History Mode Guide - Ally Rescue 12
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Setup
Stage Details
Map | Difficulty | Mission Type | Restrictions | Deploy Limit |
---|---|---|---|---|
Desert Arena | Lv. 26 | Ally Rescue | None | None |
Deploy Slots | Allied Commander | Enemy Commander | ||
4 Controlled, 2 Uncontrolled | Swordmaster | Validar | ||
Allied Captains | ||||
Lucina, Cordelia | ||||
Target Enemy Captains | ||||
Robin, Myrmidon, Outrealm Fiend | ||||
Minor Enemy Captains | ||||
Outrealm Fiends, Myrmidons, Mages, |
S-Rank Requirements
Clear Time | Enemies Defeated | Damage Taken |
---|---|---|
15:00 | 2000 | 80% |
Strategy
Outrealm Fiends means Beastslayers should be busted out. There are also enemy Myrmidons and Mages, so lance users and any solid physical attacker are also recommended. Your mission is to rescue Cordelia and Lucina. Cordelia can hold her own against the Myrmidon and Robin that target her, but that's still two powerful enemies for her to contend with, so rescuing her should be your first priority while your Beastslayer advances up to protect Lucina. Leave somebody near the base to protect it, too.
Priests will appear to support the enemy. Take them out when you spot them, but don't go too far out of your way if they're still off elsewhere. Once you defeat the three targeted enemies and keep Cordelia and Lucina alive, Validar will expose himself and you can defeat him at your leisure. An escort troop will appear near Cordelia to meet up with Validar; he only has a short walk, so make sure you're still there to wipe him out.