Difference between revisions of "Skills: Itsuki Aoi"

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Line 12: Line 12:
 
|-
 
|-
 
|Cleave
 
|Cleave
|Sword/Physical
+
|Physical/Sword
 
|5EP
 
|5EP
 
|25
 
|25
Line 19: Line 19:
 
|-
 
|-
 
|Fatal Sword
 
|Fatal Sword
|Sword/Physical
+
|Physical/Sword
 
|9EP
 
|9EP
 
|56
 
|56
Line 26: Line 26:
 
|-
 
|-
 
|Focused Blade
 
|Focused Blade
|Sword/Physical
+
|Physical/Sword
 
|14EP
 
|14EP
 
|100
 
|100
Line 33: Line 33:
 
|-
 
|-
 
|Heat Wave
 
|Heat Wave
|Sword/Physical
+
|Physical/Sword
 
|20EP
 
|20EP
 
|44
 
|44
Line 40: Line 40:
 
|-
 
|-
 
|Fang Breaker
 
|Fang Breaker
|Sword/Physical
+
|Physical/Sword
 
|9EP
 
|9EP
 
|25
 
|25
Line 47: Line 47:
 
|-
 
|-
 
|Horseslayer
 
|Horseslayer
|Sword/Physical
+
|Physical/Sword
 
|8EP
 
|8EP
 
|25
 
|25
Line 54: Line 54:
 
|-
 
|-
 
|Armorslayer
 
|Armorslayer
|Sword/Physical
+
|Physical/Sword
 
|8EP
 
|8EP
 
|25
 
|25
Line 61: Line 61:
 
|-
 
|-
 
|Wyrmslayer
 
|Wyrmslayer
|Sword/Physical
+
|Physical/Sword
 
|8EP
 
|8EP
 
|25
 
|25
Line 68: Line 68:
 
|-
 
|-
 
|Dual Dispatch
 
|Dual Dispatch
|Sword/Physical
+
|Physical/Sword
 
|10EP
 
|10EP
 
|25
 
|25
Line 75: Line 75:
 
|-
 
|-
 
|Espada
 
|Espada
|Sword/Physical
+
|Physical/Sword
 
|12EP
 
|12EP
 
|56
 
|56
Line 82: Line 82:
 
|-
 
|-
 
|Diamondsplitter
 
|Diamondsplitter
|Sword/Physical
+
|Physical/Sword
 
|12EP
 
|12EP
 
|56
 
|56
Line 89: Line 89:
 
|-
 
|-
 
|Wyrmicide
 
|Wyrmicide
|Sword/Physical
+
|Physical/Sword
 
|12EP
 
|12EP
 
|56
 
|56
Line 96: Line 96:
 
|-
 
|-
 
|Zio
 
|Zio
|Electricity/Magic
+
|Magic/Elec
 
|6EP
 
|6EP
 
|30
 
|30
 
|Light attack
 
|Light attack
|Starting skill, Iron Sword
+
|Iron Sword
 
|-
 
|-
 
|Zionga
 
|Zionga
|Electricity/Magic
+
|Magic/Elec
 
|10EP
 
|10EP
 
|68
 
|68
Line 110: Line 110:
 
|-
 
|-
 
|Ziodyne
 
|Ziodyne
|Electricity/Magic
+
|Magic/Elec
 
|17EP
 
|17EP
 
|120
 
|120
Line 117: Line 117:
 
|-
 
|-
 
|Mazio
 
|Mazio
|Electricity/Magic
+
|Magic/Elec
 
|14EP
 
|14EP
 
|24
 
|24
Line 124: Line 124:
 
|-
 
|-
 
|Maziodyne
 
|Maziodyne
|Electricity/Magic
+
|Magic/Elec
 
|36EP
 
|36EP
 
|100
 
|100
Line 131: Line 131:
 
|-
 
|-
 
|Thoron
 
|Thoron
|Electricity/Magic
+
|Magic/Elec
 
|28EP
 
|28EP
 
|168
 
|168
Line 138: Line 138:
 
|-
 
|-
 
|Thunder Strike
 
|Thunder Strike
|Electricity/Physical
+
|Physical/Elec
 
|14EP
 
|14EP
 
|100
 
|100
Line 252: Line 252:
 
