Difference between revisions of "Weapon Descriptions (Awakening)"

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(credits to weso12 and my good friend Kevin)
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|-
 
|-
 
|Noble Rapier
 
|Noble Rapier
|
+
|Lords only. Sharp and commanding.
 
|-
 
|-
 
|Missiletainn
 
|Missiletainn
|
+
|Owain only. Skill +1. The apocryphal brand?
 
|-
 
|-
 
|Sol
 
|Sol
|
+
|May absorb HP equal to 1/2 damage dealt. Trigger % = (Skill stat)
 
|-
 
|-
 
|Amatsu
 
|Amatsu
|
+
|Myrmidon classes only. Yen'fay's blade.
 
|-
 
|-
 
|Falchion
 
|Falchion
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|-
 
|-
 
|Exalted Falchion
 
|Exalted Falchion
|
+
|Chrom only. Use this to restore 20 HP.
 
|-
 
|-
 
|Parallel Falchion
 
|Parallel Falchion
|
+
|Marth only. Use this to restore 20 HP.
 
|-
 
|-
 
|Mercurius
 
|Mercurius
|  
+
|One the Three Regalia. Devastatingly powerful.
 
|-
 
|-
 
|Tyrfing
 
|Tyrfing
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|-
 
|-
 
|Balmung
 
|Balmung
|
+
|Spd +5. A timeless weapon.
 
|-
 
|-
 
|Mystletainn
 
|Mystletainn
|
+
|Skill +5. A timeless weapon.
 
|-
 
|-
 
|Sol Katti
 
|Sol Katti
|  
+
|Myrmidon classes only. Res +5. A plainsman's blade.
 
|-
 
|-
 
|Ragnell
 
|Ragnell
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|-
 
|-
 
|Tree Branch
 
|Tree Branch
|  
+
|Weak and ill suited for battle.
 
|-
 
|-
 
|Glass Sword
 
|Glass Sword
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|-
 
|-
 
|Soothing Sword
 
|Soothing Sword
|
+
|Restores 10 HP every turn.
 
|-
 
|-
 
|Superior Edge
 
|Superior Edge
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|-
 
|-
 
|Leif's Blade
 
|Leif's Blade
|May yield a Bullion (S) if the wielder's target falls. Trigger % - (Lck Stat)
+
|May yield a Bullion (S) if the wielder's target falls. Trigger % = (Lck stat)
 
|-
 
|-
 
|Roy's Blade
 
|Roy's Blade
|  
+
|A heroic weapon .
 
|-
 
|-
 
|Eliwood's Blade
 
|Eliwood's Blade
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|-
 
|-
 
|Seliph's Blade
 
|Seliph's Blade
|
+
|Spd/Res +2. A fabled weapon.
 
|-
 
|-
 
|Alm's Blade
 
|Alm's Blade
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|-
 
|-
 
|Luna
 
|Luna
|May halve enemy Def/Res when attacking. Trigger % - (Skill Stat)
+
|May halve enemy Def/Res when attacking. Trigger % = (Skill stat)
 
|-
 
|-
 
|Gradivus
 
|Gradivus
|
+
|One of the Three Regalia. Use it to fully restore HP.
 
|-
 
|-
 
|Gáe Bolg
 
|Gáe Bolg
|
+
|Def +5. A timeless weapon.
 
|-
 
|-
 
|Gungnir
 
|Gungnir
|
+
|Str +5. A timeless weapon
 
|-
 
|-
 
|Log
 
|Log
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|-
 
|-
 
|Shockstick
 
|Shockstick
|
+
|Deals magical damage based on Mag.
 
|-
 
|-
 
|Superior Lance
 
|Superior Lance
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|-
 
|-
 
|Finn's Lance
 
|Finn's Lance
|
+
|Lck/Def +2. A fabled weapon.
 
|-
 
|-
 
|Ephraim's Lnce
 
|Ephraim's Lnce
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|-
 
|-
 
|Sigurd's Lance
 
|Sigurd's Lance
|  
+
|A fabled weapon
 
|-
 
|-
  
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|-
 
|-
 
|Vengeance
 
|Vengeance
|
+
|May add half the wielder's  accrued damage to attacks. Trigger % = (Skill stat x 2)
 
|-
 
|-
 
|Wolf Berg
 
|Wolf Berg
|
+
|Walhart only. The Conqueror's greataxe.
 
