Shez (Three Hopes)

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Recruitment

Route Chapter Condition
Scarlet Blaze Chapter 0 Starting character.
Azure Gleam Chapter 0 Starting character.
Golden Wildfire Chapter 0 Starting character.

Skills


Class Name Description
Dark Knight Range Master (Innate) Increases attack range.
Fighter Spirited Seize Slightly restores the Warrior Gauge upon seizing a stronghold.
Soldier Backbone Reduces the unit's chance of getting knocked back by attacks.
Archer Archer's Ploy Increases the critical hit rate of Archer, Sniper, and Bow Knight class actions.
Archer One Heart One Mind When this unit is an adjutant: greatly increases elemental effects of Adjutant Follow-Ups.
Armored Knight Defensive Tactics Reduces damage to battalion endurance by 30%.
Armored Knight Armored Infantry's Wisdom Nullifies status effects inside areas created by Armor Knight and Fortress Knight class actions.
Brawler Brawler's Ploy Grants the class actions of Brawlers, Grapplers, and War Masters a chance to produce the Stun Gauge.
Brawler Concentration Moderately extends the time before the hit count expires.
Brigand Death Blow Keeps the Stun Gauge visible for longer.
Brigand Warrior's Ploy When using Brigand and Warrior class actions, temporarily reduces enemy Def in proportion to the number of bars filled.
Cavalier Desperation When HP is at 50% or below: strong attacks will break an enemy's guard.
Cavalier Knight's Ploy Guarantees the enemy's guard will break when activating the class actions of lance-wielding cavalry with at least one bar filled.
Fluegel Carpe Diem Increases Dex and Spd by 5.
Fluegel Dual Wielder's Ploy Increases the attack range of Asura and Fluegel class actions.
Fluegel True Awakening Extends the duration of Awakenings.
Mage Lifeforce Greatly increases damage dealt by combat arts and magic, but causes the unit to sustain damage with each use in proportion to Mt.
Mage Mage's Ploy Imbues Mage, Warlock, and Gremory class actions with an element regardless of whether they are chained from strong attacks.
Mercenary Vantage When HP is at 50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.
Mercenary Mercenary's Wisdom Increases damage dealt by Mercenary, Swordmaster, and Mortal Savant class actions in proportion to Spd.
Priest Miracle Allows the unit to survive a single blow that would otherwise reduce HP to zero.
Priest Priest's Wisdom Increases damage dealt by Priest and Bishop class actions in proportion to Lck.
Thief Appraisal Improves the quality of weapons and materials dropped by fallen enemy commanders.
Thief Thief's Ploy Gives Thieves, Assassins, and Tricksters a rare chance to instantly defeat non-commander units with class actions.
Assassin Sneak Attack Attacking foes from behind greatly increases damage in proportion to the unit's Dex.
Assassin Despoil Awards gold for defeating enemies.
Bishop Renewal Restores a slight amount of HP at regular intervals.
Dark Mage Essence of Darkness Causes dark-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.
Dark Mage Dark Mage's Ploy Extends the time enemies are paralyzed by Dark Mage and Dark Bishop class actions.
Dark Mage Transmute Taking hits from enemies equipped with tomes increases all stats by 3 for a period of time.
Fortress Knight Anchor Sometimes automatically guards against enemy attacks that would otherwise knock the unit back.
Fortress Knight Smite When using cavalry or armored classes, dashing through enemies inflicts damage.
Grappler Rejuvenation Restores HP every 800 hits.
Paladin Aegis Grants a (Dex × 0.25%) chance of nullifying damage from enemies equipped with bows or tomes.
Sniper Warrior Assist When this unit is an adjutant: increases the fill rate of the active unit's Warrior Gauge.
Swordmaster Boost Critical Increases critical hit rate.
Swordmaster Provoke Draws attacks, increasing the frequency that surrounding foes attack the unit.
Swordmaster Apex Sword Increases critical hit damage when equipped with a sword.
