Difference between revisions of "Rodrigue (Three Hopes)"

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!Description
 
!Description
 
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Monk [[File:Three-hopes-ability126.png|22px]] Trust When this unit is the active unit or an adjutant: increases the fill rate of the Adjutant Attack Gauge and Adjutant Guard Gauge.
+
| Monk||[[File:Three-hopes-ability126.png|22px]]||Trust||When this unit is the active unit or an adjutant: increases the fill rate of the Adjutant Attack Gauge and Adjutant Guard Gauge.
Myrmidon [[File:Three-hopes-ability417.png|22px]] Rebellious Spirit While guarding, causes the unit to perform a Perfect Guard for (Dex × 0.25%) of incoming attacks.
+
|-
Archer [[File:Three-hopes-ability043.png|22px]] Archer's Wisdom Increases damage dealt by Archer, Sniper, and Bow Knight class actions in proportion to Dex.
+
| Myrmidon||[[File:Three-hopes-ability417.png|22px]]||Rebellious Spirit||While guarding, causes the unit to perform a Perfect Guard for (Dex × 0.25%) of incoming attacks.
Archer [[File:Three-hopes-ability126.png|22px]] Armsthrift Slows the degrading of weapon durability when using combat arts or magic.
+
|-
Armored Knight [[File:Three-hopes-ability126.png|22px]] Armored Infantry's Ploy Improves physical damage reduction inside areas created by Armor Knight and Fortress Knight class actions.
+
| Archer||[[File:Three-hopes-ability043.png|22px]]||Archer's Wisdom||Increases damage dealt by Archer, Sniper, and Bow Knight class actions in proportion to Dex.
Brawler [[File:Three-hopes-ability420.png|22px]] Brawler's Wisdom Increases damage to enemy Stun Gauges when using the class actions of Brawlers, Grapplers, and War Masters.
+
|-
Brawler [[File:Three-hopes-ability126.png|22px]] Underdog Increases damage dealt to an enemy in proportion to how much higher the enemy's level is.
+
| Archer||[[File:Three-hopes-ability126.png|22px]]||Armsthrift||Slows the degrading of weapon durability when using combat arts or magic.
Brigand [[File:Three-hopes-ability076.png|22px]] Wild Abandon Greatly increases damage dealt to enemies, but also greatly increases damage received from them.
+
|-
Brigand [[File:Three-hopes-ability420.png|22px]] Warrior's Wisdom Gives Brigand and Warrior class actions a chance to produce the Stun Gauge. The more bars in the Class Gauge, the better the chance.
+
| Armored Knight||[[File:Three-hopes-ability126.png|22px]]||Armored Infantry's Ploy||Improves physical damage reduction inside areas created by Armor Knight and Fortress Knight class actions.
Cavalier [[File:Three-hopes-ability143.png|22px]] Desperation When HP is at 50% or below: strong attacks will break an enemy's guard.
+
|-
Cavalier [[File:Three-hopes-ability213.png|22px]] Knight's Wisdom Increases Warrior Gauge fill rate when using class actions of lance-wielding cavalry.
+
| Brawler||[[File:Three-hopes-ability420.png|22px]]||Brawler's Wisdom||Increases damage to enemy Stun Gauges when using the class actions of Brawlers, Grapplers, and War Masters.
Mage [[File:Three-hopes-ability077.png|22px]] Mage's Wisdom Increases damage dealt by Mage, Warlock, and Gremory class actions. The gauge will deplete more quickly.
+
|-
Mercenary [[File:Three-hopes-ability141.png|22px]] Vantage When HP is at 50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.
+
| Brawler||[[File:Three-hopes-ability126.png|22px]]||Underdog||Increases damage dealt to an enemy in proportion to how much higher the enemy's level is.
Mercenary [[File:Three-hopes-ability048.png|22px]] Mercenary's Ploy Increases the critical hit rate of Mercenary, Swordmaster, and Mortal Savant class actions.
+
|-
Priest [[File:Three-hopes-ability430.png|22px]] Essence of Light Causes light-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.
+
