Difference between revisions of "Marianne (Three Hopes)"

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|Chapter 3
 
|Chapter 3
 
|Automatically at beginning of chapter.
 
|Automatically at beginning of chapter.
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|}
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== Skills ==
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{|class="sf" width="800px"
 +
!Class
 +
!Name
 +
!Description
 +
|-
 +
| Monk||Trust||When this unit is the active unit or an adjutant: increases the fill rate of the Adjutant Attack Gauge and Adjutant Guard Gauge.
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|-
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| Myrmidon||Rebellious Spirit||While guarding, causes the unit to perform a Perfect Guard for (Dex × 0.25%) of incoming attacks.
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|-
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| Soldier||Backbone||Reduces the unit's chance of getting knocked back by attacks.
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|-
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| Archer||Archer's Wisdom||Increases damage dealt by Archer, Sniper, and Bow Knight class actions in proportion to Dex.
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|-
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| Archer||Armsthrift||Slows the degrading of weapon durability when using combat arts or magic.
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|-
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| Armored Knight||Armored Infantry's Wisdom||Nullifies status effects inside areas created by Armor Knight and Fortress Knight class actions.
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|-
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| Brigand||Wild Abandon||Greatly increases damage dealt to enemies, but also greatly increases damage received from them.
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|-
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| Brigand||Warrior's Wisdom||Gives Brigand and Warrior class actions a chance to produce the Stun Gauge. The more bars in the Class Gauge, the better the chance.
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|-
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| Cavalier||Desperation||When HP is at 50% or below: strong attacks will break an enemy's guard.
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|-
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| Cavalier||Knight's Wisdom||Increases Warrior Gauge fill rate when using class actions of lance-wielding cavalry.
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|-
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| Mage||Lifeforce||Greatly increases damage dealt by combat arts and magic, but causes the unit to sustain damage with each use in proportion to Mt.
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|-
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| Mage||Mage's Wisdom||Increases damage dealt by Mage, Warlock, and Gremory class actions. The gauge will deplete more quickly.
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|-
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| Mercenary||Vantage||When HP is at 50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.
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|-
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| Mercenary||Mercenary's Ploy||Increases the critical hit rate of Mercenary, Swordmaster, and Mortal Savant class actions.
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|-
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| Pegasus Knight||Pegasus Knight's Wisdom||Increases the Awakening Gauge fill rate when using Pegasus Knight and Falcon Knight class actions.
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|-
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| Pegasus Knight||Tableturner||Extends the period of critical attack time after a Perfect Dodge.
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|-
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| Priest||Kinship||Makes it easier for the unit to receive support points during battle.
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|-
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| Priest||Priest's Ploy||Increases the recovery amounts of Priest and Bishop class actions.
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|-
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| Thief||Appraisal||Improves the quality of weapons and materials dropped by fallen enemy commanders.
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|-
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| Thief||Thief's Wisdom||Adds an element to Thief, Assassin, and Trickster class actions. The element is determined by the active unit.
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|-
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| Assassin||Sneak Attack||Attacking foes from behind greatly increases damage in proportion to the unit's Dex.
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|-
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| Assassin||Lethality||Grants a (Dex × 0.25%) chance of instantly defeating non-commander units.
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|-
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| Bishop||Boost Critical||Increases critical hit rate.
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|-
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| Bishop||Apex Tome||Increases critical hit damage when equipped with a tome.
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|-
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| Fortress Knight||Smite||When using cavalry or armored classes, dashing through enemies inflicts damage.
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|-
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| Paladin||Aegis||Grants a (Dex × 0.25%) chance of nullifying damage from enemies equipped with bows or tomes.
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|-
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| Sniper||Warrior Assist||When this unit is an adjutant: increases the fill rate of the active unit's Warrior Gauge.
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|-
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| Swordmaster||Expert Guard||Makes it easier to perform Perfect Guards.
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|-
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| Swordmaster||Provoke||Draws attacks, increasing the frequency that surrounding foes attack the unit.
