Difference between revisions of "Jeralt (Three Hopes)"
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|Chapter 10 | |Chapter 10 | ||
|Recruit [[Byleth (Three Hopes)|Byleth]] | |Recruit [[Byleth (Three Hopes)|Byleth]] | ||
+ | |} | ||
+ | |||
+ | == Skills == | ||
+ | |||
+ | {|class="sf" width="800px" | ||
+ | !Class | ||
+ | ! | ||
+ | !Name | ||
+ | !Description | ||
+ | |- | ||
+ | | War Master||[[File:Three-hopes-ability076.png|22px]]||Prepared to Die||(Innate) Rapidly restores the Warrior Gauge when HP is at 25% or below and the Warrior Gauge is less than one bar. | ||
+ | |- | ||
+ | | Archer||[[File:Three-hopes-ability051.png|22px]]||Archer's Ploy||Increases the critical hit rate of Archer, Sniper, and Bow Knight class actions. | ||
+ | |- | ||
+ | | Archer||[[File:Three-hopes-ability126.png|22px]]||Armsthrift||Slows the degrading of weapon durability when using combat arts or magic. | ||
+ | |- | ||
+ | | Armored Knight||[[File:Three-hopes-ability126.png|22px]]||Armored Infantry's Ploy||Improves physical damage reduction inside areas created by Armor Knight and Fortress Knight class actions. | ||
+ | |- | ||
+ | | Brawler||[[File:Three-hopes-ability420.png|22px]]||Brawler's Ploy||Grants the class actions of Brawlers, Grapplers, and War Masters a chance to produce the Stun Gauge. | ||
+ | |- | ||
+ | | Brawler||[[File:Three-hopes-ability126.png|22px]]||Underdog||Increases damage dealt to an enemy in proportion to how much higher the enemy's level is. | ||
+ | |- | ||
+ | | Brigand||[[File:Three-hopes-ability086.png|22px]]||Death Blow||Keeps the Stun Gauge visible for longer. | ||
+ | |- | ||
+ | | Brigand||[[File:Three-hopes-ability111.png|22px]]||Warrior's Ploy||When using Brigand and Warrior class actions, temporarily reduces enemy Def in proportion to the number of bars filled. | ||
+ | |- | ||
+ | | Cavalier||[[File:Three-hopes-ability143.png|22px]]||Desperation||When HP is at 50% or below: strong attacks will break an enemy's guard. | ||
+ | |- | ||
+ | | Cavalier||[[File:Three-hopes-ability421.png|22px]]||Knight's Ploy||Guarantees the enemy's guard will break when activating the class actions of lance-wielding cavalry with at least one bar filled. | ||
+ | |- | ||
+ | | Mage||[[File:Three-hopes-ability045.png|22px]]||Mage's Ploy||Imbues Mage, Warlock, and Gremory class actions with an element regardless of whether they are chained from strong attacks. | ||
+ | |- | ||
+ | | Mercenary||[[File:Three-hopes-ability141.png|22px]]||Vantage||When HP is at 50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges. | ||
+ | |- | ||
+ | | Mercenary||[[File:Three-hopes-ability048.png|22px]]||Mercenary's Ploy||Increases the critical hit rate of Mercenary, Swordmaster, and Mortal Savant class actions. | ||
+ | |- | ||
+ | | Priest||[[File:Three-hopes-ability134.png|22px]]||Miracle||Allows the unit to survive a single blow that would otherwise reduce HP to zero. | ||
+ | |- | ||
+ | | Priest||[[File:Three-hopes-ability124.png|22px]]||Priest's Ploy||Increases the recovery amounts of Priest and Bishop class actions. | ||
+ | |- | ||
+ | | Thief||[[File:Three-hopes-ability418.png|22px]]||Thief's Ploy||Gives Thieves, Assassins, and Tricksters a rare chance to instantly defeat non-commander units with class actions. | ||