| Brigand||[[File:Three-hopes-ability076.png|22px]]||Wild Abandon||Greatly increases damage dealt to enemies, but also greatly increases damage received from them.
Priest [[File:Three-hopes-ability124.png|22px]] Priest's Ploy Increases the recovery amounts of Priest and Bishop class actions.
+
|-
Thief [[File:Three-hopes-ability040.png|22px]] Thief's Wisdom Adds an element to Thief, Assassin, and Trickster class actions. The element is determined by the active unit.
+
| Brigand||[[File:Three-hopes-ability420.png|22px]]||Warrior's Wisdom||Gives Brigand and Warrior class actions a chance to produce the Stun Gauge. The more bars in the Class Gauge, the better the chance.
Assassin [[File:Three-hopes-ability130.png|22px]] Lethality Grants a (Dex × 0.25%) chance of instantly defeating non-commander units.
+
|-
Bishop [[File:Three-hopes-ability213.png|22px]] Luck Catalyst Increases the Warrior Gauge fill rate in proportion to the unit's Lck.
+
| Cavalier||[[File:Three-hopes-ability143.png|22px]]||Desperation||When HP is at 50% or below: strong attacks will break an enemy's guard.
Bishop [[File:Three-hopes-ability198.png|22px]] Battalion Renewal When battalion endurance is at 1/3 or below: restores a large amount of HP at regular intervals.
+
|-
Dark Mage [[File:Three-hopes-ability127.png|22px]] Poison Strike Grants attacks a chance to poison enemies.
+
| Cavalier||[[File:Three-hopes-ability213.png|22px]]||Knight's Wisdom||Increases Warrior Gauge fill rate when using class actions of lance-wielding cavalry.
Dark Mage [[File:Three-hopes-ability418.png|22px]] Dark Mage's Wisdom Grants Dark Mages and Dark Bishops a rare chance to instantly defeat non-commander units with class actions.
+
|-
Dark Mage [[File:Three-hopes-ability129.png|22px]] Lifetaker Restores a small amount of HP when an enemy commander is defeated.
+
| Mage||[[File:Three-hopes-ability077.png|22px]]||Mage's Wisdom||Increases damage dealt by Mage, Warlock, and Gremory class actions. The gauge will deplete more quickly.
Fortress Knight [[File:Three-hopes-ability132.png|22px]] Pavise Grants a (Dex × 0.25%) chance of nullifying damage from enemies equipped with swords, lances, axes, or gauntlets.
+
|-
Grappler [[File:Three-hopes-ability124.png|22px]] Rejuvenation Restores HP every 800 hits.
+
| Mercenary||[[File:Three-hopes-ability141.png|22px]]||Vantage||When HP is at 50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.
Paladin [[File:Three-hopes-ability082.png|22px]] Boost Critical Increases critical hit rate.
+
|-
Paladin [[File:Three-hopes-ability049.png|22px]] Apex Lance Increases critical hit damage when equipped with a lance.
+
| Mercenary||[[File:Three-hopes-ability048.png|22px]]||Mercenary's Ploy||Increases the critical hit rate of Mercenary, Swordmaster, and Mortal Savant class actions.
Sniper [[File:Three-hopes-ability101.png|22px]] Awakening Assist When this unit is an adjutant: increases the fill rate of the active unit's Awakening Gauge.
+
|-
Swordmaster [[File:Three-hopes-ability417.png|22px]] Expert Guard Makes it easier to perform Perfect Guards.
+
| Priest||[[File:Three-hopes-ability430.png|22px]]||Essence of Light||Causes light-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.
Swordmaster [[File:Three-hopes-ability111.png|22px]] Provoke Draws attacks, increasing the frequency that surrounding foes attack the unit.
+
|-
Warlock [[File:Three-hopes-ability213.png|22px]] Aggression Increases the Warrior Gauge fill rate when attacking foes with status effects.
+
| Priest||[[File:Three-hopes-ability124.png|22px]]||Priest's Ploy||Increases the recovery amounts of Priest and Bishop class actions.
Warrior [[File:Three-hopes-ability145.png|22px]] Wrath When HP is at 50% or below: greatly increases damage dealt by critical rushes.
+
|-
Wyvern Rider [[File:Three-hopes-ability120.png|22px]] Offensive Tactics When a battalion is deployed: increases damage to enemies by 20%.
+
