Difference between revisions of "Felix (Three Hopes)"

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{|class="sf" width="800px"
 
{|class="sf" width="800px"
 
!Class
 
!Class
 +
!
 
!Name
 
!Name
 
!Description
 
!Description
 
|-
 
|-
| Fighter||Spirited Seize||Slightly restores the Warrior Gauge upon seizing a stronghold.
+
| Dark Bishop||[[File:Three-hopes-ability126.png|22px]]||Nullify Magic||(Innate) Nullifies enemies' offensive magic.
 
|-
 
|-
| Monk||Trust||When this unit is the active unit or an adjutant: increases the fill rate of the Adjutant Attack Gauge and Adjutant Guard Gauge.
+
| Fighter||[[File:Three-hopes-ability213.png|22px]]||Spirited Seize||Slightly restores the Warrior Gauge upon seizing a stronghold.
 
|-
 
|-
| Myrmidon||Rebellious Spirit||While guarding, causes the unit to perform a Perfect Guard for (Dex × 0.25%) of incoming attacks.
+
| Monk||[[File:Three-hopes-ability126.png|22px]]||Trust||When this unit is the active unit or an adjutant: increases the fill rate of the Adjutant Attack Gauge and Adjutant Guard Gauge.
 
|-
 
|-
| Soldier||Backbone||Reduces the unit's chance of getting knocked back by attacks.
+
| Myrmidon||[[File:Three-hopes-ability417.png|22px]]||Rebellious Spirit||While guarding, causes the unit to perform a Perfect Guard for (Dex × 0.25%) of incoming attacks.
 
|-
 
|-
| Archer||Archer's Wisdom||Increases damage dealt by Archer, Sniper, and Bow Knight class actions in proportion to Dex.
+
| Soldier||[[File:Three-hopes-ability079.png|22px]]||Backbone||Reduces the unit's chance of getting knocked back by attacks.
 
|-
 
|-
| Archer||One Heart One Mind||When this unit is an adjutant: greatly increases elemental effects of Adjutant Follow-Ups.
+
| Archer||[[File:Three-hopes-ability043.png|22px]]||Archer's Wisdom||Increases damage dealt by Archer, Sniper, and Bow Knight class actions in proportion to Dex.
 
|-
 
|-
| Armored Knight||Defensive Tactics||Reduces damage to battalion endurance by 30%.
+
| Archer||[[File:Three-hopes-ability101.png|22px]]||One Heart One Mind||When this unit is an adjutant: greatly increases elemental effects of Adjutant Follow-Ups.
 
|-
 
|-
| Armored Knight||Armored Infantry's Wisdom||Nullifies status effects inside areas created by Armor Knight and Fortress Knight class actions.
+
| Armored Knight||[[File:Three-hopes-ability119.png|22px]]||Defensive Tactics||Reduces damage to battalion endurance by 30%.
 
|-
 
|-
| Brawler||Brawler's Wisdom||Increases damage to enemy Stun Gauges when using the class actions of Brawlers, Grapplers, and War Masters.
+
| Armored Knight||[[File:Three-hopes-ability126.png|22px]]||Armored Infantry's Wisdom||Nullifies status effects inside areas created by Armor Knight and Fortress Knight class actions.
 
|-
 
|-
| Brawler||Concentration||Moderately extends the time before the hit count expires.
+
| Brawler||[[File:Three-hopes-ability420.png|22px]]||Brawler's Wisdom||Increases damage to enemy Stun Gauges when using the class actions of Brawlers, Grapplers, and War Masters.
 
|-
 
|-
| Brigand||Wild Abandon||Greatly increases damage dealt to enemies, but also greatly increases damage received from them.
+
| Brawler||[[File:Three-hopes-ability126.png|22px]]||Concentration||Moderately extends the time before the hit count expires.
 
|-
 
|-
| Brigand||Warrior's Wisdom||Gives Brigand and Warrior class actions a chance to produce the Stun Gauge. The more bars in the Class Gauge, the better the chance.
+
| Brigand||[[File:Three-hopes-ability076.png|22px]]||Wild Abandon||Greatly increases damage dealt to enemies, but also greatly increases damage received from them.
 