+ | |- | ||
+ | | Assassin||[[File:Three-hopes-ability130.png|22px]]||Lethality||Grants a (Dex × 0.25%) chance of instantly defeating non-commander units. | ||
+ | |- | ||
+ | | Bishop||[[File:Three-hopes-ability124.png|22px]]||Renewal||Restores a slight amount of HP at regular intervals. | ||
+ | |- | ||
+ | | Dark Mage||[[File:Three-hopes-ability127.png|22px]]||Poison Strike||Grants attacks a chance to poison enemies. | ||
+ | |- | ||
+ | | Dark Mage||[[File:Three-hopes-ability111.png|22px]]||Dark Mage's Ploy||Extends the time enemies are paralyzed by Dark Mage and Dark Bishop class actions. | ||
+ | |- | ||
+ | | Dark Mage||[[File:Three-hopes-ability129.png|22px]]||Lifetaker||Restores a small amount of HP when an enemy commander is defeated. | ||
+ | |- | ||
+ | | Fortress Knight||[[File:Three-hopes-ability132.png|22px]]||Pavise||Grants a (Dex × 0.25%) chance of nullifying damage from enemies equipped with swords, lances, axes, or gauntlets. | ||
+ | |- | ||
+ | | Grappler||[[File:Three-hopes-ability124.png|22px]]||Rejuvenation||Restores HP every 800 hits. | ||
+ | |- | ||
+ | | Paladin||[[File:Three-hopes-ability082.png|22px]]||Boost Critical||Increases critical hit rate. | ||
+ | |- | ||
+ | | Paladin||[[File:Three-hopes-ability049.png|22px]]||Apex Lance||Increases critical hit damage when equipped with a lance. | ||
+ | |- | ||
+ | | Sniper||[[File:Three-hopes-ability101.png|22px]]||Awakening Assist||When this unit is an adjutant: increases the fill rate of the active unit's Awakening Gauge. | ||
+ | |- | ||
+ | | Swordmaster||[[File:Three-hopes-ability111.png|22px]]||Provoke||Draws attacks, increasing the frequency that surrounding foes attack the unit. | ||
+ | |- | ||
+ | | Warlock||[[File:Three-hopes-ability426.png|22px]]||Essence of Lightning||Causes lightning-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack. | ||
+ | |- | ||
+ | | Warrior||[[File:Three-hopes-ability145.png|22px]]||Wrath||When HP is at 50% or below: greatly increases damage dealt by critical rushes. | ||
+ | |- | ||
+ | | Wyvern Rider||[[File:Three-hopes-ability076.png|22px]]||Defiant Str||When HP is at 25% or below: increases Str by 20. | ||
+ | |- | ||
+ | | Wyvern Rider||[[File:Three-hopes-ability421.png|22px]]||Wyvern Rider's Ploy||Guarantees an enemy's guard will break when activating the class actions of axe-wielding fliers with at least one bar filled. | ||
+ | |- | ||
+ | | Bow Knight||[[File:Three-hopes-ability078.png|22px]]||Defiant Spd||When HP is at 25% or below: increases Spd by 20. | ||
+ | |- | ||
+ | | Dancer||[[File:Three-hopes-ability136.png|22px]]||Special Dance||Increases the potency of a dancer unit's class actions. | ||
+ | |- | ||
+ | | Dancer||[[File:Three-hopes-ability213.png|22px]]||Charm Catalyst||Increases the Warrior Gauge fill rate in proportion to the unit's Cha. | ||
+ | |- | ||
+ | | Dark Bishop||[[File:Three-hopes-ability065.png|22px]]||Absorb Strength||Grants a minor boost to Str each time an enemy commander is defeated. The boosts last throughout the battle. | ||
+ | |- | ||
