Weapon Descriptions (Awakening)
From EmblemWiki
Type | Name | Description |
---|---|---|
Swords | Bronze Sword | Inexpensive, but low in power. |
Iron Sword | Affordable and easy to wield. | |
Steel Sword | More powerful than its iron brother. | |
Silver Sword | Expensive, but extremely powerful. | |
Brave Sword | Allows the wielder to strike twice. | |
Armorslayer | Effective against armored units. | |
Wyrmslayer | Effective against dragons. | |
Killing Edge | Increases the likelihood of critical hits. | |
Levin Sword | Deals magical damage based on Mag. | |
Rapier | Lords only. Slender and regal. | |
Noble Rapier | Lords only. Sharp and commanding. | |
Missiletainn | Owain only. Skill +1. The apocryphal brand? | |
Sol | May absorb HP equal to 1/2 damage dealt. Trigger % = (Skill stat) | |
Amatsu | Myrmidon classes only. Yen'fay's blade. | |
Falchion | Chrom only. Its power remains sealed. | |
Exalted Falchion | Chrom only. Use this to restore 20 HP. | |
Parallel Falchion | Marth only. Use this to restore 20 HP. | |
Mercurius | One of the Three Regalia. Devastatingly powerful. | |
Tyrfing | Res +5. A timeless weapon. | |
Mystletainn | Skill +5. A timeless weapon. | |
Balmung | Spd +5. A timeless weapon. | |
Sol Katti | Myrmidon classes only. Res +5. A plainsman's blade. | |
Ragnell | Def +5. A timeless weapon. | |
Tree Branch | Weak and ill suited for battle. | |
Glass Sword | Powerful, but quick to break. | |
Soothing Sword | Restores 10 HP every turn. | |
Superior Edge | Hit/Avo +50 when the enemy has a sword equipped. | |
Leif's Blade | May yield a Bullion (S) if the wielder's target falls. Trigger % = (Lck stat) | |
Roy's Blade | A heroic weapon. | |
Eliwood's Blade | A heroic weapon. | |
Eirika's Blade | Allows the wielder to strike twice. A heroic weapon. | |
Seliph's Blade | Spd/Res +2. A fabled weapon. | |
Alm's Blade | An ancient weapon. |
Type | Name | Description |
---|---|---|
Lances | Bronze Lance | Inexpensive, but low in power. |
Iron Lance | Affordable and easy to wield. | |
Steel Lance | More powerful than its iron brother. | |
Silver Lance | Expensive, but extremely powerful. | |
Brave Lance | Allows the wielder to strike twice. | |
Javelin | A weak throwing spear used for indirect attacks. | |
Short Spear | An average throwing spear used for indirect attacks. | |
Spear | A powerful throwing spear used for indirect attacks. | |
Beast Killer | Effective against beasts and riders. | |
Blessed Lance | Restores 10 HP every turn. | |
Killer Lance | Increases the likelihood of critical hits. | |
Luna | May halve enemy Def/Res when attacking. Trigger % = (Skill stat) | |
Gradivus | One of the Three Regalia. Use it to fully restore HP. | |
Gungnir | Str +5. A timeless weapon. | |
Gáe Bolg | Def +5. A timeless weapon. | |
Log | Weak and ill suited for battle. | |
Glass Lance | Powerful, but quick to break. | |
Miniature Lance | An absurdly short lance. | |
Shockstick | Deals magical damage based on Mag. | |
Superior Lance | Hit/Avo +50 when the enemy has a lance equipped. | |
Finn's Lance | Lck/Def +2. A fabled weapon. | |
Ephraim's Lnce | Str/Spd +2. A heroic weapon. | |
Sigurd's Lance | A fabled weapon. |
Type | Name | Description |
---|---|---|
Axes | Bronze Axe | Inexpensive, but low in power. |
Iron Axe | Affordable and easy to wield. | |
Steel Axe | More powerful than its iron brother. | |
Silver Axe | Expensive, but extremely powerful. | |
Brave Axe | Allows the wielder to strike twice. | |
Hand Axe | A weak throwing axe used for indirect attacks. | |
Short Axe | An average throwing axe used for indirect attacks. | |
Tomahawk | A powerful throwing axe used for indirect attacks. | |
Hammer | Effective against armored units. | |
Bolt Axe | Deals magical damage based on Mag. | |