| Thief||[[File:Three-hopes-ability040.png|22px]]||Thief's Wisdom||Adds an element to Thief, Assassin, and Trickster class actions. The element is determined by the active unit.
Wyvern Rider [[File:Three-hopes-ability421.png|22px]] Wyvern Rider's Ploy Guarantees an enemy's guard will break when activating the class actions of axe-wielding fliers with at least one bar filled.
+
|-
Bow Knight [[File:Three-hopes-ability078.png|22px]] Defiant Spd When HP is at 25% or below: increases Spd by 20.
+
| Assassin||[[File:Three-hopes-ability130.png|22px]]||Lethality||Grants a (Dex × 0.25%) chance of instantly defeating non-commander units.
Dancer [[File:Three-hopes-ability136.png|22px]] Special Dance Increases the potency of a dancer unit's class actions.
+
|-
Dancer [[File:Three-hopes-ability213.png|22px]] Charm Catalyst Increases the Warrior Gauge fill rate in proportion to the unit's Cha.
+
| Bishop||[[File:Three-hopes-ability213.png|22px]]||Luck Catalyst||Increases the Warrior Gauge fill rate in proportion to the unit's Lck.
Dark Bishop [[File:Three-hopes-ability071.png|22px]] Absorb Resistance Grants a minor boost to Res each time an enemy commander is defeated. The boosts last throughout the battle.
+
|-
Dark Knight [[File:Three-hopes-ability082.png|22px]] Specials Master Defeating 30 or more enemies with a single Warrior Special temporarily increases critical hit rate.
+
| Bishop||[[File:Three-hopes-ability198.png|22px]]||Battalion Renewal||When battalion endurance is at 1/3 or below: restores a large amount of HP at regular intervals.
Great Knight [[File:Three-hopes-ability042.png|22px]] Armored Cavalry's Ploy Increases the attack range of Great Knight class actions.
+
|-
Great Knight [[File:Three-hopes-ability089.png|22px]] Stalwart Stance Prevents hits from swords, lances, axes, and gauntlets from knocking back the unit mid-attack.
+
| Dark Mage||[[File:Three-hopes-ability127.png|22px]]||Poison Strike||Grants attacks a chance to poison enemies.
Holy Knight [[File:Three-hopes-ability112.png|22px]] Swordbreaker Grants one tier greater advantage against enemies equipped with swords. Increases damage to them by 50%.
+
|-
Holy Knight [[File:Three-hopes-ability126.png|22px]] United Front Increases damage dealt to enemies in proportion to the number of allied commanders nearby.
+
| Dark Mage||[[File:Three-hopes-ability418.png|22px]]||Dark Mage's Wisdom||Grants Dark Mages and Dark Bishops a rare chance to instantly defeat non-commander units with class actions.
Holy Knight [[File:Three-hopes-ability080.png|22px]] Defiant Res When HP is at 25% or below: increases Res by 20.
+
|-
Mortal Savant [[File:Three-hopes-ability126.png|22px]] Big Game Hunter Increases damage dealt to enemy commanders.
+
| Dark Mage||[[File:Three-hopes-ability129.png|22px]]||Lifetaker||Restores a small amount of HP when an enemy commander is defeated.
Mortal Savant [[File:Three-hopes-ability090.png|22px]] Serene Stance Prevents hits from bows and tomes from knocking back the unit mid-attack.
+
|-
Trickster [[File:Three-hopes-ability151.png|22px]] Pass Makes it easier to perform Perfect Guards.
+
| Fortress Knight||[[File:Three-hopes-ability132.png|22px]]||Pavise||Grants a (Dex × 0.25%) chance of nullifying damage from enemies equipped with swords, lances, axes, or gauntlets.
Trickster [[File:Three-hopes-ability420.png|22px]] Patience Hitting an enemy while they are readying an attack greatly increases damage to the Stun Gauge.
+
|-
War Master [[File:Three-hopes-ability144.png|22px]] Quick Riposte When HP is at 50% or below: forces enemies to sustain damage proportional to the damage they inflict.
+
| Grappler||[[File:Three-hopes-ability124.png|22px]]||Rejuvenation||Restores HP every 800 hits.
Wyvern Lord [[File:Three-hopes-ability082.png|22px]] Defiant Crit When HP is at 25% or below: drastically increases damage dealt by critical rushes.
+
|-
