Difference between revisions of "Skills: Itsuki Aoi"

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==Command Skills==
+
{{TMS-Back}}
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<tabs>
 +
<!-- Table 1: Command Skills//-->
 +
<tab inline name="Command Skills">
 
  {|class="sf" width="900px"
 
  {|class="sf" width="900px"
 
!width=16%|Name
 
!width=16%|Name
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!width=30%|Availability
 
!width=30%|Availability
 
|-
 
|-
|Slash
+
|Cleave
|Sword/Physical
+
|Physical/Sword
 
|5EP
 
|5EP
 
|25
 
|25
|Deals light damage to 1 foe
+
|Light attack
|Sealed Falchion, Epée Rapière
+
|Falchion, Epee
 
|-
 
|-
 
|Fatal Sword
 
|Fatal Sword
|Sword/Physical
+
|Physical/Sword
 
|9EP
 
|9EP
 
|56
 
|56
|Deals medium damage to 1 foe
+
|Medium attack
|Claiomh Solais, Answeller
+
|Claiomh Solais, Answerer
 
|-
 
|-
|無想利剣
+
|Focused Blade
|Sword/Physical
+
|Physical/Sword
 
|14EP
 
|14EP
 
|100
 
|100
|Deals high damage to 1 foe
+
|Heavy attack
|Balmung, Mercurius, Laevateinn, Ama-no-Mitsurugi, True Sword Falchion
+
|Balmung, Mercurius, Laevateinn, Amatsu Mitsurugi, True Sword Falchion
 
|-
 
|-
 
|Heat Wave
 
|Heat Wave
|Sword/Physical
+
|Physical/Sword
 
|20EP
 
|20EP
 
|44
 
|44
|Deals medium damage to all foes
+
|Medium attack on all enemies
|Mo Ye Treasured Sword, Balmung
+
|Mo Ye, Balmung
 
|-
 
|-
 
|Fang Breaker
 
|Fang Breaker
|Sword/Physical
+
|Physical/Sword
 
|9EP
 
|9EP
 
|25
 
|25
|Deals light damage to 1 foe, also lowers the target Offense
+
|Light attack that lowers target's Offense
 
|Claiomh Solais, Regal Sword
 
|Claiomh Solais, Regal Sword
 
|-
 
|-
 
|Horseslayer
 
|Horseslayer
|Sword/Physical
+
|Physical/Sword
 
|8EP
 
|8EP
 
|25
 
|25
|Deals light damage to 1 foe, effective against mounted mirages
+
|Light attack. Effective vs. Horseback Mirages
 
|Rapier, Noble Rapier
 
|Rapier, Noble Rapier
 
|-
 
|-
 
|Armorslayer
 
|Armorslayer
|Sword/Physical
+
|Physical/Sword
 
|8EP
 
|8EP
 
|25
 
|25
|Deals light damage to 1 foe, effective against armored mirages
+
|Light attack. Effective vs. Armored Mirages
 
|Regal Sword
 
|Regal Sword
 
|-
 
|-
 
|Wyrmslayer
 
|Wyrmslayer
|Sword/Physical
+
|Physical/Sword
 
|8EP
 
|8EP
 
|25
 
|25
|Deals light damage to 1 foe, effective against draconic mirages
+
|Light attack. Effective vs. Dragon Mirages
|Answeller
+
|Answerer
 
|-
 
|-
|Dualslayer
+
|Dual Dispatch
|Sword/Physical
+
|Physical/Sword
 
|10EP
 
|10EP
 
|25
 
|25
|Deals light damage to 1 foe, effective against mounted or armored mirages
+
|Light attack. Effective vs. Armored & Horseback Mirages
 
|Matador
 
|Matador
 
|-
 
|-
 
|Espada
 
|Espada
|Sword/Physical
+
|Physical/Sword
 
|12EP
 
|12EP
 
|56
 
|56
|Deals medium damage to 1 foe, effective against mounted mirages
+
|Medium attack. Effective vs. Horseback Mirages
|Matador+1, Grand Rapier
+
|Matador+1, Gran Rapier
 
|-
 
|-
|Diamond Crusher (?)
+
|Diamondsplitter
|Sword/Physical
+
|Physical/Sword
 
|12EP
 
|12EP
 
|56
 
|56
|Deals medium damage to 1 foe, effective against armored mirages
+
|Medium attack. Effective vs. Armored Mirages
 
|Laevateinn
 
|Laevateinn
 
|-
 
|-
|Dragonbane (?)
+
|Wyrmicide
|Sword/Physical
+
|Physical/Sword
 
|12EP
 
|12EP
 
|56
 
|56
|Deals medium damage to 1 foe, effective against draconic mirages
+
|Medium attack. Effective vs. Dragon Mirages
 
|Tyrfing, Exalted Falchion
 
|Tyrfing, Exalted Falchion
 
|-
 
|-
 
|Zio
 
|Zio
|Elec/Magic
+
|Magic/Elec
 
|6EP
 
|6EP
 
|30
 
|30
|Deals light damage to 1 foe
+
|Light attack
|Starting skill, Iron Sword
+
|Iron Sword
 
