Difference between revisions of "Path of Radiance Item Descriptions"

From EmblemWiki
Jump to: navigation, search
m
Line 1: Line 1:
 
<u>Notes</u>:
 
<u>Notes</u>:
* Items are sorted in alphabetically order by their internal name.
+
* Items are sorted in alphabetical order by their internal name.
 
* Items are currently listed under their internal name, this will be changed soon.
 
* Items are currently listed under their internal name, this will be changed soon.
 
<table class="wikitable"
 
<table class="wikitable"

Revision as of 19:58, 13 March 2011

Notes:

  • Items are sorted in alphabetical order by their internal name.
  • Items are currently listed under their internal name, this will be changed soon.
Item
Internal name
Description
Alondite
ALONDITE A unique sword imbued with great hidden
strength. Only the Black Knight can wield it.
Vantage
AMBUSH An item that allows you to acquire the skill
Vantage when you're at a base.
Seraph Robe
ANGELROBE A magic item that increases the
user's maximum HP.
Wrath
ANGER An item that allows you to acquire the skill
Wrath when you're at a base.
Archer Band
ARCHERSRING An armlet that, when equipped, alters

the direction of a level upgrade.

It contains the essence of an archer.
Heavy Spear
ARMORBREAK A lance for use against armored foes. It is
especially effective against generals and knights.
Armourslayer
ARMORKILLER A sword for use against armored foes. It is
especially effective against generals and knights.
Knight Band
ARMORSRING An armlet that, when equipped, alters

the direction of a level upgrade.

It contains the essence of a knight.
Rexaura
AURA The highest level of light magic. Mastery is
quite difficult, but it is devastatingly powerful.
Short Spear
AXEBASTER A lance of especially light construction.
It can also be thrown at distant enemies.
Laguz Axe
BEASTAXE An axe designed for use against demihumans.
It does increased damage against laguz.
Resolve
BLAVE An item that allows you to acquire the skill
Resolve when you're at a base.
Blizzard
BLIZZARD Long-range wind magic. Although it is difficult
to master, it can strike enemies from afar.
Blue Gem
BLUEGEM A valuable gemstone. It can
be sold for a high price.
Statue Frag
BODYRING A magic item that increases
the user's build.
Bolganone
BOLGANONE High-level fire magic. It's very difficult to
master, but it bears much destructive strength.
Boots
BOOTS A magic item that increases
the user's movement.
Brave Axe
BRAVEAXE A very difficult axe to use, but its wielder
can attack twice in a single round.
Brave Bow
BRAVEBOW A very difficult bow to use, but its wielder
can attack twice in a single round.
Brave Lance
BRAVELANCE A very difficult lance to use, but its wielder
can attack twice in a single round.
Brave Sword
BRAVESWORD A very difficult sword to use, but its wielder
can attack twice in a single round.
Practice Axe
BRONZEAXE An axe used for training. It deals no real
damage, and it does not wear down with use.
Trainer
BRONZESWORD A sword used for training. It deals no real
damage, and it does not wear down with use.
Claw
CATNAIL Razor-sharp cat claws. They never wear out
and cannot be unequipped or dropped.
Demi Band
CHANGERING A band that, when equipped, allows its wearer

to maintain animal form at all times. All

abilities are slightly lower while using the band.
Laguz Band
CHANGERING2 A band that, when equipped, allows its wearer

to maintain animal form at all times. Abilities

are not affected. For laguz nobles only.
Laguz Stone
CHANGESTONE An item that allows a laguz to remain in
animal form.
Coin
COIN A golden coin used for currency. It can be
exchanged for exactly one gold.
Adept
CONTINUATION An item that allows you to acquire the skill
Adept when you're at a base.
Counter
COUNTER An item that allows you to acquire the skill
Counter when you're at a base.
Amiti
CRIMEASWORD Elincia's royal Crimean sword.
Allows her to strike twice per turn.
Beak
CROWBEAK The fierce beak of a raven. It never wears out
and cannot be unequipped or dropped.
Dagger
DAGGER A more powerful combat knife.
Guard
DEFENCE An item that allows you to acquire the skill
Guard when you're at a base.
Full Guard
DELPHISHIELD An item that, when equipped, negates any
bonus damage a weapon might have dealt.
Antitoxin
DETOXDRUG A draught that neutralizes the effects
of poison when consumed.
Devil Axe
DEVILAXE A cursed axe. It is very powerful, but there is
a chance that it will harm its wielder.
Door Key
DOORKEY A key that unlocks doors.
None
DRAGONAXE An axe designed to deal increased damage
against wyvern-mounted warriors.
Wyrmslayer
DRAGONKILLER A sword designed to deal increased damage
against wyvern-mounted warriors.
Wyvern Band
DRAGONKNIGHTSRING An armlet that, when equipped, alters

the direction of a level upgrade.