 +
| Paladin||[[File:Three-hopes-ability082.png|22px]]||Boost Critical||Increases critical hit rate.
 +
|-
 +
| Paladin||[[File:Three-hopes-ability049.png|22px]]||Apex Lance||Increases critical hit damage when equipped with a lance.
 +
|-
 +
| Sniper||[[File:Three-hopes-ability101.png|22px]]||Awakening Assist||When this unit is an adjutant: increases the fill rate of the active unit's Awakening Gauge.
 +
|-
 +
| Swordmaster||[[File:Three-hopes-ability417.png|22px]]||Expert Guard||Makes it easier to perform Perfect Guards.
 +
|-
 +
| Swordmaster||[[File:Three-hopes-ability111.png|22px]]||Provoke||Draws attacks, increasing the frequency that surrounding foes attack the unit.
 +
|-
 +
| Warlock||[[File:Three-hopes-ability213.png|22px]]||Aggression||Increases the Warrior Gauge fill rate when attacking foes with status effects.
 +
|-
 +
| Warrior||[[File:Three-hopes-ability145.png|22px]]||Wrath||When HP is at 50% or below: greatly increases damage dealt by critical rushes.
 +
|-
 +
| Wyvern Rider||[[File:Three-hopes-ability120.png|22px]]||Offensive Tactics||When a battalion is deployed: increases damage to enemies by 20%.
 +
|-
 +
| Wyvern Rider||[[File:Three-hopes-ability421.png|22px]]||Wyvern Rider's Ploy||Guarantees an enemy's guard will break when activating the class actions of axe-wielding fliers with at least one bar filled.
 +
|-
 +
| Bow Knight||[[File:Three-hopes-ability078.png|22px]]||Defiant Spd||When HP is at 25% or below: increases Spd by 20.
 +
|-
 +
| Dancer||[[File:Three-hopes-ability136.png|22px]]||Special Dance||Increases the potency of a dancer unit's class actions.
 +
|-
 +
| Dancer||[[File:Three-hopes-ability213.png|22px]]||Charm Catalyst||Increases the Warrior Gauge fill rate in proportion to the unit's Cha.
 +
|-
 +
| Dark Bishop||[[File:Three-hopes-ability071.png|22px]]||Absorb Resistance||Grants a minor boost to Res each time an enemy commander is defeated. The boosts last throughout the battle.
 +
|-
 +
| Dark Knight||[[File:Three-hopes-ability082.png|22px]]||Specials Master||Defeating 30 or more enemies with a single Warrior Special temporarily increases critical hit rate.
 +
|-
 +
| Great Knight||[[File:Three-hopes-ability042.png|22px]]||Armored Cavalry's Ploy||Increases the attack range of Great Knight class actions.
 +
|-
 +
| Great Knight||[[File:Three-hopes-ability089.png|22px]]||Stalwart Stance||Prevents hits from swords, lances, axes, and gauntlets from knocking back the unit mid-attack.
 +
|-
 +
| Holy Knight||[[File:Three-hopes-ability112.png|22px]]||Swordbreaker||Grants one tier greater advantage against enemies equipped with swords. Increases damage to them by 50%.
 +
|-
 +
| Holy Knight||[[File:Three-hopes-ability126.png|22px]]||United Front||Increases damage dealt to enemies in proportion to the number of allied commanders nearby.
 +
|-
 +
| Holy Knight||[[File:Three-hopes-ability080.png|22px]]||Defiant Res||When HP is at 25% or below: increases Res by 20.
 +
|-
 +
| Mortal Savant||[[File:Three-hopes-ability126.png|22px]]||Big Game Hunter||Increases damage dealt to enemy commanders.
 +
|-
 +
| Mortal Savant||[[File:Three-hopes-ability090.png|22px]]||Serene Stance||Prevents hits from bows and tomes from knocking back the unit mid-attack.
 +
|-
 +
| Trickster||[[File:Three-hopes-ability151.png|22px]]||Pass||Makes it easier to perform Perfect Guards.
 +
|-
 +
| Trickster||[[File:Three-hopes-ability420.png|22px]]||Patience||Hitting an enemy while they are readying an attack greatly increases damage to the Stun Gauge.
 +
|-
 +
| War Master||[[File:Three-hopes-ability144.png|22px]]||Quick Riposte||When HP is at 50% or below: forces enemies to sustain damage proportional to the damage they inflict.
 +
|-
 +
| Wyvern Lord||[[File:Three-hopes-ability082.png|22px]]||Defiant Crit||When HP is at 25% or below: drastically increases damage dealt by critical rushes.
 +
|}
  
