Difference between revisions of "Rodrigue (Three Hopes)"
From EmblemWiki
FauxVeritas (talk | contribs) |
FauxVeritas (talk | contribs) (→Skills) |
||
Line 25: | Line 25: | ||
{|class="sf" width="800px" | {|class="sf" width="800px" | ||
!Class | !Class | ||
+ | ! | ||
!Name | !Name | ||
!Description | !Description | ||
|- | |- | ||
− | + | Monk [[File:Three-hopes-ability126.png|22px]] Trust When this unit is the active unit or an adjutant: increases the fill rate of the Adjutant Attack Gauge and Adjutant Guard Gauge. | |
− | + | Myrmidon [[File:Three-hopes-ability417.png|22px]] Rebellious Spirit While guarding, causes the unit to perform a Perfect Guard for (Dex × 0.25%) of incoming attacks. | |
− | + | Archer [[File:Three-hopes-ability043.png|22px]] Archer's Wisdom Increases damage dealt by Archer, Sniper, and Bow Knight class actions in proportion to Dex. | |
− | + | Archer [[File:Three-hopes-ability126.png|22px]] Armsthrift Slows the degrading of weapon durability when using combat arts or magic. | |
− | + | Armored Knight [[File:Three-hopes-ability126.png|22px]] Armored Infantry's Ploy Improves physical damage reduction inside areas created by Armor Knight and Fortress Knight class actions. | |
− | + | Brawler [[File:Three-hopes-ability420.png|22px]] Brawler's Wisdom Increases damage to enemy Stun Gauges when using the class actions of Brawlers, Grapplers, and War Masters. | |
− | + | Brawler [[File:Three-hopes-ability126.png|22px]] Underdog Increases damage dealt to an enemy in proportion to how much higher the enemy's level is. | |
− | + | Brigand [[File:Three-hopes-ability076.png|22px]] Wild Abandon Greatly increases damage dealt to enemies, but also greatly increases damage received from them. | |
− | + | Brigand [[File:Three-hopes-ability420.png|22px]] Warrior's Wisdom Gives Brigand and Warrior class actions a chance to produce the Stun Gauge. The more bars in the Class Gauge, the better the chance. | |
− | + | Cavalier [[File:Three-hopes-ability143.png|22px]] Desperation When HP is at 50% or below: strong attacks will break an enemy's guard. | |
− | + | Cavalier [[File:Three-hopes-ability213.png|22px]] Knight's Wisdom Increases Warrior Gauge fill rate when using class actions of lance-wielding cavalry. | |
− | + | Mage [[File:Three-hopes-ability077.png|22px]] Mage's Wisdom Increases damage dealt by Mage, Warlock, and Gremory class actions. The gauge will deplete more quickly. | |
− | + | Mercenary [[File:Three-hopes-ability141.png|22px]] Vantage When HP is at 50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges. | |
− | + | Mercenary [[File:Three-hopes-ability048.png|22px]] Mercenary's Ploy Increases the critical hit rate of Mercenary, Swordmaster, and Mortal Savant class actions. | |
− | + | Priest [[File:Three-hopes-ability430.png|22px]] Essence of Light Causes light-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack. | |
− | + | Priest [[File:Three-hopes-ability124.png|22px]] Priest's Ploy Increases the recovery amounts of Priest and Bishop class actions. | |
− | + | Thief [[File:Three-hopes-ability040.png|22px]] Thief's Wisdom Adds an element to Thief, Assassin, and Trickster class actions. The element is determined by the active unit. | |
− | + | Assassin [[File:Three-hopes-ability130.png|22px]] Lethality Grants a (Dex × 0.25%) chance of instantly defeating non-commander units. | |
− | + | Bishop [[File:Three-hopes-ability213.png|22px]] Luck Catalyst Increases the Warrior Gauge fill rate in proportion to the unit's Lck. | |
− | + | Bishop [[File:Three-hopes-ability198.png|22px]] Battalion Renewal When battalion endurance is at 1/3 or below: restores a large amount of HP at regular intervals. | |
− | + | Dark Mage [[File:Three-hopes-ability127.png|22px]] Poison Strike Grants attacks a chance to poison enemies. | |
− | + | Dark Mage [[File:Three-hopes-ability418.png|22px]] Dark Mage's Wisdom Grants Dark Mages and Dark Bishops a rare chance to instantly defeat non-commander units with class actions. | |