|-
 
|-
| Cavalier||Desperation||When HP is at 50% or below: strong attacks will break an enemy's guard.
+
| Brigand||[[File:Three-hopes-ability420.png|22px]]||Warrior's Wisdom||Gives Brigand and Warrior class actions a chance to produce the Stun Gauge. The more bars in the Class Gauge, the better the chance.
 
|-
 
|-
| Cavalier||Knight's Wisdom||Increases Warrior Gauge fill rate when using class actions of lance-wielding cavalry.
+
| Cavalier||[[File:Three-hopes-ability143.png|22px]]||Desperation||When HP is at 50% or below: strong attacks will break an enemy's guard.
 
|-
 
|-
| Mage||Lifeforce||Greatly increases damage dealt by combat arts and magic, but causes the unit to sustain damage with each use in proportion to Mt.
+
| Cavalier||[[File:Three-hopes-ability213.png|22px]]||Knight's Wisdom||Increases Warrior Gauge fill rate when using class actions of lance-wielding cavalry.
 
|-
 
|-
| Mage||Mage's Wisdom||Increases damage dealt by Mage, Warlock, and Gremory class actions. The gauge will deplete more quickly.
+
| Mage||[[File:Three-hopes-ability076.png|22px]]||Lifeforce||Greatly increases damage dealt by combat arts and magic, but causes the unit to sustain damage with each use in proportion to Mt.
 
|-
 
|-
| Mercenary||Battalion Vantage||When battalion endurance is at 1/3 or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.
+
| Mage||[[File:Three-hopes-ability077.png|22px]]||Mage's Wisdom||Increases damage dealt by Mage, Warlock, and Gremory class actions. The gauge will deplete more quickly.
 
|-
 
|-
| Mercenary||Mercenary's Wisdom||Increases damage dealt by Mercenary, Swordmaster, and Mortal Savant class actions in proportion to Spd.
+
| Mercenary||[[File:Three-hopes-ability196.png|22px]]||Battalion Vantage||When battalion endurance is at 1/3 or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.
 
|-
 
|-
| Priest||Kinship||Makes it easier for the unit to receive support points during battle.
+
| Mercenary||[[File:Three-hopes-ability040.png|22px]]||Mercenary's Wisdom||Increases damage dealt by Mercenary, Swordmaster, and Mortal Savant class actions in proportion to Spd.
 
|-
 
|-
| Priest||Priest's Wisdom||Increases damage dealt by Priest and Bishop class actions in proportion to Lck.
+
| Priest||[[File:Three-hopes-ability137.png|22px]]||Kinship||Makes it easier for the unit to receive support points during battle.
 
|-
 
|-
| Thief||Appraisal||Improves the quality of weapons and materials dropped by fallen enemy commanders.
+
| Priest||[[File:Three-hopes-ability046.png|22px]]||Priest's Wisdom||Increases damage dealt by Priest and Bishop class actions in proportion to Lck.
 
|-
 
|-
| Thief||Thief's Wisdom||Adds an element to Thief, Assassin, and Trickster class actions. The element is determined by the active unit.
+
| Thief||[[File:Three-hopes-ability147.png|22px]]||Appraisal||Improves the quality of weapons and materials dropped by fallen enemy commanders.
 
|-
 
|-
| Assassin||Sneak Attack||Attacking foes from behind greatly increases damage in proportion to the unit's Dex.
+
| Thief||[[File:Three-hopes-ability040.png|22px]]||Thief's Wisdom||Adds an element to Thief, Assassin, and Trickster class actions. The element is determined by the active unit.
 
|-
 
|-
| Assassin||Despoil||Awards gold for defeating enemies.
+
| Assassin||[[File:Three-hopes-ability126.png|22px]]||Sneak Attack||Attacking foes from behind greatly increases damage in proportion to the unit's Dex.
 