 
== Combat Arts & Magic ==
 
== Combat Arts & Magic ==

Revision as of 09:30, 4 July 2022

^Back

Recruitment

Route Chapter Condition
Scarlet Blaze TBA TBA
Azure Gleam Chapter 4 Automatically joins at beginning of chapter.
Golden Wildfire TBA TBA

Skills

Class Name Description
Monk Three-hopes-ability126.png Trust When this unit is the active unit or an adjutant: increases the fill rate of the Adjutant Attack Gauge and Adjutant Guard Gauge.
Myrmidon Three-hopes-ability417.png Rebellious Spirit While guarding, causes the unit to perform a Perfect Guard for (Dex × 0.25%) of incoming attacks.
Archer Three-hopes-ability043.png Archer's Wisdom Increases damage dealt by Archer, Sniper, and Bow Knight class actions in proportion to Dex.
Archer Three-hopes-ability126.png Armsthrift Slows the degrading of weapon durability when using combat arts or magic.
Armored Knight Three-hopes-ability126.png Armored Infantry's Ploy Improves physical damage reduction inside areas created by Armor Knight and Fortress Knight class actions.
Brawler Three-hopes-ability420.png Brawler's Wisdom Increases damage to enemy Stun Gauges when using the class actions of Brawlers, Grapplers, and War Masters.
Brawler Three-hopes-ability126.png Underdog Increases damage dealt to an enemy in proportion to how much higher the enemy's level is.
Brigand Three-hopes-ability076.png Wild Abandon Greatly increases damage dealt to enemies, but also greatly increases damage received from them.
Brigand Three-hopes-ability420.png Warrior's Wisdom Gives Brigand and Warrior class actions a chance to produce the Stun Gauge. The more bars in the Class Gauge, the better the chance.
Cavalier Three-hopes-ability143.png Desperation When HP is at 50% or below: strong attacks will break an enemy's guard.
Cavalier Three-hopes-ability213.png Knight's Wisdom Increases Warrior Gauge fill rate when using class actions of lance-wielding cavalry.
Mage Three-hopes-ability077.png Mage's Wisdom Increases damage dealt by Mage, Warlock, and Gremory class actions. The gauge will deplete more quickly.
Mercenary Three-hopes-ability141.png Vantage When HP is at 50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.
Mercenary Three-hopes-ability048.png Mercenary's Ploy Increases the critical hit rate of Mercenary, Swordmaster, and Mortal Savant class actions.
Priest Three-hopes-ability430.png Essence of Light Causes light-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.
Priest Three-hopes-ability124.png Priest's Ploy Increases the recovery amounts of Priest and Bishop class actions.
Thief Three-hopes-ability040.png Thief's Wisdom Adds an element to Thief, Assassin, and Trickster class actions. The element is determined by the active unit.
Assassin Three-hopes-ability130.png Lethality Grants a (Dex × 0.25%) chance of instantly defeating non-commander units.
Bishop Three-hopes-ability213.png Luck Catalyst Increases the Warrior Gauge fill rate in proportion to the unit's Lck.
Bishop Three-hopes-ability198.png Battalion Renewal When battalion endurance is at 1/3 or below: restores a large amount of HP at regular intervals.
Dark Mage Three-hopes-ability127.png Poison Strike Grants attacks a chance to poison enemies.
Dark Mage Three-hopes-ability418.png Dark Mage's Wisdom Grants Dark Mages and Dark Bishops a rare chance to instantly defeat non-commander units with class actions.
Dark Mage Three-hopes-ability129.png Lifetaker Restores a small amount of HP when an enemy commander is defeated.