|-
 
|-
 
|Hauteclere
 
|Hauteclere
|
+
|Use this to fully restore HP. A timeless weapon
 
|-
 
|-
 
|Helswath
 
|Helswath
|
+
|Def +5. A timeless weapon.
 
|-
 
|-
 
|Armads
 
|Armads
|
+
|Def +5. A timeless weapon.
 
|-
 
|-
 
|Ladle
 
|Ladle
|
+
|Weak and ill suited for battle.
 
|-
 
|-
 
|Glass Axe
 
|Glass Axe
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|-
 
|-
 
|Astra
 
|Astra
|
+
|May allow the wielder to strike five times at half damage. Trigger  % = (Skill stat ÷ 4)
 
|-
 
|-
 
|Parthia
 
|Parthia
|  
+
|One of the Three Regalia. Use it to boost Res.
 
|-
 
|-
 
|Yewfelle
 
|Yewfelle
|
+
|Spd +5. A timeless weapon
 
|-
 
|-
 
|Nidhogg
 
|Nidhogg
|
+
|Lck +10. Also known as the Serpent Bow.
 
|-
 
|-
 
|Double Bow
 
|Double Bow
|
+
|Archer classes only. Str +5
 
|-
 
|-
 
|Slack Bow
 
|Slack Bow
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|-
 
|-
 
|Towering Bow
 
|Towering Bow
|
+
|Archer classes only. An absurdly tall bow.
 
|-
 
|-
 
|Underdog Bow
 
|Underdog Bow
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|-
 
|-
 
|Wolt's Bow
 
|Wolt's Bow
|
+
|Use this to restore 20 HP
 
|-
 
|-
 
|Innes's Bow
 
|Innes's Bow
|  
+
|A heroic weapon. Rarely misses.
 
|-
 
|-
  
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!Description
 
!Description
 
|-  
 
|-  
|rowspan="30"|'''Tomes'''
+
|rowspan="31"|'''Tomes'''
 
|Fire
 
|Fire
 
|Standard fire magic.
 
|Standard fire magic.
 
|-
 
|-
 
|Elfire
 
|Elfire
|
+
|Powerful fire Magic
 
|-
 
|-
 
|Arcfire
 
|Arcfire
|
+
|Extremely powerful fire magic.
 
|-
 
|-
 
|Bolganone
 
|Bolganone
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|-
 
|-
 
|Valflame
 
|Valflame
|
+
|Mag +5. Timeless fire magic
 
|-
 
|-
 
|Thunder
 
|Thunder
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|-
 
|-
 
|Elthunder
 
|Elthunder
|  
+
|Powerful lightning magic
 
|-
 
|-
 
|Arcthunder
 
|Arcthunder
|
+
|Extremely powerful lightning magic.
 
|-
 
|-
 
|Thoron
 
|Thoron
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|-
 
|-
 
|Mjölnir  
 
|Mjölnir  
|
+
|Skill +5. Timeless lightning magic.
 
|-
 
|-
 
|Wind
 
|Wind
|
+
|Standard wind magic.
 
|-
 
|-
 
|Elwind
 
|Elwind
|
+
|Powerful wind magic.
 
|-
 
|-
 
|Arcwind
 
|Arcwind
|
+
|Extremely powerful wind magic.
 
|-
 
|-
 
|Rexcalibur
 
|Rexcalibur
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|-
 
|-
 
|Forseti
 
|Forseti
|
+
|Spd +5. Timeless wind magic.
 +
|-
 +
|Excalibur
 +
|TImeless wind magic.
 
|-
 
|-
 
|Book of Naga
 
|Book of Naga
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|-
 
|-
 
|Flux
 
|Flux
|
+
|Dark Magic
 
|-
 
|-
 
|Nosferatu
 
|Nosferatu
|   
+
|Dark magic. Absorbs HP equal to half the damage dealt.  
 
