History Mode Guide - Fort Siege 19
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Setup
Stage Details
Map | Difficulty | Mission Type | Restrictions | Deploy Limit |
---|---|---|---|---|
Desert Arena | Lv. 10 | Fort Siege | None | None |
Deploy Slots | Allied Commander | Enemy Commander | ||
4 Controlled | Swordmaster | Navarre | ||
Target Enemy Forts | ||||
W Sands Fort, NE Butte Fort | ||||
Minor Enemy Captains | ||||
Sakura, Fighters, Archers, Myrmidons |
S-Rank Requirements
Clear Time | Enemies Defeated | Damage Taken |
---|---|---|
15:00 | 2000 | 80% |
Strategy
You'll be facing Myrmidons, Fighters, and Archers here. A team of a sword- and lance-user can take the left half of the map, as it mostly features the Fighters and Myrmidons, while any solid physical attacker can take the right half; Sakura is stationed there amongst the generic Archers, so magic users are not recommended.
At the start, the enemy forces will attack your base, so leave someone to defend it. A Fortifier Captain will also appear up north, and should be eliminated before he can strengthen any keeps. Once you've protected the area around your base, move outward to begin capturing the enemy keeps. A Myrmidon will appear and hunt your leader down; you know the drill by now, defeat him before he can summon reinforcements.
Keep in mind that the enemy keeps will occasionally spawn powerful units, so you'll want to keep an eye out for those as you move to take them. Once all key forts are seized, defeat Navarre to end the mission.