− | + | Dark Mage [[File:Three-hopes-ability129.png|22px]] Lifetaker Restores a small amount of HP when an enemy commander is defeated. | |
− | + | Fortress Knight [[File:Three-hopes-ability132.png|22px]] Pavise Grants a (Dex × 0.25%) chance of nullifying damage from enemies equipped with swords, lances, axes, or gauntlets. | |
− | + | Grappler [[File:Three-hopes-ability124.png|22px]] Rejuvenation Restores HP every 800 hits. | |
− | + | Paladin [[File:Three-hopes-ability082.png|22px]] Boost Critical Increases critical hit rate. | |
− | + | Paladin [[File:Three-hopes-ability049.png|22px]] Apex Lance Increases critical hit damage when equipped with a lance. | |
− | + | Sniper [[File:Three-hopes-ability101.png|22px]] Awakening Assist When this unit is an adjutant: increases the fill rate of the active unit's Awakening Gauge. | |
− | + | Swordmaster [[File:Three-hopes-ability417.png|22px]] Expert Guard Makes it easier to perform Perfect Guards. | |
− | + | Swordmaster [[File:Three-hopes-ability111.png|22px]] Provoke Draws attacks, increasing the frequency that surrounding foes attack the unit. | |
− | + | Warlock [[File:Three-hopes-ability213.png|22px]] Aggression Increases the Warrior Gauge fill rate when attacking foes with status effects. | |
− | + | Warrior [[File:Three-hopes-ability145.png|22px]] Wrath When HP is at 50% or below: greatly increases damage dealt by critical rushes. | |
− | + | Wyvern Rider [[File:Three-hopes-ability120.png|22px]] Offensive Tactics When a battalion is deployed: increases damage to enemies by 20%. | |
− | + | Wyvern Rider [[File:Three-hopes-ability421.png|22px]] Wyvern Rider's Ploy Guarantees an enemy's guard will break when activating the class actions of axe-wielding fliers with at least one bar filled. | |
− | + | Bow Knight [[File:Three-hopes-ability078.png|22px]] Defiant Spd When HP is at 25% or below: increases Spd by 20. | |
− | + | Dancer [[File:Three-hopes-ability136.png|22px]] Special Dance Increases the potency of a dancer unit's class actions. | |
− | + | Dancer [[File:Three-hopes-ability213.png|22px]] Charm Catalyst Increases the Warrior Gauge fill rate in proportion to the unit's Cha. | |
− | + | Dark Bishop [[File:Three-hopes-ability071.png|22px]] Absorb Resistance Grants a minor boost to Res each time an enemy commander is defeated. The boosts last throughout the battle. | |
− | + | Dark Knight [[File:Three-hopes-ability082.png|22px]] Specials Master Defeating 30 or more enemies with a single Warrior Special temporarily increases critical hit rate. | |
− | + | Great Knight [[File:Three-hopes-ability042.png|22px]] Armored Cavalry's Ploy Increases the attack range of Great Knight class actions. | |
− | + | Great Knight [[File:Three-hopes-ability089.png|22px]] Stalwart Stance Prevents hits from swords, lances, axes, and gauntlets from knocking back the unit mid-attack. | |
− | + | Holy Knight [[File:Three-hopes-ability112.png|22px]] Swordbreaker Grants one tier greater advantage against enemies equipped with swords. Increases damage to them by 50%. | |
− | + | Holy Knight [[File:Three-hopes-ability126.png|22px]] United Front Increases damage dealt to enemies in proportion to the number of allied commanders nearby. | |
− | + | Holy Knight [[File:Three-hopes-ability080.png|22px]] Defiant Res When HP is at 25% or below: increases Res by 20. | |
− | + | Mortal Savant [[File:Three-hopes-ability126.png|22px]] Big Game Hunter Increases damage dealt to enemy commanders. | |
− | + | Mortal Savant [[File:Three-hopes-ability090.png|22px]] Serene Stance Prevents hits from bows and tomes from knocking back the unit mid-attack. | |
− | + | Trickster [[File:Three-hopes-ability151.png|22px]] Pass Makes it easier to perform Perfect Guards. | |
− | + | Trickster [[File:Three-hopes-ability420.png|22px]] Patience Hitting an enemy while they are readying an attack greatly increases damage to the Stun Gauge. | |
− | + | War Master [[File:Three-hopes-ability144.png|22px]] Quick Riposte When HP is at 50% or below: forces enemies to sustain damage proportional to the damage they inflict. | |
