Difference between revisions of "Radiant Dawn Class Descriptions"
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<u>Notes</u>: | <u>Notes</u>: | ||
* Classes are sorted in internal order of their descriptions. | * Classes are sorted in internal order of their descriptions. | ||
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!width="25%"|Class | !width="25%"|Class |
Revision as of 16:30, 19 March 2011
Notes:
- Classes are sorted in internal order of their descriptions.
Class | Internal name | Description |
---|---|---|
Hero | BRAVE | Ike, the leader of the Greil Mercenaries. A swordsman known as the Savior of Crimea. |
Vanguard | VANGUARD | Ike, the general of the goddess Yune's army. Hope rides on his blade. He wields the skill Aether. |
Myrmidon | BLADE | Fighters dedicated to the sword. Their superior speed and skills are deadly in combat. |
Swordaster | SWORDMASTER | Lightning-fast swordsmen whose masterful skills are as sharp and lethal as the blades they wield. |
Trueblade | SWORDESCHATOS | Peerless swordsmen whose total mastery of the blade fascinates all. They employ the skill Astra. |
SOLDIER | Common lance-wielding soldiers of average abilities. They are known for reliability and strength. | |
HALBERDIER | Distinguished veterans whose service exemplifies military values. They are expert lancers. | |
HOLYLANCER | Legendary lancers who stride battlefields with calm and surety. They wield the skill Impale. | |
FIGHTER | Axe-wielding brawlers who pride themselves on great physical strength. | |
WARRIOR | Powerhouses who use their brute strength and mighty axes to lay waste to all who oppose them. | |
AXBRAVE | Stalwarts of overwhelming brawn and matchless axe mastery. They employ the skill Colossus. | |
ARCHER | Warriors who use only bows on the battlefied. They cannot counterattack direct attacks. | |
SNIPER | Seasoned bowmen whose skill lets them fire with great accuracy and power. | |
SAGITTARY | The ultimate archers, whose skills are said to be goddess-granted. They wield the skill Deadeye. | |
LANCEARMOR | Heavily armored knights who dominate battlefields with their powerful lances. | |
AXARMOR | Heavily armored knights who dominate battlefields with their powerful axes. | |
SWORDARMOR | Heavily armored knights who dominate battlefields with their powerful swords. | |
GLORYDUX | Battle-hardened generals whose lances and leadership skills are as tested as their heavy armor. | |
GREATDUX | Battle-hardened generals whose axes and leadership skills are as tested as their heavy armor. | |
BLADEDUX | Battle-hardened generals whose swords and leadership skills are as tested as their heavy armor. | |
MARSHALL_L | Walking fortresses whose precise attacks belie their bulk. They wield the skill Luna. | |
MARSHALL_A | Walking fortresses whose precise attacks belie their bulk. They wield the skill Luna. | |
MARSHALL_S | Walking fortresses whose precise attacks belie their bulk. They wield the skill Luna. | |
MARSHALL_Z | The Begnion general, Zelgius. His swordsmanship is unparalleled. He employs the skill Luna. | |
DARKKNIGHT | This enigmatic knight was formerly one of Daein's Four Horsemen. He wields the skill Luna. | |
THIEF | Multitalented knaves who are always on the lookout for treasure. They have weak combat abilities. | |
ROGUE | Thieves of surpassing skill who revel in gathering riches and outmaneuvering enemies. | |
ESPION | Mysterious shadow-dwellers who can incapacitate with a single blow. They wield the skill Bane. | |
ASSASSIN | Stealthy killers who can extinguish their enemies with a single strike. They employ the skill Lethality. | |
BANDIT | Axe-wielding brutes of terrible strength who live only to loot and pillage. | |
FIREMAGE | Mages who wield fire-based magic. Their spells are especially potent against beast laguz. | |
THUNDERMAGE | Mages who wield lightning-based magic. Their spells are especially potent against dragon laguz. | |
WINDMAGE | Mages who wield wind-based magic. Their spells are especially potent against winged enemies. | |
LIGHTMAGE | Micaiah of the Dawn Brigade. The only wielder of light magic not bound to the clergy. | |
FIRESAGE | Experienced masters of fire magic who have also learned the secrets of lightning and wind magics. | |