!Description
 
!Description
 
!Availability
 
!Availability
 +
|-
 +
|Lance-Slash
 +
|Physical/Sword
 +
|25
 +
|Light attack * Sessions from Lance
 +
|Falchion, Rapier
 +
|-
 +
|Fire-Slash
 +
|Physical/Sword
 +
|25
 +
|Light attack * Sessions from Fire skills
 +
|Epee, Noble Rapier
 +
|-
 +
|Ice-Slash
 +
|Physical/Sword
 +
|25
 +
|Light attack * Sessions from Ice skills
 +
|Deathbringer
 +
|-
 +
|Wind-Slash
 +
|Physical/Sword
 +
|25
 +
|Light attack * Sessions from Force skills
 +
|Deathbringer+1
 +
|-
 +
|Lance-Slash EX
 +
|Physical/Sword
 +
|56
 +
|Medium attack * Sessions from Lance skills
 +
|Balmung
 +
|-
 +
|Fire-Slash EX
 +
|Physical/Sword
 +
|56
 +
|Medium attack * Sessions from Fire skills
 +
|Tyrfing
 +
|-
 +
|Ice-Slash EX
 +
|Physical/Sword
 +
|56
 +
|Medium attack * Sessions from Ice skills
 +
|Laevateinn
 
|-
 
|-
 
|Axe-Thunder
 
|Axe-Thunder
|Electricity/Magic
+
|Magic/Elec
 
|30
 
|30
 
|Light attack * Sessions from Axe skills
 
|Light attack * Sessions from Axe skills
 
|Mo Ye, Durandal
 
|Mo Ye, Durandal
 +
|-
 +
|Bow-Thunder
 +
|Magic/Elec
 +
|30
 +
|Light attack * Sessions from Bow skills
 +
|Answerer, Mill Cutter
 
|-
 
|-
 
|Wind-Thunder
 
|Wind-Thunder
|Electricity/Magic
+
|Magic/Elec
 
|30
 
|30
 
|Light attack * Sessions from Force skills
 
|Light attack * Sessions from Force skills
 
|Iron Sword, Epee
 
|Iron Sword, Epee
|-
 
|Bow-Thunder
 
|Electricity/Magic
 
|30
 
|Light attack * Sessions from Bow skills
 
|Answerer, Mill Cutter
 
 
|-
 
|-
 
|Lance-Thunder
 
|Lance-Thunder
|Electricity/Magic
+
|Magic/Elec
 
|30
 
|30
 
|Light attack * Sessions from Lance skills
 
|Light attack * Sessions from Lance skills
Line 278: Line 320:
 
|-
 
|-
 
|Axe-Elthunder
 
|Axe-Elthunder
|Electricity/Magic
+
|Magic/Elec
 
|68
 
|68
 
|Medium attack * Sessions from Axe skills
 
|Medium attack * Sessions from Axe skills
 
|Mystletainn
 
|Mystletainn
|-
 
|Wind-Elthunder
 
|Electricity/Magic
 
|68
 
|Medium attack * Sessions from Force skills
 
|Florete
 
 
|-
 
|-
 
|Bow-Elthunder
 
|Bow-Elthunder
|Electricity/Magic
+
|Magic/Elec
 
|68
 
|68
 
|Medium attack * Sessions from Bow skills
 
|Medium attack * Sessions from Bow skills
 
|Sol Katti
 
|Sol Katti
 
|-
 
|-
|Ice-Slash
+
|Wind-Elthunder
|Sword/Physical
+
|Magic/Elec
|25
+
|68
|Light attack * Sessions from Ice skills
+
|Medium attack * Sessions from Force skills
|Deathbringer
+
|Florete
|-
 
|Lance-Slash
 
|Sword/Physical
 
|25
 
|Light attack * Sessions from Lance
 
|Falchion, Rapier
 
|-
 
|Fire-Slash
 
|Sword/Physical
 
|25
 
|Light attack * Sessions from Fire skills
 
|Epee, Noble Rapier
 
|-
 
|Wind-Slash
 
|Sword/Physical
 
|25
 
|Light attack * Sessions from Force skills
 
|Deathbringer+1
 
|-
 
|Ice-Slash EX
 
|Sword/Physical
 
|56
 
|Medium attack * Sessions from Ice skills
 
|Laevateinn
 
|-
 
|Lance-Slash EX
 
|Sword/Physical
 
|56
 
|Medium attack * Sessions from Lance skills
 
|Balmung
 
|-
 
|Fire-Slash EX
 
|Sword/Physical
 
|56
 
|Medium attack * Sessions from Fire skills
 
|Tyrfing
 
 
|-
 
|-
 
|}
 
|}
Line 402: Line 402:
 