+ | | Dark Knight||[[File:Three-hopes-ability214.png|22px]]||Panache||Defeating multiple enemies with a single Warrior Special restores the Awakening Gauge in proportion to the number of foes defeated. | ||
+ | |- | ||
+ | | Great Knight||[[File:Three-hopes-ability042.png|22px]]||Armored Cavalry's Ploy||Increases the attack range of Great Knight class actions. | ||
+ | |- | ||
+ | | Great Knight||[[File:Three-hopes-ability089.png|22px]]||Stalwart Stance||Prevents hits from swords, lances, axes, and gauntlets from knocking back the unit mid-attack. | ||
+ | |- | ||
+ | | Holy Knight||[[File:Three-hopes-ability112.png|22px]]||Swordbreaker||Grants one tier greater advantage against enemies equipped with swords. Increases damage to them by 50%. | ||
+ | |- | ||
+ | | Holy Knight||[[File:Three-hopes-ability214.png|22px]]||Cyclical Awakening||Temporarily increases the Awakening Gauge fill rate after an Awakening has concluded. | ||
+ | |- | ||
+ | | Holy Knight||[[File:Three-hopes-ability080.png|22px]]||Defiant Res||When HP is at 25% or below: increases Res by 20. | ||
+ | |- | ||
+ | | Mortal Savant||[[File:Three-hopes-ability417.png|22px]]||Counterbreak||Successful Perfect Guards temporarily reduce all stats of surrounding foes by 10. | ||
+ | |- | ||
+ | | Trickster||[[File:Three-hopes-ability151.png|22px]]||Pass||Makes it easier to perform Perfect Guards. | ||
+ | |- | ||
+ | | Trickster||[[File:Three-hopes-ability420.png|22px]]||Patience||Hitting an enemy while they are readying an attack greatly increases damage to the Stun Gauge. | ||
+ | |- | ||
+ | | War Master||[[File:Three-hopes-ability214.png|22px]]||Piercing Cry||Restores the Awakening Gauge every 800 hits. | ||
+ | |- | ||
+ | | Wyvern Lord||[[File:Three-hopes-ability094.png|22px]]||Safeguard||When this unit is the active unit: restores HP to the adjutant periodically. | ||
+ | |} | ||
+ | |||
+ | == Combat Arts & Magic == | ||
+ | |||
+ | {|class="sf" width="800px" | ||
+ | !Class | ||
+ | ! | ||
+ | !Name | ||
+ | !Description | ||
+ | |- | ||
+ | | Myrmidon||[[File:Three-hopes-art-sword.png|22px]]||Grounder||Strike swiftly with a trio of slashes. | ||
+ | |- | ||
+ | | Mercenary||[[File:Three-hopes-art-sword.png|22px]]||Windsweep||Generate a cyclone. | ||
+ | |- | ||
+ | | Thief||[[File:Three-hopes-art-sword.png|22px]]||Shadowblade||Lash at foes with a dark magic-based sword attack. Deals damage based on Mag. | ||
+ | |- | ||
+ | | Assassin||[[File:Three-hopes-art-sword.png|22px]]||Assassinate||Slash while charging forward. Has a chance to instantly defeat non-commander units. | ||
+ | |- | ||
+ | | Swordmaster||[[File:Three-hopes-art-sword.png|22px]]||Finesse Blade||Strike the surrounding area with blades. Damage dealt will increase with Dex. | ||
+ | |- | ||
+ | | Swordmaster||[[File:Three-hopes-art-sword.png|22px]]||Astra||Perform a series of five slashes while moving swiftly. | ||
+ | |- | ||
+ | | Dancer||[[File:Three-hopes-art-sword.png|22px]]||Sword Dance||Slash while charging forward. | ||
+ | |- | ||
+ | | Mortal Savant||[[File:Three-hopes-art-sword.png|22px]]||Haze Slice||Strike a wide area ahead with a series of slashes. | ||
+ | |- | ||
+ | | Trickster||[[File:Three-hopes-art-sword.png|22px]]||Electric Grounder||Strike with a trio of lightning-charged slashes. Deals damage based on Mag. | ||