|-
 
|-
| Bishop||Luck Catalyst||Increases the Warrior Gauge fill rate in proportion to the unit's Lck.
+
| Assassin||[[File:Three-hopes-ability147.png|22px]]||Despoil||Awards gold for defeating enemies.
 
|-
 
|-
| Bishop||Renewal||Restores a slight amount of HP at regular intervals.
+
| Bishop||[[File:Three-hopes-ability213.png|22px]]||Luck Catalyst||Increases the Warrior Gauge fill rate in proportion to the unit's Lck.
 
|-
 
|-
| Dark Mage||Poison Strike||Grants attacks a chance to poison enemies.
+
| Bishop||[[File:Three-hopes-ability124.png|22px]]||Renewal||Restores a slight amount of HP at regular intervals.
 
|-
 
|-
| Dark Mage||Dark Mage's Wisdom||Grants Dark Mages and Dark Bishops a rare chance to instantly defeat non-commander units with class actions.
+
| Dark Mage||[[File:Three-hopes-ability127.png|22px]]||Poison Strike||Grants attacks a chance to poison enemies.
 
|-
 
|-
| Dark Mage||Transmute||Taking hits from enemies equipped with tomes increases all stats by 3 for a period of time.
+
| Dark Mage||[[File:Three-hopes-ability418.png|22px]]||Dark Mage's Wisdom||Grants Dark Mages and Dark Bishops a rare chance to instantly defeat non-commander units with class actions.
 
|-
 
|-
| Fortress Knight||Anchor||Sometimes automatically guards against enemy attacks that would otherwise knock the unit back.
+
| Dark Mage||[[File:Three-hopes-ability215.png|22px]]||Transmute||Taking hits from enemies equipped with tomes increases all stats by 3 for a period of time.
 
|-
 
|-
| Fortress Knight||Smite||When using cavalry or armored classes, dashing through enemies inflicts damage.
+
| Fortress Knight||[[File:Three-hopes-ability189.png|22px]]||Anchor||Sometimes automatically guards against enemy attacks that would otherwise knock the unit back.
 
|-
 
|-
| Grappler||Rejuvenation||Restores HP every 800 hits.
+
| Fortress Knight||[[File:Three-hopes-ability126.png|22px]]||Smite||When using cavalry or armored classes, dashing through enemies inflicts damage.
 
|-
 
|-
| Paladin||Aegis||Grants a (Dex × 0.25%) chance of nullifying damage from enemies equipped with bows or tomes.
+
| Grappler||[[File:Three-hopes-ability124.png|22px]]||Rejuvenation||Restores HP every 800 hits.
 
|-
 
|-
| Sniper||Warrior Assist||When this unit is an adjutant: increases the fill rate of the active unit's Warrior Gauge.
+
| Paladin||[[File:Three-hopes-ability133.png|22px]]||Aegis||Grants a (Dex × 0.25%) chance of nullifying damage from enemies equipped with bows or tomes.
 
|-
 
|-
| Swordmaster||Boost Critical||Increases critical hit rate.
+
| Sniper||[[File:Three-hopes-ability101.png|22px]]||Warrior Assist||When this unit is an adjutant: increases the fill rate of the active unit's Warrior Gauge.
 
|-
 
|-
| Swordmaster||Provoke||Draws attacks, increasing the frequency that surrounding foes attack the unit.
+
| Swordmaster||[[File:Three-hopes-ability082.png|22px]]||Boost Critical||Increases critical hit rate.
 
|-
 
|-
| Swordmaster||Apex Sword||Increases critical hit damage when equipped with a sword.
+
| Swordmaster||[[File:Three-hopes-ability111.png|22px]]||Provoke||Draws attacks, increasing the frequency that surrounding foes attack the unit.
 
|-
 
|-
| Warlock||Fiendish Blow||Increases the power of elemental effects.
+
| Swordmaster||[[File:Three-hopes-ability048.png|22px]]||Apex Sword||Increases critical hit damage when equipped with a sword.
 