|True Sword Falchion
 
|True Sword Falchion
 
|-
 
|-
|Recovery Expertise
+
|Healing Expertise
 
|Increases the potency of your healing skills
 
|Increases the potency of your healing skills
 
|Florete
 
|Florete
|-
 
|Lance Parry
 
|Slightly reduces damage from Lance attacks
 
|Amatsu Mitsurugi
 
|-
 
|Dodge Lance
 
|Greatly raises Evade versus Lance attacks
 
|Gran Rapier+1, Dainsleif
 
 
|-
 
|-
 
|Null Elec
 
|Null Elec
Line 429: Line 421:
 
|Changes Ice affinity to Resist
 
|Changes Ice affinity to Resist
 
|Durandal
 
|Durandal
 +
|-
 +
|Lance Parry
 +
|Slightly reduces damage from Lance skills
 +
|Amatsu Mitsurugi
 +
|-
 +
|Dodge Lance
 +
|Greatly raises Evade versus Lance attacks
 +
|Grand Rapier+1, Dainsleif
 
|-
 
|-
 
|Surefire
 
|Surefire
Line 438: Line 438:
 
|Claiomh Solais+1, Answerer
 
|Claiomh Solais+1, Answerer
 
|-
 
|-
|Shura's Soul
+
|Shura Soul
 
|Greatly raises the Critical rate with Physical attacks
 
|Greatly raises the Critical rate with Physical attacks
 
|Laevateinn+1, Amatsu Mitsurugi+1
 
|Laevateinn+1, Amatsu Mitsurugi+1
Line 494: Line 494:
 
!Category
 
!Category
 
!Description
 
!Description
 +
!Availability
 
|-
 
|-
 
|Director Itsuki
 
|Director Itsuki
 
|Passive
 
|Passive
|Allows automatic switching of targets after a Session Overkill, and attacks will ignore affinities
+
|When you perform a Session Overkill, the target will switch instantly and attacks will ignore affinities
 +
|Stage Rank 1
 
|-
 
|-
 
|HP Fitness
 
|HP Fitness
 
|Passive
 
|Passive
|Raises maximum hp by 10%
+
|Max HP increases by 10%
 +
|Stage Rank 2
 
|-
 
|-
 
|Smash Hit
 
|Smash Hit
 
|Passive
 
|Passive
|After at least a combo of 2 hits in Session, increases the filling of the SP gauge
+
|The SP Gauge increases further if a Session includes more than 2 combos
 +
|Stage Rank 3
 
|-
 
|-
 
|Unyielding Lord
 
|Unyielding Lord
 
|Passive
 
|Passive
|Increases Evasion against Lance attacks
+
|Increases Evade against Lance affinity attacks
 +
|Stage Rank 4
 
|-
 
|-
 
|Safety Leader
 
|Safety Leader
 
|Passive
 
|Passive
|At the start of a fight, reduces the chance of the foes having the initiative
+
|Enemies will have a harder time getting a surprise attack on you at the start of a battle
 +
|Stage Rank 5 + Treasure chest Performa in Illusory Shibuya
 
|-
 
|-
 
|Great Director Itsuki
 
|Great Director Itsuki
 
|Passive
 
|Passive
|Same effect as Director Itsuki (adds 1 more switch after overkill)
+
|Same effect as "Director Itsuki", but the target change after a Session Overkill will occur once more
 +
|Stage Rank 6
 
|-
 
|-
 
|Endless Act
 
|Endless Act
 
|Passive
 
|Passive
|Once per fight, if a Physical attack kills you, it instead leaves you at 1HP
+
|Once per battle, Itsuki can survive a lethal physical blow with 1HP remaining
 +
|Stage Rank 7
 
|-
 
|-
 
|Prize Winner
 
|Prize Winner
 
|Passive
 
|Passive
 
|Increases the Performa and money gained through Session Bonuses
 
|Increases the Performa and money gained through Session Bonuses
 +
|Stage Rank 8 + Treasure chest Performa in Illusory Daitou TV
 