|-
 
|-
 
|Zionga
 
|Zionga
|Elec/Magic
+
|Magic/Elec
 
|10EP
 
|10EP
 
|68
 
|68
|Deals medium damage to 1 foe
+
|Medium attack
|Noble Rapier, Brimstone Sword
+
|Noble Rapier, Mill Cutter
 
|-
 
|-
 
|Ziodyne
 
|Ziodyne
|Elec/Magic
+
|Magic/Elec
 
|17EP
 
|17EP
 
|120
 
|120
|Deals heavy damage to 1 foe
+
|Heavy attack
|Brimstone Sword+1, Durandal, Mercurius, Dainsleif
+
|Mill Cutter+1, Durandal, Mercurius, Dainsleif
 
|-
 
|-
 
|Mazio
 
|Mazio
|Elec/Magic
+
|Magic/Elec
 
|14EP
 
|14EP
 
|24
 
|24
|Deals light damage to all foes
+
|Light attack on all enemies
|Deathbringer, Brimstone Sword
+
|Deathbringer, Mill Cutter
 
|-
 
|-
 
|Maziodyne
 
|Maziodyne
|Elec/Magic
+
|Magic/Elec
 
|36EP
 
|36EP
 
|100
 
|100
|Deals heavy damage to all foes
+
|Heavy attack on all enemies
 
|Sol Katti, Mystletainn, True Sword Falchion
 
|Sol Katti, Mystletainn, True Sword Falchion
 
|-
 
|-
 
|Thoron
 
|Thoron
|Elec/Magic
+
|Magic/Elec
 
|28EP
 
|28EP
 
|168
 
|168
|Deals Severe damage to 1 foe
+
|Severe attack
 
|True Sword Falchion
 
|True Sword Falchion
 
|-
 
|-
|Strong Thunder Strike
+
|Thunder Strike
|Elec/Physical
+
|Physical/Elec
 
|14EP
 
|14EP
 
|100
 
|100
|Deals heavy damage to 1 foe
+
|Heavy attack
 
|Tyrfing
 
|Tyrfing
 
|-
 
|-
 
|Dia
 
|Dia
| Recovery
+
|Recovery
 
|10EP
 
|10EP
 
|140
 
|140
|Slightly restores 1 ally's HP
+
|Restores HP
 
|Iron Sword, Deathbringer
 
|Iron Sword, Deathbringer
 
|-
 
|-
Line 152: Line 155:
 
|18EP
 
|18EP
 
|360
 
|360
|Moderately restores 1 ally's HP
+
|Greatly restores HP
|Mo Ye Treasured Sword, Florete
+
|Mo Ye, Florete
 
|-
 
|-
 
|Diarahan
 
|Diarahan
Line 159: Line 162:
 
|32EP
 
|32EP
 
| -
 
| -
|Fully restores 1 ally's HP
+
|Fully restores HP
 
|Mystletainn
 
|Mystletainn
 
|-
 
|-
Line 166: Line 169:
 
|22EP
 
|22EP
 
|110
 
|110
|Slightly restores party's HP
+
|Restores the party's HP
 
|Iron Sword+1
 
|Iron Sword+1
 
|-
 
|-
Line 173: Line 176:
 
|40EP
 
|40EP
 
|280
 
|280
|Moderately restores party's HP
+
|Greatly restores the party's HP
 
|Florete+1
 
|Florete+1
 
|-
 
|-
 
|Tarukaja
 
|Tarukaja
| Support
+
|Support
 
|10EP
 
|10EP
 
| -
 
| -
|Increases the party Offense for 3 turns
+
|Raises the party's Offense for three rounds
|Claiomh Solais, Mo Ye Treasured Sword
+
|Claiomh Solais, Mo Ye
 
|-
 
|-
 
|Rakukaja
 
|Rakukaja
Line 187: Line 190:
 
|10EP
 
|10EP
 
| -
 
| -
|Increases the party Defense for 3 turns
+
|Raises the party's Defense for three rounds
|Sealed Falchion, Regal Sword
+
|Falchion, Regal Sword
 
|-
 
|-
 
|Sukukaja
 
|Sukukaja
Line 194: Line 197:
 
|10EP
 
|10EP
 
| -
 
| -
|Increases the party Hit/Evasion rates for 3 turns
+
|Raises the party's Hit & Evade for three rounds
 
|Matador
 
|Matador
 
|-
 
|-
Line 201: Line 204:
 
|10EP
 
|10EP
 
| -
 
| -
|Decreases all foes Defense for 3 turns
+
|Lowers all enemies' Defense for three rounds
|Rapier, Grand Rapier
+
|Rapier, Gran Rapier
 
|-
 
|-
 
|Dekunda
 
|Dekunda
Line 208: Line 211:
 