− | + | Wyvern Lord [[File:Three-hopes-ability082.png|22px]] Defiant Crit When HP is at 25% or below: drastically increases damage dealt by critical rushes. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
== Combat Arts & Magic == | == Combat Arts & Magic == |
Revision as of 09:30, 4 July 2022
^Back
Recruitment
Route | Chapter | Condition |
---|---|---|
Scarlet Blaze | TBA | TBA |
Azure Gleam | Chapter 4 | Automatically joins at beginning of chapter. |
Golden Wildfire | TBA | TBA |
Skills
Monk Trust When this unit is the active unit or an adjutant: increases the fill rate of the Adjutant Attack Gauge and Adjutant Guard Gauge. Myrmidon Rebellious Spirit While guarding, causes the unit to perform a Perfect Guard for (Dex × 0.25%) of incoming attacks. Archer Archer's Wisdom Increases damage dealt by Archer, Sniper, and Bow Knight class actions in proportion to Dex. Archer Armsthrift Slows the degrading of weapon durability when using combat arts or magic. Armored Knight Armored Infantry's Ploy Improves physical damage reduction inside areas created by Armor Knight and Fortress Knight class actions. Brawler Brawler's Wisdom Increases damage to enemy Stun Gauges when using the class actions of Brawlers, Grapplers, and War Masters. Brawler Underdog Increases damage dealt to an enemy in proportion to how much higher the enemy's level is. Brigand Wild Abandon Greatly increases damage dealt to enemies, but also greatly increases damage received from them. Brigand Warrior's Wisdom Gives Brigand and Warrior class actions a chance to produce the Stun Gauge. The more bars in the Class Gauge, the better the chance. Cavalier Desperation When HP is at 50% or below: strong attacks will break an enemy's guard. Cavalier Knight's Wisdom Increases Warrior Gauge fill rate when using class actions of lance-wielding cavalry. Mage Mage's Wisdom Increases damage dealt by Mage, Warlock, and Gremory class actions. The gauge will deplete more quickly. Mercenary Vantage When HP is at 50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges. Mercenary Mercenary's Ploy Increases the critical hit rate of Mercenary, Swordmaster, and Mortal Savant class actions. Priest Essence of Light Causes light-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack. Priest Priest's Ploy Increases the recovery amounts of Priest and Bishop class actions. Thief Thief's Wisdom Adds an element to Thief, Assassin, and Trickster class actions. The element is determined by the active unit. Assassin Lethality Grants a (Dex × 0.25%) chance of instantly defeating non-commander units. Bishop Luck Catalyst Increases the Warrior Gauge fill rate in proportion to the unit's Lck. Bishop Battalion Renewal When battalion endurance is at 1/3 or below: restores a large amount of HP at regular intervals. Dark Mage Poison Strike Grants attacks a chance to poison enemies. Dark Mage Dark Mage's Wisdom Grants Dark Mages and Dark Bishops a rare chance to instantly defeat non-commander units with class actions. Dark Mage Lifetaker Restores a small amount of HP when an enemy commander is defeated. Fortress Knight Pavise Grants a (Dex × 0.25%) chance of nullifying damage from enemies equipped with swords, lances, axes, or gauntlets. Grappler Rejuvenation Restores HP every 800 hits. Paladin Boost Critical Increases critical hit rate. Paladin Apex Lance Increases critical hit damage when equipped with a lance. Sniper Awakening Assist When this unit is an adjutant: increases the fill rate of the active unit's Awakening Gauge. Swordmaster Expert Guard Makes it easier to perform Perfect Guards. Swordmaster Provoke Draws attacks, increasing the frequency that surrounding foes attack the unit. Warlock Aggression Increases the Warrior Gauge fill rate when attacking foes with status effects. Warrior Wrath When HP is at 50% or below: greatly increases damage dealt by critical rushes. Wyvern Rider Offensive Tactics When a battalion is deployed: increases damage to enemies by 20%. Wyvern Rider Wyvern Rider's Ploy Guarantees an enemy's guard will break when activating the class actions of axe-wielding