Temple (Warriors)

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The Temple can be accessed from the Camp menu. Here, you can trade materials to receive a blessing for your next map, as well as revive fallen warriors or reset your level. You can increase the number of available blessing by collecting Anna memories.

Blessings

Creating each Blessing at least once unlocks a Badge. This does not include Blessings added in updates and DLC packs.

Blessing Effect Material Cost Gold Cost Memories Required
Weapon Blessing I Mildly boosts rate of dropped weapons x30 Bronze 100 at least 25
Weapon Blessing II Modestly boosts rate of dropped weapons x10 Silver 500 at least 25
Weapon Blessing III Majorly boosts rate of dropped weapons x1 Gold 1,000 at least 25
Might Blessing I Mildly boosts rank of dropped weapons x30 Bronze 300 at least 25
Might Blessing II Modestly boosts rank of dropped weapons x10 Silver 1,500 at least 25
Might Blessing III Majorly boosts rank of dropped weapons x1 Gold 3,000 50
Quality Blessing I Mildly boosts quality of dropped weapons x30 Bronze 400 at least 25
Quality Blessing II Modestly boosts quality of dropped weapons x10 Silver 2,000 at least 25
Quality Blessing III Majorly boosts quality of dropped weapons x1 Gold 4,000 50
Attribute Blessing I Mildly boosts slots on dropped weapons x30 Bronze 200 at least 25
Attribute Blessing II Modestly boosts slots on dropped weapons x10 Silver 1,000 at least 25
Attribute Blessing III Majorly boosts slots on dropped weapons x1 Gold 2,000 50
Empty-Slot Blessing I Higher chance of empty slots on weapons x30 Bronze 500 at least 25
Empty-Slot Blessing II Much higher chance of empty slots on weapons x20 Silver 1,000 50
Attack-Slot Blessing I Higher chance of attack slots on weapons x30 Bronze 200 at least 25
Attack-Slot Blessing II Much higher chance of attack slots on weapons x20 Silver 400 at least 25
Bonus-Slot Blessing I Higher chance of bonus slots on weapons x30 Bronze 400 at least 25
Bonus-Slot Blessing II Much higher chance of bonus slots on weapons x20 Silver 800 at least 25
Drop-Slot Blessing I Higher chance of drop slots on weapons x30 Bronze 300 at least 25
Drop-Slot Blessing II Much higher chance of drop slots on weapons x20 Silver 600 at least 25
Defeat-Slot Blessing I Higher chance of defeat slots on weapons x30 Bronze 1,500 at least 25
Defeat-Slot Blessing II Much higher chance of defeat slots on weapons x20 Silver 3,000 at least 25
Boost-Slot Blessing I Higher chance of boost slots on weapons x30 Bronze 2,000 at least 25
Boost-Slot Blessing II Much higher chance of boost slots on weapons x20 Silver 4,000 at least 25
Swap-Slot Blessing I Higher chance of swap slots on weapons x30 Bronze 3,000 at least 25
Swap-Slot Blessing II Much higher chance of swap slots on weapons x20 Silver 6,000 50
Defense-Break Blessing All attacks will break through enemies's guard x1 Gold 40,000 at least 25
Warrior Blessing The Warrior Gauge will autofill over time x1 Gold 50,000 at least 25
Elite Blessing Boosts amount of experience earned x10 Silver 10,000 at least 25
Wealthy Blessing Boosts amount of gold earned x20 Silver 1 at least 25
Rare-Materials Blessing Boosts drop rate for rare materials x100 Bronze 25,000 50
War-God Blessing Boosts ability to deplete the enemy's Stun Gauge x30 Silver 30,000 at least 25
Defense Blessing Raises defense for all deployed characters x100 Bronze 25,000 Ver. 1.3.0
Resistance Blessing Raises resistance for all deployed characters x100 Bronze 25,000 Ver. 1.3.0
Strength Blessing Raises strength for all deployed characters x100 Bronze 25,000 Ver. 1.4.0
Magic Blessing Raises magic for all deployed characters x100 Bronze 25,000 Ver. 1.4.0
Skill Blessing Raises skill for all deployed characters x100 Bronze 25,000 Ver. 1.4.0
Speed Blessing Raises speed for all deployed characters x100 Bronze 25,000 Ver. 1.5.0
Luck Blessing Raises luck for all deployed characters x100 Bronze 25,000 Ver. 1.5.0
Bond Blessing Makes it easier to raise Support Levels x30 Silver 50,000 Ver. 1.4.0
Rest Blessing HP fills over time x1 Gold 45,000 Ver. 1.5.0
Convoy Blessing Increases materials acquired x150 Bronze 30,000 Ver. 1.5.0
Head Start Blessing I Raises damage for a short duration x200 Bronze 20,000 Ver. 1.4.0
Head Start Blessing II Raises damage for a long duration x60 Silver 40,000 Ver. 1.4.0
Weapon Triangle Blessing Gives weapon-triangle advantage vs. all enemies x15 Gold 500,000 Ver. 1.5.0
Armor Strike Blessing I Higher chance of Break slots on weapons x30 Bronze 2,500 Ver. 1.2.0
Armor Strike Blessing II Much higher chance of Break slots on weapons x20 Silver 5,000 Ver. 1.2.0
Fury Blessing I Higher chance of Fury slots on weapons x30 Bronze 1,500 Ver. 1.3.0
Fury Blessing II Much higher chance of Fury slots on weapons x20 Silver 3,000 Ver. 1.3.0
Slay Blessing I Higher chance of Slay slots on weapons x30 Bronze 2,000 Fates DLC Pack
Slay Blessing II Much higher chance of Slay slots on weapons x20 Silver 4,000 Fates DLC Pack
Focus Blessing I Higher chance of Focus slots on weapons x30 Bronze 2,000 Shadow Dragon DLC Pack
Focus Blessing II Much higher chance of Focus slots on weapons x20 Silver 4,000 Shadow Dragon DLC Pack
Gen Blessing I Higher chance of Gen slots on weapons x30 Bronze 2,000 Shadow Dragon DLC Pack
Gen Blessing II Much higher chance of Gen slots on weapons x20 Silver 4,000 Shadow Dragon DLC Pack
Spirit Blessing I Higher chance of Spirit slots on weapons x30 Bronze 5,000 Awakening DLC Pack
Spirit Blessing II Much higher chance of Spirit slots on weapons x20 Silver 10,000 Awakening DLC Pack
Master Blessing Boosts level/slots/quality/ amount of weapon drops x5 Gold 15,000 Ver. 1.5.0
Common-Materials Blessing Boosts drop rate for common materials x1 Gold 5,000 Ver. 1.5.0
Infernal Blessing The level of all enemies will greatly increase x1 Silver 1 Ver. 1.5.0
Tactician Blessing Currently controlled warrior inflicts 0 damage x1 Bronze 1 Ver. 1.5.0

Revival

Level Reset

Added in the 1.5.0 update, this feature is unlocked once story mode is cleared.

This allows you to reset a unit's level all the way back to 1 (Crests and promotions are retained), and in return receive gold and silver materials. You will receive 1 gold material for every 10 levels lost and 1 silver material for every 5 levels lost, so a unit at the maximum level of 150 will yield 15 gold materials and 30 silver materials. This can be used to more easily acquire large amounts of rare materials.

The process itself also costs 1,000,000 gold to perform.