It contains the essence of a wyvern rider.
Laguz Lance
DRAGONRANCE A lance designed for use against demihumans.
It does increased damage against laguz.
Dracoshield
DRAGONSHIELD A magic item that increases
the user's defense.
Elfire
ELFIRE Mid-level fire magic. It is somewhat difficult to
master, but it deals a fair amount of damage.
Paragon
ELITE An item that allows you to acquire the skill
Paragon when you're at a base.
Elixir
ELIXIR A potent potion that restores
all HP when consumed.
Elthunder
ELTHUNDER Mid-level lightning magic. It is difficult to
master, but it deals a fair amount of damage.
Elwind
ELWIND Mid-level wind magic. It is somewhat difficult to
master, but it deals a fair amount of damage.
Occult
ESOTERIC An item that allows characters to acquire
different skills depending on their class.
Parity
FAIRNESS An item that allows you to acquire the skill
Parity when you're at a base.
Fighter Band
FIGHTERSRING An armlet that, when equipped, alters

the direction of a level upgrade.

It contains the essence of a warrior.
Rexcalibur
FIMBULVETR The highest level of wind magic. Mastery is
quite difficult, but it is devastatingly powerful.
Fire
FIRE Low-level fire magic. It is simple to master, but
it possesses little destructive power.
Rexflame
FORBLAZE The highest level of fire magic. Mastery is
quite difficult, but it is devastatingly powerful.
Flame Lance
FRAMELANCE A magic lance. Its attacks deal magical,
rather than physical, damage.
Gamble
GAMBLE An item that allows you to acquire the skill
Gamble when you're at a base.
Ashera Icon
GODDESSICON A magic item that increases
the user's luck.
Ashera Staff
GODDESSROD A staff that restores all HP to all allied units,
as well as restoring their conditions to normal.
Nihil
GRASP An item that allows you to acquire the skill
Nihil when you're at a base.
Gurgurant
GURGURANT A mighty sword that only Ashnard, king
of Daein, can wield.
Hammer
HAMMER An axe for use against armored foes. It is
especially effective against generals and knights.
Hammerne
HAMMERNE A staff that restores an item to its
maximum durability.
Hand Axe
HANDAXE An axe that can be thrown at distant
enemies. It's a little difficult to wield.
Javelin
HANDSPEAR A lance that can be thrown at distant
enemies. It's a little difficult to wield.
Beak
HAWKBEAK The fierce beak of a hawk. It never wears out
and cannot be unequipped or dropped.
Pure Water
HOLYWATER A phial of blessed water that reduces damage
from magical attacks temporarily.
Horrify
HORROR An item that allows you to acquire the skill
Daunt when you're at a base.
Longsword
HORSEKILLER A sword designed to deal increased damage
against units mounted on horseback.
Ballista
IRONARCH A long-range weapon for use by archers
and snipers. Its range surpasses the ballista.
Iron Axe
IRONAXE An axe possessing high durability but little
power. It is the most common axe.
Iron Blade
IRONBLADE A sword with a large, heavy blade. The
weight of the blade gives it good power.
Iron Bow
IRONBOW A bow possessing high durability but little
power. It is the most common bow.
Iron Lance
IRONLANCE A lance possessing high durability but little
power. It is the most common lance.
Iron Sword
IRONSWORD A sword possessing high durability but little
power. It is the most common sword.
Torch
JACKLIGHT A stick of resinous wood dipped in pitch. When
used, it lights up an area temporarily.
Killer B
KILLERARCH A long-range weapon that has a high
chance of dealing a critical hit.
Killer Axe
KILLERAXE An axe with an unusually high chance of
landing a critical hit.
Killer Bow
KILLERBOW A bow with an unusually high chance of
landing a critical hit.
Killer Lance
KILLERLANCE A lance with an unusually high chance of
landing a critical hit.
Killing Edge
KILLSWORD A sword with an unusually high chance of
landing a critical hit.
Knife
KNIFE A light and easy-to-wield combat knife.
Knight Killer KNIGHTKILLER A lance designed to deal increased damage
against units mounted on horseback.
Knight Ring
KNIGHTRING An item that, when equipped, allows the wearer
a second movement, as with cavalry.
Knight Ward
KNIGHTSHIELD A magic item that, when equipped, raises

defenses.