|-
 
|-
 
|Ruin
 
|Ruin
|  
+
|Dark magic. Increases the likelihood of critical hits.
 
|-
 
|-
 
|Waste
 
|Waste
|
+
|Dark magic. Allows the wielder to strike twice.
 
|-
 
|-
 
|Goetia
 
|Goetia
|
+
|Dark magic.
 
|-
 
|-
 
|Mire
 
|Mire
|
+
|Dark magic. Allows for long-range attacks.
 
|-
 
|-
 
|Grima's Truth
 
|Grima's Truth
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|-
 
|-
 
|Dying Blaze
 
|Dying Blaze
|
+
|Fire magic. Powerful, but quick to break.
 
|-
 
|-
 
|Micaiah's Pyre
 
|Micaiah's Pyre
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|-
 
|-
 
|Katarina's Bolt
 
|Katarina's Bolt
|  
+
|Ancient lightning magic.
 
|-
 
|-
 
|Wilderwind
 
|Wilderwind
|
+
|Wind magic. Increases the likelihood of critical hits.
 
|-
 
|-
 
|Celica's Gale
 
|Celica's Gale
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|-
 
|-
 
|Aversa's Night
 
|Aversa's Night
|   
+
|Dark magic. Absorbs HP equal to half the damage dealt.  
 
|-
 
|-
  
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|-
 
|-
 
|Goddess Staff
 
|Goddess Staff
|
+
|Fully restores the HP of all allies in range.
 
|-
 
|-
 
|Rescue
 
|Rescue
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|-
 
|-
 
|Ward
 
|Ward
|
+
|Boosts an ally's Res by 5. Effect lessens each turn.
 
|-
 
|-
 
|Hammerne
 
|Hammerne
|
+
|Repairs an adjacent ally's equipment.
 
|-
 
|-
 
|Kneader  
 
|Kneader  
|
+
|Slighty restores an adjacent ally's HP.
 
|-
 
|-
 
|Balmwood Staff
 
|Balmwood Staff
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|-
 
|-
 
|Catharsis
 
|Catharsis
|
+
|Greatly restores a distant ally's HP.
 
|-
 
|-
  
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|-
 
|-
 
|Beaststone+
 
|Beaststone+
|
+
|Allows a taguel to assume a powerful form.
 
|-
 
|-
 
|Dragonstone
 
|Dragonstone
|
+
|Allows a manakete to fight in dragon form.
 
|-
 
|-
 
|Dragonstone+
 
|Dragonstone+
|
+
|Allows a manakete to assume a powerful form.
 
|-
 
|-
 
|Blighted Claws
 
|Blighted Claws
|
+
|A monster's means of attack.
 
|-
 
|-
 
|Blighted Talons
 
|Blighted Talons
|
+
|A monster's powerful means of attack.
 
|-
 
|-
 
|Expiration
 
|Expiration
|
+
|Grima's shadowy breath.
 
|-
 
|-
  
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|-
 
|-
 
|Pure Water
 
|Pure Water
|
+
|Grants Res +5. Effect lessens each turn.
 
|-
 
|-
 
|HP Tonic
 
|HP Tonic
|  
+
|Grants Max HP +5 for one battle.
 
|-
 
|-
 
|Strength Tonic
 
|Strength Tonic
|
+
|Grants Str +2 for one battle.
 
|-
 
|-
 
|Magic Tonic
 
|Magic Tonic
|
+
|Grants Mag +2 for one battle.
 
|-
 
|-
 
|Skill Tonic
 
|Skill Tonic
|
+
|Grants Skill +2 for one battle.
 
|-
 
|-
 
|Speed Tonic
 
|Speed Tonic
|
+
|Grants Spd +2 for one battle.
 
|-
 
|-
 
|Luck Tonic
 
|Luck Tonic
|
+
|Grants Lck  +2 for one battle.
 
|-
 
|-
 
|Defence Tonic
 
|Defence Tonic
|
+
|Grant Def +2 for one battle.
 
|-
 
|-
 
|Resistance Tonic
 
|Resistance Tonic
|
+
|Grant Res +2 for one battle.
 
|-
 
|-
 
|Door Key
 
|Door Key
|
+
|Opens a door.
 