+ | |- | ||
+ | | Soldier||[[File:Three-hopes-art-lance.png|22px]]||Knightkneeler||Perform a powerful lance thrust. | ||
+ | |- | ||
+ | | Cavalier||[[File:Three-hopes-art-lance.png|22px]]||Thunder Rush||Perform a series of lance strikes imbued with lightning. | ||
+ | |- | ||
+ | | Paladin||[[File:Three-hopes-art-lance.png|22px]]||Tempest Lance||Conjure up a whirlwind with an overhead spin of the lance. | ||
+ | |- | ||
+ | | Dark Knight||[[File:Three-hopes-art-lance.png|22px]]||Dark Lance||Send dark hexes flying at foes. Damage dealt will increase with Mag. | ||
+ | |- | ||
+ | | Dark Knight||[[File:Three-hopes-art-lance.png|22px]]||Titanic Might||Temporarily increase Str. | ||
+ | |- | ||
+ | | Holy Knight||[[File:Three-hopes-art-lance.png|22px]]||Lightstrike||Absorb a portion of inflicted damage as HP. Damage dealt will increase with Mag. | ||
+ | |- | ||
+ | | Holy Knight||[[File:Three-hopes-art-lance.png|22px]]||Shatter Slash||Perform a series of lance strikes that temporarily reduce enemy Def. | ||
+ | |- | ||
+ | | Fighter||[[File:Three-hopes-art-axe.png|22px]]||Swinging Fury||Perform a consecutive series of axe swings. | ||
+ | |- | ||
+ | | Armored Knight||[[File:Three-hopes-art-axe.png|22px]]||Lightning Axe||Hurl a lightning-charged axe. Deals damage based on Mag. | ||
+ | |- | ||
+ | | Brigand||[[File:Three-hopes-art-axe.png|22px]]||Invigorating Spirit||Temporarily increase Str. | ||
+ | |- | ||
+ | | Fortress Knight||[[File:Three-hopes-art-axe.png|22px]]||Wild Abandon||Rip through foes with axe swings. | ||
+ | |- | ||
+ | | Warrior||[[File:Three-hopes-art-axe.png|22px]]||War Strike||Bring an axe down so fiercely it sunders the ground and sends enemies flying into the air. | ||
+ | |- | ||
+ | | Wyvern Rider||[[File:Three-hopes-art-axe.png|22px]]||Diamond Axe||Smash the ground so hard it displaces the earth. | ||
+ | |- | ||
+ | | Great Knight||[[File:Three-hopes-art-axe.png|22px]]||Armored Strike||Hit foes hard with a single, powerful axe blow. Damage dealt will increase with Def. | ||
+ | |- | ||
+ | | Wyvern Lord||[[File:Three-hopes-art-axe.png|22px]]||Helm Splitter||Smash the foes ahead with a powerful overhead strike. | ||
+ | |- | ||
+ | | Archer||[[File:Three-hopes-art-bow.png|22px]]||Spiral Shot||Loose arrows at a wide surrounding area. | ||
+ | |- | ||
+ | | Archer||[[File:Three-hopes-art-bow.png|22px]]||Break Shot||Send an exploding arrow toward enemies that temporarily reduces their Def. | ||
+ | |- | ||
+ | | Archer||[[File:Three-hopes-art-bow.png|22px]]||Point-Blank Volley||Attack a wide forward area with three consecutive shots. | ||
+ | |- | ||
+ | | Sniper||[[File:Three-hopes-art-bow.png|22px]]||Thunderbolt||Fire a barrage of electrified arrows. | ||
+ | |- | ||
+ | | Sniper||[[File:Three-hopes-art-bow.png|22px]]||Tornado Shot||Conjure a cyclone that launches enemies into the air. | ||
+ | |- | ||
+ | | Sniper||[[File:Three-hopes-art-bow.png|22px]]||Hunter's Volley||Attack enemies launched into the air with three consecutive shots. Often yields critical hits. | ||
+ | |- | ||