|-
 
|-
 
|Carnage Trainer
 
|Carnage Trainer
 
|Passive
 
|Passive
|20% of the Carnage Mastery gained by Itsuki will be distrivuted among the Sub Cast
+
|20% of the Carnage Mastery gained by Itsuki will be distributed among the Sub Cast
 +
|Stage Rank 9
 
|-
 
|-
 
|EP Fitness
 
|EP Fitness
 
|Passive
 
|Passive
|Raises maximum EP by 10%
+
|Max EP increases by 10%
 +
|Stage Rank 10
 
|-
 
|-
 
|Victory Road
 
|Victory Road
 
|Passive
 
|Passive
 
|If Unconscious at the end of a battle, Itsuki will automatically revive with 1 HP
 
|If Unconscious at the end of a battle, Itsuki will automatically revive with 1 HP
 +
|Stage Rank 11
 
|-
 
|-
 
|Command Repertoire
 
|Command Repertoire
 
|Passive
 
|Passive
|Adds 1 Command skill slot
+
|Adds another skill slot to Command Skills
 +
|Stage Rank 12
 
|-
 
|-
|Cont+ - Visonary Itsuki
+
|Visonary Itsuki
 
|Passive
 
|Passive
|Same effect as Director Itsuki (adds 1 more switch after overkill)
+
|Same effect as "Director Itsuki", but the target chance after a Session Overkill will occur once more
 +
|Stage Rank 13
 
|-
 
|-
 
|Shock Wave
 
|Shock Wave
 
|Field (20EP)
 
|Field (20EP)
 
|Knocks down all nearby enemies
 
|Knocks down all nearby enemies
 +
|Stage Rank 14 + Treasure chest Performa in Illusory Dolhr
 
|-
 
|-
 
|Passive Repertoire
 
|Passive Repertoire
 
|Passive
 
|Passive
|Adds 1 Passive skill slot
+
|Adds another skill slot to Passive Skills
 +
|Stage Rank 15
 
|-
 
|-
 
|Endless Song
 
|Endless Song
 
|Passive
 
|Passive
|Once per fight, if a Magical attack kills you, it instead leaves you at 1HP
+
|Once per battle, Itsuki can survive a lethal magical blow with 1HP remaining
 +
|Stage Rank 16
 
|-
 
|-
 
|Star Aura
 
|Star Aura
 
|Field (30EP)
 
|Field (30EP)
|For a certain number of steps, releases an aura repelling enemies mirages (putting them in stunned state ?), however entering in contact with them will start a battle
+
|Emits an aura that knocks enemies down. Contact will still initiate combat
 +
|Stage Rank 17 + Advanced Arena reward
 
|-
 
|-
 
|Jigowatt Charge
 
|Jigowatt Charge
 
|Passive
 
|Passive
|Reduces EP cost of Electricity skills by 10%
+
|Decreases EP cost of Elec affinity skills by 10%
 +
|Stage Rank 18
 
|-
 
|-
 
|Sword Hand Twitches
 
|Sword Hand Twitches
 
|Passive
 
|Passive
|Prevents Sealed ailment
+
|Protects this cast member from being Sealed
 +
|Stage Rank 19
 
|-
 
|-
 
|Session Repertoire
 
|Session Repertoire
 
|Passive
 
|Passive
|Adds 1 Session skill slot
+
|Adds another skill slot to Session Skills
 +
|Stage Rank 20
 
|-
 
|-
 
|Ray of Light
 
|Ray of Light
 
|Passive
 
|Passive
|Allows Itsuki to destroy mysterious walls that block your path forward in dungeons
+
|Destroys mysterious walls that block your path forward in dungeons
 +
|During Chapter 5
 
|-
 
|-
|TBA
+
|Locktouch
|
+
|Passive
|
+
|Can open sealed treasure boxes, and increases chance of obtaining items after winning a battle
 +
|Request reward Performa
 +
|-
 
|}
 
|}
 
</tab>
 
</tab>
Line 591: Line 615:
 
