Difference between revisions of "Super Thracia 776"
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To be added | To be added | ||
==Information== | ==Information== | ||
− | *[[Super Thracia 776/Character Chart|Character Chart]] | + | *[[Super Thracia 776/Chapter Guide|Chapter Guide]] |
+ | *[[Super Thracia 776/Character Chart|Character Chart]] (growths, skills etc.) | ||
+ | *[[Super Thracia 776/Base Stats|Player Base Stats]] | ||
+ | *[[Super Thracia 776/Boss Stats|Boss Stats]] | ||
*[[Super Thracia 776/Item Chart|Item Chart]] | *[[Super Thracia 776/Item Chart|Item Chart]] | ||
*[[Super Thracia 776/Crusader Scrolls|Crusader Scrolls]] | *[[Super Thracia 776/Crusader Scrolls|Crusader Scrolls]] | ||
+ | |||
==Readme== | ==Readme== | ||
Notes translated by ''TheEnd'' | Notes translated by ''TheEnd'' | ||
Line 21: | Line 25: | ||
*Since I'm a pseudo-hacker who can't read binary, there are times when I can't fix a bug even though it has been confirmed. | *Since I'm a pseudo-hacker who can't read binary, there are times when I can't fix a bug even though it has been confirmed. | ||
*I order to ensure emulator and save data compatibility, I haven't expanded the rom. | *I order to ensure emulator and save data compatibility, I haven't expanded the rom. | ||
− | *I've taken care to make the mugshots not look odd compared to | + | *I've taken care to make the mugshots not look odd compared to vanilla Thracia's face graphics, but because of that many characters don't look like themselves. |
*I tried to make the story consistent, but please report if you see typos, incomplete dialogues or contradictory parts. | *I tried to make the story consistent, but please report if you see typos, incomplete dialogues or contradictory parts. | ||
*Since I suppose this is going to play via emulator, my aim is to make it beatable in QLQS. | *Since I suppose this is going to play via emulator, my aim is to make it beatable in QLQS. | ||
Line 28: | Line 32: | ||
'''System changes''' | '''System changes''' | ||
− | *Level and stats cap at 40 ( | + | *Level and stats cap at 40 (Constitution at 25) |
*Class change to 2nd class possible at level 25+ | *Class change to 2nd class possible at level 25+ | ||
*Class change to 3rd class possible at level 35+ | *Class change to 3rd class possible at level 35+ | ||
Line 34: | Line 38: | ||
*Promoted mounted units can move inside buildings (mov cost 2) | *Promoted mounted units can move inside buildings (mov cost 2) | ||
*'Wrath' skill: works like in FE4 | *'Wrath' skill: works like in FE4 | ||
− | *'Astra' skill: | + | *'Astra' skill: 3 consecutive attacks, Skl% activation |
− | *'Luna' skill: halves defense, | + | *'Luna' skill: halves defense, Def% activation |
− | *'Sol' skill: | + | *'Sol' skill: Mag% activation |
− | *' | + | *'Miracle' skill: Lck% activation |
− | *' | + | *'Pavise' skill: Con% activation |
− | *Devil Axe's | + | *Devil Axe's backfire rate: (50 - Lck)% |
− | *Weapon triangle effect: | + | *Weapon triangle effect: ±30 |
− | *Minimum damage: 1 (if | + | *Minimum damage: 1 (if Atk = Def or Mag, 0) |
'''Known bugs''' | '''Known bugs''' | ||
− | *Arena (can't use direct attack weapons, no opponents above | + | *Arena (can't use direct attack weapons, no opponents above Lv 20, etc.) |
*Berserked units take too long to act? | *Berserked units take too long to act? | ||
*Novistador's real animation might be odd. | *Novistador's real animation might be odd. | ||
*Interference in various magic effects. | *Interference in various magic effects. | ||
*Purge's magic effect might be odd. | *Purge's magic effect might be odd. | ||
− | * | + | *Alondite = Polygon Flash. |
*A part of the map's battle graphics disappears (since I couldn't keep the map data intact, I had to do this). | *A part of the map's battle graphics disappears (since I couldn't keep the map data intact, I had to do this). | ||
*Map, chapter title screen and dialogues' palettes change midway. | *Map, chapter title screen and dialogues' palettes change midway. | ||
*You can get the item at the end of chapter 18 even if you kill the Lenster soldiers. | *You can get the item at the end of chapter 18 even if you kill the Lenster soldiers. | ||
− | * | + | *Asbel keeps doing his job as strategist even if he dies or gets captured. |
*Harsh difficulty. | *Harsh difficulty. | ||
*Pixel art is rough. | *Pixel art is rough. | ||
[[Category:ROM Hacking]] | [[Category:ROM Hacking]] |
Latest revision as of 11:47, 21 March 2020
- Download (last updated: 22nd February 2011)
- Discussion
About
To be added
Information
- Chapter Guide
- Character Chart (growths, skills etc.)
- Player Base Stats
- Boss Stats
- Item Chart
- Crusader Scrolls
Readme
Notes translated by TheEnd
Super Thracia Patch_20110222 LIN◆LIN/XxX/gw
About this patch
- I take no responsibility for any physical or mental damage this patch might cause.
- Since copyright is a grey area in the case, I'm forbidding any alterations.
- Since I had originally no intent of finishing this but finished it forcibly, the story develops extra-fast.
- Since I have no sense of humor, there are few jokes inside. Most of the dialogue is unaltered.
- I've changed the dialogues trying to the keep everyone in character, but one particular young couple wasn't so lucky. Please understand.
- I didn't playtest, so I adjusted the difficulty by feeling.
- Since I'm a pseudo-hacker who can't read binary, there are times when I can't fix a bug even though it has been confirmed.
- I order to ensure emulator and save data compatibility, I haven't expanded the rom.
- I've taken care to make the mugshots not look odd compared to vanilla Thracia's face graphics, but because of that many characters don't look like themselves.
- I tried to make the story consistent, but please report if you see typos, incomplete dialogues or contradictory parts.
- Since I suppose this is going to play via emulator, my aim is to make it beatable in QLQS.
<Credits and list of respective editted mugshots, you should be able to solve this>
System changes
- Level and stats cap at 40 (Constitution at 25)
- Class change to 2nd class possible at level 25+
- Class change to 3rd class possible at level 35+
- Level doesn't change after class change
- Promoted mounted units can move inside buildings (mov cost 2)
- 'Wrath' skill: works like in FE4
- 'Astra' skill: 3 consecutive attacks, Skl% activation
- 'Luna' skill: halves defense, Def% activation
- 'Sol' skill: Mag% activation
- 'Miracle' skill: Lck% activation
- 'Pavise' skill: Con% activation
- Devil Axe's backfire rate: (50 - Lck)%
- Weapon triangle effect: ±30
- Minimum damage: 1 (if Atk = Def or Mag, 0)
Known bugs
- Arena (can't use direct attack weapons, no opponents above Lv 20, etc.)
- Berserked units take too long to act?
- Novistador's real animation might be odd.
- Interference in various magic effects.
- Purge's magic effect might be odd.
- Alondite = Polygon Flash.
- A part of the map's battle graphics disappears (since I couldn't keep the map data intact, I had to do this).
- Map, chapter title screen and dialogues' palettes change midway.
- You can get the item at the end of chapter 18 even if you kill the Lenster soldiers.
- Asbel keeps doing his job as strategist even if he dies or gets captured.
- Harsh difficulty.
- Pixel art is rough.