|-
 
|-
 
|Chest Key
 
|Chest Key
|
+
|Opens a treasure chest.
 
|-
 
|-
 
|Master Key
 
|Master Key
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|-
 
|-
 
|Dracoshield
 
|Dracoshield
|
+
|Permanently increases Def by 2.
 
|-
 
|-
 
|Talisman
 
|Talisman
|
+
|Permanently increases Res by 2.
 
|-
 
|-
 
|Naga's Tear
 
|Naga's Tear
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|-
 
|-
 
|Master Seal
 
|Master Seal
|
+
|Promotes a base class at LV 10 to an advanced class.
 
|-
 
|-
 
|Second Seal
 
|Second Seal
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|-
 
|-
 
|Sweet Tincture
 
|Sweet Tincture
|
+
|Restores the user's HP. Not very effective.
 
|-
 
|-
 
|Gaius's Confect
 
|Gaius's Confect
|
+
|Grants Str/Skill/Spd +2 for one battle
 
|-
 
|-
 
|Kris's Confect
 
|Kris's Confect
|
+
|Grants Max HP +5 and Def/Res +2 for one battle.
 
|-
 
|-
 
|Tiki's Tear
 
|Tiki's Tear
|
+
|Grants Max HP +5 and all other stats +2 for one battle.
 
|-
 
|-
 
|Seed of Trust
 
|Seed of Trust
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|-
 
|-
 
|Reeking Box
 
|Reeking Box
|
+
|Calls Risen to World Map. Strength varies by location
 
|-
 
|-
 
|Rift Door
 
|Rift Door
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|-
 
|-
 
|Supreme Emblem
 
|Supreme Emblem
|
+
|The mark of a hero of the highest renown.
 
