Path of Radiance Skill Descriptions
Notes:
- Skills are sorted in alphabetical order by their internal name.
Internal name | Description |
---|---|
Ambush | Allows this unit to attack first in all fights. |
Anger | Increases critical-hit percentage whenever unit's |
Assassinate | In certain instances, grants this unit the ability to kill |
BIGEAR | Increases Dodge ability. |
BRIGHTNESS | In certain conditions, reduces enemy magic resistance |
Blave | Increases strength, skill, and speed whenever unit's |
Calm | Halves biorhythm effects. |
Cancel | In certain conditions, nullifies one enemy attack. |
Chant | Grants this unit the ability to perform a chant that |
Continuation | In certain conditions, grants this unit 2 consecutive |
Counter | In certain instances, causes enemy to receive half of the |
EQUIPKNIFE | Allows user to wield knives. |
EQUIPLIGHT | Allows wielder to use light magic. The level |
EarthBlessing | Returns an adjacent unit to normal condition. |
Elite | Doubles the experience points this unit gains. |
Fairness | Cancels support, terrain, and skill bonuses, making units |
Frac90 | Grants unit fewer experience points but enhances growth |
Fultter | Attacks with the same effect as Wind. |
GODDESSBLESS | Greatly decreases the damage done by most |
Gamble | Halves this unit's chance to hit, but doubles its chance |
Grasp | Negates enemy's combat- related skills. |
Handi | Allows this unit to control strength when training. |
Horror | Decreases hit and critical-hit percentages of all enemies |
Impact | In certain instances, immobilizes an enemy unit |
MoonTrick | In certain conditions, reduces enemy defense by half. |
Pray | Reduces any lethal blow to half damage. |
Provoke | Provokes enemies into attacking first. |
Reinforcements | Allows unit to call Partner reinforcements. |
RescueP | Eliminates skill and speed penalities when this unit |
Rumble | In certain conditions, increases damage when |
Shade | Causes enemies to attack other units first. |
SkyBlessing | Restores HP to a unit in an adjacent space. |
Snarl | Immobilizes enemies on the next turn. Does not work |
Snipe | Doubles chance to hit and, in certain instances, puts |
StarTrick | In certain conditions, grants this unit 5 consecutive |
Steal | Allows this unit to steal unequipped items or weapons |
SunMoon | In certain instances, triggers both Sol and Luna |
SunTrick | In certain conditions, restores as many HP as the |
Swift | Increases movement by two spaces. |
TELEGNOSIS | Increases hit percentage. |
Tackle2 | Doubles the effect of Shove. |
Temper | Doubles biorhythm effects. |
TurnRegene | Restores a set number of HP each turn. |
WeaponDestroy | In certain instances, causes enemy's weapon durability |
WingShield | In certain conditions, nullifies enemy attacks. |