Fortress Knight Three-hopes-ability132.png Pavise Grants a (Dex × 0.25%) chance of nullifying damage from enemies equipped with swords, lances, axes, or gauntlets.
Grappler Three-hopes-ability124.png Rejuvenation Restores HP every 800 hits.
Paladin Three-hopes-ability082.png Boost Critical Increases critical hit rate.
Paladin Three-hopes-ability049.png Apex Lance Increases critical hit damage when equipped with a lance.
Sniper Three-hopes-ability101.png Awakening Assist When this unit is an adjutant: increases the fill rate of the active unit's Awakening Gauge.
Swordmaster Three-hopes-ability417.png Expert Guard Makes it easier to perform Perfect Guards.
Swordmaster Three-hopes-ability111.png Provoke Draws attacks, increasing the frequency that surrounding foes attack the unit.
Warlock Three-hopes-ability213.png Aggression Increases the Warrior Gauge fill rate when attacking foes with status effects.
Warrior Three-hopes-ability145.png Wrath When HP is at 50% or below: greatly increases damage dealt by critical rushes.
Wyvern Rider Three-hopes-ability120.png Offensive Tactics When a battalion is deployed: increases damage to enemies by 20%.
Wyvern Rider Three-hopes-ability421.png Wyvern Rider's Ploy Guarantees an enemy's guard will break when activating the class actions of axe-wielding fliers with at least one bar filled.
Bow Knight Three-hopes-ability078.png Defiant Spd When HP is at 25% or below: increases Spd by 20.
Dancer Three-hopes-ability136.png Special Dance Increases the potency of a dancer unit's class actions.
Dancer Three-hopes-ability213.png Charm Catalyst Increases the Warrior Gauge fill rate in proportion to the unit's Cha.
Dark Bishop Three-hopes-ability071.png Absorb Resistance Grants a minor boost to Res each time an enemy commander is defeated. The boosts last throughout the battle.
Dark Knight Three-hopes-ability082.png Specials Master Defeating 30 or more enemies with a single Warrior Special temporarily increases critical hit rate.
Great Knight Three-hopes-ability042.png Armored Cavalry's Ploy Increases the attack range of Great Knight class actions.
Great Knight Three-hopes-ability089.png Stalwart Stance Prevents hits from swords, lances, axes, and gauntlets from knocking back the unit mid-attack.
Holy Knight Three-hopes-ability112.png Swordbreaker Grants one tier greater advantage against enemies equipped with swords. Increases damage to them by 50%.
Holy Knight Three-hopes-ability126.png United Front Increases damage dealt to enemies in proportion to the number of allied commanders nearby.
Holy Knight Three-hopes-ability080.png Defiant Res When HP is at 25% or below: increases Res by 20.
Mortal Savant Three-hopes-ability126.png Big Game Hunter Increases damage dealt to enemy commanders.
Mortal Savant Three-hopes-ability090.png Serene Stance Prevents hits from bows and tomes from knocking back the unit mid-attack.
Trickster Three-hopes-ability151.png Pass Makes it easier to perform Perfect Guards.
Trickster Three-hopes-ability420.png Patience Hitting an enemy while they are readying an attack greatly increases damage to the Stun Gauge.
War Master Three-hopes-ability144.png Quick Riposte When HP is at 50% or below: forces enemies to sustain damage proportional to the damage they inflict.
Wyvern Lord Three-hopes-ability082.png Defiant Crit When HP is at 25% or below: drastically increases damage dealt by critical rushes.