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|-
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| Warlock||Fiendish Blow||Increases the power of elemental effects.
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|-
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| Warlock||Essence of Ice||Causes ice-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.
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|-
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| Warrior||Wrath||When HP is at 50% or below: greatly increases damage dealt by critical rushes.
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|-
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| Wyvern Rider||Offensive Tactics||When a battalion is deployed: increases damage to enemies by 20%.
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|-
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| Wyvern Rider||Wyvern Rider's Wisdom||Increases damage to enemy Stun Gauges when using the class actions of axe-wielding fliers.
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|-
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| Bow Knight||Battle Instincts||Increases the fill rate of both the Warrior and Awakening Gauges until one of them is completely full.
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|-
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| Dancer||Special Dance||Increases the potency of a dancer unit's class actions.
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|-
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| Dancer||Charm Catalyst||Increases the Warrior Gauge fill rate in proportion to the unit's Cha.
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|-
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| Dark Knight||Vanguard's Benefit||When this unit is the active unit: if the adjutant would gain any experience, this unit gains it instead.
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|-
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| Dark Knight||Panache||Defeating multiple enemies with a single Warrior Special restores the Awakening Gauge in proportion to the number of foes defeated.
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|-
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| Falcon Knight||Speed Catalyst||Increases the Warrior Gauge fill rate in proportion to the unit's Spd.
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|-
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| Falcon Knight||Muster||Temporarily increases all stats by 10 after a successful Perfect Dodge.
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|-
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| Great Knight||Armored Cavalry's Wisdom||Increases damage dealt by Great Knight class actions in proportion to Def.
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|-
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| Great Knight||Nullify Armored Effect||Nullifies effectiveness against armored units.
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|-
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| Gremory||Bowbreaker||Grants one tier greater advantage against enemies equipped with bows. Increases damage to them by 50%.
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|-
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| Gremory||Ice Assist||When this unit is an adjutant: adds an ice element to the active unit's strong attacks.
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|-
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| Holy Knight||Cyclical Awakening||Temporarily increases the Awakening Gauge fill rate after an Awakening has concluded.
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|-
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| Holy Knight||Shining Guardian||Reduces the damage allies sustain when inside the same allied stronghold as the unit.
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|-
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| Mortal Savant||Counterstrike||Successful Perfect Guards inflict elemental damage. The element is determined by the active unit.
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|-
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| Mortal Savant||Counterbreak||Successful Perfect Guards temporarily reduce all stats of surrounding foes by 10.
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|-
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| Trickster||Pass||Makes it easier to perform Perfect Guards.
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|-
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| Trickster||Forethought||Restores the Awakening and Warrior Gauges when using combat arts or magic.
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|-
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| Trickster||Burst of Resolve||Restores the Awakening Gauge with each critical hit.
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|-
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| Wyvern Lord||Safeguard||When this unit is the active unit: restores HP to the adjutant periodically.
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|}
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== Combat Arts & Magic ==
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{|class="sf" width="800px"
 +
!Weapon
 +
!Class
 +
!Name
 +
!Description
 +
|-
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| Sword||Myrmidon||Grounder||Strike swiftly with a trio of slashes.
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|-
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| Sword||Mercenary||Firesweep||Generate a fiery cyclone.
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|-
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| Sword||Thief||Iceblade||Lash at foes with an ice magic-based sword attack. Deals damage based on Mag.
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|-
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| Sword||Assassin||Assassinate||Slash while charging forward. Has a chance to instantly defeat non-commander units.
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|-
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| Sword||Swordmaster||Mortal Struggle||Sacrifice Prt, reducing the user's defense, to make the Stun Gauge display with all attacks.
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|-
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| Sword||Swordmaster||Astra||Perform a series of five slashes while moving swiftly.
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|-
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| Sword||Dancer||Sword Dance||Slash while charging forward.