|10EP
 
|10EP
 
| -
 
| -
|Nullifies stat penalties on party
+
|Removes all debuffs on party members
 
|Mercurius, Exalted Falchion
 
|Mercurius, Exalted Falchion
 
|-
 
|-
Line 215: Line 218:
 
|10EP
 
|10EP
 
| -
 
| -
|Nullifies stat bonuses on all foes
+
|Removes all enemies' buffs
|Ama-no-Mitsurugi
+
|Amatsu Mitsurugi
 
|-
 
|-
|Power Charge
+
|Charge
 
|Support
 
|Support
 
|15EP
 
|15EP
 
| -
 
| -
|Doubles the power of the next Physical attack/skill as well as the Session following it
+
|Increases Physical damage for the next attack and its Session by more than double
 
|Regal Sword+1, Balmung, Exalted Falchion
 
|Regal Sword+1, Balmung, Exalted Falchion
 
|-
 
|-
|Mind Charge
+
|Concentrate
 
|Support
 
|Support
 
|15EP
 
|15EP
 
| -
 
| -
|Doubles the power of the next Magical attack/skill as well as the Session following it
+
|Increases Magical damage for the next attack and its Session by more than double
 
|Florete, Mercurius+1, Dainsleif
 
|Florete, Mercurius+1, Dainsleif
 
|-
 
|-
Line 236: Line 239:
 
|10EP
 
|10EP
 
| -
 
| -
|Instantly escapes most battles.
+
|Allows instant escape from most battles
 
|Matador
 
|Matador
 
|-
 
|-
|}  
+
|}
==Session Skills==
+
</tab>
{|class="sf"
+
<!-- Table 2: Session Skills//-->
 +
<tab inline name="Session Skills">
 +
{|class="sf" width="900px"
 
!Name
 
!Name
 +
!Type
 +
!Power
 
!Description
 
!Description
 
!Availability
 
!Availability
 
|-
 
|-
|Strength Enhance
+
|Lance-Slash
|Adds 2 Strength
+
|Physical/Sword
|Sealed Falchion
+
|25
 +
|Light attack * Sessions from Lance
 +
|Falchion, Rapier
 +
|-
 +
|Fire-Slash
 +
|Physical/Sword
 +
|25
 +
|Light attack * Sessions from Fire skills
 +
|Epee, Noble Rapier
 +
|-
 +
|Ice-Slash
 +
|Physical/Sword
 +
|25
 +
|Light attack * Sessions from Ice skills
 +
|Deathbringer
 +
|-
 +
|Wind-Slash
 +
|Physical/Sword
 +
|25
 +
|Light attack * Sessions from Force skills
 +
|Deathbringer+1
 
|-
 
|-
|Strength Surge
+
|Lance-Slash EX
|Adds 5 Strength
+
|Physical/Sword
 +
|56
 +
|Medium attack * Sessions from Lance skills
 +
|Balmung
 +
|-
 +
|Fire-Slash EX
 +
|Physical/Sword
 +
|56
 +
|Medium attack * Sessions from Fire skills
 
|Tyrfing
 
|Tyrfing
 
|-
 
|-
|Defense Enhance
+
|Ice-Slash EX
|Adds 2 Defense
+
|Physical/Sword
 +
|56
 +
|Medium attack * Sessions from Ice skills
 +
|Laevateinn
 +
|-
 +
|Axe-Thunder
 +
|Magic/Elec
 +
|30
 +
|Light attack * Sessions from Axe skills
 +
|Mo Ye, Durandal
 +
|-
 +
|Bow-Thunder
 +
|Magic/Elec
 +
|30
 +
|Light attack * Sessions from Bow skills
 +
|Answerer, Mill Cutter
 +
|-
 +
|Wind-Thunder
 +
|Magic/Elec
 +
|30
 +
|Light attack * Sessions from Force skills
 +
|Iron Sword, Epee
 +
|-
 +
|Lance-Thunder
 +
|Magic/Elec
 +
|30
 +
|Light attack * Sessions from Lance skills
 +
|Answerer+1
 +
|-
 +
|Axe-Elthunder
 +
|Magic/Elec
 +
|68
 +
|Medium attack * Sessions from Axe skills
 +
|Mystletainn
 +
|-
 +
|Bow-Elthunder
 +
|Magic/Elec
 +
|68
 +
|Medium attack * Sessions from Bow skills
 +
|Sol Katti
 +
|-
 +
|Wind-Elthunder
 +
|Magic/Elec
 +
|68
 +
|Medium attack * Sessions from Force skills
 +
|Florete
 +
|-
 +
|}
 +
</tab>
 +
<!-- Table 3: Passive Skills//-->
 +
<tab inline name="Passive Skills">
 +
{|class="sf" width="900px"
 +
!Name
 +
!Description
 +
!Availability
 +
|-
 +
|Str Boost
 +
|Increases Str by 2
 +
|Falchion
 +
|-
 +
|Str Amplify
 +
|Increases Str by 5
 +
|Tyrfing
 +
|-
 +
|Def Boost
 +
|Increases Def by 2
 