THUNDERSAGE | Experienced masters of lightning magic who have also learned the secrets of wind and fire magics. | |
WINDSAGE | Experienced masters of wind magic who have also learned the secrets of fire and lightning magics. | |
LIGHTSAGE | Micaiah, the light priestess of Daein. In addition to light magic, she can also use sacred staves. | |
DARKSAGE | The king of Daein. He is a master of dark magic's enigmas and can also wield lightning magic. | |
ARCHSAGE_F | Scholars of all magics who wield terrible anima spells and staves. They employ the skill Flare. | |
ARCHSAGE_D | Scholars of all magics who wield terrible anima spells and staves. They employ the skill Flare. | |
ARCHSAGE_T | Scholars of all magics who wield terrible anima spells and staves. They employ the skill Flare. | |
ARCHSAGE_W | Scholars of all magics who wield terrible anima spells and staves. They employ the skill Flare. | |
SHAMAN | Micaiah, priestess of Yune. Mistress of powerful light magic and staves. She possesses the skill Corona. | |
CAESAR | Sanaki, Begnion's apostle, who has mastered all forms of magic save dark. She employs the skill Flare. | |
CHANCELLOR | Sephiran, chancellor of Begnion. Master of powerful light magic and staves. He wields the skill Corona. | |
DRUID | Scholars of the complex enigmas of dark magic. Their art has few practitioners and fewer masters. | |
SUMMONER | Izuka, scholar of vile disciplines. He uses dark arts, summoning, and staves. Master of the skill Flare. | |
PRIEST | Members of the clergy who heal allies with their sacred staves. They can only counterattack. | |
BISHOP | Dedicated priests whose devotion has granted them skill with both sacred staves and light magic. | |
SAINT | Enlightened clergy granted power over mighty light magic and staves. They employ the skill Corona. | |
CLERIC | Mist of the Greil Mercenaries. She uses both staves and swords to protect her friends and family. | |
VALKYRIA | Mist of the Greil Mercenaries. She rides into battle using staves and swords. She employs the skill Sol. | |
SWORDKNIGHT | Mounted knights who have mastered both horsemanship and the art of the sword. | |
LANCEKNIGHT | Mounted knights who have mastered both horsemanship and the art of the lance. | |
AXEKNIGHT | Mounted knights who have mastered both horsemanship and the art of the axe. | |
BOWKNIGHT | Mounted knights who have mastered both horsemanship and the art of the bow. | |
BLADEKNIGHT | Heroic paladins of surpassing sword, riding, and leadership skills. | |
GLORYKNIGHT | Heroic paladins of surpassing lance, riding, and leadership skills. | |
GREATKNIGHT | Heroic paladins of surpassing axe, riding, and leadership skills. | |
ARROWKNIGHT | Heroic paladins of surpassing archery, riding, and leadership skills. | |
GOLDKNIGHT_S | Pinnacles of knighthood, with peerless riding, sword, and axe skills. They wield the skill Sol. | |
GOLDKNIGHT_A | Pinnacles of knighthood, with peerless riding, axe, and sword skills. They wield the skill Sol. | |
SILVERKNIGHT_L | Pinnacles of knighthood, with peerless riding, lance, and bow skills. They wield the skill Sol. | |
SILVERKNIGHT_B | Pinnacles of knighthood, with peerless riding, bow, and lance skills. They wield the skill Sol. | |
PEGASUSKNIGHT | Airborne knights who wield lances and possess powerful resistance to all non-wind magics. | |
FALCONKNIGHT | Swift sky warriors skilled with both lances and swords. Their movement range is fantastic. | |
ENLILKNIGHT | Peerless airborne knights of immense speed and skill. They employ the skill Stun. | |
QUEEN | Elincia, queen of Crimea, who defends her realm with sword and staff. She wields the skill Stun. | |
DRAGONKNIGHT | High-flying knights whose great strength and tough hides make their axes all the more deadly. | |
DRAGONMASTER | Wyvern-mounted knights skilled with both lances and axes. Their movement range is fantastic. | |
LINDWURM | Matchless wyvern riders with ferocious strength and power. They wield the skill Stun. | |
BEASTTRIBE_L | Skrimir, heir to Gallia's throne. A fierce fighter in lion form, he punches to counter in human form. | |
KINGLION_GI | Giffca, King Gallia's bodyguard. A mighty warrior in lion form, he punches to counter in human form. | |