Killer Axe | Increases the likelihood of critical hits. | |
Vengeance | May add half the wielder's accrued damage to attacks. Trigger % = (Skill stat × 2) | |
Wolf Berg | Walhart only. The Conqueror's greataxe. | |
Hauteclere | Use this to fully restore HP. A timeless weapon. | |
Helswath | Def +5. A timeless weapon. | |
Armads | Def +5. A timeless weapon. | |
Ladle | Weak and ill suited for battle. | |
Glass Axe | Powerful, but quick to break. | |
Imposing Axe | An absurdly broad axe. | |
Volant Axe | Designed to be thrown skyward. | |
Superior Axe | Hit/Avo +50 when the enemy has an axe equipped. | |
Orsin's Hatchet | A fabled throwing axe. | |
Titania's Axe | Hit/Avo +10 when under attack. A radiant weapon. | |
Hector's Axe | Str/Def +2. A heroic weapon. |
Type | Name | Description |
---|---|---|
Bows | Bronze Bow | Inexpensive, but low in power. |
Iron Bow | Affordable and easy to wield. | |
Steel Bow | More powerful than its iron brother. | |
Silver Bow | Expensive, but extremely powerful. | |
Brave Bow | Allows the wielder to strike twice. | |
Blessed Bow | Restores 10 HP every turn. | |
Killer Bow | Increases the likelihood of critical hits. | |
Longbow | Archer classes only. Allows for long-range attacks. | |
Astra | May allow the wielder to strike five times at half damage. Trigger % = (Skill stat ÷ 2) | |
Parthia | One of the Three Regalia. Use it to boost Res. | |
Yewfelle | Spd +5. A timeless weapon. | |
Nidhogg | Lck +10. Also known as the Serpent Bow. | |
Double Bow | Archer classes only. Str +5. | |
Slack Bow | Weak and ill suited for battle. | |
Glass Bow | Powerful, but quick to break. | |
Towering Bow | Archer classes only. An absurdly tall bow. | |
Underdog Bow | Gains power when the enemy's level is higher. | |
Superior Bow | Hit/Avo +50 when the enemy has a bow equipped. | |
Wolt's Bow | Use this to restore 20 HP. | |
Innes' Bow | A heroic weapon. Rarely misses. |
Type | Name | Description |
---|---|---|
Tomes | Fire | Standard fire magic. |
Elfire | Powerful fire magic. | |
Arcfire | Extremely powerful fire magic. | |
Bolganone | Devastating fire magic. | |
Valflame | Mag +5. Timeless fire magic. | |
Thunder | Standard lightning magic. | |
Elthunder | Powerful lightning magic. | |
Arcthunder | Extremely powerful lightning magic. | |
Thoron | Devastating lightning magic. | |
Mjölnir | Skill +5. Timeless lightning magic. | |
Wind | Standard wind magic. | |
Elwind | Powerful wind magic. | |
Arcwind | Extremely powerful wind magic. | |
Rexcalibur | Devastating wind magic. | |
Forseti | Spd +5. Timeless wind magic. | |
Excalibur | Timeless wind magic. | |
Book of Naga | Def/Res +5. Timeless magic. | |
Flux | Dark magic. | |
Nosferatu | Dark magic. Absorbs HP equal to half the damage dealt. | |
Ruin | Dark magic. Increases the likelihood of critical hits. | |
Waste | Dark magic. Allows the wielder to strike twice. | |
Goetia | Dark magic. | |
Mire | Dark magic. Allows for long-range attacks. | |
Grima's Truth | Dark magic. Channels Grima's power. | |
Dying Blaze | Fire magic. Powerful, but quick to break. | |
Micaiah's Pyre | Def/Res +2. Radiant fire magic. | |
Superior Jolt | Hit/Avo +50 when the enemy has a tome equipped. | |
Katarina's Bolt | Ancient lightning magic. | |
Wilderwind | Wind magic. Increases the likelihood of critical hits. | |
Celica's Gale | Ancient wind magic. Allows the wielder to strike twice. | |
Aversa's Night | Dark magic. Absorbs HP equal to half the damage dealt. |
Type | Name | Description |
---|---|---|
Staves | Heal | Restores an adjacent ally's HP. |
Mend | Greatly restores an adjacent ally's HP. | |
Physic | Restores a distant ally's HP. | |
Recover | Fully restores an adjacent ally's HP. | |
Fortify | Restores the HP of all allies in range. | |
