Difference between revisions of "Rutger (Cipher)"
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|attack = 70 | |attack = 70 | ||
|support = 10 | |support = 10 | ||
− | |quote = | + | |quote = |
− | |ability1= ''' | + | |ability1= '''Blood Whirlwind''' [[File:Trigger.png|14px|AUTO]] [[File:Once Per Turn.png|42px|Once Per Turn]] When this unit's attack destroys an enemy besides the Main Character, you may untap this unit. |
− | |ability2 = ''' | + | |ability2 = '''Death Temptation''' [[File:Trigger.png|14px|AUTO]] [ [[File:Flip1.png|30px|Flip 1 Bond]] ] After this unit activates ''Blood Whirlwind'', you may pay the cost, and if you do: Select an enemy in the back row with at least 70 attack, and move it. |
|supportskill = | |supportskill = | ||
|comment = Rutger is a fearsome swordmaster with the ability to make two high powered attacks in one turn. Since your opponent can possibly avoid, combine with [[Fir (Cipher)|Master Swordsman's Inheritor, Fir]] for an unavoidable combo. If the blow successfully connects, he can also activate his second skill, bringing up any high attack backrow mages or main characters that are retreating. | |comment = Rutger is a fearsome swordmaster with the ability to make two high powered attacks in one turn. Since your opponent can possibly avoid, combine with [[Fir (Cipher)|Master Swordsman's Inheritor, Fir]] for an unavoidable combo. If the blow successfully connects, he can also activate his second skill, bringing up any high attack backrow mages or main characters that are retreating. | ||
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|support = 10 | |support = 10 | ||
|quote = | |quote = | ||
− | |ability1= ''' | + | |ability1= '''Steel Sword''' [[File:Activate.png|14px|ACT]] [[File:Once Per Turn.png|42px|Once Per Turn]] [ [[File:Flip1.png|30px|Flip 1 Bond]] ] This turn, this unit gains +10 attack. |
|ability2 = | |ability2 = | ||
− | |supportskill = [[File:Attack Support.png|14px]] ''' | + | |supportskill = [[File:Attack Support.png|14px]] '''Scarlet Blade of Revenge''' [[File:Support.png|19px|Support]] Until the end of this battle, if your attacking unit has the [[File:Sword (Cipher).png|16px|Sword]] affinity, your attacking unit gains +20 attack. |
|comment = | |comment = | ||
|}} | |}} | ||
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|support = 10 | |support = 10 | ||
|quote = ''"I'm going to join your army. Happy now?"'' | |quote = ''"I'm going to join your army. Happy now?"'' | ||
− | |ability1= '''"Hurry... it's time."''' [[File:Continuous.png|14px|CONT]] During your turn, if you | + | |ability1= '''"Hurry... it's time."''' [[File:Continuous.png|14px|CONT]] During your turn, if you have an ally with the [[File:Staff (Cipher).png|16px|Staff]] affinity, this unit gains +20 attack. |
|ability2 = | |ability2 = | ||
− | |supportskill = [[File:Attack Support.png|14px]] ''' | + | |supportskill = [[File:Attack Support.png|14px]] '''Attack Emblem''' [[File:Support.png|19px|Support]] Until the end of this battle, your attacking unit gains +20 attack. |
|comment = | |comment = | ||
|}} | |}} | ||
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|support = 10 | |support = 10 | ||
|quote = ''"I have a grudge against Bern..."'' | |quote = ''"I have a grudge against Bern..."'' | ||
− | |ability1= ''' | + | |ability1= '''Bloodthirsty Sword''' [[File:Trigger.png|14px|AUTO]] [ [[File:Flip1.png|30px|Flip 1 Bond]] ] When this unit's attack destroys an enemy, you may pay the cost, and if you do: Destroy an enemy with a deployment cost of 1 besdes the Main Character. |
− | |ability2 = ''' | + | |ability2 = '''Sword Training''' [[File:Continuous.png|14px|CONT]] While this unit is being supported by a [[File:Sword (Cipher).png|16px|Sword]] card, you may choose not to pay the cost for '''"Bloodthirsty Sword"'''. |
|supportskill = | |supportskill = | ||
|comment = | |comment = |
Revision as of 01:59, 16 August 2017
Rutger - Series 5
Rutger: Blood-Red Rage | ||||||
---|---|---|---|---|---|---|
Class | Swordmaster ({{{class_type}}}) | Cost | 4 | |||
Symbol | Affinities | |||||
Attack | 70 | Support | 10 | Range | 1 | |
Quote | ||||||
Skill 1 | {{{skill1}}} | |||||
Skill 2 | {{{skill2}}} | |||||
Support Skill | ||||||
Card Code | {{{card_code}}} | Illustrator | Komori Nico | |||
Comment | Rutger is a fearsome swordmaster with the ability to make two high powered attacks in one turn. Since your opponent can possibly avoid, combine with Master Swordsman's Inheritor, Fir for an unavoidable combo. If the blow successfully connects, he can also activate his second skill, bringing up any high attack backrow mages or main characters that are retreating. |