Difference between revisions of "Skills: Itsuki Aoi"

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(→‎Radiant Skills: Changed names to localized names and adjusted descriptions.)
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!Description
 
!Description
 
|-
 
|-
|Renowned Coach Aoi Itsuki (?)
+
|Director Itsuki
 
|Passive
 
|Passive
|Allows to automatically switch target after an overkill in Session, also ignores weakness and resistance (?)
+
|Allows automatic switching of targets after a Session Overkill, and attacks will ignore affinities
 
|-
 
|-
 
|HP Fitness
 
|HP Fitness
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|After at least a combo of 2 hits in Session, increases the filling of the SP gauge
 
|After at least a combo of 2 hits in Session, increases the filling of the SP gauge
 
|-
 
|-
|Rowdy Lord (?)
+
|Unyielding Lord
 
|Passive
 
|Passive
 
|Increases Evasion against Lance attacks
 
|Increases Evasion against Lance attacks
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|At the start of a fight, reduces the chance of the foes having the initiative
 
|At the start of a fight, reduces the chance of the foes having the initiative
 
|-
 
|-
|Cont - Renowned Coach Aoi Itsuki
+
|Cont - Great Director Itsuki
 
|Passive
 
|Passive
|Same effect as 名監督蒼井樹 (adds 1 more switch after overkill ?)
+
|Same effect as Director Itsuki (adds 1 more switch after overkill)
 
|-
 
|-
 
|Endless Act
 
|Endless Act

Revision as of 00:28, 27 June 2016

^Back

Command Skills

Name Type Cost Power Effect Availability
Cleave Sword/Physical 5EP 25 Deals light damage to 1 foe Sealed Falchion, Epee
Fatal Sword Sword/Physical 9EP 56 Deals medium damage to 1 foe Claiomh Solais, Answeller
無想利剣 Sword/Physical 14EP 100 Deals high damage to 1 foe Balmung, Mercurius, Laevateinn, Ama-no-Mitsurugi, True Sword Falchion
Heat Wave Sword/Physical 20EP 44 Deals medium damage to all foes Mo Ye Treasured Sword, Balmung
Fang Breaker Sword/Physical 9EP 25 Deals light damage to 1 foe, also lowers the target Offense Claiomh Solais, Regal Sword
Horseslayer Sword/Physical 8EP 25 Deals light damage to 1 foe, effective against mounted mirages Rapier, Noble Rapier
Armorslayer Sword/Physical 8EP 25 Deals light damage to 1 foe, effective against armored mirages Regal Sword
Wyrmslayer Sword/Physical 8EP 25 Deals light damage to 1 foe, effective against draconic mirages Answeller
Dualslayer Sword/Physical 10EP 25 Deals light damage to 1 foe, effective against mounted or armored mirages Matador
Espada Sword/Physical 12EP 56 Deals medium damage to 1 foe, effective against mounted mirages Matador+1, Grand Rapier
Diamond Crusher (?) Sword/Physical 12EP 56 Deals medium damage to 1 foe, effective against armored mirages Laevateinn
Dragonbane (?) Sword/Physical 12EP 56 Deals medium damage to 1 foe, effective against draconic mirages Tyrfing, Exalted Falchion
Zio Electricity/Magic 6EP 30 Deals light damage to 1 foe Starting skill, Iron Sword
Zionga Electricity/Magic 10EP 68 Deals medium damage to 1 foe Noble Rapier, Brimstone Sword
Ziodyne Electricity/Magic 17EP 120 Deals heavy damage to 1 foe Brimstone Sword+1, Durandal, Mercurius, Dainsleif
Mazio Electricity/Magic 14EP 24 Deals light damage to all foes Deathbringer, Brimstone Sword
Maziodyne Electricity/Magic 36EP 100 Deals heavy damage to all foes Sol Katti, Mystletainn, True Sword Falchion
Thoron Electricity/Magic 28EP 168 Deals Severe damage to 1 foe True Sword Falchion
Strong Thunder Strike Electricity/Phys. 14EP 100 Deals heavy damage to 1 foe Tyrfing
Dia Recovery 10EP 140 Slightly restores 1 ally's HP Iron Sword, Deathbringer
Diarama Recovery 18EP 360 Moderately restores 1 ally's HP Mo Ye Treasured Sword, Florete
Diarahan Recovery 32EP - Fully restores 1 ally's HP Mystletainn
Media Recovery 22EP 110 Slightly restores party's HP Iron Sword+1
Mediarama Recovery 40EP 280 Moderately restores party's HP Florete+1
Tarukaja Support 10EP - Increases the party Offense for 3 turns Claiomh Solais, Mo Ye Treasured Sword
Rakukaja Support 10EP - Increases the party Defense for 3 turns Sealed Falchion, Regal Sword
Sukukaja Support 10EP - Increases the party Hit/Evasion rates for 3 turns Matador
Rakunda Support 10EP - Decreases all foes Defense for 3 turns Rapier, Grand Rapier
Dekunda Support 10EP - Nullifies stat penalties on party Mercurius, Exalted Falchion
Dekaja Support 10EP - Nullifies stat bonuses on all foes Ama-no-Mitsurugi
Power Charge Support 15EP - Doubles the power of the next Physical attack/skill as well as the Session following it Regal Sword+1, Balmung, Exalted Falchion
Mind Charge Support 15EP - Doubles the power of the next Magical attack/skill as well as the Session following it Florete, Mercurius+1, Dainsleif
Trafuri Other 10EP - Instantly escapes most battles. Matador

