Difference between revisions of "Berwick Saga Dark Magic"

From EmblemWiki
Jump to: navigation, search
Line 2: Line 2:
 
Sources: http://haruka.saiin.net/~berwick-saga/1/, http://www42.tok2.com/home/joll/
 
Sources: http://haruka.saiin.net/~berwick-saga/1/, http://www42.tok2.com/home/joll/
  
Used by Olwen only among playable characters, and only as a Raze Priest; he only remains playable as a Raze Priest after being permanently recruited, and as a Raze Priest, only has access to equipment Rank 3 or less.
+
Used by Olwen only among playable characters, and only as a Raze Priest; he only remains playable as a Raze Priest after being permanently recruited, and as a Raze Priest, he only has access to equipment Rank 3 or less. As a result, all dark magic, with the exception of Janura and Dark Heal, is enemy-only.
 
{|class="sf" style="width: 650px; text-align: left; margin-left: auto; margin-right: auto; border-collapse: collapse;" border="1px" cellpadding="0" cellspacing="0"
 
{|class="sf" style="width: 650px; text-align: left; margin-left: auto; margin-right: auto; border-collapse: collapse;" border="1px" cellpadding="0" cellspacing="0"
 
!width="15%"| Item
 
!width="15%"| Item

Revision as of 23:33, 5 October 2011

This content was originally provided by Othin.

Sources: http://haruka.saiin.net/~berwick-saga/1/, http://www42.tok2.com/home/joll/

Used by Olwen only among playable characters, and only as a Raze Priest; he only remains playable as a Raze Priest after being permanently recruited, and as a Raze Priest, he only has access to equipment Rank 3 or less. As a result, all dark magic, with the exception of Janura and Dark Heal, is enemy-only.

Item Mt Prec Rank Range MP Cost Auto Effect
Janura 15 5 3 0-1 20 1200 - Absorbs HP from enemy
*Janura 15 5 3 0-1 S - - Absorbs HP from enemy
Scylla 3 8 4 0-2 20 1600 - Adds enemy's level to attack power
Hellworm 10 6 4 1-3 20 800 - 33% chance of inflicting poison
Tomahan 13 7 6 0-2 16 1600 - Takes away Exp equal to damage done; can cause leveling down
Bau Crash 12 3 12 1-3 8 1600 - Cannot counter or be countered, no effect on flying foes
Black Meteor 16 4 18 All 8 2400 - Cannot counter or be countered, leaves enemy with minimum of 1 HP
Dark Heal - - 3 1-5 20 1000 - Heals one ally within five hexes for (Mind+10)x[1+(Dark Skill/100)] HP
Sleep - - 7 1-3 12 1200 - Inflicts sleep on an enemy with lower Mind for 2-5 turns
Berserk - - 12 1-5 20 2000 - Inflicts berserk on an enemy with lower Mind for 1-3 turns