!Cost
 
!Cost
 
!Description
 
!Description
 +
!Availability
 
|-
 
|-
 
|Empty Wave
 
|Empty Wave
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|1SP
 
|1SP
 
|(Phys/Sword) Heavy attack that lowers weapon resistance for one round
 
|(Phys/Sword) Heavy attack that lowers weapon resistance for one round
 +
|After creating a new Carnage for Itsuki for the first time
 +
|-
 +
|Raging Blast
 +
|Special Performance
 +
|2SP
 +
|(Phys/Elec) Heavy attack on all enemies. Lowers all resistances for one round
 +
|After class changing Chrom for the first time
 
|-
 
|-
 
|Strike a Pose
 
|Strike a Pose
Line 601: Line 633:
 
|2SP
 
|2SP
 
|Grants each party member one turn
 
|Grants each party member one turn
 +
|At the end of Chapter 2 Intermission
 
|-
 
|-
|Raging Blast
 
|Special Performance
 
|2SP
 
|(Phys/Elec) Heavy attack on all enemies. Lowers all resistances for one round
 
|-
 
 
|Back Chorus
 
|Back Chorus
 
|Ad-lib Performance
 
|Ad-lib Performance
 
| -
 
| -
 
|May be triggered by the use of Elec skills. Attacks all foes and inflicts Seal
 
|May be triggered by the use of Elec skills. Attacks all foes and inflicts Seal
 +
|At the end of Chapter 3 Intermission
 
|-
 
|-
 
|Firm Resolve
 
|Firm Resolve
Line 616: Line 645:
 
| -
 
| -
 
|May be triggered by the use of Sword skills. Attacks foes, kills Dragon Mirages
 
|May be triggered by the use of Sword skills. Attacks foes, kills Dragon Mirages
 +
|At the end of Chapter 4 Intermission
 
|-
 
|-
 
|Falling Star
 
|Falling Star
Line 621: Line 651:
 
| -
 
| -
 
|(Phys/Lance) Heavy attack. Revives all allies, including Sub Cast
 
|(Phys/Lance) Heavy attack. Revives all allies, including Sub Cast
 +
|Positive affinity with Tsubasa
 