|Deathbringer
 
|Deathbringer
 
|-
 
|-
|Magic Enhance
+
|Mag Boost
|Adds 2 Magic
+
|Increases Mag by 2
|Epée Rapière
+
|Epee
 
|-
 
|-
|Magic Surge
+
|Mag Amplify
|Adds 5 Magic
+
|Increases Mag by 5
 
|Sol Katti
 
|Sol Katti
 
|-
 
|-
|Resistance Enhance
+
|Res Boost
|Adds 2 Resistance
+
|Increases Res by 2
 
|Noble Rapier
 
|Noble Rapier
 
|-
 
|-
|Skill Enhance
+
|Skl Boost
|Adds 2 Skill
+
|Increases Skl by 2
 
|Rapier
 
|Rapier
 
|-
 
|-
 
|Life Gain
 
|Life Gain
|Raises maximum HP
+
|Greatly raises Maximum HP
|Grand Rapier
+
|Gran Rapier
 
|-
 
|-
|Sleep Protection
+
|Null Sleep
|Prevents Sleep ailment (?)
+
|Prevents Sleep
 
|Claiomh Solais
 
|Claiomh Solais
 
|-
 
|-
|Confusion Protection
+
|Null Confuse
|Prevents Confusion ailment (?)
+
|Prevents Confuse
 
|Mercurius
 
|Mercurius
 
|-
 
|-
|Seal Protection
+
|Null Seal
|Prevents Sealed ailment (?)
+
|Prevents Seal
 
|Exalted Falchion
 
|Exalted Falchion
 
|-
 
|-
|Sword Mastery
+
|Sword Expertise
|Strengthens Sword attacks
+
|Raises the power of Sword attacks
 
|Rapier+1, Regal Sword
 
|Rapier+1, Regal Sword
 
|-
 
|-
|Elec Mastery
+
|Elec Expertise
|Strengthens Electricity attacks
+
|Raises the power of Elec attacks
|Epée Rapière+1, Brimstone Sword, Sol Katti
+
|Epee+1, Mill Cutter, Sol Katti
 
|-
 
|-
|Elec High Mastery
+
|Elec Expertise EX
|Strengthens a lot Electricity attacks
+
|Greatly raises the power of Elec attacks
 
|True Sword Falchion
 
|True Sword Falchion
 
|-
 
|-
|Recovery Mastery
+
|Healing Expertise
|Increases the effectiveness of Recovery spells done
+
|Increases the potency of your healing skills
 
|Florete
 
|Florete
|-
 
|Lance Ukemi
 
|Slightly reduces damage received from Lance attacks
 
|Ama-no-Mitsurugi
 
|-
 
|Lance Prevention
 
|Significantly increases Evasion against Lance attacks
 
|Grand Rapier+1, Dainsleif
 
 
|-
 
|-
 
|Null Elec
 
|Null Elec
|Immunity to Electricity attacks
+
|Changes Elec affinity to Nullify
 
|Durandal+1
 
|Durandal+1
 
|-
 
|-
 
|Absorb Elec
 
|Absorb Elec
|Absorbs Electricity attacks
+
|Changes Elec affinity to Drain
 
|Mystletainn+1
 
|Mystletainn+1
 
|-
 
|-
 
|Repel Elec
 
|Repel Elec
|Reflects Electricity attacks
+
|Changes Elec affinity to Repel
 
|True Sword Falchion+1
 
|True Sword Falchion+1
 
|-
 
|-
 
|Resist Ice
 
|Resist Ice
|Reduces damage from Ice attacks
+
|Changes Ice affinity to Resist
 
|Durandal
 
|Durandal
 
|-
 
|-
|Hit Maker
+
|Lance Parry
|Increases the Accuracy of attacks
+
|Slightly reduces damage from Lance skills
 +
|Amatsu Mitsurugi
 +
|-
 +
|Dodge Lance
 +
|Greatly raises Evade versus Lance attacks
 +
|Grand Rapier+1, Dainsleif
 +
|-
 +
|Surefire
 +
|Raises Hit rate with attacks
 
|Iron Sword
 
|Iron Sword
 
|-
 
|-
|Yaksha's Soul
+
|Yasha Soul
|Increases the Critical rate of Physical attacks
+
|Raises the Critical rate with Physical attacks
|Claiomh Solais+1, Answeller
+
|Claiomh Solais+1, Answerer
 
|-
 
|-
|Shura's Soul
+
|Shura Soul
|Significantly increases the Critical rate of Physical attacks
+
|Greatly raises the Critical rate with Physical attacks
|Laevateinn+1, Ama-no-Mitsurugi+1
+
|Laevateinn+1, Amatsu Mitsurugi+1
 
|-
 
|-
|Dodge Step
+
|Quick Step
|Increases Evasion against attacks
+
|Raises Evade versus attacks
|Sealed Falchion+1, Matador
+
|Falchion+1, Matador
 
