Difference between revisions of "Super Thracia 776"
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− | *[http://serenesforest.net/download/Super_Thracia_110222.zip Download] | + | *[http://serenesforest.net/download/Super_Thracia_110222.zip Download] (last updated: 22nd February 2011) |
*[http://serenesforest.net/forums/index.php?showtopic=25252 Discussion] | *[http://serenesforest.net/forums/index.php?showtopic=25252 Discussion] | ||
− | == | + | ==About== |
To be added | To be added | ||
==Information== | ==Information== | ||
Line 7: | Line 7: | ||
*[[Super Thracia 776/Item Chart|Item Chart]] | *[[Super Thracia 776/Item Chart|Item Chart]] | ||
*[[Super Thracia 776/Crusader Scrolls|Crusader Scrolls]] | *[[Super Thracia 776/Crusader Scrolls|Crusader Scrolls]] | ||
+ | ==Readme== | ||
+ | Notes translated by ''TheEnd'' | ||
+ | |||
+ | Super Thracia Patch_20110222 LIN◆LIN/XxX/gw | ||
+ | |||
+ | '''About this patch''' | ||
+ | *I take no responsibility for any physical or mental damage this patch might cause. | ||
+ | *Since copyright is a grey area in the case, I'm forbidding any alterations. | ||
+ | *Since I had originally no intent of finishing this but finished it forcibly, the story develops extra-fast. | ||
+ | *Since I have no sense of humor, there are few jokes inside. Most of the dialogue is unaltered. | ||
+ | *I've changed the dialogues trying to the keep everyone in character, but one particular young couple wasn't so lucky. Please understand. | ||
+ | *I didn't playtest, so I adjusted the difficulty by feeling. | ||
+ | *Since I'm a pseudo-hacker who can't read binary, there are times when I can't fix a bug even though it has been confirmed. | ||
+ | *I order to ensure emulator and save data compatibility, I haven't expanded the rom. | ||
+ | *I've taken care to make the mugshots not look odd compared to FE5's usual face graphics, but because of that many characters don't look like themselves. | ||
+ | *I tried to make the story consistent, but please report if you see typos, incomplete dialogues or contradictory parts. | ||
+ | *Since I suppose this is going to play via emulator, my aim is to make it beatable in QLQS. | ||
+ | |||
+ | <Credits and list of respective editted mugshots, you should be able to solve this> | ||
+ | |||
+ | '''System changes''' | ||
+ | *Level and stats cap at 40 (Build at 25) | ||
+ | *Class change to 2nd class possible at level 25+ | ||
+ | *Class change to 3rd class possible at level 35+ | ||
+ | *Level doesn't change after class change | ||
+ | *Promoted mounted units can move inside buildings (mov cost 2) | ||
+ | *'Wrath' skill: works like in FE4 | ||
+ | *'Astra' skill: 3x consecutive attacks, skl% activation | ||
+ | *'Luna' skill: halves defense, def% activation | ||
+ | *'Sol' skill: mag% activation | ||
+ | *'Prayer' skill: luk% activation | ||
+ | *'Big Shield' skill: bld% activation | ||
+ | *Devil Axe's self-attack rate: (50-luk)% | ||
+ | *Weapon triangle effect: +/*30 | ||
+ | *Minimum damage: 1 (if attack = defense, 0) | ||
+ | |||
+ | '''Known bugs''' | ||
+ | *Arena (can't use direct attack weapons, no opponents above lv20, etc.) | ||
+ | *Berserked units take too long to act? | ||
+ | *Novistador's real animation might be odd. | ||
+ | *Interference in various magic effects. | ||
+ | *Purge's magic effect might be odd. | ||
+ | *Ekard = Polygon Flash. | ||
+ | *A part of the map's battle graphics disappears (since I couldn't keep the map data intact, I had to do this). | ||
+ | *Map, chapter title screen and dialogues' palettes change midway. | ||
+ | *You can get the item at the end of chapter 18 even if you kill the Lenster soldiers. | ||
+ | *Asvel keeps doing his job as strategist even if he dies or gets captured. | ||
+ | *Harsh difficulty. | ||
+ | *Pixel art is rough. | ||
[[Category:ROM Hacking]] | [[Category:ROM Hacking]] |
Revision as of 15:59, 26 March 2011
- Download (last updated: 22nd February 2011)
- Discussion
About
To be added
Information
Readme
Notes translated by TheEnd
Super Thracia Patch_20110222 LIN◆LIN/XxX/gw
About this patch
- I take no responsibility for any physical or mental damage this patch might cause.
- Since copyright is a grey area in the case, I'm forbidding any alterations.
- Since I had originally no intent of finishing this but finished it forcibly, the story develops extra-fast.
- Since I have no sense of humor, there are few jokes inside. Most of the dialogue is unaltered.
- I've changed the dialogues trying to the keep everyone in character, but one particular young couple wasn't so lucky. Please understand.
- I didn't playtest, so I adjusted the difficulty by feeling.
- Since I'm a pseudo-hacker who can't read binary, there are times when I can't fix a bug even though it has been confirmed.
- I order to ensure emulator and save data compatibility, I haven't expanded the rom.
- I've taken care to make the mugshots not look odd compared to FE5's usual face graphics, but because of that many characters don't look like themselves.
- I tried to make the story consistent, but please report if you see typos, incomplete dialogues or contradictory parts.
- Since I suppose this is going to play via emulator, my aim is to make it beatable in QLQS.
<Credits and list of respective editted mugshots, you should be able to solve this>
System changes
- Level and stats cap at 40 (Build at 25)
- Class change to 2nd class possible at level 25+
- Class change to 3rd class possible at level 35+
- Level doesn't change after class change
- Promoted mounted units can move inside buildings (mov cost 2)
- 'Wrath' skill: works like in FE4
- 'Astra' skill: 3x consecutive attacks, skl% activation
- 'Luna' skill: halves defense, def% activation
- 'Sol' skill: mag% activation
- 'Prayer' skill: luk% activation
- 'Big Shield' skill: bld% activation
- Devil Axe's self-attack rate: (50-luk)%
- Weapon triangle effect: +/*30
- Minimum damage: 1 (if attack = defense, 0)
Known bugs
- Arena (can't use direct attack weapons, no opponents above lv20, etc.)
- Berserked units take too long to act?
- Novistador's real animation might be odd.
- Interference in various magic effects.
- Purge's magic effect might be odd.
- Ekard = Polygon Flash.
- A part of the map's battle graphics disappears (since I couldn't keep the map data intact, I had to do this).
- Map, chapter title screen and dialogues' palettes change midway.
- You can get the item at the end of chapter 18 even if you kill the Lenster soldiers.
- Asvel keeps doing his job as strategist even if he dies or gets captured.
- Harsh difficulty.
- Pixel art is rough.