|-
 
|-
| Warlock||Essence of Lightning||Causes lightning-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.
+
| Warlock||[[File:Three-hopes-ability087.png|22px]]||Fiendish Blow||Increases the power of elemental effects.
 
|-
 
|-
| Warrior||Heavy Hitter||Gives strong attacks a low chance to produce the Stun Gauge.
+
| Warlock||[[File:Three-hopes-ability426.png|22px]]||Essence of Lightning||Causes lightning-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.
 
|-
 
|-
| Warrior||Wrath||When HP is at 50% or below: greatly increases damage dealt by critical rushes.
+
| Warrior||[[File:Three-hopes-ability420.png|22px]]||Heavy Hitter||Gives strong attacks a low chance to produce the Stun Gauge.
 
|-
 
|-
| Wyvern Rider||Offensive Tactics||When a battalion is deployed: increases damage to enemies by 20%.
+
| Warrior||[[File:Three-hopes-ability145.png|22px]]||Wrath||When HP is at 50% or below: greatly increases damage dealt by critical rushes.
 
|-
 
|-
| Wyvern Rider||Wyvern Rider's Wisdom||Increases damage to enemy Stun Gauges when using the class actions of axe-wielding fliers.
+
| Wyvern Rider||[[File:Three-hopes-ability120.png|22px]]||Offensive Tactics||When a battalion is deployed: increases damage to enemies by 20%.
 
|-
 
|-
| Bow Knight||Defiant Spd||When HP is at 25% or below: increases Spd by 20.
+
| Wyvern Rider||[[File:Three-hopes-ability420.png|22px]]||Wyvern Rider's Wisdom||Increases damage to enemy Stun Gauges when using the class actions of axe-wielding fliers.
 
|-
 
|-
| Dancer||Special Dance||Increases the potency of a dancer unit's class actions.
+
| Bow Knight||[[File:Three-hopes-ability078.png|22px]]||Defiant Spd||When HP is at 25% or below: increases Spd by 20.
 
|-
 
|-
| Dancer||Charm Catalyst||Increases the Warrior Gauge fill rate in proportion to the unit's Cha.
+
| Dancer||[[File:Three-hopes-ability136.png|22px]]||Special Dance||Increases the potency of a dancer unit's class actions.
 
|-
 
|-
| Dark Bishop||Impossible Feat||When HP is at 25% or above: greatly increases damage dealt to foes, but attacking also causes the unit to sustain damage for a period of time.
+
| Dancer||[[File:Three-hopes-ability213.png|22px]]||Charm Catalyst||Increases the Warrior Gauge fill rate in proportion to the unit's Cha.
 
|-
 
|-
| Dark Bishop||Absorb Speed||Grants a minor boost to Spd each time an enemy commander is defeated. The boosts last throughout the battle.
+
| Dark Bishop||[[File:Three-hopes-ability076.png|22px]]||Impossible Feat||When HP is at 25% or above: greatly increases damage dealt to foes, but attacking also causes the unit to sustain damage for a period of time.
 
|-
 
|-
| Dark Knight||Cyclical Specials||Temporarily increases the Warrior Gauge fill rate after initiating a Warrior Special.
+
| Dark Bishop||[[File:Three-hopes-ability068.png|22px]]||Absorb Speed||Grants a minor boost to Spd each time an enemy commander is defeated. The boosts last throughout the battle.
 
|-
 
|-
| Dark Knight||Specials Master||Defeating 30 or more enemies with a single Warrior Special temporarily increases critical hit rate.
+
| Dark Knight||[[File:Three-hopes-ability213.png|22px]]||Cyclical Specials||Temporarily increases the Warrior Gauge fill rate after initiating a Warrior Special.
 
|-
 
|-
| Great Knight||Armored Cavalry's Wisdom||Increases damage dealt by Great Knight class actions in proportion to Def.
+
| Dark Knight||[[File:Three-hopes-ability082.png|22px]]||Specials Master||Defeating 30 or more enemies with a single Warrior Special temporarily increases critical hit rate.
 