For use by soldiers, knights, and paladins only.
Light
LIGHTNING Low-level light magic. It is simple to master,
but it possesses little destructive power.
Bright Bow
LIGHTNINGBOW An arcane bow that uses magic,
not strength, to attack.
Claw
LIONNAIL Razor-sharp lion claws. They never wear out
and can never be unequipped or dropped.
Heal
LIVE A staff that restores 10 HP plus the wielder's
Mg (converted to HP) to a target unit.
Rolf's Bow
LOFABOW A special bow designed to help Rolf master
archery. Only Rolf can wield it.
Long B
LONGARCH A long-range weapon for use by archers
and snipers.
Longbow
LONGBOW A yew-hewn bow of above-average size. It
can hit enemies at great distances.
Double Bow
LONGLONGBOW A unique bow made by a master craftsman.
It's powerful but difficult to wield.
Regal Sword
LONGSWORD The sword Ike received from his father. It's
light and easy to wield. Only Ike can wield it.
Mage Band
MAGESRING An armlet that, when equipped, alters

the direction of a level upgrade.

It contains the essence of a mage.
Spirit Dust
MAGICRING A magic item that increases
the user's magic power.
Master Seal
MASTERPROOF An item that allows units of level ten or
higher to upgrade classes.
Meteor
METEOR Long-range fire magic. Although it is difficult
to master, it can strike enemies from afar.
Rexbolt
MJOLNIR The highest level of lightning magic. Mastery is
quite difficult, but it is devastatingly powerful.
Ward
MSHIELD A staff that strengthens a unit's magic
resistance for a short while.
Onager
ONAGER A long-range, stone-throwing siege weapon
with a wide area of effect.
Pegasus Band
PEGASUSKNIGHTSRING An armlet that, when equipped, alters

the direction of a level upgrade.

It contains the essence of a pegasus knight.

POISONAXE An axe whose blade conceals a poison
reservoir. Units hit with this will be poisoned.

POISONBOW A bow that fires poison arrows. A unit hit
by it will be poisoned.

POISONLANCE A lance whose blade conceals a poison
reservoir. Units hit with this will be poisoned.

POISONSWORD A sword whose blade conceals a poison
reservoir. Units hit with this will be poisoned.

POLEAXE An axe designed to deal increased damage
against units mounted on horseback.

POWERRING A magic item that increases
the user's strength.

PRAY An item that allows you to acquire the skill
Miracle when you're at a base.

PRIESTSRING An armlet that, when equipped, alters

the direction of a level upgrade.

It contains the essence of a priest.

PROVOKE An item that allows you to acquire the skill
Provoke when you're at a base.

PURGE Long-range light magic. It is difficult to
master, but it can strike enemies from afar.

RAGNELL A sword consecrated to oppose Alondite.
Only Ike can wield it.

RANCEBASTER A sword designed for use against demihumans.
It does increased damage against laguz.

RAPIER A thin sword favored by royalty. Its narrow tip
easily penetrates armor, causing great damage.

REBLOW A staff that restores 10 HP plus the wielder's
Mg (converted to HP) to a unit 5 spaces away.

RECOVER A staff that restores all HP to a target unit.

REDBREATH The fiery breath of a red dragon. It never
runs out and cannot be unequipped or dropped.

REDGEM A moderately valuable gemstone.
It can be sold for a decent price.

RELIVE A staff that restores 20 HP plus the wielder's
Mg (converted to HP) to a target unit.

RESCUE A staff that teleports allied units to
a space near the wielder.

RESCUEP An item that allows you to acquire the skill
Savior when you're at a base.

RESERVE A staff that heals all surrounding allied units.

RESIRE High-level light magic. The spell caster
receives as much HP as the spell inflicts.

REST A staff that restores a unit to normal condition.

ROBBERSKEY Lock pick - under construction

RUNESWORD A magic sword that restores HP to the wielder
in the amount of half of the damage it inflicts.

SECRETBOOK A magic item that increases
the user's skill.

SHADE An item that allows you to acquire the skill
Shade when you're at a base.