|-
 
|-
 
|}
 
|}

Revision as of 02:12, 4 August 2016

^Back

Name Type Cost Power Effect Availability
Cleave Physical/Sword 5EP 25 Light attack Falchion, Epee
Fatal Sword Physical/Sword 9EP 56 Medium attack Claiomh Solais, Answerer
Focused Blade Physical/Sword 14EP 100 Heavy attack Balmung, Mercurius, Laevateinn, Amatsu Mitsurugi, True Sword Falchion
Heat Wave Physical/Sword 20EP 44 Medium attack on all enemies Mo Ye, Balmung
Fang Breaker Physical/Sword 9EP 25 Light attack that lowers target's Offense Claiomh Solais, Regal Sword
Horseslayer Physical/Sword 8EP 25 Light attack. Effective vs. Horseback Mirages Rapier, Noble Rapier
Armorslayer Physical/Sword 8EP 25 Light attack. Effective vs. Armored Mirages Regal Sword
Wyrmslayer Physical/Sword 8EP 25 Light attack. Effective vs. Dragon Mirages Answerer
Dual Dispatch Physical/Sword 10EP 25 Light attack. Effective vs. Armored & Horseback Mirages Matador
Espada Physical/Sword 12EP 56 Medium attack. Effective vs. Horseback Mirages Matador+1, Gran Rapier
Diamondsplitter Physical/Sword 12EP 56 Medium attack. Effective vs. Armored Mirages Laevateinn
Wyrmicide Physical/Sword 12EP 56 Medium attack. Effective vs. Dragon Mirages Tyrfing, Exalted Falchion
Zio Magic/Elec 6EP 30 Light attack Iron Sword
Zionga Magic/Elec 10EP 68 Medium attack Noble Rapier, Mill Cutter
Ziodyne Magic/Elec 17EP 120 Heavy attack Mill Cutter+1, Durandal, Mercurius, Dainsleif
Mazio Magic/Elec 14EP 24 Light attack on all enemies Deathbringer, Mill Cutter
Maziodyne Magic/Elec 36EP 100 Heavy attack on all enemies Sol Katti, Mystletainn, True Sword Falchion
Thoron Magic/Elec 28EP 168 Severe attack True Sword Falchion
Thunder Strike Physical/Elec 14EP 100 Heavy attack Tyrfing
Dia Recovery 10EP 140 Restores HP Iron Sword, Deathbringer
Diarama Recovery 18EP 360 Greatly restores HP Mo Ye, Florete
Diarahan Recovery 32EP - Fully restores HP Mystletainn
Media Recovery 22EP 110 Restores the party's HP Iron Sword+1
Mediarama Recovery 40EP 280 Greatly restores the party's HP Florete+1
Tarukaja Support 10EP - Raises the party's Offense for three rounds Claiomh Solais, Mo Ye
Rakukaja Support 10EP - Raises the party's Defense for three rounds Falchion, Regal Sword
Sukukaja Support 10EP - Raises the party's Hit & Evade for three rounds Matador
Rakunda Support 10EP - Lowers all enemies' Defense for three rounds Rapier, Gran Rapier
Dekunda Support 10EP - Removes all debuffs on party members Mercurius, Exalted Falchion
Dekaja Support 10EP - Removes all enemies' buffs Amatsu Mitsurugi
Charge Support 15EP - Increases Physical damage for the next attack and its Session by more than double Regal Sword+1, Balmung, Exalted Falchion
Concentrate Support 15EP - Increases Magical damage for the next attack and its Session by more than double Florete, Mercurius+1, Dainsleif
Trafuri Other 10EP - Allows instant escape from most battles Matador
Name Type Power Description Availability
Lance-Slash Physical/Sword 25 Light attack * Sessions from Lance Falchion, Rapier
Fire-Slash Physical/Sword 25 Light attack * Sessions from Fire skills Epee, Noble Rapier
Ice-Slash Physical/Sword 25 Light attack * Sessions from Ice skills Deathbringer
Wind-Slash Physical/Sword 25 Light attack * Sessions from Force skills Deathbringer+1
Lance-Slash EX Physical/Sword 56 Medium attack * Sessions from Lance skills Balmung
Fire-Slash EX Physical/Sword 56 Medium attack * Sessions from Fire skills Tyrfing
Ice-Slash EX Physical/Sword 56 Medium attack * Sessions from Ice skills Laevateinn
Axe-Thunder Magic/Elec 30 Light attack * Sessions from Axe skills Mo Ye, Durandal
Bow-Thunder Magic/Elec 30 Light attack * Sessions from Bow skills Answerer, Mill Cutter
Wind-Thunder Magic/Elec 30 Light attack * Sessions from Force skills Iron Sword, Epee
Lance-Thunder Magic/Elec 30 Light attack * Sessions from Lance skills Answerer+1
Axe-Elthunder Magic/Elec 68 Medium attack * Sessions from Axe skills Mystletainn
Bow-Elthunder Magic/Elec 68 Medium attack * Sessions from Bow skills Sol Katti
Wind-Elthunder Magic/Elec 68 Medium attack * Sessions from Force skills Florete
Name Description Availability
Str Boost Increases Str by 2 Falchion
Str Amplify Increases Str by 5 Tyrfing
Def Boost Increases Def by 2 Deathbringer
Mag Boost Increases Mag by 2 Epee
Mag Amplify Increases Mag by 5 Sol Katti
Res Boost Increases Res by 2 Noble Rapier
Skl Boost Increases Skl by 2 Rapier
Life Gain Greatly raises Maximum HP Gran Rapier
Null Sleep Prevents Sleep Claiomh Solais
Null Confuse Prevents Confuse Mercurius
Null Seal Prevents Seal Exalted Falchion
Sword Expertise Raises the power of Sword attacks Rapier+1, Regal Sword
Elec Expertise Raises the power of Elec attacks Epee+1, Mill Cutter, Sol Katti
Elec Expertise EX Greatly raises the power of Elec attacks True Sword Falchion
Healing Expertise Increases the potency of your healing skills Florete