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|-
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| Sword||Mortal Savant||Haze Slice||Strike a wide area ahead with a series of slashes.
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|-
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| Sword||Trickster||Magic Blade||Strike the surrounding area with magical blades. Deals damage based on Mag.
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|-
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| Lance||Soldier||Wheelsweep||Strike a wide area with a sweeping attack that also produces a shockwave.
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|-
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| Lance||Cavalier||Frozen Lance||Launch columns of ice at foes. Damage dealt will increase with Mag.
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|-
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| Lance||Pegasus Knight||Stormblade||Whip up a storm that ravages the surrounding area with blades of wind.
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|-
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| Lance||Paladin||Tempest Lance||Conjure up a whirlwind with an overhead spin of the lance.
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|-
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| Lance||Dark Knight||Dark Lance||Send dark hexes flying at foes. Damage dealt will increase with Mag.
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|-
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| Lance||Dark Knight||Vengeance||An attack that increases in Mt in relation to the user's missing HP.
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|-
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| Lance||Falcon Knight||Lance Jab||Perform a thrusting attack that often yields critical hits. Damage dealt will increase with Spd.
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|-
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| Lance||Holy Knight||Lightstrike||Absorb a portion of inflicted damage as HP. Damage dealt will increase with Mag.
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|-
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| Lance||Holy Knight||Shatter Slash||Perform a series of lance strikes that temporarily reduce enemy Def.
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|-
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| Axe||Fighter||Swinging Fury||Perform a consecutive series of axe swings.
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|-
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| Axe||Armored Knight||Shredder||Cut enemies to shreds with a spinning axe attack.
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|-
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| Axe||Brigand||Spike||Launch the foes ahead into the air, then swat them away with a swing of the axe.
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|-
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| Axe||Fortress Knight||Focused Strike||Bring an axe down to cut through the foes ahead.
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|-
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| Axe||Warrior||War Strike||Bring an axe down so fiercely it sunders the ground and sends enemies flying into the air.
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|-
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| Axe||Wyvern Rider||Crush||Smash the ground and generate pillars of ice.
 +
|-
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| Axe||Great Knight||Armor Smasher||Hit foes hard with a single, powerful axe blow that temporarily reduces enemy Def.
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|-
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| Axe||Wyvern Lord||Helm Splitter||Smash the foes ahead with a powerful overhead strike.
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|-
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| Bow||Archer||Spiral Shot||Loose arrows at a wide surrounding area.
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|-
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| Bow||Archer||Drill Arrow||Skewer foes with a blindingly fast arrow that temporarily reduces their Def.
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|-
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| Bow||Archer||Point-Blank Volley||Attack a wide forward area with three consecutive shots.
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|-
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| Bow||Sniper||Flame Volley||Attack a wide area with a volley of fire arrows.
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|-
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| Bow||Sniper||Hide Presence||Temporarily increase Str and Lck.
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|-
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| Bow||Sniper||Hunter's Volley||Attack enemies launched into the air with three consecutive shots. Often yields critical hits.
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|-
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| Bow||Bow Knight||Waning Shot||Attack a wide forward area with three consecutive shots that temporarily reduce enemy Str.
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|-
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| Bow||Bow Knight||Deadeye||Perform a long-distance attack that yields critical hits.
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|-
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| Reason||Monk||Blizzard||Basic ice magic.
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|-
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| Reason||Mage||Thoron||Advanced lightning magic.
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|-
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| Reason||Warlock||Cutting Gale||Intermediate wind magic.
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|-
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| Reason||Warlock||Fimbulvetr||Advanced ice magic.
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|-
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| Faith||Priest||Physic||Intermediate light magic. Heals allies across a wide area.
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|-
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| Faith||Bishop||Silence||Prevents an enemy from using magic.
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|-
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| Faith||Gremory||Aura||Advanced light attack magic. Assail foes with a column of light.
 