KINGLION | Caineghis, king of Gallia. An awe- inspiring warrior in lion form, he punches to counter in human form. | |
BEASTTRIBE_T | Laguz who fight in tiger form. They can counterattack with punches in their human form. | |
BEASTTRIBE_C | Laguz who fight in cat form. They can counterattack with kicks in their human form. | |
BEASTTRIBE_W | Laguz who fight in wolf form. They can counterattack with kicks in their human form. | |
QUEENWOLF | Nailah, queen of Hatari. A savage fighter in wolf form, she kicks to counter in human form. | |
BIRDTRIBE_H | Laguz who fight in hawk form. They can counterattack with kicks in their human form. | |
KINGHAWK | Tibarn, king of Phoenicis. A merciless warrior in hawk form, he punches to counter while human. | |
BIRDTRIBE_C | Laguz who fight while in raven form. They can only kick to counter in their human form. | |
KINGCROW | Naesala, king of Kilvas. A cunning fighter in raven form who kicks to counter in human form. | |
PRINCEEGRET | Reyson, a heron prince of the lost Serenes Kingdom. He cannot fight but wields the power of galdrar. | |
PRINCEEGRET_RA | Rafiel, a heron prince of the lost Serenes Kingdom. He cannot fight but wields the power of galdrar. | |
PRINCESSEGRET | Leanne, a heron princess of the lost Serenes Kingdom. She cannot fight but wields powerful galdrar. | |
DRAGONTRIBE_R | Laguz who fight while in red dragon form. They can only punch to counter in human form. | |
DRAGONTRIBE_R/F | Ena, of white and red dragon blood. She can only kick to counter in human form. | |
DRAGONTRIBE_W | Laguz who fight while in white dragon form. They can only punch to counter in human form. | |
DRAGONKING | Dheginsea, king of Goldoa. An overwhelming warrior as a dragon, he punches to counter when human. | |
DRAGONPRINCE | Kurthnaga, prince of Goldoa. A powerful black dragon who punches to counter while human. | |
LION | A beast-tribe laguz in lion form who uses tremendous physical strength to fell enemies. | |
LION_GI | A beast-tribe laguz in lion form who uses tremendous physical strength to fell enemies. | |
LION_CA | A lion whose crimson mane and terrible strength terrify enemies. He employs the skill Roar. | |
TIGER | A beast-tribe laguz in tiger form who uses power and speed to wreak havoc among enemy lines. | |
CAT | A beast-tribe laguz in cat form who uses cunning and nimble attacks to corner enemies. | |
WOLF | A beast-tribe laguz in wolf form who uses his abundant strength to bring down enemies. | |
WOLF_F | An elegant, silver-haired wolf who can petrify enemies with her gaze. She employs the skill Savage. | |
HAWK | A bird-tribe laguz in hawk form who uses aerial acrobatics to throw enemies off stride. | |
HAWK_TI | A colossal hawk possessing fearsome strength and skill. He employs the skill Tear. | |
CROW | A bird-tribe laguz in raven form whose fantastic speed overwhelms enemies. | |
CROW_NA | A powerful raven whose speed and cunning bewilder his enemies. He employs the skill Tear. | |
EGRET | A prince of the herons whose beautiful white plumage and soaring voice inspire his allies. | |
EGRET_RA | A prince of the herons whose beautiful white plumage and soaring voice inspire his allies. | |
EGRET_LE | A princess of the herons whose beautiful white plumage and soaring voice inspire her allies. | |
REDDRAGON | A dragon-tribe laguz in red dragon form who possesses immense strength and stout defenses. | |
WHITEDRAGON | A dragon-tribe laguz in white dragon form who has great magic strength and resistance. | |
BLACKDRAGON | One of the founders of the modern world. He rules over dragonkind. He employs the skill Ire. | |
BLACKDRAGON_KU | Prince Kurthnaga in black dragon form. While still relatively young, his potential is undeniable. | |
SPIRIT | Spirits who make up the goddess's retinue. They teleport at will and attack through a variety of means. | |
GODDESS | The creator of the world who uses limitless power to pass judgment on all. Normal attacks do no harm. | |
CITIZEN | A member of the local populace who has no combat skills. | |
HORSE | A Begnion noble's horse. It cannot engage in combat without a rider. | |
PILGRIM | An enigmatic traveler who roams the continent while remaining neutral in all conflicts. | |
VENDOR | A member of a travelling merchant train who has no combat skills. |