Warlock Fiendish Blow Increases the power of elemental effects.
Warlock Aggression Increases the Warrior Gauge fill rate when attacking foes with status effects.
Warrior Heavy Hitter Gives strong attacks a low chance to produce the Stun Gauge.
Warrior Wrath When HP is at 50% or below: greatly increases damage dealt by critical rushes.
Wyvern Rider Defiant Str When HP is at 25% or below: increases Str by 20.
Wyvern Rider Wyvern Rider's Wisdom Increases damage to enemy Stun Gauges when using the class actions of axe-wielding fliers.
Asura Axebreaker Grants one tier greater advantage against enemies equipped with axes. Increases damage to them by 50%.
Asura Renewed Carnage Gradually restores the Warrior Gauge.
Asura The Creation Completely prevents knockback if at least one bar of the Warrior Gauge is filled.
Bow Knight Defiant Spd When HP is at 25% or below: increases Spd by 20.
Dancer Special Dance Increases the potency of a dancer unit's class actions.
Dancer Charm Catalyst Increases the Warrior Gauge fill rate in proportion to the unit's Cha.
Dark Bishop Impossible Feat When HP is at 25% or above: greatly increases damage dealt to foes, but attacking also causes the unit to sustain damage for a period of time.
Dark Bishop Absorb Speed Grants a minor boost to Spd each time an enemy commander is defeated. The boosts last throughout the battle.
Dark Knight Cyclical Specials Temporarily increases the Warrior Gauge fill rate after initiating a Warrior Special.
Dark Knight Specials Master Defeating 30 or more enemies with a single Warrior Special temporarily increases critical hit rate.
Great Knight Armored Cavalry's Wisdom Increases damage dealt by Great Knight class actions in proportion to Def.
Great Knight Knucklebreaker Taking a hit while guarding causes the enemy to incur damage proportional to the unit's Def. The enemy's Str is also temporarily reduced by 10.
Great Knight Stalwart Stance Prevents hits from swords, lances, axes, and gauntlets from knocking back the unit mid-attack.
Holy Knight United Front Increases damage dealt to enemies in proportion to the number of allied commanders nearby.
Holy Knight Defiant Res When HP is at 25% or below: increases Res by 20.
Mortal Savant Serene Stance Prevents hits from bows and tomes from knocking back the unit mid-attack.
Trickster Pass Makes it easier to perform Perfect Guards.
Trickster Medical Expertise Increases the potency of vulneraries, concoctions, and elixirs by 50%.
Trickster Patience Hitting an enemy while they are readying an attack greatly increases damage to the Stun Gauge.
War Master Quick Riposte When HP is at 50% or below: forces enemies to sustain damage proportional to the damage they inflict.
Wyvern Lord Howl Makes it easier to knock back enemy commanders.
Wyvern Lord Defiant Crit When HP is at 25% or below: drastically increases damage dealt by critical rushes.


Class Name Description
Dark Knight Range Master (Innate) Increases attack range.
Fighter Spirited Seize Slightly restores the Warrior Gauge upon seizing a stronghold.
Soldier Backbone Reduces the unit's chance of getting knocked back by attacks.
Archer Archer's Ploy Increases the critical hit rate of Archer, Sniper, and Bow Knight class actions.
Archer One Heart One Mind When this unit is an adjutant: greatly increases elemental effects of Adjutant Follow-Ups.
Armored Knight Defensive Tactics Reduces damage to battalion endurance by 30%.
Armored Knight Armored Infantry's Wisdom Nullifies status effects inside areas created by Armor Knight and Fortress Knight class actions.
Brigand Death Blow Keeps the Stun Gauge visible for longer.
Brigand Warrior's Ploy When using Brigand and Warrior class actions, temporarily reduces enemy Def in proportion to the number of bars filled.
Cavalier Desperation When HP is at 50% or below: strong attacks will break an enemy's guard.
Cavalier Knight's Ploy Guarantees the enemy's guard will break when activating the class actions of lance-wielding cavalry with at least one bar filled.