|}
 
|}
  

Revision as of 06:13, 2 July 2022

^Back


Recruitment

Route Chapter Condition
Scarlet Blaze Chapter 7 Must use Persuade Marianne strategy during the Main Quest and then defeat Marianne in battle.
Azure Gleam Chapter 10 Choose "Recruit them to your team." when prompted at the start of the chapter.
Golden Wildfire Chapter 3 Automatically at beginning of chapter.

Skills

Class Name Description
Monk Trust When this unit is the active unit or an adjutant: increases the fill rate of the Adjutant Attack Gauge and Adjutant Guard Gauge.
Myrmidon Rebellious Spirit While guarding, causes the unit to perform a Perfect Guard for (Dex × 0.25%) of incoming attacks.
Soldier Backbone Reduces the unit's chance of getting knocked back by attacks.
Archer Archer's Wisdom Increases damage dealt by Archer, Sniper, and Bow Knight class actions in proportion to Dex.
Archer Armsthrift Slows the degrading of weapon durability when using combat arts or magic.
Armored Knight Armored Infantry's Wisdom Nullifies status effects inside areas created by Armor Knight and Fortress Knight class actions.
Brigand Wild Abandon Greatly increases damage dealt to enemies, but also greatly increases damage received from them.
Brigand Warrior's Wisdom Gives Brigand and Warrior class actions a chance to produce the Stun Gauge. The more bars in the Class Gauge, the better the chance.
Cavalier Desperation When HP is at 50% or below: strong attacks will break an enemy's guard.
Cavalier Knight's Wisdom Increases Warrior Gauge fill rate when using class actions of lance-wielding cavalry.
Mage Lifeforce Greatly increases damage dealt by combat arts and magic, but causes the unit to sustain damage with each use in proportion to Mt.
Mage Mage's Wisdom Increases damage dealt by Mage, Warlock, and Gremory class actions. The gauge will deplete more quickly.
Mercenary Vantage When HP is at 50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.
Mercenary Mercenary's Ploy Increases the critical hit rate of Mercenary, Swordmaster, and Mortal Savant class actions.
Pegasus Knight Pegasus Knight's Wisdom Increases the Awakening Gauge fill rate when using Pegasus Knight and Falcon Knight class actions.
Pegasus Knight Tableturner Extends the period of critical attack time after a Perfect Dodge.
Priest Kinship Makes it easier for the unit to receive support points during battle.
Priest Priest's Ploy Increases the recovery amounts of Priest and Bishop class actions.
Thief Appraisal Improves the quality of weapons and materials dropped by fallen enemy commanders.
Thief Thief's Wisdom Adds an element to Thief, Assassin, and Trickster class actions. The element is determined by the active unit.
Assassin Sneak Attack Attacking foes from behind greatly increases damage in proportion to the unit's Dex.
Assassin Lethality Grants a (Dex × 0.25%) chance of instantly defeating non-commander units.
Bishop Boost Critical Increases critical hit rate.
Bishop Apex Tome Increases critical hit damage when equipped with a tome.
Fortress Knight Smite When using cavalry or armored classes, dashing through enemies inflicts damage.
Paladin Aegis Grants a (Dex × 0.25%) chance of nullifying damage from enemies equipped with bows or tomes.
Sniper Warrior Assist When this unit is an adjutant: increases the fill rate of the active unit's Warrior Gauge.
Swordmaster Expert Guard Makes it easier to perform Perfect Guards.
Swordmaster Provoke Draws attacks, increasing the frequency that surrounding foes attack the unit.
Warlock Fiendish Blow Increases the power of elemental effects.
Warlock Essence of Ice Causes ice-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.
Warrior Wrath When HP is at 50% or below: greatly increases damage dealt by critical rushes.
Wyvern Rider Offensive Tactics When a battalion is deployed: increases damage to enemies by 20%.
Wyvern Rider Wyvern Rider's Wisdom Increases damage to enemy Stun Gauges when using the class actions of axe-wielding fliers.
Bow Knight Battle Instincts Increases the fill rate of both the Warrior and Awakening Gauges until one of them is completely full.
Dancer Special Dance Increases the potency of a dancer unit's class actions.
Dancer Charm Catalyst Increases the Warrior Gauge fill rate in proportion to the unit's Cha.
Dark Knight Vanguard's Benefit When this unit is the active unit: if the adjutant would gain any experience, this unit gains it instead.
Dark Knight Panache Defeating multiple enemies with a single Warrior Special restores the Awakening Gauge in proportion to the number of foes defeated.
Falcon Knight Speed Catalyst Increases the Warrior Gauge fill rate in proportion to the unit's Spd.
Falcon Knight Muster Temporarily increases all stats by 10 after a successful Perfect Dodge.
Great Knight Armored Cavalry's Wisdom Increases damage dealt by Great Knight class actions in proportion to Def.
Great Knight Nullify Armored Effect Nullifies effectiveness against armored units.
Gremory Bowbreaker Grants one tier greater advantage against enemies equipped with bows. Increases damage to them by 50%.
Gremory Ice Assist When this unit is an adjutant: adds an ice element to the active unit's strong attacks.
Holy Knight Cyclical Awakening Temporarily increases the Awakening Gauge fill rate after an Awakening has concluded.
Holy Knight Shining Guardian Reduces the damage allies sustain when inside the same allied stronghold as the unit.
Mortal Savant Counterstrike Successful Perfect Guards inflict elemental damage. The element is determined by the active unit.
Mortal Savant Counterbreak Successful Perfect Guards temporarily reduce all stats of surrounding foes by 10.
Trickster Pass Makes it easier to perform Perfect Guards.
Trickster Forethought Restores the Awakening and Warrior Gauges when using combat arts or magic.
Trickster Burst of Resolve Restores the Awakening Gauge with each critical hit.
Wyvern Lord Safeguard When this unit is the active unit: restores HP to the adjutant periodically.

