Difference between revisions of "Selkie (Cipher)"

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Revision as of 10:55, 7 September 2017

Selkie - Series 10

Selkie:
B10-064.png
Class Wolfssenger ({{{class_type}}}) Cost 4
Symbol None None Affinities None None None None None
Attack 70 Support 10 Range 1
Quote
Skill 1 {{{skill1}}}
Skill 2 {{{skill2}}}
Support Skill N/A
Card Code {{{card_code}}} Illustrator
Comment

Selkie - Series 3

Selkie: Thread of Gold
B03-072.jpeg
B03-072+.png
Class Nine-Tails ({{{class_type}}}) Cost 3
Symbol None None Affinities None None None None None
Attack 60 Support 10 Range 1
Quote
Skill 1 {{{skill1}}}
Skill 2 {{{skill2}}}
Support Skill N/A
Card Code {{{card_code}}} Illustrator
Comment Mind that Selkie also gains an attack boost every time a unit is deployed, even during the opponent's turn. It can make your opponent hesitant on deploying many cards. The more units you can deploy, the more powerful her offensive capabilities grow.
Selkie: Playful Fox Spirit
B03-073.jpeg
Class Kitsune ({{{class_type}}}) Cost 1
Symbol None None Affinities None None None None None
Attack 40 Support 10 Range 1
Quote
Skill 1 {{{skill1}}}
Skill 2 {{{skill2}}}
Support Skill AttackSupport.png Attack Emblem Support Until the end of this battle, your attacking unit gains +20 attack.
Card Code {{{card_code}}} Illustrator Nejita
Comment