|-
 
|-
 
|Dread Scroll  
 
|Dread Scroll  

Revision as of 12:46, 26 April 2013

Type Name Description
Swords Bronze Sword Inexpensive, but low in power.
Iron Sword Affordable and easy to wield.
Steel Sword More powerful than its iron brother.
Silver Sword Expensive, but extremely powerful.
Armourslayer Effective against armored units.
Wyvernslayer Effective against dragons.
Killing Edge Increases the likelihood of critical hits.
Levin Sword Deals magical damage based on Mag.
Rapier Lords only. Slender and regal.
Noble Rapier Lords only. Sharp and commanding.
Missiletainn Owain only. Skill +1. The apocryphal brand?
Sol May absorb HP equal to 1/2 damage dealt. Trigger % = (Skill stat)
Amatsu Myrmidon classes only. Yen'fay's blade.
Falchion Chrom only. Its power remains sealed.
Exalted Falchion Chrom only. Use this to restore 20 HP.
Parallel Falchion Marth only. Use this to restore 20 HP.
Mercurius One the Three Regalia. Devastatingly powerful.
Tyrfing Rest +5. A timeless weapon.
Balmung Spd +5. A timeless weapon.
Mystletainn Skill +5. A timeless weapon.
Sol Katti Myrmidon classes only. Res +5. A plainsman's blade.
Ragnell Def +5. A timeless weapon.
Tree Branch Weak and ill suited for battle.
Glass Sword Powerful, but quick to break.
Soothing Sword Restores 10 HP every turn.
Superior Edge Hit/Avo +50 when the enemy has a sword equipped.
Leif's Blade May yield a Bullion (S) if the wielder's target falls. Trigger % = (Lck stat)
Roy's Blade A heroic weapon .
Eliwood's Blade A heroic weapon.
Eirika's Blade Allows the wielder to strike twice. A heroic weapon.
Seliph's Blade Spd/Res +2. A fabled weapon.
Alm's Blade An ancient weapon.
Type Name Description
Lances Bronze Lance Inexpensive, but low in power.
Iron Lance Affordable and easy to wield.
Steel Lance More powerful than its iron brother.
Silver Lance Expensive, but extremely powerful.
Brave Lance Allows the wielder to strike twice.
Javelin A weak throwing spear used for indirect attacks.
Short Spear An average throwing spear used for indirect attacks.
Spear A powerful throwing spear used for indirect attacks.
Beast Killer Effective against beasts and riders.
Blessed Lance Restores 10 HP every turn.
Killer Lance Increases the likelihood of critical hits.
Luna May halve enemy Def/Res when attacking. Trigger % = (Skill stat)
Gradivus One of the Three Regalia. Use it to fully restore HP.
Gáe Bolg Def +5. A timeless weapon.
Gungnir Str +5. A timeless weapon
Log Weak and ill suited for battle.
Glass Lance Powerful, but quick to break.
Miniature Lance An absurdly short lance.
Shockstick Deals magical damage based on Mag.
Superior Lance Hit/Avo +50 when the enemy has a lance equipped.
Finn's Lance Lck/Def +2. A fabled weapon.
Ephraim's Lnce Str/Spd +2. A heroic weapon.
Sigurd's Lance A fabled weapon
Type Name Description
Axes Bronze Axe Inexpensive, but low in power.
Iron Axe Affordable and easy to wield.
Steel Axe More powerful than its iron brother.
Silver Axe Expensive, but extremely powerful.
Brave Axe Allows the wielder to strike twice.
Hand Axe A weak throwing axe used for indirect attacks.
Short Axe An average throwing axe used for indirect attacks.
Tomahawk A powerful throwing axe used for indirect attacks.
Hammer Effective against armored units.
Bolt Axe Deals magical damage based on Mag.
Killer Axe Increases the likelihood of critical hits.
Vengeance May add half the wielder's accrued damage to attacks. Trigger % = (Skill stat x 2)
Wolf Berg Walhart only. The Conqueror's greataxe.
Hauteclere Use this to fully restore HP. A timeless weapon
Helswath Def +5. A timeless weapon.
Armads Def +5. A timeless weapon.
Ladle Weak and ill suited for battle.
Glass Axe Powerful, but quick to break.
Imposing Axe An absurdly broad axe.
Volant Axe Designed to be thrown skyward.
Superior Axe Hit/Avo +50 when the enemy has an axe equipped.
Orsin's Hatchet A fabled throwing axe.
Titania's Axe Hit/Avo +10 when under attack. A radiant weapon.
Hector's Axe Str/Def +2. A heroic weapon.
Type Name Description
Bows Bronze Bow Inexpensive, but low in power.
Iron Bow Affordable and easy to wield.
Steel Bow More powerful than its iron brother.
Silver Bow Expensive, but extremely powerful.
Brave Bow Allows the wielder to strike twice.
Blessed Bow Restores 10 HP every turn.
Killer Bow Increases the likelihood of critical hits.
Longbow Archer classes only. Allows for long-range attacks.
Astra May allow the wielder to strike five times at half damage. Trigger % = (Skill stat ÷ 4)
Parthia One of the Three Regalia. Use it to boost Res.
Yewfelle Spd +5. A timeless weapon
Nidhogg Lck +10. Also known as the Serpent Bow.
Double Bow Archer classes only. Str +5