Fluegel Carpe Diem Increases Dex and Spd by 5.
Fluegel Dual Wielder's Ploy Increases the attack range of Asura and Fluegel class actions.
Fluegel True Awakening Extends the duration of Awakenings.
Mage Lifeforce Greatly increases damage dealt by combat arts and magic, but causes the unit to sustain damage with each use in proportion to Mt.
Mage Mage's Ploy Imbues Mage, Warlock, and Gremory class actions with an element regardless of whether they are chained from strong attacks.
Mercenary Vantage When HP is at 50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.
Mercenary Mercenary's Wisdom Increases damage dealt by Mercenary, Swordmaster, and Mortal Savant class actions in proportion to Spd.
Pegasus Knight Pegasus Knight's Ploy Adds an element to Pegasus Knight and Falcon Knight class actions. The element is determined by the active unit.
Pegasus Knight Tableturner Extends the period of critical attack time after a Perfect Dodge.
Priest Miracle Allows the unit to survive a single blow that would otherwise reduce HP to zero.
Priest Priest's Wisdom Increases damage dealt by Priest and Bishop class actions in proportion to Lck.
Thief Appraisal Improves the quality of weapons and materials dropped by fallen enemy commanders.
Thief Thief's Ploy Gives Thieves, Assassins, and Tricksters a rare chance to instantly defeat non-commander units with class actions.
Assassin Sneak Attack Attacking foes from behind greatly increases damage in proportion to the unit's Dex.
Assassin Despoil Awards gold for defeating enemies.
Bishop Renewal Restores a slight amount of HP at regular intervals.
Fortress Knight Anchor Sometimes automatically guards against enemy attacks that would otherwise knock the unit back.
Fortress Knight Smite When using cavalry or armored classes, dashing through enemies inflicts damage.
Paladin Aegis Grants a (Dex × 0.25%) chance of nullifying damage from enemies equipped with bows or tomes.
Sniper Warrior Assist When this unit is an adjutant: increases the fill rate of the active unit's Warrior Gauge.
Swordmaster Boost Critical Increases critical hit rate.
Swordmaster Provoke Draws attacks, increasing the frequency that surrounding foes attack the unit.
Swordmaster Apex Sword Increases critical hit damage when equipped with a sword.
Warlock Fiendish Blow Increases the power of elemental effects.
Warlock Aggression Increases the Warrior Gauge fill rate when attacking foes with status effects.
Warrior Heavy Hitter Gives strong attacks a low chance to produce the Stun Gauge.
Warrior Wrath When HP is at 50% or below: greatly increases damage dealt by critical rushes.
Wyvern Rider Defiant Str When HP is at 25% or below: increases Str by 20.
Wyvern Rider Wyvern Rider's Wisdom Increases damage to enemy Stun Gauges when using the class actions of axe-wielding fliers.
Asura Axebreaker Grants one tier greater advantage against enemies equipped with axes. Increases damage to them by 50%.
Asura Renewed Carnage Gradually restores the Warrior Gauge.
Asura The Creation Completely prevents knockback if at least one bar of the Warrior Gauge is filled.
Bow Knight Defiant Spd When HP is at 25% or below: increases Spd by 20.
Dancer Special Dance Increases the potency of a dancer unit's class actions.
Dancer Charm Catalyst Increases the Warrior Gauge fill rate in proportion to the unit's Cha.
Dark Knight Cyclical Specials Temporarily increases the Warrior Gauge fill rate after initiating a Warrior Special.
Dark Knight Specials Master Defeating 30 or more enemies with a single Warrior Special temporarily increases critical hit rate.
Falcon Knight Item Expertise Increases the potency of recovery items by 50%.
Falcon Knight Muster Temporarily increases all stats by 10 after a successful Perfect Dodge.
Great Knight Armored Cavalry's Wisdom Increases damage dealt by Great Knight class actions in proportion to Def.