+ | | Bow Knight||[[File:Three-hopes-art-bow.png|22px]]||Ward Arrow||Attack enemies launched into the air with three consecutive shots that temporarily reduce their Mag. | ||
+ | |- | ||
+ | | Bow Knight||[[File:Three-hopes-art-bow.png|22px]]||Deadeye||Perform a long-distance attack that yields critical hits. | ||
+ | |- | ||
+ | | Brawler||[[File:Three-hopes-art-gauntlet.png|22px]]||Dual Devastators||Pummel the enemy with both fists. Deals damage to enemy Stun Gauges. | ||
+ | |- | ||
+ | | Brawler||[[File:Three-hopes-art-gauntlet.png|22px]]||Draining Blow||Absorb a portion of inflicted damage as HP. | ||
+ | |- | ||
+ | | Grappler||[[File:Three-hopes-art-gauntlet.png|22px]]||Mystic Blow||Temporarily deal damage based on Mag. | ||
+ | |- | ||
+ | | Grappler||[[File:Three-hopes-art-gauntlet.png|22px]]||Lightning Fist||Launch foes into the air with an electrified punch, then create a shockwave on landing that sends them flying. | ||
+ | |- | ||
+ | | Grappler||[[File:Three-hopes-art-gauntlet.png|22px]]||Fierce Iron Fist||Strike down at foes from midair. Damage dealt will increase with Spd. | ||
+ | |- | ||
+ | | War Master||[[File:Three-hopes-art-gauntlet.png|22px]]||Whirlwind Kick||Generate a cyclone in front of the unit that draws enemies in and launches them into the air. | ||
+ | |- | ||
+ | | War Master||[[File:Three-hopes-art-gauntlet.png|22px]]||Mighty Blow||Channel force into a perfectly executed punch. | ||
+ | |- | ||
+ | | Mage||[[File:Three-hopes-art-black-magic.png|22px]]||Bolganone||Advanced fire magic. | ||
+ | |- | ||
+ | | Dark Mage||[[File:Three-hopes-art-black-magic.png|22px]]||Thoron||Advanced lightning magic. | ||
+ | |- | ||
+ | | Warlock||[[File:Three-hopes-art-black-magic.png|22px]]||Fimbulvetr||Advanced ice magic. | ||
+ | |- | ||
+ | | Monk||[[File:Three-hopes-art-healing.png|22px]]||Heal||Basic light magic. Heals surrounding allies. | ||
+ | |- | ||
+ | | Priest||[[File:Three-hopes-art-healing.png|22px]]||Recover||Intermediate light magic. Greatly heals surrounding allies. | ||
|} | |} | ||
Line 95: | Line 293: | ||
|- | |- | ||
|Swordmaster | |Swordmaster | ||
− | |Spd + | + | |Spd +5 |
|Provoke, Finesse Blade | |Provoke, Finesse Blade | ||
|Astra | |Astra | ||
|- | |- | ||
|Assassin | |Assassin | ||
− | |Dex + | + | |Dex +5 |
|Lethality | |Lethality | ||
|Assassinate | |Assassinate | ||
|- | |- | ||
|Fortress Knight | |Fortress Knight | ||
− | |Def + | + | |Def +5 |
|Pavise | |Pavise | ||
|Wild Abandon | |Wild Abandon | ||
Line 120: | Line 318: | ||
|- | |- | ||
|Warrior | |Warrior | ||
− | |Str + | + | |Str +5 |
|Axe Prowess | |Axe Prowess | ||
|Wrath, War Strike | |Wrath, War Strike | ||
Line 135: | Line 333: | ||
|- | |- | ||
|Warlock | |Warlock | ||
− | |Mag + | + | |Mag +5, Fimbulvetr |
|Reason | |Reason | ||
|Essence of Lightning | |Essence of Lightning | ||
Line 145: | Line 343: | ||
|- | |- | ||
|Bishop | |Bishop | ||
− | |Res + | + | |Res +5 |
|Faith | |Faith | ||
|Renewal | |Renewal | ||
Line 156: | Line 354: | ||
|Wyvern Lord | |Wyvern Lord | ||
|Helm Splitter | |Helm Splitter | ||
− | |Str + | + | |Str +10 |
|Safeguard | |Safeguard | ||
|- | |- | ||
|Mortal Savant | |Mortal Savant | ||
|Haze Slice | |Haze Slice | ||
− | |Spd + | + | |Spd +10 |
|Counterbreak | |Counterbreak | ||
|- | |- | ||