Slack Bow Weak and ill suited for battle.
Glass Bow Powerful, but quick to break.
Towering Bow Archer classes only. An absurdly tall bow.
Underdog Bow Gains power when the enemy's level is higher.
Superior Bow Hit/Avo +50 when the enemy has a bow equipped.
Wolt's Bow Use this to restore 20 HP
Innes's Bow A heroic weapon. Rarely misses.
Type Name Description
Tomes Fire Standard fire magic.
Elfire Powerful fire Magic
Arcfire Extremely powerful fire magic.
Bolganone Devastating fire magic.
Valflame Mag +5. Timeless fire magic
Thunder Standard lightning magic.
Elthunder Powerful lightning magic
Arcthunder Extremely powerful lightning magic.
Thoron Devastating lightning magic
Mjölnir Skill +5. Timeless lightning magic.
Wind Standard wind magic.
Elwind Powerful wind magic.
Arcwind Extremely powerful wind magic.
Rexcalibur Devastating wind magic.
Forseti Spd +5. Timeless wind magic.
Excalibur TImeless wind magic.
Book of Naga
Flux Dark Magic
Nosferatu Dark magic. Absorbs HP equal to half the damage dealt.
Ruin Dark magic. Increases the likelihood of critical hits.
Waste Dark magic. Allows the wielder to strike twice.
Goetia Dark magic.
Mire Dark magic. Allows for long-range attacks.
Grima's Truth Dark magic. Channels Grima's power.
Dying Blaze Fire magic. Powerful, but quick to break.
Micaiah's Pyre Def/Res +2. Radiant fire magic.
Superior Jolt Hit/Avo +50 when the enemy has a tome equipped.
Katarina's Bolt Ancient lightning magic.
Wilderwind Wind magic. Increases the likelihood of critical hits.
Celica's Gale Ancient wind magic. Allows the wielder to strike twice.
Aversa's Night Dark magic. Absorbs HP equal to half the damage dealt.
Type Name Description
Staves Heal Restores an adjacent ally's HP.
Mend Greatly restores an adjacent ally's HP.
Physic Restores a distant ally's HP.
Recover Fully restores an adjacent ally's HP.
Fortify Restores the HP of all allies in range.
Goddess Staff Fully restores the HP of all allies in range.
Rescue Moves a distant ally to an adjacent space.
Ward Boosts an ally's Res by 5. Effect lessens each turn.
Hammerne Repairs an adjacent ally's equipment.
Kneader Slighty restores an adjacent ally's HP.
Balmwood Staff Restores an adjacent ally's HP. Use it to heal the wielder.
Catharsis Greatly restores a distant ally's HP.
Type Name Description
Stones and etc. Beaststone Allows a taguel to fight in beast form.
Beaststone+ Allows a taguel to assume a powerful form.
Dragonstone Allows a manakete to fight in dragon form.
Dragonstone+ Allows a manakete to assume a powerful form.
Blighted Claws A monster's means of attack.
Blighted Talons A monster's powerful means of attack.
Expiration Grima's shadowy breath.
Type Name Description
Items Vulnerary Restores 10 HP to the user.
Concoction Restores 20 HP to the user.
Elixir Restores all HP to the user.
Pure Water Grants Res +5. Effect lessens each turn.
HP Tonic Grants Max HP +5 for one battle.
Strength Tonic Grants Str +2 for one battle.
Magic Tonic Grants Mag +2 for one battle.
Skill Tonic Grants Skill +2 for one battle.
Speed Tonic Grants Spd +2 for one battle.
Luck Tonic Grants Lck +2 for one battle.
Defence Tonic Grant Def +2 for one battle.
Resistance Tonic Grant Res +2 for one battle.
Door Key Opens a door.
Chest Key Opens a treasure chest.
Master Key Promotes a base class at LV 10 to an advanced class.
Seraph Robe Permanently increases Max HP by 5.
Energy Drop Permanently increases Str by 2.
Spirit Dust Permanently increases Mag by 2.
Secret Book Permanently increases Skill by 2.
Speedwing Permanently increases Spd by 2.
Goddess Icon Permanently increases Lck by 2.
Dracoshield Permanently increases Def by 2.
Talisman Permanently increases Res by 2.
Naga's Tear
Boots
Arms Scroll
Master Seal Promotes a base class at LV 10 to an advanced class.
Second Seal Change a base class at LV 10 (or any level advanced class) to a new class.
Bullion (S) Fetches 1,000 gold at market.
Bullion (M) Fetches 5,000 gold at market.
Bullion (L) Fetches 10,000 gold at market.
Sweet Tincture Restores the user's HP. Not very effective.
Gaius's Confect Grants Str/Skill/Spd +2 for one battle
Kris's Confect Grants Max HP +5 and Def/Res +2 for one battle.
Tiki's Tear Grants Max HP +5 and all other stats +2 for one battle.
Seed of Trust Builds support between two paired units (when possible).
Reeking Box Calls Risen to World Map. Strength varies by location
Rift Door Calls a merchant to the World Map. Wares vary by location.
Supreme Emblem The mark of a hero of the highest renown.
Dread Scroll
Wedding Bouquet Changes a base class at LV 10 (or any level adv. class) to the Bride class.
All Stats +2
Paragon
Iote's Shield
Limit Break
Silver Card
Outrealm Item