Combat Arts & Magic

Weapon Class Name Description
Sword Myrmidon Grounder Strike swiftly with a trio of slashes.
Sword Mercenary Firesweep Generate a fiery cyclone.
Sword Thief Iceblade Lash at foes with an ice magic-based sword attack. Deals damage based on Mag.
Sword Assassin Assassinate Slash while charging forward. Has a chance to instantly defeat non-commander units.
Sword Swordmaster Mortal Struggle Sacrifice Prt, reducing the user's defense, to make the Stun Gauge display with all attacks.
Sword Swordmaster Astra Perform a series of five slashes while moving swiftly.
Sword Dancer Sword Dance Slash while charging forward.
Sword Mortal Savant Haze Slice Strike a wide area ahead with a series of slashes.
Sword Trickster Magic Blade Strike the surrounding area with magical blades. Deals damage based on Mag.
Lance Soldier Wheelsweep Strike a wide area with a sweeping attack that also produces a shockwave.
Lance Cavalier Frozen Lance Launch columns of ice at foes. Damage dealt will increase with Mag.
Lance Pegasus Knight Stormblade Whip up a storm that ravages the surrounding area with blades of wind.
Lance Paladin Tempest Lance Conjure up a whirlwind with an overhead spin of the lance.
Lance Dark Knight Dark Lance Send dark hexes flying at foes. Damage dealt will increase with Mag.
Lance Dark Knight Vengeance An attack that increases in Mt in relation to the user's missing HP.
Lance Falcon Knight Lance Jab Perform a thrusting attack that often yields critical hits. Damage dealt will increase with Spd.
Lance Holy Knight Lightstrike Absorb a portion of inflicted damage as HP. Damage dealt will increase with Mag.
Lance Holy Knight Shatter Slash Perform a series of lance strikes that temporarily reduce enemy Def.
Axe Fighter Swinging Fury Perform a consecutive series of axe swings.
Axe Armored Knight Shredder Cut enemies to shreds with a spinning axe attack.
Axe Brigand Spike Launch the foes ahead into the air, then swat them away with a swing of the axe.
Axe Fortress Knight Focused Strike Bring an axe down to cut through the foes ahead.
Axe Warrior War Strike Bring an axe down so fiercely it sunders the ground and sends enemies flying into the air.
Axe Wyvern Rider Crush Smash the ground and generate pillars of ice.
Axe Great Knight Armor Smasher Hit foes hard with a single, powerful axe blow that temporarily reduces enemy Def.
Axe Wyvern Lord Helm Splitter Smash the foes ahead with a powerful overhead strike.
Bow Archer Spiral Shot Loose arrows at a wide surrounding area.
Bow Archer Drill Arrow Skewer foes with a blindingly fast arrow that temporarily reduces their Def.
Bow Archer Point-Blank Volley Attack a wide forward area with three consecutive shots.
Bow Sniper Flame Volley Attack a wide area with a volley of fire arrows.
Bow Sniper Hide Presence Temporarily increase Str and Lck.
Bow Sniper Hunter's Volley Attack enemies launched into the air with three consecutive shots. Often yields critical hits.
Bow Bow Knight Waning Shot Attack a wide forward area with three consecutive shots that temporarily reduce enemy Str.
Bow Bow Knight Deadeye Perform a long-distance attack that yields critical hits.
Reason Monk Blizzard Basic ice magic.
Reason Mage Thoron Advanced lightning magic.
Reason Warlock Cutting Gale Intermediate wind magic.
Reason Warlock Fimbulvetr Advanced ice magic.
Faith Priest Physic Intermediate light magic. Heals allies across a wide area.
Faith Bishop Silence Prevents an enemy from using magic.
Faith Gremory Aura Advanced light attack magic. Assail foes with a column of light.