SHINE Mid-level light magic. It is somewhat difficult to
master, but it deals a fair amount of damage.

SHORTBOW A bow designed for use against demihumans.
It does increased damage against laguz.

SILENCE A staff that prevents enemies from using magic.
Minimum range is 5 spaces.

SILVERAXE An axe with an incredibly sharp edge. It is
difficult to wield and expensive to purchase.

SILVERBLADE A high-priced sword of high power.
It's large, heavy, and difficult to wield.

SILVERBOW A high-priced bow of high power. It is
expensive and difficult to wield.

SILVERCARD A special card that brings the bearer
bargains galore at shops.

SILVERLANCE A high-priced lance of high power.
It's large, heavy, and difficult to wield.

SILVERSWORD A sword with an incredibly sharp edge. It is
difficult to wield and expensive to purchase.

SLEEP A staff that puts enemy units to sleep for
a short time. Minimum range is 5 spaces.

SLENDERSPEAR A refined spear of high power. It can be
thrown at distant enemies.

SLIMLANCE A lightweight lance favored by female fighters.
It's easy to wield but has low power.

SLIMSWORD A lightweight sword favored by female fighters.
It's easy to wield but has low power.

SOCIALKNIGHTSRING An armlet that, when equipped, alters

the direction of a level upgrade.

It contains the essence of a paladin.

SOLDIERRING An armlet that, when equipped, alters

the direction of a level upgrade.

It contains the essence of a soldier.

SONICAXE A magic axe. Its attacks deal magical,
rather than physical, damage.

SONICBLADE A sorcerous blade that uses magic,
not strength, to attack.

SPEEDWING A magic item that increases
the user's speed.

STEELAXE A sturdy axe with a good edge. It is
slightly difficult to wield.

STEELBLADE A sword with a heavy steel blade. It is
large and fairly powerful.

STEELBOW A sturdy bow whose composition makes
it slightly difficult to wield.

STEELLANCE A sturdy lance with a strong head. It is
slightly difficult to wield.

STEELSWORD A sturdy sword with a good edge. It is
slightly difficult to wield.

STILETTO The most powerful combat knife.

SWORDBASTER An axe of especially light construction.
It can be thrown at distant enemies.

SWORDERSRING An armlet that, when equipped, alters

the direction of a level upgrade.

It contains the essence of a myrmidon.

TACKLE2 An item that allows you to acquire the skill
Smite when you're at a base.

TACKLE_2 An item that allows you to acquire the skill
Smite when you're at a base.

TALISMAN A magic item that increases
the user's magic resistance.

THIEFSRING An armlet that, when equipped, alters

the direction of a level upgrade.

It contains the essence of a thief.

THORON High-level lightning magic. It is very difficult to
master, but it bears much destructive strength.

THUNDER Low-level lightning magic. It is simple to master,
but it possesses little destructive power.

THUNDERSTORM Long-range lightning magic. It is difficult to
master, but it can strike enemies from afar.

TIGERNAIL Razor-sharp tiger claws. They never wear out
and cannot be unequipped or dropped.

TOMAHAWK A well-designed axe of great power. It can
be thrown at distant enemies.

TORCH A staff that burns like a torch, illuminating
an area for a short while.

TORNADO High-level wind magic. It is difficult to master,
but it bears much destructive strength.

TREASUREKEY A key that unlocks treasure chests.

TURNREGENE An item that allows you to acquire the skill
Renewal when you're at a base.

URVAN A unique axe forged by a master craftsman.
It's powerful but difficult to wield.

VSBEAST A magic item that, when equipped, halves the

damage done by laguz attacks.

For use by beorc only.

VSHUMAN A magic item that, when equipped, halves the

damage done by beorc attacks.

For use by laguz only.

VULNERARY A potion that restores 10 HP when consumed.

WATOU A unique sword forged by a master craftsman.
It's powerful but difficult to wield.

WEAPONDESTROY An item that allows you to acquire the skill
Corrosion when you're at a base.

WEAPONDROP An item that increases the weapon level of
the currently equipped weapon.

WHITEBREATH The icy breath of a white dragon. It never
runs out and cannot be unequipped or dropped.

WHITEGEM A very valuable gemstone. It can
be sold for an extremely high price.

WIND Low-level wind magic. It is simple to master,
but it possesses little destructive power.

ZANEZPHTE A unique lance forged by a master craftsman.
It's powerful but difficult to wield.