Session Skills

Name Type Power Description Availability
Axe-Thunder Electricity/Magic 30 Deals light damage following an Axe skill in Session Mo Ye Treasured Sword, Durandal
Wind-Thunder Electricity/Magic 30 Deals light damage following a Force skill in Session Iron Sword, Epee
Bow-Thunder Electricity/Magic 30 Deals light damage following a Bow skill in Session Answeller, Brimstone Sword
Lance-Thunder Electricity/Magic 30 Deals light damage following a Lance skill in Session Answeller+1
Axe-Elthunder Electricity/Magic 68 Deals medium damage following an Axe skill in Session Mystletainn
Wind-Elthunder Electricity/Magic 68 Deals medium damage following a Force skill in Session Florete
Bow-Elthunder Electricity/Magic 68 Deals medium damage following a Bow skill in Session Sol Katti
Ice-Slash Sword/Physical 25 Deals light damage following an Ice skill in Session Deathbringer
Lance-Slash Sword/Physical 25 Deals light damage following a Lance skill in Session Sealed Falchion, Rapier
Fire-Slash Sword/Physical 25 Deals light damage following a Fire skill in Session Epee, Noble Rapier
Wind-Slash Sword/Physical 25 Deals light damage following a Force skill in Session Deathbringer+1
Strong Flash (Ice-linked) Sword/Physical 56 Deals medium damage following an Ice skill in Session Laevateinn
Strong Flash (Lance-linked) Sword/Physical 56 Deals medium damage following a Lance skill in Session Balmung
Strong Flash (Fire-linked) Sword/Physical 56 Deals medium damage following a Fire skill in Session Tyrfing