Great Knight Knucklebreaker Taking a hit while guarding causes the enemy to incur damage proportional to the unit's Def. The enemy's Str is also temporarily reduced by 10.
Great Knight Stalwart Stance Prevents hits from swords, lances, axes, and gauntlets from knocking back the unit mid-attack.
Gremory Pact Greatly increases the Warrior Gauge fill rate, but also increases the damage the unit sustains.
Gremory Magic Attack Range+ Extends the range of long-distance tome attacks.
Holy Knight United Front Increases damage dealt to enemies in proportion to the number of allied commanders nearby.
Holy Knight Defiant Res When HP is at 25% or below: increases Res by 20.
Mortal Savant Serene Stance Prevents hits from bows and tomes from knocking back the unit mid-attack.
Trickster Pass Makes it easier to perform Perfect Guards.
Trickster Medical Expertise Increases the potency of vulneraries, concoctions, and elixirs by 50%.
Trickster Patience Hitting an enemy while they are readying an attack greatly increases damage to the Stun Gauge.
Wyvern Lord Howl Makes it easier to knock back enemy commanders.
Wyvern Lord Defiant Crit When HP is at 25% or below: drastically increases damage dealt by critical rushes.

Combat Arts


Class Name Description
Myrmidon Flash Strike Unleash a single, powerful slash.
Fluegel Windsweep Generate a cyclone.
Mercenary Firesweep Generate a fiery cyclone.
Thief Shadowblade Lash at foes with a dark magic-based sword attack. Deals damage based on Mag.
Assassin Assassinate Slash while charging forward. Has a chance to instantly defeat non-commander units.
Swordmaster Mortal Struggle Sacrifice Prt, reducing the user's defense, to make the Stun Gauge display with all attacks.
Swordmaster Astra Perform a series of five slashes while moving swiftly.
Asura Swift Slice Strike a wide area ahead with a series of slashes. Damage dealt will increase with Spd.
Dancer Sword Dance Slash while charging forward.
Mortal Savant Haze Slice Strike a wide area ahead with a series of slashes.
Trickster Electric Grounder Strike with a trio of lightning-charged slashes. Deals damage based on Mag.
Soldier Knightkneeler Perform a powerful lance thrust.
Cavalier Frozen Lance Launch columns of ice at foes. Damage dealt will increase with Mag.
Paladin Tempest Lance Conjure up a whirlwind with an overhead spin of the lance.
Dark Knight Dark Lance Send dark hexes flying at foes. Damage dealt will increase with Mag.
Dark Knight Titanic Might Temporarily increase Str.
Holy Knight Lightstrike Absorb a portion of inflicted damage as HP. Damage dealt will increase with Mag.
Holy Knight Airshaker Perform a powerful thrust that produces a shockwave.
Fighter Smash Pummel a wide area ahead. Often yields critical hits.
Armored Knight Lightning Axe Hurl a lightning-charged axe. Deals damage based on Mag.
Brigand Spike Launch the foes ahead into the air, then swat them away with a swing of the axe.
Fortress Knight Wild Abandon Rip through foes with axe swings.
Warrior War Strike Bring an axe down so fiercely it sunders the ground and sends enemies flying into the air.
Wyvern Rider Crush Smash the ground and generate pillars of ice.
Great Knight Armored Strike Hit foes hard with a single, powerful axe blow. Damage dealt will increase with Def.
Wyvern Lord Helm Splitter Smash the foes ahead with a powerful overhead strike.
Archer Tracking Shot Send a series of arrows toward the locked-on target.
Archer Drill Arrow Skewer foes with a blindingly fast arrow that temporarily reduces their Def.
Archer Point-Blank Volley Attack a wide forward area with three consecutive shots.
Sniper Thunderbolt Fire a barrage of electrified arrows.
Sniper Tornado Shot Conjure a cyclone that launches enemies into the air.
Sniper Hunter's Volley Attack enemies launched into the air with three consecutive shots. Often yields critical hits.