fliers with at least one bar filled. Bow Knight Defiant Spd When HP is at 25% or below: increases Spd by 20. Dancer Special Dance Increases the potency of a dancer unit's class actions. Dancer Charm Catalyst Increases the Warrior Gauge fill rate in proportion to the unit's Cha. Dark Bishop Absorb Resistance Grants a minor boost to Res each time an enemy commander is defeated. The boosts last throughout the battle. Dark Knight Specials Master Defeating 30 or more enemies with a single Warrior Special temporarily increases critical hit rate. Great Knight Armored Cavalry's Ploy Increases the attack range of Great Knight class actions. Great Knight Stalwart Stance Prevents hits from swords, lances, axes, and gauntlets from knocking back the unit mid-attack. Holy Knight Swordbreaker Grants one tier greater advantage against enemies equipped with swords. Increases damage to them by 50%. Holy Knight United Front Increases damage dealt to enemies in proportion to the number of allied commanders nearby. Holy Knight Defiant Res When HP is at 25% or below: increases Res by 20. Mortal Savant Big Game Hunter Increases damage dealt to enemy commanders. Mortal Savant Serene Stance Prevents hits from bows and tomes from knocking back the unit mid-attack. Trickster Pass Makes it easier to perform Perfect Guards. Trickster Patience Hitting an enemy while they are readying an attack greatly increases damage to the Stun Gauge. War Master Quick Riposte When HP is at 50% or below: forces enemies to sustain damage proportional to the damage they inflict. Wyvern Lord Defiant Crit When HP is at 25% or below: drastically increases damage dealt by critical rushes.Combat Arts & Magic
Class | Name | Description |
---|
Weapon | Class | Name | Description |
---|---|---|---|
Sword | Myrmidon | Grounder | Strike swiftly with a trio of slashes. |
Sword | Mercenary | Windsweep | Generate a cyclone. |
Sword | Thief | Lightblade | Absorb a portion of inflicted damage as HP. Deals damage based on Mag. |
Sword | Assassin | Assassinate | Slash while charging forward. Has a chance to instantly defeat non-commander units. |
Sword | Swordmaster | Finesse Blade | Strike the surrounding area with blades. Damage dealt will increase with Dex. |
Sword | Swordmaster | Astra | Perform a series of five slashes while moving swiftly. |
Sword | Dancer | Sword Dance | Slash while charging forward. |
Sword | Mortal Savant | Haze Slice | Strike a wide area ahead with a series of slashes. |
Sword | Trickster | Magic Blade | Strike the surrounding area with magical blades. Deals damage based on Mag. |
Lance | Soldier | Wheelsweep | Strike a wide area with a sweeping attack that also produces a shockwave. |
Lance | Cavalier | Frozen Lance | Launch columns of ice at foes. Damage dealt will increase with Mag. |
Lance | Paladin | Tempest Lance | Conjure up a whirlwind with an overhead spin of the lance. |
Lance | Dark Knight | Dark Lance | Send dark hexes flying at foes. Damage dealt will increase with Mag. |
Lance | Dark Knight | Vengeance | An attack that increases in Mt in relation to the user's missing HP. |
Lance | Holy Knight | Lightstrike | Absorb a portion of inflicted damage as HP. Damage dealt will increase with Mag. |
Lance | Holy Knight | Shatter Slash | Perform a series of lance strikes that temporarily reduce enemy Def. |
Axe | Fighter | Swinging Fury | Perform a consecutive series of axe swings. |
Axe | Armored Knight | Shredder | Cut enemies to shreds with a spinning axe attack. |
Axe | Brigand | Invigorating Spirit | Temporarily increase Str. |
Axe | Fortress Knight | Focused Strike | Bring an axe down to cut through the foes ahead. |
Axe | Warrior | War Strike | Bring an axe down so fiercely it sunders the ground and sends enemies flying into the air. |
Axe | Wyvern Rider | Diamond Axe | Smash the ground so hard it displaces the earth. |
Axe | Great Knight | Armor Smasher | Hit foes hard with a single, powerful axe blow that temporarily reduces enemy Def. |
Axe | Wyvern Lord | Helm Splitter | Smash the foes ahead with a powerful overhead strike. |
