Difference between revisions of "Weapon Attributes (Warriors)"
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|Strong I | |Strong I | ||
|Increases Strong Attack I damage. | |Increases Strong Attack I damage. | ||
− | | | + | |N/A |
|1,500 | |1,500 | ||
|Attack | |Attack | ||
Line 22: | Line 22: | ||
|Strong II | |Strong II | ||
|Increases Strong Attack II damage. | |Increases Strong Attack II damage. | ||
− | | | + | |N/A |
|1,500 | |1,500 | ||
|Attack | |Attack | ||
Line 28: | Line 28: | ||
|Strong III | |Strong III | ||
|Increases Strong Attack III damage. | |Increases Strong Attack III damage. | ||
− | | | + | |N/A |
|1,500 | |1,500 | ||
|Attack | |Attack | ||
Line 34: | Line 34: | ||
|Strong IV | |Strong IV | ||
|Increases Strong Attack IV damage. | |Increases Strong Attack IV damage. | ||
− | | | + | |N/A |
|1,500 | |1,500 | ||
|Attack | |Attack | ||
Line 40: | Line 40: | ||
|Strong V | |Strong V | ||
|Increases Strong Attack V damage. | |Increases Strong Attack V damage. | ||
− | | | + | |N/A |
|1,500 | |1,500 | ||
|Attack | |Attack | ||
Line 46: | Line 46: | ||
|Strong VI | |Strong VI | ||
|Increases Strong Attack VI damage. | |Increases Strong Attack VI damage. | ||
− | | | + | |N/A |
|1,500 | |1,500 | ||
|Attack | |Attack | ||
Line 52: | Line 52: | ||
|Rainstorm | |Rainstorm | ||
|Increases all Regular Attack damage. | |Increases all Regular Attack damage. | ||
− | | | + | |N/A |
|1,500 | |1,500 | ||
|Attack | |Attack | ||
Line 58: | Line 58: | ||
|Mountslayer | |Mountslayer | ||
|Bonus vs. mounted but weaker vs. others. | |Bonus vs. mounted but weaker vs. others. | ||
− | | | + | |N/A |
|4,000 | |4,000 | ||
|Bonus | |Bonus | ||
Line 64: | Line 64: | ||
|Wingslayer | |Wingslayer | ||
|Bonus vs. flying but weaker vs. others. | |Bonus vs. flying but weaker vs. others. | ||
− | | | + | |N/A |
|4,000 | |4,000 | ||
|Bonus | |Bonus | ||
Line 70: | Line 70: | ||
|Plateslayer | |Plateslayer | ||
|Bonus vs. armored but weaker vs. others. | |Bonus vs. armored but weaker vs. others. | ||
− | | | + | |N/A |
|4,000 | |4,000 | ||
|Bonus | |Bonus | ||
Line 76: | Line 76: | ||
|Dracoslayer | |Dracoslayer | ||
|Bonus vs. dragons but weaker vs. others. | |Bonus vs. dragons but weaker vs. others. | ||
− | | | + | |N/A |
|4,000 | |4,000 | ||
|Bonus | |Bonus | ||
Line 82: | Line 82: | ||
|Beastslayer | |Beastslayer | ||
|Bonus vs. monsters but weaker vs. others. | |Bonus vs. monsters but weaker vs. others. | ||
− | | | + | |N/A |
|4,000 | |4,000 | ||
|Bonus | |Bonus | ||
Line 88: | Line 88: | ||
|Rampager (DLC?) | |Rampager (DLC?) | ||
|Bonus vs. armored and mounted units. | |Bonus vs. armored and mounted units. | ||
− | | | + | |??? |
− | | | + | |??? |
|Bonus | |Bonus | ||
|- | |- | ||
|Divining | |Divining | ||
|Increases drop chance of good materials. | |Increases drop chance of good materials. | ||
− | | | + | |N/A |
|2,500 | |2,500 | ||
|Drop | |Drop | ||
Line 100: | Line 100: | ||
|Power Up | |Power Up | ||
|Weapon drops will have more slots. | |Weapon drops will have more slots. | ||
− | | | + | |N/A |
|2,500 | |2,500 | ||
|Drop | |Drop | ||
Line 106: | Line 106: | ||
|First Class | |First Class | ||
|Weapon drops are of higher quality. | |Weapon drops are of higher quality. | ||
− | | | + | |N/A |
|2,500 | |2,500 | ||
|Drop | |Drop | ||
Line 112: | Line 112: | ||
|Healer | |Healer | ||
|Increases drop chance of recovery items. | |Increases drop chance of recovery items. | ||
− | | | + | |N/A |
|2,500 | |2,500 | ||
|Drop | |Drop | ||
Line 119: | Line 119: | ||
|Full HP after every 300 kills. | |Full HP after every 300 kills. | ||
|2,000 | |2,000 | ||
− | | | + | |N/A |
|Defeat | |Defeat | ||
|- | |- | ||
Line 125: | Line 125: | ||
|Full Warrior Gauge after every 300 kills. | |Full Warrior Gauge after every 300 kills. | ||
|2,000 | |2,000 | ||
− | | | + | |N/A |
|Defeat | |Defeat | ||
|- | |- | ||
Line 131: | Line 131: | ||
|Full Awakening after every 300 kills. | |Full Awakening after every 300 kills. | ||
|2,000 | |2,000 | ||
− | | | + | |N/A |
|Defeat | |Defeat | ||
|- | |- | ||
Line 137: | Line 137: | ||
|Increases weapon-triangle advantages. | |Increases weapon-triangle advantages. | ||
|5,000 | |5,000 | ||
− | | | + | |N/A |
|Boost | |Boost | ||
|- | |- | ||
Line 143: | Line 143: | ||
|Increases damage when paired up. | |Increases damage when paired up. | ||
|5,000 | |5,000 | ||