Bow Knight Ward Arrow Attack enemies launched into the air with three consecutive shots that temporarily reduce their Mag.
Bow Knight Precision Volley Perform a long-distance attack that hits multiple times. Deals damage based on Dex.
Brawler Battle Trance Temporarily make it easier to fill the Warrior and Awakening Gauges.
Brawler Bombard Pummel the enemy with both fists. Often yields critical hits.
Grappler Mystic Blow Temporarily deal damage based on Mag.
Grappler Lightning Fist Launch foes into the air with an electrified punch, then create a shockwave on landing that sends them flying.
Grappler Fierce Iron Fist Strike down at foes from midair. Damage dealt will increase with Spd.
War Master Flamewhorl Kick Generate a fiery cyclone in front of the unit that launches enemies into the air.
War Master Mighty Blow Channel force into a perfectly executed punch.
Mage Mire Β Basic dark magic. Lingers for a while after casting.
Warlock Banshee Θ Intermediate dark magic.
Warlock Luna Λ Intermediate dark magic. Ignores enemy Res.
Asura Dark Spikes Τ Advanced dark magic.
Monk Heal Basic light magic. Heals surrounding allies.
Priest Physic Intermediate light magic. Heals allies across a wide area.


Class Name Description
Myrmidon Flash Strike Unleash a single, powerful slash.
Fluegel Windsweep Generate a cyclone.
Mercenary Firesweep Generate a fiery cyclone.
Thief Shadowblade Lash at foes with a dark magic-based sword attack. Deals damage based on Mag.
Assassin Assassinate Slash while charging forward. Has a chance to instantly defeat non-commander units.
Swordmaster Mortal Struggle Sacrifice Prt, reducing the user's defense, to make the Stun Gauge display with all attacks.
Swordmaster Astra Perform a series of five slashes while moving swiftly.
Asura Swift Slice Strike a wide area ahead with a series of slashes. Damage dealt will increase with Spd.
Dancer Sword Dance Slash while charging forward.
Mortal Savant Haze Slice Strike a wide area ahead with a series of slashes.
Trickster Electric Grounder Strike with a trio of lightning-charged slashes. Deals damage based on Mag.
Soldier Knightkneeler Perform a powerful lance thrust.
Cavalier Frozen Lance Launch columns of ice at foes. Damage dealt will increase with Mag.
Pegasus Knight Stormblade Whip up a storm that ravages the surrounding area with blades of wind.
Paladin Tempest Lance Conjure up a whirlwind with an overhead spin of the lance.
Dark Knight Dark Lance Send dark hexes flying at foes. Damage dealt will increase with Mag.
Dark Knight Titanic Might Temporarily increase Str.
Holy Knight Lightstrike Absorb a portion of inflicted damage as HP. Damage dealt will increase with Mag.
Holy Knight Airshaker Perform a powerful thrust that produces a shockwave.
Falcon Knight Lance Jab Perform a thrusting attack that often yields critical hits. Damage dealt will increase with Spd.
Fighter Smash Pummel a wide area ahead. Often yields critical hits.
Armored Knight Lightning Axe Hurl a lightning-charged axe. Deals damage based on Mag.
Brigand Spike Launch the foes ahead into the air, then swat them away with a swing of the axe.
Fortress Knight Wild Abandon Rip through foes with axe swings.
Warrior War Strike Bring an axe down so fiercely it sunders the ground and sends enemies flying into the air.
Wyvern Rider Crush Smash the ground and generate pillars of ice.
Great Knight Armored Strike Hit foes hard with a single, powerful axe blow. Damage dealt will increase with Def.
Wyvern Lord Helm Splitter Smash the foes ahead with a powerful overhead strike.
Archer Tracking Shot Send a series of arrows toward the locked-on target.
Archer Drill Arrow Skewer foes with a blindingly fast arrow that temporarily reduces their Def.
Archer Point-Blank Volley Attack a wide forward area with three consecutive shots.
