 
|10
|Sword 20 / S Shield 20 / M Shield 10
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|Sword 20<br>S Shield 20<br>M Shield 10
|Must have leveled up after joining
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|Must have leveled up after being permanently recruited.
 
|-
 
|-
 
| Czene
 
| Czene
 
|10
 
|10
 
| -
 
| -
|Chapter 6 or later; must have participated in Chapter 3 - "Ponies and Thieves", and a character must have seized the fort in that mission
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|Must have viewed all these city events:<br>* Girl and Horse 1 — After Map 3: "Ponies and Thieves," if it was cleared by seizing.<br>* Girl and Horse 2 — After Map 4: "Covering the Retreat"<br>* Girl and Horse 3 — After Map 5: "Hold the Fort" or later, when Level 5+<br>* Girl and Horse 4 — After Map 6: "On the Front Line"s or later, when Level 10+<br>''Note: The 3rd and 4th events cannot happen in the same chapter.''
 
|-
 
|-
 
| Kramer
 
| Kramer
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|10
 
|10
 
| -
 
| -
|Automatically when permanently recruited
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|Automatically when permanently recruited.
 
|-
 
|-
| Estobar
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| Esteban
 
|15
 
|15
 
|Bow 30
 
|Bow 30
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| -
 
| -
 
| -
 
| -
|Automatically after saving all the women in Chapter 12 - "Heretic God"
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|After completing Map 12-1: "The Heathen God," if all of the women were saved.
 
|-
 
|-
 
| Daoud
 
| Daoud
 
|15
 
|15
|Axe 30 / S Shield 20 / M Shield 10
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|Axe 30<br>S Shield 20<br>M Shield 10
 
| -
 
| -
 
|-
 
|-
 
| Enid
 
| Enid
 
| -
 
| -
|Mind 5
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|Magic 5*
|Chapter 8 or later, Percival must be alive
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|At the start of the first chapter (from chapter 8 to 13) where all requirements are met. Must have viewed the city event "Magical Knight." Perceval must be alive.
 
|-
 
|-
| Percival
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| Perceval
 
|15
 
|15
 
|Thunder 30
 
|Thunder 30
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|-
 
|-
 
|}
 
|}
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<nowiki>*</nowiki>The item Magic Potion can be used to boost Enid's magic to the required threshold.
 
[[Category:Game Guides]][[Category:Berwick Saga Guides]]
 
[[Category:Game Guides]][[Category:Berwick Saga Guides]]

Revision as of 08:32, 11 March 2018

Back

This content was originally provided by Othin.

Source: http://haruka.saiin.net/~berwick-saga/1/, http://www42.tok2.com/home/joll/

Notes:

  • Class changes are unavailable after the end of Chapter 13.
  • Owen's class change between Bishop and Raze Priest (as listed in his introduction) is provided by his skill Convert, not by promotion.
Name Level Statistics Other Requirements
Reese - - When Tactics rating is 18 or higher; otherwise, automatically at the start of Chapter 10.
Leon 10 Spear 30
S Shield 20
-
Adel 10 Spear 30
S Shield 20
-
Sherlock 15 Bow 30 -
Elbert 10 Sword 20
Spear 20
S Shield 20
-
Christine 15 Bow 20
Crossbow 20
After completing Map 10: "The Holy Knight."
Elbert must be alive.?
Dean 15 Axe 30 -
Izerna 10 Light 30 -
Ruby 10 Sword 20
Spear 20
S Shield 20
Must have leveled up after being permanently recruited.
Arthur 10 Sword 20
S Shield 20
M Shield 10
Must have leveled up after being permanently recruited.
Czene 10 - Must have viewed all these city events:
* Girl and Horse 1 — After Map 3: "Ponies and Thieves," if it was cleared by seizing.
* Girl and Horse 2 — After Map 4: "Covering the Retreat"
* Girl and Horse 3 — After Map 5: "Hold the Fort" or later, when Level 5+
* Girl and Horse 4 — After Map 6: "On the Front Line"s or later, when Level 10+
Note: The 3rd and 4th events cannot happen in the same chapter.
Kramer 15 Sword 30 -
Faye 10 - Automatically when permanently recruited.
Esteban 15 Bow 30 -
Aegina 15 Wind 30 -
Saphira - - After completing Map 12-1: "The Heathen God," if all of the women were saved.
Daoud 15 Axe 30
S Shield 20
M Shield 10
-
Enid - Magic 5* At the start of the first chapter (from chapter 8 to 13) where all requirements are met. Must have viewed the city event "Magical Knight." Perceval must be alive.
Perceval 15 Thunder 30 -

*The item Magic Potion can be used to boost Enid's magic to the required threshold.