Combat Arts & Magic

Weapon Class Name Description
Sword Myrmidon Grounder Strike swiftly with a trio of slashes.
Sword Mercenary Windsweep Generate a cyclone.
Sword Thief Lightblade Absorb a portion of inflicted damage as HP. Deals damage based on Mag.
Sword Assassin Assassinate Slash while charging forward. Has a chance to instantly defeat non-commander units.
Sword Swordmaster Finesse Blade Strike the surrounding area with blades. Damage dealt will increase with Dex.
Sword Swordmaster Astra Perform a series of five slashes while moving swiftly.
Sword Dancer Sword Dance Slash while charging forward.
Sword Mortal Savant Haze Slice Strike a wide area ahead with a series of slashes.
Sword Trickster Magic Blade Strike the surrounding area with magical blades. Deals damage based on Mag.
Lance Soldier Wheelsweep Strike a wide area with a sweeping attack that also produces a shockwave.
Lance Cavalier Frozen Lance Launch columns of ice at foes. Damage dealt will increase with Mag.
Lance Paladin Tempest Lance Conjure up a whirlwind with an overhead spin of the lance.
Lance Dark Knight Dark Lance Send dark hexes flying at foes. Damage dealt will increase with Mag.
Lance Dark Knight Vengeance An attack that increases in Mt in relation to the user's missing HP.
Lance Holy Knight Lightstrike Absorb a portion of inflicted damage as HP. Damage dealt will increase with Mag.
Lance Holy Knight Shatter Slash Perform a series of lance strikes that temporarily reduce enemy Def.
Axe Fighter Swinging Fury Perform a consecutive series of axe swings.
Axe Armored Knight Shredder Cut enemies to shreds with a spinning axe attack.
Axe Brigand Invigorating Spirit Temporarily increase Str.
Axe Fortress Knight Focused Strike Bring an axe down to cut through the foes ahead.
Axe Warrior War Strike Bring an axe down so fiercely it sunders the ground and sends enemies flying into the air.
Axe Wyvern Rider Diamond Axe Smash the ground so hard it displaces the earth.
Axe Great Knight Armor Smasher Hit foes hard with a single, powerful axe blow that temporarily reduces enemy Def.
Axe Wyvern Lord Helm Splitter Smash the foes ahead with a powerful overhead strike.
Bow Archer Spiral Shot Loose arrows at a wide surrounding area.
Bow Archer Break Shot Send an exploding arrow toward enemies that temporarily reduces their Def.
Bow Archer Point-Blank Volley Attack a wide forward area with three consecutive shots.
Bow Sniper Flame Volley Attack a wide area with a volley of fire arrows.
Bow Sniper Hide Presence Temporarily increase Str and Lck.
Bow Sniper Hunter's Volley Attack enemies launched into the air with three consecutive shots. Often yields critical hits.
Bow Bow Knight Waning Shot Attack a wide forward area with three consecutive shots that temporarily reduce enemy Str.
Bow Bow Knight Deadeye Perform a long-distance attack that yields critical hits.
Gauntlet Brawler Dual Devastators Pummel the enemy with both fists. Deals damage to enemy Stun Gauges.
Gauntlet Brawler Draining Blow Absorb a portion of inflicted damage as HP.
Gauntlet Grappler Steady Mind Temporarily increase Str.
Gauntlet Grappler Frozen Fist Charge forward with fists of ice. Deals damage based on Mag.
Gauntlet Grappler Fierce Iron Fist Strike down at foes from midair. Damage dealt will increase with Spd.
Gauntlet War Master Whirlwind Kick Generate a cyclone in front of the unit that draws enemies in and launches them into the air.
Gauntlet War Master Mighty Blow Channel force into a perfectly executed punch.
Reason Monk Thunder Basic lightning magic.
Reason Mage Fire Basic fire magic.
Reason Warlock Thoron Advanced lightning magic.
Faith Priest Fortify Advanced light magic. Greatly heals allies across a wide area.
Faith Bishop Aura Advanced light attack magic. Assail foes with a column of light.