Sniper Thunderbolt Fire a barrage of electrified arrows.
Sniper Tornado Shot Conjure a cyclone that launches enemies into the air.
Sniper Hunter's Volley Attack enemies launched into the air with three consecutive shots. Often yields critical hits.
Bow Knight Ward Arrow Attack enemies launched into the air with three consecutive shots that temporarily reduce their Mag.
Bow Knight Precision Volley Perform a long-distance attack that hits multiple times. Deals damage based on Dex.
Mage Mire Β Basic dark magic. Lingers for a while after casting.
Warlock Banshee Θ Intermediate dark magic.
Warlock Luna Λ Intermediate dark magic. Ignores enemy Res.
Asura Dark Spikes Τ Advanced dark magic.
Monk Heal Basic light magic. Heals surrounding allies.
Priest Physic Intermediate light magic. Heals allies across a wide area.

Learnset

Class 1-star 2-star 3-star
Myrmidon Spd +2 Sword Prowess Flash Strike
Soldier Backbone Lance Prowess Knightkneeler
Fighter Spirited Seize Axe Prowess Smash
Monk Res +2 Faith Heal
Fluegel Carpe Diem, Windsweep Dual Wielder's Ploy True Awakening
Mercenary Vantage Sword Prowess, Firesweep Mercenary's Wisdom
Thief Appraisal Sword Prowess Thief's Ploy, Shadowblade
Armored Knight Defensive Tactics Axe Prowess, Lightning Axe Armored Infantry's Wisdom
Cavalier Desperation Lance Prowess, Frozen Lance Knight's Ploy
Brigand Death Blow Spike Warrior's Ploy
Archer Archer's Ploy, Tracking Shot Bow Prowess, Drill Arrow One Heart One Mind, Point-Blank Volley
Brawler (male) Brawler's Ploy, Battle Trance Brawling Prowess, Bombard Concentration
Mage Lifeforce, Mire Β Reason Mage's Ploy
Priest Miracle, Physic Faith Priest's Wisdom
Pegasus Knight (female) Pegasus Knight's Ploy Tableturner Stormblade
Swordmaster Boost Critical Provoke, Mortal Struggle Apex Sword, Astra
Assassin Sneak Attack Despoil Assassinate
Fortress Knight Anchor Smite Wild Abandon
Paladin Aegis Lance Prowess Tempest Lance
Wyvern Rider Defiant Str Wyvern Rider's Wisdom Crush
Warrior Heavy Hitter Axe Prowess Wrath, War Strike
Sniper Thunderbolt Bow Prowess, Tornado Shot Warrior Assist, Hunter's Volley
Grappler (male) Mystic Blow Brawling Prowess, Lightning Fist Rejuvenation, Fierce Iron Fist
Warlock Fiendish Blow, Banshee Θ Reason Aggression, Luna Λ
Dark Mage (male) Essence of Darkness Dark Mage's Ploy Transmute
Bishop Res +5 Faith Renewal
Asura Axebreaker, Dark Spikes Τ Renewed Carnage, Swift Slice The Creation
Dancer Sword Dance Special Dance Charm Catalyst
Falcon Knight (female) Lance Jab Item Expertise Muster
Wyvern Lord Helm Splitter Howl Defiant Crit
Mortal Savant Haze Slice Spd +10 Serene Stance
Trickster Pass, Electric Grounder Medical Expertise Patience
Great Knight Armored Cavalry's Wisdom, Armored Strike Knucklebreaker Stalwart Stance
Bow Knight Ward Arrow Bow Prowess, Precision Volley Defiant Spd
Dark Knight Dark Lance Cyclical Specials, Titanic Might Specials Master
Holy Knight Lightstrike United Front, Airshaker Defiant Res
War Master (male) Flamewhorl Kick Brawling Prowess, Mighty Blow Quick Riposte
Gremory (female) Res +10 Pact Magic Attack Range+
Dark Bishop (male) Impossible Feat Reason Absorb Speed