|-
 
|-
 
|Life Aid
 
|Life Aid
|Recovers a small amount of HP after a successful battle
+
|Very slightly restores HP after winning in combat
 
|Durandal
 
|Durandal
 
|-
 
|-
 
|Victory Cry
 
|Victory Cry
|Recovers all HP after a successful battle
+
|Fully restores HP after winning in combat
 
|Dainsleif
 
|Dainsleif
 
|-
 
|-
|EP Aid
+
|Mana Aid
|Recovers a small amount of EP after a successful battle
+
|Very slightly restores EP after winning in combat
 
|Noble Rapier+1
 
|Noble Rapier+1
 
|-
 
|-
 
|Pierce
 
|Pierce
|Physical attacks deal normal damage to Resistant enemies
+
|Your Physical attacks ignore the Resist damage modifier
|Balmung+1, Grand Rapier
+
|Balmung+1, Gran Rapier
 
|-
 
|-
|Initiative (?)
+
|Early Bird
|User takes turn considerably more quickly
+
|Increases chance to act much sooner at the start of a round
|Mo Ye Treasured Sword+1
+
|Mo Ye+1
 
|-
 
|-
|Auto-Tarukaja
+
|Tarukaja Bootup
|User starts the battle with Tarukaja
+
|Start the combat in "Tarukaja" state
 
|Dainsleif+1
 
|Dainsleif+1
 
|-
 
|-
 
|Fighting Spirit
 
|Fighting Spirit
|Power of attacks is increased when near full HP
+
|Boosts your attack, giving you more power the closer you are to maximum HP
 
|Exalted Falchion+1
 
|Exalted Falchion+1
 
|-
 
|-
 
|Aether
 
|Aether
|Chance to ignore half the Defense + Absorb HP on attacks
+
|Chance when attacking of lowering target's Defense by 50% and healing you for 50% of the HP damage you inflict
 
|Sol Katti+1, Mystletainn
 
|Sol Katti+1, Mystletainn
 
|-
 
|-
|Slayer Mastery
+
|Martyr Expertise
|Increases the Power of effective attacks
+
|Raises the power of Bane skills
 
