Difference between revisions of "Stat Descriptions (Awakening)"

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[[Awakening Story Script|Back]]
  
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{| class="sf" style="width: 700px; text-align: left; margin-left: auto; margin-right: auto; border-collapse: collapse;" border="1px" cellpadding="0" cellspacing="0"
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!width="16%"|Stats
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!width="50%"|Description
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|-
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|'''Str'''
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|Strength. Affects damage the unit deals with physical attacks.
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|-
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|'''Mag'''
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|Magic. Affects damage the unit deals with magical attacks.
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|-
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|'''Skill'''
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|Skill. Affects hit rate and the frequency of critical hits.
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|-
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|'''Spd'''
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|Speed. Affects Avo. Unit strikes twice if 5 higher than opponent.
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|-
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|'''Lck'''
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|Luck. Has various effects. Lowers risk of enemy criticals.
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|-
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|'''Def'''
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|Defence. Reduces damage from physical attacks.
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|-
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|'''Res'''
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|Resistance. Reduces damage from magical attacks.
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|-
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|'''Atk'''
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|Attack. The power of physical or magical attacks.
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|-
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|'''Hit'''
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|Hit Rate. Affects the odds attacks will connect.
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|-
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|'''Crit'''
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|Critical Rate. Affects the odds of getting a critical hit.
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|-
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|'''Avo'''
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|Avoid Rate. Affects the unit's odds of evading attacks.
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|-
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|'''[[File:Movement13.png‎]] '''
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|Movement. Determines how many spaces a unit can move.
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|-
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|'''Rating'''
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|The sum of the unit's key stats.
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|-
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|}
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{| class="sf" style="width: 700px; text-align: left; margin-left: auto; margin-right: auto; border-collapse: collapse;" border="1px" cellpadding="0" cellspacing="0"
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!width="16%"|Weapon level of
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!width="50%"|Description
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|-
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|'''Sword'''
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|Sword. Strong against axes. Weak against lances.
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|-
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|'''Staff'''
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|Restores an adjacent ally's HP.
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|-
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|'''Bows'''
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|
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|-
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|'''Tomes'''
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|
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|-
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|'''Axe'''
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|
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|-
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|'''Lance'''
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|
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|-
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|}
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[[Category:Game Scripts]][[Category:Awakening Scripts]]

Revision as of 07:32, 13 April 2013

Back

Stats Description
Str Strength. Affects damage the unit deals with physical attacks.
Mag Magic. Affects damage the unit deals with magical attacks.
Skill Skill. Affects hit rate and the frequency of critical hits.
Spd Speed. Affects Avo. Unit strikes twice if 5 higher than opponent.
Lck Luck. Has various effects. Lowers risk of enemy criticals.
Def Defence. Reduces damage from physical attacks.
Res Resistance. Reduces damage from magical attacks.
Atk Attack. The power of physical or magical attacks.
Hit Hit Rate. Affects the odds attacks will connect.
Crit Critical Rate. Affects the odds of getting a critical hit.
Avo Avoid Rate. Affects the unit's odds of evading attacks.
Movement13.png Movement. Determines how many spaces a unit can move.
Rating The sum of the unit's key stats.
Weapon level of Description
Sword Sword. Strong against axes. Weak against lances.
Staff Restores an adjacent ally's HP.
Bows
Tomes
Axe
Lance