Null Elec Changes Elec affinity to Nullify Durandal+1
Absorb Elec Changes Elec affinity to Drain Mystletainn+1
Repel Elec Changes Elec affinity to Repel True Sword Falchion+1
Resist Ice Changes Ice affinity to Resist Durandal
Lance Parry Slightly reduces damage from Lance skills Amatsu Mitsurugi
Dodge Lance Greatly raises Evade versus Lance attacks Grand Rapier+1, Dainsleif
Surefire Raises Hit rate with attacks Iron Sword
Yasha Soul Raises the Critical rate with Physical attacks Claiomh Solais+1, Answerer
Shura Soul Greatly raises the Critical rate with Physical attacks Laevateinn+1, Amatsu Mitsurugi+1
Quick Step Raises Evade versus attacks Falchion+1, Matador
Life Aid Very slightly restores HP after winning in combat Durandal
Victory Cry Fully restores HP after winning in combat Dainsleif
Mana Aid Very slightly restores EP after winning in combat Noble Rapier+1
Pierce Your Physical attacks ignore the Resist damage modifier Balmung+1, Gran Rapier
Early Bird Increases chance to act much sooner at the start of a round Mo Ye+1
Tarukaja Bootup Start the combat in "Tarukaja" state Dainsleif+1
Fighting Spirit Boosts your attack, giving you more power the closer you are to maximum HP Exalted Falchion+1
Aether Chance when attacking of lowering target's Defense by 50% and healing you for 50% of the HP damage you inflict Sol Katti+1, Mystletainn
Martyr Expertise Raises the power of Bane skills Tyrfing+1, Laevatainn
Practice Increases Mastery earned in combat Amatsu Mitsurugi
Name Category Description Availability
Director Itsuki Passive When you perform a Session Overkill, the target will switch instantly and attacks will ignore affinities Stage Rank 1
HP Fitness Passive Max HP increases by 10% Stage Rank 2
Smash Hit Passive The SP Gauge increases further if a Session includes more than 2 combos Stage Rank 3
Unyielding Lord Passive Increases Evade against Lance affinity attacks Stage Rank 4
Safety Leader Passive Enemies will have a harder time getting a surprise attack on you at the start of a battle Stage Rank 5 + Treasure chest Performa in Illusory Shibuya
Great Director Itsuki Passive Same effect as "Director Itsuki", but the target change after a Session Overkill will occur once more Stage Rank 6
Endless Act Passive Once per battle, Itsuki can survive a lethal physical blow with 1HP remaining Stage Rank 7
Prize Winner Passive Increases the Performa and money gained through Session Bonuses Stage Rank 8 + Treasure chest Performa in Illusory Daitou TV
Carnage Trainer Passive 20% of the Carnage Mastery gained by Itsuki will be distributed among the Sub Cast Stage Rank 9
EP Fitness Passive Max EP increases by 10% Stage Rank 10
Victory Road Passive If Unconscious at the end of a battle, Itsuki will automatically revive with 1 HP Stage Rank 11
Command Repertoire Passive Adds another skill slot to Command Skills Stage Rank 12
Visonary Itsuki Passive Same effect as "Director Itsuki", but the target chance after a Session Overkill will occur once more Stage Rank 13
Shock Wave Field (20EP) Knocks down all nearby enemies Stage Rank 14 + Treasure chest Performa in Illusory Dolhr
Passive Repertoire Passive Adds another skill slot to Passive Skills Stage Rank 15
Endless Song Passive Once per battle, Itsuki can survive a lethal magical blow with 1HP remaining Stage Rank 16
Star Aura Field (30EP) Emits an aura that knocks enemies down. Contact will still initiate combat Stage Rank 17 + Advanced Arena reward
Jigowatt Charge Passive Decreases EP cost of Elec affinity skills by 10% Stage Rank 18
Sword Hand Twitches Passive Protects this cast member from being Sealed Stage Rank 19
Session Repertoire Passive Adds another skill slot to Session Skills Stage Rank 20
Ray of Light Passive Destroys mysterious walls that block your path forward in dungeons During Chapter 5
Locktouch Passive Can open sealed treasure boxes, and increases chance of obtaining items after winning a battle Request reward Performa
Name Category Cost Description Availability
Empty Wave Special Performance 1SP (Phys/Sword) Heavy attack that lowers weapon resistance for one round After creating a new Carnage for Itsuki for the first time
Raging Blast Special Performance 2SP (Phys/Elec) Heavy attack on all enemies. Lowers all resistances for one round After class changing Chrom for the first time
Strike a Pose Special Performance 2SP Grants each party member one turn At the end of Chapter 2 Intermission
Back Chorus Ad-lib Performance - May be triggered by the use of Elec skills. Attacks all foes and inflicts Seal At the end of Chapter 3 Intermission
Firm Resolve Ad-lib Performance - May be triggered by the use of Sword skills. Attacks foes, kills Dragon Mirages At the end of Chapter 4 Intermission
Falling Star Duo Art (Itsuki x Tsubasa) - (Phys/Lance) Heavy attack. Revives all allies, including Sub Cast Positive affinity with Tsubasa