|Tyrfing+1, Laevatainn
 
|Tyrfing+1, Laevatainn
 
|-
 
|-
|Training
+
|Practice
|Increases skill points earned in battle (?)
+
|Increases Mastery earned in combat
|Ama-no-Mitsurugi
+
|Amatsu Mitsurugi
 +
|-
 +
|}
 +
</tab>
 +
<!-- Table 4: Radiant Skills//-->
 +
<tab inline name="Radiant Skills">
 +
{|class="sf" width="900px"
 +
!Name
 +
!Category
 +
!Description
 +
!Availability
 +
|-
 +
|Director Itsuki
 +
|Passive
 +
|When you perform a Session Overkill, the target will switch instantly and attacks will ignore affinities
 +
|Stage Rank 1
 +
|-
 +
|HP Fitness
 +
|Passive
 +
|Max HP increases by 10%
 +
|Stage Rank 2
 +
|-
 +
|Smash Hit
 +
|Passive
 +
|The SP Gauge increases further if a Session includes more than 2 combos
 +
|Stage Rank 3
 +
|-
 +
|Unyielding Lord
 +
|Passive
 +
|Increases Evade against Lance affinity attacks
 +
|Stage Rank 4
 +
|-
 +
|Safety Leader
 +
|Passive
 +
|Enemies will have a harder time getting a surprise attack on you at the start of a battle
 +
|Stage Rank 5 + Treasure chest Performa in Illusory Shibuya
 +
|-
 +
|Great Director Itsuki
 +
|Passive
 +
|Same effect as "Director Itsuki", but the target change after a Session Overkill will occur once more
 +
|Stage Rank 6
 +
|-
 +
|Endless Act
 +
|Passive
 +
|Once per battle, Itsuki can survive a lethal physical blow with 1HP remaining
 +
|Stage Rank 7
 +
|-
 +
|Prize Winner
 +
|Passive
 +
|Increases the Performa and money gained through Session Bonuses
 +
|Stage Rank 8 + Treasure chest Performa in Illusory Daitou TV
 +
|-
 +
|Carnage Trainer
 +
|Passive
 +
|20% of the Carnage Mastery gained by Itsuki will be distributed among the Sub Cast
 +
|Stage Rank 9
 +
|-
 +
|EP Fitness
 +
|Passive
 +
|Max EP increases by 10%
 +
|Stage Rank 10
 +
|-
 +
|Victory Road
 +
|Passive
 +
|If Unconscious at the end of a battle, Itsuki will automatically revive with 1 HP
 +
|Stage Rank 11
 +
|-
 +
|Command Repertoire
 +
|Passive
 +
|Adds another skill slot to Command Skills
 +
|Stage Rank 12
 +
|-
 +
|Visonary Itsuki
 +
|Passive
 +
|Same effect as "Director Itsuki", but the target chance after a Session Overkill will occur once more
 +
|Stage Rank 13
 +
|-
 +
|Shock Wave
 +
|Field (20EP)
 +
|Knocks down all nearby enemies
 +
|Stage Rank 14 + Treasure chest Performa in Illusory Dolhr
 +
|-
 +
|Passive Repertoire
 +
|Passive
 +
|Adds another skill slot to Passive Skills
 +
|Stage Rank 15
 +
|-
 +
|Endless Song
 +
|Passive
 +
|Once per battle, Itsuki can survive a lethal magical blow with 1HP remaining
 +
|Stage Rank 16
 +
|-
 +
|Star Aura
 +
|Field (30EP)
 +
|Emits an aura that knocks enemies down. Contact will still initiate combat
 +
|Stage Rank 17 + Advanced Arena reward
 +
|-
 +
|Jigowatt Charge
 +
|Passive
 +
|Decreases EP cost of Elec affinity skills by 10%
 +
|Stage Rank 18
 +
|-
 +
|Sword Hand Twitches
 +
|Passive
 +
|Protects this cast member from being Sealed
 +
|Stage Rank 19
 +
|-
 +
|Session Repertoire
 +
|Passive
 +
|Adds another skill slot to Session Skills
 +
|Stage Rank 20
 +
|-
 +
|Ray of Light
 +
|Passive
 +
|Destroys mysterious walls that block your path forward in dungeons
 +
|During Chapter 5
 +
|-
 +
|Locktouch
 +
|Passive
 +
|Can open sealed treasure boxes, and increases chance of obtaining items after winning a battle
 +
|Request reward Performa
 +
|-
 +
|}
 +
</tab>
 +
<!-- Table 5: Extra Skills//-->
 +
<tab inline name="Extra Skills">
 +
{|class="sf" width="900px"
 +
!Name
 +
!Category
 +
!Cost
 +
!Description
 +
!Availability
 +
|-
 +
|Empty Wave
 +
|Special Performance
 +
|1SP
 +
|(Phys/Sword) Heavy attack that lowers weapon resistance for one round
 +
|After creating a new Carnage for Itsuki for the first time
 +
|-
 +
|Raging Blast
 +
|Special Performance
 +
|2SP
 +
|(Phys/Elec) Heavy attack on all enemies. Lowers all resistances for one round
 +
|After class changing Chrom for the first time
 +
|-
 +
|Strike a Pose
 +
|Special Performance
 +
|2SP
 +
|Grants each party member one turn
 +
|At the end of Chapter 2 Intermission
 +
|-
 +
|Back Chorus
 +
|Ad-lib Performance
 +
| -
 +
|May be triggered by the use of Elec skills. Attacks all foes and inflicts Seal
 +
|At the end of Chapter 3 Intermission
 +
|-
 +
|Firm Resolve
 +
|Ad-lib Performance
 +
| -
 +
|May be triggered by the use of Sword skills. Attacks foes, kills Dragon Mirages
 +
|At the end of Chapter 4 Intermission
 +
|-
 +
|Falling Star
 +
|Duo Art (Itsuki x Tsubasa)
 +
| -
 +
|(Phys/Lance) Heavy attack. Revives all allies, including Sub Cast
 +
|Positive affinity with Tsubasa
 
|-
 
|-
 
|}
 
|}
 
+
</tab>
==Passive Skills==
+
</tabs>
==Radiant Skills==
 
==Extra Skills==
 
 
[[Category:Game Guides]][[Category: TMS♯FE Guides]]
 
[[Category:Game Guides]][[Category: TMS♯FE Guides]]