− | | | + | |N/A |
|Boost | |Boost | ||
|- | |- | ||
Line 149: | Line 149: | ||
|Increases Critical Hit damage. | |Increases Critical Hit damage. | ||
|5,000 | |5,000 | ||
− | | | + | |N/A |
|Boost | |Boost | ||
|- | |- | ||
Line 155: | Line 155: | ||
|Increases special attack damage. | |Increases special attack damage. | ||
|5,000 | |5,000 | ||
− | | | + | |N/A |
|Boost | |Boost | ||
|- | |- | ||
Line 161: | Line 161: | ||
|Increases damage when at max HP. | |Increases damage when at max HP. | ||
|5,000 | |5,000 | ||
− | | | + | |N/A |
|Boost | |Boost | ||
|- | |- | ||
Line 167: | Line 167: | ||
|Increases damage when at low HP. | |Increases damage when at low HP. | ||
|5,000 | |5,000 | ||
− | | | + | |N/A |
|Boost | |Boost | ||
|- | |- | ||
|Antitriangle | |Antitriangle | ||
|Reverses weapon-triangle effects. | |Reverses weapon-triangle effects. | ||
− | | | + | |N/A |
|5,000 | |5,000 | ||
|Swap | |Swap | ||
Line 178: | Line 178: | ||
|Topsy-Turvy | |Topsy-Turvy | ||
|Swaps physical and magical attack stats. | |Swaps physical and magical attack stats. | ||
− | | | + | |N/A |
|5,000 | |5,000 | ||
|Swap | |Swap |
Revision as of 21:44, 3 November 2017
^Back
Weapons acquired during the game can have up to six Attributes attached to them, with Bows always having Wingslayer as a seventh and personal weapons having Legendary as an eighth. Attributes can be transferred from one weapon to another so long as the recipient is the same type and has an empty slot available. Some Attributes are hidden behind a KO count, and said count must be reached with the weapon in order to unlock the Attribute.
The Bonus Attributes will diminish the weapon's attacking power normally, but bows and some personal weapons have inherent Bonus attributes that do not negatively impact the weapon's power.
The Bonus and Swap Attributes are not initially available, but are added to each weapon type's random generation pool once specific weapons with those Attributes are unlocked in History Mode.
Name | Effect | Required Kills | Forging Cost (G) | Category |
---|---|---|---|---|
Strong I | Increases Strong Attack I damage. | N/A | 1,500 | Attack |
Strong II | Increases Strong Attack II damage. | N/A | 1,500 | Attack |
Strong III | Increases Strong Attack III damage. | N/A | 1,500 | Attack |
Strong IV | Increases Strong Attack IV damage. | N/A | 1,500 | Attack |
Strong V | Increases Strong Attack V damage. | N/A | 1,500 | Attack |
Strong VI | Increases Strong Attack VI damage. | N/A | 1,500 | Attack |
Rainstorm | Increases all Regular Attack damage. | N/A | 1,500 | Attack |
Mountslayer | Bonus vs. mounted but weaker vs. others. | N/A | 4,000 | Bonus |
Wingslayer | Bonus vs. flying but weaker vs. others. | N/A | 4,000 | Bonus |
Plateslayer | Bonus vs. armored but weaker vs. others. | N/A | 4,000 | Bonus |
Dracoslayer | Bonus vs. dragons but weaker vs. others. | N/A | 4,000 | Bonus |
Beastslayer | Bonus vs. monsters but weaker vs. others. | N/A | 4,000 | Bonus |
Rampager (DLC?) | Bonus vs. armored and mounted units. | ??? | ??? | Bonus |
Divining | Increases drop chance of good materials. | N/A | 2,500 | Drop |
Power Up | Weapon drops will have more slots. | N/A | 2,500 | Drop |
First Class | Weapon drops are of higher quality. | N/A | 2,500 | Drop |
Healer | Increases drop chance of recovery items. | N/A | 2,500 | Drop |
Healing Gift | Full HP after every 300 kills. | 2,000 | N/A | Defeat |
Warrior Gift | Full Warrior Gauge after every 300 kills. | 2,000 | N/A | Defeat |
Awaken Gift | Full Awakening after every 300 kills. | 2,000 | N/A | Defeat |
Triangle+ | Increases weapon-triangle advantages. | 5,000 | N/A | Boost |
Pair Up+ | Increases damage when paired up. | 5,000 | N/A | Boost |
Critical+ | Increases Critical Hit damage. | 5,000 | N/A | Boost |
Warrior+ | Increases special attack damage. | 5,000 | N/A | Boost |
Health+ | Increases damage when at max HP. | 5,000 | N/A | Boost |
Desperate+ | Increases damage when at low HP. | 5,000 | N/A | Boost |
Antitriangle | Reverses weapon-triangle effects. | N/A | 5,000 | Swap |
Topsy-Turvy | Swaps physical and magical attack stats. | N/A | 5,000 | Swap |
True Power | Increases stats of exclusive weapons. | 10,000 | N/A | Awake |
Strike Rate+ | Increases attack speed. | amiibo only | N/A | Awake |
All Stats+ | Increases all stats except movement. | amiibo only | N/A | Awake |