Difference between revisions of "Gauntlets (Three Hopes)"

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=='''Common Gauntlets'''==
 
=='''Common Gauntlets'''==
{|class=sf
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{|class=sf width=95%
 
!Name
 
!Name
 
!Rank
 
!Rank
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!Mt
 
!Mt
 
!Durab.
 
!Durab.
!Ability 1
+
!Attribute 1
!Ability 2
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!Attribute 2
 
!Material
 
!Material
 
!Notes
 
!Notes
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|_
 
|_
 
|Smithing Stone
 
|Smithing Stone
|Can be reforged into Steel Gauntlets or Killer Knuckles.
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|Can be reforged into Steel Gauntlets or Killer Knuckles
 
|-
 
|-
 
|Steel Knuckles
 
|Steel Knuckles
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|_
 
|_
 
|Smithing Stone
 
|Smithing Stone
|Can be reforged into Silver Gauntlets or Aura Gauntlets.
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|Can be reforged into Silver Gauntlets or Aura Gauntlets
 
|-
 
|-
 
|Silver Gauntlets
 
|Silver Gauntlets
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|_
 
|_
 
|Smithing Stone
 
|Smithing Stone
|Can be reforged into Dragon Claws.
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|Can be reforged into Dragon Claws
 
|-
 
|-
 
|Killer Knuckles
 
|Killer Knuckles
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|_
 
|_
 
|Smithing Stone
 
|Smithing Stone
|Effective against Cavalry.
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|Effective against Cavalry
 
|-
 
|-
 
|Aura Knuckles
 
|Aura Knuckles
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=='''Rusted Gauntlets'''==
 
=='''Rusted Gauntlets'''==
{|class=sf
+
{|class=sf width=95%
 
!Name
 
!Name
 
!Buy
 
!Buy
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!Mt
 
!Mt
 
!Durab.
 
!Durab.
!Ability 1
+
!Attribute 1
!Ability 2
+
!Attribute 2
 
!Description
 
!Description
 
|-
 
|-
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=='''Relics and Sacred Weapons'''==
 
=='''Relics and Sacred Weapons'''==
All Heroes Relics and Sacred Weapons require Weapon Rank E and have 40 Base Might and 70 Base Durability before they have their effects unleashed by the Blacksmith (the values shown in the table below reflect their unleashed stats). All Heroes Relics require Umbral Steel to forge, and all Sacred Weapons require Mythril. None of the Heroes Relics or Sacred Weapons can be sold (they will not even appear in the Sell Menu).  
+
All Heroes Relics and Sacred Weapons require Weapon Rank E and have 40 Base Might and 70 Base Durability before they have their effects unleashed by the Blacksmith (the values shown in the table below reflect their unleashed stats). None of the Heroes Relics or Sacred Weapons can be sold (they will not even appear in the Sell Menu).  
{|class=sf
+
{|class=sf width=95%
 
!Name
 
!Name
 
!Mt
 
!Mt
 
!Durab.
 
!Durab.
!Ability 1         
+
!Attribute 1         
!Ability 2
+
!Attribute 2
 
!Associated Crest
 
!Associated Crest
 
!Material
 
!Material
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|A Hero's Relic attuned to the Crest of Chevalier. Allows the matching Crest-bearer to use Eviscerate when wielding it.
 
|A Hero's Relic attuned to the Crest of Chevalier. Allows the matching Crest-bearer to use Eviscerate when wielding it.
 
|-
 
|-
|TBA (Bergliez Weapon)
+
|Járngreipr
|TBA
+
|140
|TBA
+
|140
 
|Divine Glow
 
|Divine Glow
 
|_
 
|_

Latest revision as of 23:16, 28 July 2022

^Back

This page describes the stats of gauntlets. In the weapon triangle, gauntlets are effective against tomes and ineffective against bows.

Common Gauntlets

Name Rank Buy Sell Mt Durab. Attribute 1 Attribute 2 Material Notes
Iron Gauntlets E 500 50 20 50 _ _ Smithing Stone Can be reforged into Steel Gauntlets or Killer Knuckles
Steel Knuckles D 1000 100 40 70 _ _ Smithing Stone Can be reforged into Silver Gauntlets or Aura Gauntlets
Silver Gauntlets B 2000 200 80 100 _ _ Smithing Stone Can be reforged into Dragon Claws
Killer Knuckles C 1500 150 60 90 Boost Critical Lv 2 _ Black-Sand Steel _
Wolf Fangs D 1000 100 40 60 _ _ Smithing Stone Effective against Cavalry
Aura Knuckles A 2500 250 100 120 Witstrike _ Arcane Crystal _
Dragon Claws A 2500 250 120 130 _ _ Wootz Steel _

Rusted Gauntlets

Name Buy Sell Mt Durab. Attribute 1 Attribute 2 Description
Rusted Gauntlets 500 50 0 0 _ _ These rusted gauntlets can be repaired by a blacksmith to make iron gauntlets.
Rusted Gauntlets 1000 100 0 0 _ _ These rusted gauntlets can be repaired by a blacksmith to make steel gauntlets.
Rusted Gauntlets 2000 200 0 0 _ _ These rusted gauntlets can be repaired by a blacksmith to make silver gauntlets.
Rusted Gauntlets 2500 250 0 0 _ _ These rusted gauntlets can be repaired by a blacksmith to make dragon claws.
Rusted Gauntlets 1500 150 0 0 _ _ These rusted gauntlets can be repaired by a blacksmith to make killer knuckles.

Relics and Sacred Weapons

All Heroes Relics and Sacred Weapons require Weapon Rank E and have 40 Base Might and 70 Base Durability before they have their effects unleashed by the Blacksmith (the values shown in the table below reflect their unleashed stats). None of the Heroes Relics or Sacred Weapons can be sold (they will not even appear in the Sell Menu).

Name Mt Durab. Attribute 1 Attribute 2 Associated Crest Material Notes
Vajra-Mushti 150 180 Eye for an Eye _ Chevalier Umbral Steel A Hero's Relic attuned to the Crest of Chevalier. Allows the matching Crest-bearer to use Eviscerate when wielding it.
Járngreipr 140 140 Divine Glow _ Cichol Mythril A sacred weapon attuned with the Crest of Cichol. Boosts all healing effects if the wielder bears the matching Crest.