Passive Skills

Name Description Availability
Str Boost Adds 2 Strength Sealed Falchion
Str Surge Adds 5 Strength Tyrfing
Def Boost Adds 2 Defense Deathbringer
Mag Boost Adds 2 Magic Epee
Mag Surge Adds 5 Magic Sol Katti
Res Boost Adds 2 Resistance Noble Rapier
Skl Boost Adds 2 Skill Rapier
Life Gain Raises maximum HP Grand Rapier
Sleep Protection Prevents Sleep ailment (?) Claiomh Solais
Confusion Protection Prevents Confusion ailment (?) Mercurius
Seal Protection Prevents Sealed ailment (?) Exalted Falchion
Sword Mastery Strengthens Sword attacks Rapier+1, Regal Sword
Elec Mastery Strengthens Electricity attacks Epée Rapière+1, Brimstone Sword, Sol Katti
Elec High Mastery Strengthens a lot Electricity attacks True Sword Falchion
Recovery Mastery Increases the effectiveness of Recovery spells done Florete
Lance Ukemi Slightly reduces damage received from Lance attacks Ama-no-Mitsurugi
Lance Prevention Significantly increases Evasion against Lance attacks Grand Rapier+1, Dainsleif
Null Elec Immunity to Electricity attacks Durandal+1
Absorb Elec Absorbs Electricity attacks Mystletainn+1
Repel Elec Reflects Electricity attacks True Sword Falchion+1
Resist Ice Reduces damage from Ice attacks Durandal
Surefire Increases the Accuracy of attacks Iron Sword
Yaksha's Soul Increases the Critical rate of Physical attacks Claiomh Solais+1, Answeller
Shura's Soul Significantly increases the Critical rate of Physical attacks Laevateinn+1, Ama-no-Mitsurugi+1
Dodge Step Increases Evasion against attacks Sealed Falchion+1, Matador
Life Aid Recovers a small amount of HP after a successful battle Durandal
Victory Cry Recovers all HP after a successful battle Dainsleif
EP Aid Recovers a small amount of EP after a successful battle Noble Rapier+1
Pierce Physical attacks deal normal damage to Resistant enemies Balmung+1, Grand Rapier
Initiative (?) User takes turn considerably more quickly Mo Ye Treasured Sword+1
Auto-Tarukaja User starts the battle with Tarukaja Dainsleif+1
Fighting Spirit Power of attacks is increased when near full HP Exalted Falchion+1
Aether Chance to ignore half the Defense + Absorb HP on attacks Sol Katti+1, Mystletainn
Slayer Mastery Increases the Power of effective attacks Tyrfing+1, Laevatainn
Training Increases skill points earned in battle (?) Ama-no-Mitsurugi

Radiant Skills

Name Category Description
Director Itsuki Passive Allows automatic switching of targets after a Session Overkill, and attacks will ignore affinities
HP Fitness Passive Raises maximum hp by 10%
Smash Hit Passive After at least a combo of 2 hits in Session, increases the filling of the SP gauge
Unyielding Lord Passive Increases Evasion against Lance attacks
Safety Leader Passive At the start of a fight, reduces the chance of the foes having the initiative
Cont - Great Director Itsuki Passive Same effect as Director Itsuki (adds 1 more switch after overkill)
Endless Act Passive Once per fight, if a Physical attack kills you, it instead leaves you at 1HP
Prize Winner Passive Increases the bonus earned while performing Session combo, Performa as well as money
Carnage Trainer Passive 20% of the skill progression that Itsuki earns is distributed to Sub Cast members (?)
EP Fitness Passive Raises maximum EP by 10%
Victory Lord Passive After a successful battle, Itsuki is automatically revived at 1HP if he died
Command repertory Passive Adds 1 Command skill slot
Cont+ - Renowned Coach Aoi Itsuki Passive Same effect as 名監督蒼井樹 (adds 1 more switch after overkill ?)
Thor Hammer Field (20EP) Stuns nearby enemies mirages (?)
Passive repertory Passive Adds 1 Passive skill slot
Endless Song Passive Once per fight, if a Magical attack kills you, it instead leaves you at 1HP
Star Aura Field (30EP) For a certain number of steps, releases an aura repelling enemies mirages (putting them in stunned state ?), however entering in contact with them will start a battle
Jigowatt Body Passive Reduces EP cost of Electricity skills by 10%
Unresting right arm (?) Passive Prevents Sealed ailment
Session repertory Passive Adds 1 Session skill slot
TBA
TBA

Extra Skills

Name Category Cost Description
Model Pose Special Performance 2SP Allows the party to act 1 more time
Back Chorus Ad lib Performance - Can happen instead of Electricity attacks - Deals damage to all foes, also inflicts Sealed to the main target
Firm Resolve Ad lib Performance - Can happen instead of Sword attacks - Deals damage to all foes, also instantly kills Draconic mirages
Falling Star Duo Art - Lance/Physical - Deals heavy damage to all foes, revives all the party
Empty Wave Special Performance 1SP Sword/Physical - Deals heavy damage to 1 foe, the next action ignores foes resistance to weapons (?)
Heaven's Quake Special Performance 2SP Electricity/Physical - Deals heavy damage to all foes, the next action ignores foes resistance to all elements (?)