Revision as of 02:12, 4 August 2016

^Back

Name Type Cost Power Effect Availability
Cleave Physical/Sword 5EP 25 Light attack Falchion, Epee
Fatal Sword Physical/Sword 9EP 56 Medium attack Claiomh Solais, Answerer
Focused Blade Physical/Sword 14EP 100 Heavy attack Balmung, Mercurius, Laevateinn, Amatsu Mitsurugi, True Sword Falchion
Heat Wave Physical/Sword 20EP 44 Medium attack on all enemies Mo Ye, Balmung
Fang Breaker Physical/Sword 9EP 25 Light attack that lowers target's Offense Claiomh Solais, Regal Sword
Horseslayer Physical/Sword 8EP 25 Light attack. Effective vs. Horseback Mirages Rapier, Noble Rapier
Armorslayer Physical/Sword 8EP 25 Light attack. Effective vs. Armored Mirages Regal Sword
Wyrmslayer Physical/Sword 8EP 25 Light attack. Effective vs. Dragon Mirages Answerer
Dual Dispatch Physical/Sword 10EP 25 Light attack. Effective vs. Armored & Horseback Mirages Matador
Espada Physical/Sword 12EP 56 Medium attack. Effective vs. Horseback Mirages Matador+1, Gran Rapier
Diamondsplitter Physical/Sword 12EP 56 Medium attack. Effective vs. Armored Mirages Laevateinn
Wyrmicide Physical/Sword 12EP 56 Medium attack. Effective vs. Dragon Mirages Tyrfing, Exalted Falchion
Zio Magic/Elec 6EP 30 Light attack Iron Sword
Zionga Magic/Elec 10EP 68 Medium attack Noble Rapier, Mill Cutter
Ziodyne Magic/Elec 17EP 120 Heavy attack Mill Cutter+1, Durandal, Mercurius, Dainsleif
Mazio Magic/Elec 14EP 24 Light attack on all enemies Deathbringer, Mill Cutter
Maziodyne Magic/Elec 36EP 100 Heavy attack on all enemies Sol Katti, Mystletainn, True Sword Falchion
Thoron Magic/Elec 28EP 168 Severe attack True Sword Falchion
Thunder Strike Physical/Elec 14EP 100 Heavy attack Tyrfing
Dia Recovery 10EP 140 Restores HP Iron Sword, Deathbringer
Diarama Recovery 18EP 360 Greatly restores HP Mo Ye, Florete
Diarahan Recovery 32EP - Fully restores HP Mystletainn
Media Recovery 22EP 110 Restores the party's HP Iron Sword+1
Mediarama Recovery 40EP 280 Greatly restores the party's HP Florete+1
Tarukaja Support 10EP - Raises the party's Offense for three rounds Claiomh Solais, Mo Ye
Rakukaja Support 10EP - Raises the party's Defense for three rounds Falchion, Regal Sword
Sukukaja Support 10EP - Raises the party's Hit & Evade for three rounds Matador
Rakunda Support 10EP - Lowers all enemies' Defense for three rounds Rapier, Gran Rapier
Dekunda Support 10EP - Removes all debuffs on party members Mercurius, Exalted Falchion
Dekaja Support 10EP - Removes all enemies' buffs Amatsu Mitsurugi
Charge Support 15EP - Increases Physical damage for the next attack and its Session by more than double Regal Sword+1, Balmung, Exalted Falchion
Concentrate Support 15EP - Increases Magical damage for the next attack and its Session by more than double Florete, Mercurius+1, Dainsleif
Trafuri Other 10EP - Allows instant escape from most battles Matador
Name Type Power Description Availability
Lance-Slash Physical/Sword 25 Light attack * Sessions from Lance Falchion, Rapier
Fire-Slash Physical/Sword 25 Light attack * Sessions from Fire skills Epee, Noble Rapier
Ice-Slash Physical/Sword 25 Light attack * Sessions from Ice skills Deathbringer
Wind-Slash Physical/Sword 25 Light attack * Sessions from Force skills Deathbringer+1
Lance-Slash EX Physical/Sword 56 Medium attack * Sessions from Lance skills Balmung
Fire-Slash EX Physical/Sword 56 Medium attack * Sessions from Fire skills Tyrfing
Ice-Slash EX Physical/Sword 56 Medium attack * Sessions from Ice skills Laevateinn
Axe-Thunder Magic/Elec 30 Light attack * Sessions from Axe skills Mo Ye, Durandal
Bow-Thunder Magic/Elec 30 Light attack * Sessions from Bow skills Answerer, Mill Cutter
Wind-Thunder Magic/Elec 30 Light attack * Sessions from Force skills Iron Sword, Epee
Lance-Thunder Magic/Elec 30 Light attack * Sessions from Lance skills Answerer+1
Axe-Elthunder Magic/Elec 68 Medium attack * Sessions from Axe skills Mystletainn
Bow-Elthunder Magic/Elec 68 Medium attack * Sessions from Bow skills Sol Katti
Wind-Elthunder Magic/Elec 68 Medium attack * Sessions from Force skills Florete
Name Description Availability
Str Boost Increases Str by 2 Falchion
Str Amplify Increases Str by 5 Tyrfing
Def Boost Increases Def by 2 Deathbringer
Mag Boost Increases Mag by 2 Epee
Mag Amplify Increases Mag by 5 Sol Katti
Res Boost Increases Res by 2 Noble Rapier
Skl Boost Increases Skl by 2 Rapier
Life Gain Greatly raises Maximum HP Gran Rapier
Null Sleep Prevents Sleep Claiomh Solais
Null Confuse Prevents Confuse Mercurius
Null Seal Prevents Seal Exalted Falchion
Sword Expertise Raises the power of Sword attacks Rapier+1, Regal Sword
Elec Expertise Raises the power of Elec attacks Epee+1, Mill Cutter, Sol Katti
Elec Expertise EX Greatly raises the power of Elec attacks True Sword Falchion
Healing Expertise Increases the potency of your healing skills Florete
