Difference between revisions of "Dark Bishop (Three Hopes)"

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(Created page with "== Abilities & Combat Arts == {|class="sf" width="800px" !Type !Name !Description |- | Ability||Absorb Defense||Grants a minor boost to Def each time an enemy commander is de...")
 
 
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| Ability || Absorb Strength||Grants a minor boost to Str each time an enemy commander is defeated. The boost lasts throughout the battle.
 
| Ability || Absorb Strength||Grants a minor boost to Str each time an enemy commander is defeated. The boost lasts throughout the battle.
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| Ability || Absorb Resistance||Grants a minor boost to Res each time an enemy commander is defeated. The boost lasts throughout the battle.
 
| Ability || Absorb Resistance||Grants a minor boost to Res each time an enemy commander is defeated. The boost lasts throughout the battle.
 
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| Ability||Mag +10||Increases Mag by 10.
 
| Ability||Mag +10||Increases Mag by 10.
 
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| Ability||Bowbreaker||Grants one tier greater advantage against enemies equipped with bows. Increases damage dealt to them by 50%.@
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| Ability||Bowbreaker||Grants one tier greater advantage against enemies equipped with bows. Increases damage dealt to them by 50%.
 
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| Skill||Excalibur|| The highest tier of wind magic.
 
| Skill||Excalibur|| The highest tier of wind magic.

Latest revision as of 18:41, 26 August 2022

Abilities & Combat Arts

Type Name Description
Ability Absorb Defense Grants a minor boost to Def each time an enemy commander is defeated. The boost lasts throughout the battle.
Ability Absorb Speed Grants a minor boost to Spd each time an enemy commander is defeated. The boost lasts throughout the battle.
Ability Absorb Dexterity Grants a minor boost to Dex each time an enemy commander is defeated. The boost lasts throughout the battle.
Ability Absorb Strength Grants a minor boost to Str each time an enemy commander is defeated. The boost lasts throughout the battle.
Ability Absorb Resistance Grants a minor boost to Res each time an enemy commander is defeated. The boost lasts throughout the battle.
Ability Absorb Luck Grants a minor boost to Lck each time an enemy commander is defeated. The boost lasts throughout the battle.
Ability Reason Increases damage dealt to enemies when equipped with a tome.
Ability Impossible Feat When HP is at 25% or above:greatly increases damage dealt to foes, but attacking also causes the unit to sustain damage for a period of time.
Ability Mag +10 Increases Mag by 10.
Ability Bowbreaker Grants one tier greater advantage against enemies equipped with bows. Increases damage dealt to them by 50%.
Skill Excalibur The highest tier of wind magic.

Learnset

1 Star 2 Star Mastered Characters
Impossible Feat Reason Absorb Speed Shez, Felix, Yuri
Impossible Feat Reason Absorb luck Ignatz
Impossible Feat Reason Absorb Strength Dimitri, Raphael
Impossible Feat Reason Absorb Dexterity Ashe
Mag +10 Reason Absorb Defense Dedue
Mag +10 Reason Absorb Speed Sylvain
Mag +10 Reason Absorb Dexterity Lorenz, Seteth
Mag +10 Reason Absorb Strength Balthus
Mag +10 Reason Absorb Resistance Rodrigue
Bowbreaker, Excalibur Reason Absorb Resistance Linhardt