Goddess Staff | Fully restores the HP of all allies in range. | |
Rescue | Moves a distant ally to an adjacent space. | |
Ward | Boosts an ally's Res by 5. Effect lessens each turn. | |
Hammerne | Repairs an adjacent ally's equipment. | |
Kneader | Slightly restores an adjacent ally's HP. | |
Balmwood Staff | Restores an adjacent ally's HP. Use it to heal the wielder. | |
Catharsis | Greatly restores a distant ally's HP. |
Type | Name | Description |
---|---|---|
Stones and etc. | Dragonstone | Allows a manakete to fight in dragon form. |
Dragonstone+ | Allows a manakete to assume a powerful form. | |
Beaststone | Allows a taguel to fight in beast form. | |
Beaststone+ | Allows a taguel to assume a powerful form. | |
Blighted Claws | A monster's means of attack. | |
Blighted Talons | A monster's powerful means of attack. | |
Expiration | Grima's shadowy breath. |
Type | Name | Description |
---|---|---|
Items | Vulnerary | Restores 10 HP to the user. |
Concoction | Restores 20 HP to the user. | |
Elixir | Fully restores the user's HP. | |
Pure Water | Grants Res +5. Effect lessens each turn. | |
HP Tonic | Grants Max HP +5 for one battle. | |
Strength Tonic | Grants Str +2 for one battle. | |
Magic Tonic | Grants Mag +2 for one battle. | |
Skill Tonic | Grants Skill +2 for one battle. | |
Speed Tonic | Grants Spd +2 for one battle. | |
Luck Tonic | Grants Lck +2 for one battle. | |
Defense Tonic | Grants Def +2 for one battle. | |
Resistance Tonic | Grants Res +2 for one battle. | |
Door Key | Opens a door. | |
Chest Key | Opens a treasure chest. | |
Master Key | Can open either a door or a treasure chest. | |
Seraph Robe | Permanently increases Max HP by 5. | |
Energy Drop | Permanently increases Str by 2. | |
Spirit Dust | Permanently increases Mag by 2. | |
Secret Book | Permanently increases Skill by 2. | |
Speedwing | Permanently increases Spd by 2. | |
Goddess Icon | Permanently increases Lck by 2. | |
Dracoshield | Permanently increases Def by 2. | |
Talisman | Permanently increases Res by 2. | |
Naga's Tear | Permanently increases Max HP by 5 and all other stats by 2. | |
Boots | Permanently increases Mov by 2. | |
Arms Scroll | Raises the weapon level of all equippable weapons and staves. | |
Master Seal | Promotes a base class at LV 10 to an advanced class. | |
Second Seal | Changes a base class at LV 10 (or any level advanced class) to a new class. | |
Bullion (S) | Fetches 1,000 gold at market. | |
Bullion (M) | Fetches 5,000 gold at market. | |
Bullion (L) | Fetches 10,000 gold at market. | |
Sweet Tincture | Restores the user's HP. Not very effective. | |
Gaius's Confect | Grants Str/Skill/Spd +2 for one battle. | |
Kris's Confect | Grants Max HP +5 and Def/Res +2 for one battle. | |
Tiki's Tear | Grants Max HP +5 and all other stats +2 for one battle. | |
Seed of Trust | Builds support between two paired units (when possible). | |
Reeking Box | Calls Risen to the World Map. Strength varies by location. | |
Rift Door | Calls a merchant to the World Map. Wares vary by location. | |
Supreme Emblem | The mark of a hero of the highest renown. | |
Dread Scroll | Changes a base class at LV 10 (or any level adv. class) to the Dread Fighter class. | |
Wedding Bouquet | Changes a base class at LV 10 (or any level adv. class) to the Bride class. | |
All Stats +2 | Teaches a skill that grants +2 to all stats of a unit. | |
Paragon | Teaches a skill that doubles the amount of EXP a unit receives. | |
Iote's Shield | Teaches a skill that protects a unit from bonus damage against fliers. | |
Limit Breaker | Teaches a skill that extends all stat caps of a unit by 10. | |
Silver Card | Allows you to buy weapons and items at half price. | |
Outrealm Item | Obtained at the Outrealm Gate. |