Bow | Archer | Spiral Shot | Loose arrows at a wide surrounding area. |
Bow | Archer | Break Shot | Send an exploding arrow toward enemies that temporarily reduces their Def. |
Bow | Archer | Point-Blank Volley | Attack a wide forward area with three consecutive shots. |
Bow | Sniper | Flame Volley | Attack a wide area with a volley of fire arrows. |
Bow | Sniper | Hide Presence | Temporarily increase Str and Lck. |
Bow | Sniper | Hunter's Volley | Attack enemies launched into the air with three consecutive shots. Often yields critical hits. |
Bow | Bow Knight | Waning Shot | Attack a wide forward area with three consecutive shots that temporarily reduce enemy Str. |
Bow | Bow Knight | Deadeye | Perform a long-distance attack that yields critical hits. |
Gauntlet | Brawler | Dual Devastators | Pummel the enemy with both fists. Deals damage to enemy Stun Gauges. |
Gauntlet | Brawler | Draining Blow | Absorb a portion of inflicted damage as HP. |
Gauntlet | Grappler | Steady Mind | Temporarily increase Str. |
Gauntlet | Grappler | Frozen Fist | Charge forward with fists of ice. Deals damage based on Mag. |
Gauntlet | Grappler | Fierce Iron Fist | Strike down at foes from midair. Damage dealt will increase with Spd. |
Gauntlet | War Master | Whirlwind Kick | Generate a cyclone in front of the unit that draws enemies in and launches them into the air. |
Gauntlet | War Master | Mighty Blow | Channel force into a perfectly executed punch. |
Reason | Monk | Thunder | Basic lightning magic. |
Reason | Mage | Fire | Basic fire magic. |
Reason | Warlock | Thoron | Advanced lightning magic. |
Faith | Priest | Fortify | Advanced light magic. Greatly heals allies across a wide area. |
Faith | Bishop | Aura | Advanced light attack magic. Assail foes with a column of light. |
Learnset
Class | 1-star | 2-star | 3-star |
---|---|---|---|
Myrmidon | Rebellious Spirit | Sword Prowess | Grounder |
Soldier | Max HP +500 | Lance Prowess | Wheelsweep |
Fighter | Str +2 | Axe Prowess | Swinging Fury |
Monk | Trust | Faith | Thunder |
Mercenary | Vantage | Sword Prowess, Windsweep | Mercenary's Ploy |
Thief | Dex +2 | Sword Prowess | Thief's Wisdom, Lightblade |
Armored Knight | Def +2 | Axe Prowess, Shredder | Armored Infantry's Ploy |
Cavalier | Desperation | Lance Prowess, Frozen Lance | Knight's Wisdom |
Brigand | Wild Abandon | Invigorating Spirit | Warrior's Wisdom |
Archer | Archer's Wisdom, Spiral Shot | Bow Prowess, Break Shot | Armsthrift, Point-Blank Volley |
Brawler | Brawler's Wisdom, Dual Devastators | Brawling Prowess, Draining Blow | Underdog |
Mage | Mag +2, Fire | Reason | Mage's Wisdom |
Priest | Essence of Light, Fortify | Faith | Priest's Ploy |
Swordmaster | Expert Guard | Provoke, Finesse Blade | Astra |
Assassin | Dex +B | Lethality | Assassinate |
Fortress Knight | Def +B | Pavise | Focused Strike |
Paladin | Boost Critical | Lance Prowess | Apex Lance, Tempest Lance |
Wyvern Rider | Offensive Tactics | Wyvern Rider's Ploy | Diamond Axe |
Warrior | Str +B | Axe Prowess | Wrath, War Strike |
Sniper | Flame Volley | Bow Prowess, Hide Presence | Awakening Assist, Hunter's Volley |
Grappler | Steady Mind | Brawling Prowess, Frozen Fist | Rejuvenation, Fierce Iron Fist |
Warlock | Mag +B, Thoron | Reason | Aggression |
Dark Mage | Poison Strike | Dark Mage's Wisdom | Lifetaker |
Bishop | Luck Catalyst, Aura | Faith | Battalion Renewal |
Dancer | Sword Dance | Special Dance | Charm Catalyst |
Wyvern Lord | Helm Splitter | Str +C | Defiant Crit |
Mortal Savant | Haze Slice | Big Game Hunter | Serene Stance |
Trickster | Pass, Magic Blade | Dex +C | Patience |
Great Knight | Armored Cavalry's Ploy, Armor Smasher | Def +C | Stalwart Stance |
Bow Knight | Waning Shot | Bow Prowess, Deadeye | Defiant Spd |
Dark Knight | Dark Lance | Max HP +C, Vengeance | Specials Master |
Holy Knight | Swordbreaker, Lightstrike | United Front, Shatter Slash | Defiant Res |
War Master | Whirlwind Kick | Brawling Prowess, Mighty Blow | Quick Riposte |
Dark Bishop | Mag +C | Reason | Absorb Resistance |