Learnset

Class 1-star 2-star 3-star
Myrmidon Rebellious Spirit Sword Prowess Grounder
Soldier Max HP +500 Lance Prowess Wheelsweep
Fighter Str +2 Axe Prowess Swinging Fury
Monk Trust Faith Thunder
Mercenary Vantage Sword Prowess, Windsweep Mercenary's Ploy
Thief Dex +2 Sword Prowess Thief's Wisdom, Lightblade
Armored Knight Def +2 Axe Prowess, Shredder Armored Infantry's Ploy
Cavalier Desperation Lance Prowess, Frozen Lance Knight's Wisdom
Brigand Wild Abandon Invigorating Spirit Warrior's Wisdom
Archer Archer's Wisdom, Spiral Shot Bow Prowess, Break Shot Armsthrift, Point-Blank Volley
Brawler Brawler's Wisdom, Dual Devastators Brawling Prowess, Draining Blow Underdog
Mage Mag +2, Fire Reason Mage's Wisdom
Priest Essence of Light, Fortify Faith Priest's Ploy
Swordmaster Expert Guard Provoke, Finesse Blade Astra
Assassin Dex +B Lethality Assassinate
Fortress Knight Def +B Pavise Focused Strike
Paladin Boost Critical Lance Prowess Apex Lance, Tempest Lance
Wyvern Rider Offensive Tactics Wyvern Rider's Ploy Diamond Axe
Warrior Str +B Axe Prowess Wrath, War Strike
Sniper Flame Volley Bow Prowess, Hide Presence Awakening Assist, Hunter's Volley
Grappler Steady Mind Brawling Prowess, Frozen Fist Rejuvenation, Fierce Iron Fist
Warlock Mag +B, Thoron Reason Aggression
Dark Mage Poison Strike Dark Mage's Wisdom Lifetaker
Bishop Luck Catalyst, Aura Faith Battalion Renewal
Dancer Sword Dance Special Dance Charm Catalyst
Wyvern Lord Helm Splitter Str +C Defiant Crit
Mortal Savant Haze Slice Big Game Hunter Serene Stance
Trickster Pass, Magic Blade Dex +C Patience
Great Knight Armored Cavalry's Ploy, Armor Smasher Def +C Stalwart Stance
Bow Knight Waning Shot Bow Prowess, Deadeye Defiant Spd
Dark Knight Dark Lance Max HP +C, Vengeance Specials Master
Holy Knight Swordbreaker, Lightstrike United Front, Shatter Slash Defiant Res
War Master Whirlwind Kick Brawling Prowess, Mighty Blow Quick Riposte
Dark Bishop Mag +C Reason Absorb Resistance