Null Elec Changes Elec affinity to Nullify Durandal+1
Absorb Elec Changes Elec affinity to Drain Mystletainn+1
Repel Elec Changes Elec affinity to Repel True Sword Falchion+1
Resist Ice Changes Ice affinity to Resist Durandal
Lance Parry Slightly reduces damage from Lance skills Amatsu Mitsurugi
Dodge Lance Greatly raises Evade versus Lance attacks Grand Rapier+1, Dainsleif
Surefire Raises Hit rate with attacks Iron Sword
Yasha Soul Raises the Critical rate with Physical attacks Claiomh Solais+1, Answerer
Shura Soul Greatly raises the Critical rate with Physical attacks Laevateinn+1, Amatsu Mitsurugi+1
Quick Step Raises Evade versus attacks Falchion+1, Matador
Life Aid Very slightly restores HP after winning in combat Durandal
Victory Cry Fully restores HP after winning in combat Dainsleif
Mana Aid Very slightly restores EP after winning in combat Noble Rapier+1
Pierce Your Physical attacks ignore the Resist damage modifier Balmung+1, Gran Rapier
Early Bird Increases chance to act much sooner at the start of a round Mo Ye+1
Tarukaja Bootup Start the combat in "Tarukaja" state Dainsleif+1
Fighting Spirit Boosts your attack, giving you more power the closer you are to maximum HP Exalted Falchion+1
Aether Chance when attacking of lowering target's Defense by 50% and healing you for 50% of the HP damage you inflict Sol Katti+1, Mystletainn
Martyr Expertise Raises the power of Bane skills Tyrfing+1, Laevatainn
Practice Increases Mastery earned in combat Amatsu Mitsurugi
Name Category Description Availability
Director Itsuki Passive When you perform a Session Overkill, the target will switch instantly and attacks will ignore affinities Stage Rank 1
HP Fitness Passive Max HP increases by 10% Stage Rank 2
Smash Hit Passive The SP Gauge increases further if a Session includes more than 2 combos Stage Rank 3
Unyielding Lord Passive Increases Evade against Lance affinity attacks Stage Rank 4
Safety Leader Passive Enemies will have a harder time getting a surprise attack on you at the start of a battle Stage Rank 5 + Treasure chest Performa in Illusory Shibuya
Great Director Itsuki Passive Same effect as "Director Itsuki", but the target change after a Session Overkill will occur once more Stage Rank 6
Endless Act Passive Once per battle, Itsuki can survive a lethal physical blow with 1HP remaining Stage Rank 7
Prize Winner Passive Increases the Performa and money gained through Session Bonuses Stage Rank 8 + Treasure chest Performa in Illusory Daitou TV
Carnage Trainer Passive 20% of the Carnage Mastery gained by Itsuki will be distributed among the Sub Cast Stage Rank 9
EP Fitness Passive Max EP increases by 10% Stage Rank 10
Victory Road Passive If Unconscious at the end of a battle, Itsuki will automatically revive with 1 HP Stage Rank 11
Command Repertoire Passive Adds another skill slot to Command Skills Stage Rank 12
Visonary Itsuki Passive Same effect as "Director Itsuki", but the target chance after a Session Overkill will occur once more Stage Rank 13
Shock Wave Field (20EP) Knocks down all nearby enemies Stage Rank 14 + Treasure chest Performa in Illusory Dolhr
Passive Repertoire Passive Adds another skill slot to Passive Skills Stage Rank 15
Endless Song Passive Once per battle, Itsuki can survive a lethal magical blow with 1HP remaining Stage Rank 16
Star Aura Field (30EP) Emits an aura that knocks enemies down. Contact will still initiate combat Stage Rank 17 + Advanced Arena reward
Jigowatt Charge Passive Decreases EP cost of Elec affinity skills by 10% Stage Rank 18
Sword Hand Twitches Passive Protects this cast member from being Sealed Stage Rank 19
Session Repertoire Passive Adds another skill slot to Session Skills Stage Rank 20
Ray of Light Passive Destroys mysterious walls that block your path forward in dungeons During Chapter 5
Locktouch Passive Can open sealed treasure boxes, and increases chance of obtaining items after winning a battle Request reward Performa
Name Category Cost Description Availability
Empty Wave Special Performance 1SP (Phys/Sword) Heavy attack that lowers weapon resistance for one round After creating a new Carnage for Itsuki for the first time
Raging Blast Special Performance 2SP (Phys/Elec) Heavy attack on all enemies. Lowers all resistances for one round After class changing Chrom for the first time
Strike a Pose Special Performance 2SP Grants each party member one turn At the end of Chapter 2 Intermission
Back Chorus Ad-lib Performance - May be triggered by the use of Elec skills. Attacks all foes and inflicts Seal At the end of Chapter 3 Intermission
Firm Resolve Ad-lib Performance - May be triggered by the use of Sword skills. Attacks foes, kills Dragon Mirages At the end of Chapter 4 Intermission
Falling Star Duo Art (Itsuki x Tsubasa) - (Phys/Lance) Heavy attack. Revives all allies, including Sub Cast Positive affinity with Tsubasa