|Trickster | |Trickster | ||
|Pass, Electric Grounder | |Pass, Electric Grounder | ||
− | |Dex + | + | |Dex +10 |
|Patience | |Patience | ||
|- | |- | ||
|Great Knight | |Great Knight | ||
|Armored Cavalry's Ploy, Armored Strike | |Armored Cavalry's Ploy, Armored Strike | ||
− | |Def + | + | |Def +10 |
|Stalwart Stance | |Stalwart Stance | ||
|- | |- | ||
Line 181: | Line 379: | ||
|Dark Knight | |Dark Knight | ||
|Dark Lance | |Dark Lance | ||
− | |Max HP + | + | |Max HP +1500, Titanic Might |
|Panache | |Panache | ||
|- | |- | ||
Line 195: | Line 393: | ||
|- | |- | ||
|Dark Bishop | |Dark Bishop | ||
− | |Mag + | + | |Mag +10 |
|Reason | |Reason | ||
|Absorb Strength | |Absorb Strength | ||
|} | |} |
Latest revision as of 09:54, 8 July 2022
^Back
Recruitment
Route | Chapter | Condition |
---|---|---|
Scarlet Blaze | Chapter 10 | Recruit Byleth |
Azure Gleam | Chapter 12 | Recruit Byleth |
Golden Wildfire | Chapter 10 | Recruit Byleth |
Skills
Combat Arts & Magic
Learnset
Class | 1-star | 2-star | 3-star |
---|---|---|---|
Myrmidon | Spd +2 | Sword Prowess | Grounder |
Soldier | Max HP +500 | Lance Prowess | Knightkneeler |
Fighter | Str +2 | Axe Prowess | Swinging Fury |
Monk | Res +2 | Faith | Heal |
Mercenary | Vantage | Sword Prowess, Windsweep | Mercenary's Ploy |
Thief | Dex +2 | Sword Prowess | Thief's Ploy, Shadowblade |
Armored Knight | Def +2 | Axe Prowess, Lightning Axe | Armored Infantry's Ploy |
Cavalier | Desperation | Lance Prowess, Thunder Rush | Knight's Ploy |
Brigand | Death Blow | Invigorating Spirit | Warrior's Ploy |
Archer | Archer's Ploy, Spiral Shot | Bow Prowess, Break Shot | Armsthrift, Point-Blank Volley |
Brawler | Brawler's Ploy, Dual Devastators | Brawling Prowess, Draining Blow | Underdog |
Mage | Mag +2, Bolganone | Reason | Mage's Ploy |
Priest | Miracle, Recover | Faith | Priest's Ploy |
Swordmaster | Spd +5 | Provoke, Finesse Blade | Astra |
Assassin | Dex +5 | Lethality | Assassinate |
Fortress Knight | Def +5 | Pavise | Wild Abandon |
Paladin | Boost Critical | Lance Prowess | Apex Lance, Tempest Lance |
Wyvern Rider | Defiant Str | Wyvern Rider's Ploy | Diamond Axe |
Warrior | Str +5 | Axe Prowess | Wrath, War Strike |
Sniper | Thunderbolt | Bow Prowess, Tornado Shot | Awakening Assist, Hunter's Volley |
Grappler | Mystic Blow | Brawling Prowess, Lightning Fist | Rejuvenation, Fierce Iron Fist |
Warlock | Mag +5, Fimbulvetr | Reason | Essence of Lightning |
Dark Mage | Poison Strike, Thoron | Dark Mage's Ploy | Lifetaker |
Bishop | Res +5 | Faith | Renewal |
Dancer | Sword Dance | Special Dance | Charm Catalyst |
Wyvern Lord | Helm Splitter | Str +10 | Safeguard |
Mortal Savant | Haze Slice | Spd +10 | Counterbreak |
Trickster | Pass, Electric Grounder | Dex +10 | Patience |
Great Knight | Armored Cavalry's Ploy, Armored Strike | Def +10 | Stalwart Stance |
Bow Knight | Ward Arrow | Bow Prowess, Deadeye | Defiant Spd |
Dark Knight | Dark Lance | Max HP +1500, Titanic Might | Panache |
Holy Knight | Swordbreaker, Lightstrike | Cyclical Awakening, Shatter Slash | Defiant Res |
War Master | Whirlwind Kick | Brawling Prowess, Mighty Blow | Piercing Cry |
Dark Bishop | Mag +10 | Reason | Absorb Strength |