Learnset

Class 1-star 2-star 3-star
Myrmidon Rebellious Spirit Sword Prowess Grounder
Soldier Backbone Lance Prowess Wheelsweep
Fighter Str +2 Axe Prowess Swinging Fury
Monk Trust Faith Blizzard
Mercenary Vantage Sword Prowess, Firesweep Mercenary's Ploy
Thief Appraisal Sword Prowess Thief's Wisdom, Iceblade
Armored Knight Def +2 Axe Prowess, Shredder Armored Infantry's Wisdom
Cavalier Desperation Lance Prowess, Frozen Lance Knight's Wisdom
Brigand Wild Abandon Spike Warrior's Wisdom
Archer Archer's Wisdom, Spiral Shot Bow Prowess, Drill Arrow Armsthrift, Point-Blank Volley
Mage Lifeforce, Thoron Reason Mage's Wisdom
Priest Kinship, Physic Faith Priest's Ploy
Pegasus Knight Pegasus Knight's Wisdom Tableturner Stormblade
Swordmaster Expert Guard Provoke, Mortal Struggle Astra
Assassin Sneak Attack Lethality Assassinate
Fortress Knight Def +B Smite Focused Strike
Paladin Aegis Lance Prowess Tempest Lance
Wyvern Rider Offensive Tactics Wyvern Rider's Wisdom Crush
Warrior Str +B Axe Prowess Wrath, War Strike
Sniper Flame Volley Bow Prowess, Hide Presence Warrior Assist, Hunter's Volley
Warlock Fiendish Blow, Cutting Gale Reason Essence of Ice, Fimbulvetr
Bishop Boost Critical, Silence Faith Apex Tome
Dancer Sword Dance Special Dance Charm Catalyst
Falcon Knight Lance Jab Speed Catalyst Muster
Wyvern Lord Helm Splitter Str +C Safeguard
Mortal Savant Haze Slice Counterstrike Counterbreak
Trickster Pass, Magic Blade Forethought Burst of Resolve
Great Knight Armored Cavalry's Wisdom, Armor Smasher Def +C Nullify Armored Effect
Bow Knight Waning Shot Bow Prowess, Deadeye Battle Instincts
Dark Knight Dark Lance Vanguard's Benefit, Vengeance Panache
Holy Knight Lightstrike Cyclical Awakening, Shatter Slash Shining Guardian
Gremory Bowbreaker, Aura Reason Ice Assist