Berwick Saga Rankings
From EmblemWiki
This content was originally provided by Othin.
Sources: http://haruka.saiin.net/~berwick-saga/1/, http://www42.tok2.com/home/joll/, http://ts.mirupage.com/ts2/index.html
Contents
Tactics
All goals apply specifically to that chapter's compulsory mission.
- Chapter 2: +1 for clear, +1 for clearing in 21 turns or less, +1 for clearing in 18 turns or less (max +3)
- Chapter 3: +1 for clear, +1 for two or more priests reaching temple, +1 for all three priests reaching temple (max +3)
- Chapter 4: +1 for clear, +1 for 10 or more allied soldiers surviving, +1 for all 12 allied soldiers surviving (max +3)
- Chapter 5: +1 for clear, +1 for defeating Lyarc, +1 for defeating Lyarc in 10 turns or less (max +3)
- Chapter 6: +1 for defeating Ortmann, +1 for 4 or more civilians escaping, +1 for all 5 civilians escaping (max +3)
- Chapter 7: +1 for clear, +1 for 3 or more of Vester's knights escaping, +1 for all 4 of Vester's knights escaping (max +3)
- Chapter 8: +1 for defeating Von Beck, +1 for 3 or more Ballisticians escaping, +1 for all 4 Ballisticians escaping (max +3)
- Chapter 9: +1 for clear, +1 for 4 or more Engineers surviving, +1 for all 5 Engineers surviving (max +3)
- Chapter 10: +1 for clear, +1 for 3 or more of Vester's knights surviving, +1 for all 4 of Vester's knights surviving (max +3)
- Chapter 11: +1 for clear, +1 for waiting to escape until Turn 23 or later, +1 for waiting to escape until Turn 24 (max +3)
- Chapter 12: +1 for clear, +1 for clearing in 22 turns or less, +1 for all NPCs surviving (max +3)
- Chapter 13: +1 for clear, +1 for defeating Conan (max +2)
- Total: 35
Fame
- +1 for each civilian request completed (max +35)
- Total: 35
Action
- +1 for each optional side mission completed (max +23)
- +1 for every six items given to Erzheimer the collector (max +3)
- +1 for every six bounty targets killed or captured (max +3)
- +1 for every ten items forged by Orlando the blacksmith (max +2)
- +1 for all ten items forged by Lumiere the alchemist (max +1)
- +1 for every four pieces of furniture purchased from Jonathan (max +3)
- Total: 35
Happiness
All characters must also survive to earn their Happiness point.
- Reese - Class changed to High Lord and all characters survived
- Ward - Elbert and Christine survived
- Leon - Class changed to Lance Knight, viewed personal ending event
- Adel - Class changed to Lance Knight, completed optional mission Lumiere, viewed personal ending event
- Sherlock - Class changed to Bow Knight, viewed personal ending event
- Elbert - Class changed to Paladin, Christine survived and class changed to Arrow Knight
- Christine - Class changed to Arrow Knight, Elbert survived
- Dean - Class changed to Berserker
- Izerna - Class changed to Priestess, viewed Enid/Percival's ending event
- Volo - Was permanently recruited
- Axel - Was permanently recruited, viewed personal ending event
- Sylvis - Was permanently recruited, viewed personal ending event
- Ruby - Was permanently recruited, class changed to Paladin, viewed personal ending event, Clifford survived
- Arthur - Was permanently recruited, class changed to Paladin, visited house in Ch9, viewed personal ending event
- Czene - Viewed events Horse and Girl 1 to 4, class changed to Grassrunner, viewed personal ending event
- Kramer - Was permanently recruited, class changed to Hero
- Faye - Was permanently recruited, class changed to Swordmaster, obtained Vritra, Faramir survived
- Derrick - Enid survived
- Clifford - Was permanently recruited, Ruby survived
- Faramir - Was permanently recruited, Faye survived and was recruited
- Esteban - Was permanently recruited, class changed to High Hunter, talked to Sophie in Ch. 10-2 "Scorpion's Sting," viewed personal ending event
- Aegina - Class changed to Wind Sage, viewed ending event with Sherpa
- Sherpa - Viewed ending event with Aegina
- Saphira - Was permanently recruited, viewed farewell event, Paramythis survived
- Owen - Was permanently recruited, viewed personal ending event
- Daoud - Class changed to Axe Sergeant, captured Julian, viewed personal ending event
- Larentia - Viewed farewell event
- Thaddy - Was permanently recruited, viewed personal ending event
- Marcel - Completed Ch. 8-2 "Armory Situation," viewed personal ending event
- Enid - Class changed to Flame Fencer, viewed ending event with Percival
- Perceval - Was permanently recruited, class changed to Thunder Sage, viewed ending event with Enid
- Burroughs - Viewed personal ending event
- Alvina - Spoke with Vester [WHEN?]
- Paramythis - Saphira was permanently recruited
- Lynette - Viewed all letters, Reese has Tulsa Circlet in his inventory
- Total: 35