|-
 
|-
| Great Knight||Luna||When attacking, causes enemies to incur a reduction in Def proportional to the unit's Lck.
+
| Great Knight||[[File:Three-hopes-ability042.png|22px]]||Armored Cavalry's Wisdom||Increases damage dealt by Great Knight class actions in proportion to Def.
 
|-
 
|-
| Great Knight||Stalwart Stance||Prevents hits from swords, lances, axes, and gauntlets from knocking back the unit mid-attack.
+
| Great Knight||[[File:Three-hopes-ability423.png|22px]]||Luna||When attacking, causes enemies to incur a reduction in Def proportional to the unit's Lck.
 
|-
 
|-
| Holy Knight||United Front||Increases damage dealt to enemies in proportion to the number of allied commanders nearby.
+
| Great Knight||[[File:Three-hopes-ability089.png|22px]]||Stalwart Stance||Prevents hits from swords, lances, axes, and gauntlets from knocking back the unit mid-attack.
 
|-
 
|-
| Holy Knight||Defiant Res||When HP is at 25% or below: increases Res by 20.
+
| Holy Knight||[[File:Three-hopes-ability126.png|22px]]||United Front||Increases damage dealt to enemies in proportion to the number of allied commanders nearby.
 
|-
 
|-
| Mortal Savant||Axebreaker||Grants one tier greater advantage against enemies equipped with axes. Increases damage to them by 50%.
+
| Holy Knight||[[File:Three-hopes-ability080.png|22px]]||Defiant Res||When HP is at 25% or below: increases Res by 20.
 
|-
 
|-
| Mortal Savant||Counterstrike||Successful Perfect Guards inflict elemental damage. The element is determined by the active unit.
+
| Mortal Savant||[[File:Three-hopes-ability114.png|22px]]||Axebreaker||Grants one tier greater advantage against enemies equipped with axes. Increases damage to them by 50%.
 
|-
 
|-
| Mortal Savant||Serene Stance||Prevents hits from bows and tomes from knocking back the unit mid-attack.
+
| Mortal Savant||[[File:Three-hopes-ability417.png|22px]]||Counterstrike||Successful Perfect Guards inflict elemental damage. The element is determined by the active unit.
 
|-
 
|-
| Trickster||Pass||Makes it easier to perform Perfect Guards.
+
| Mortal Savant||[[File:Three-hopes-ability090.png|22px]]||Serene Stance||Prevents hits from bows and tomes from knocking back the unit mid-attack.
 
|-
 
|-
| Trickster||Medical Expertise||Increases the potency of vulneraries, concoctions, and elixirs by 50%.
+
| Trickster||[[File:Three-hopes-ability151.png|22px]]||Pass||Makes it easier to perform Perfect Guards.
 
|-
 
|-
| Trickster||Patience||Hitting an enemy while they are readying an attack greatly increases damage to the Stun Gauge.
+
| Trickster||[[File:Three-hopes-ability124.png|22px]]||Medical Expertise||Increases the potency of vulneraries, concoctions, and elixirs by 50%.
 
|-
 
|-
| War Master||Quick Riposte||When HP is at 50% or below: forces enemies to sustain damage proportional to the damage they inflict.
+
| Trickster||[[File:Three-hopes-ability420.png|22px]]||Patience||Hitting an enemy while they are readying an attack greatly increases damage to the Stun Gauge.
 
|-
 
|-
| Wyvern Lord||Howl||Makes it easier to knock back enemy commanders.
+
| War Master||[[File:Three-hopes-ability144.png|22px]]||Quick Riposte||When HP is at 50% or below: forces enemies to sustain damage proportional to the damage they inflict.
 
|-
 
|-
| Wyvern Lord||Defiant Crit||When HP is at 25% or below: drastically increases damage dealt by critical rushes.
+
| Wyvern Lord||[[File:Three-hopes-ability126.png|22px]]||Howl||Makes it easier to knock back enemy commanders.
 +
|-
 +
| Wyvern Lord||[[File:Three-hopes-ability082.png|22px]]||Defiant Crit||When HP is at 25% or below: drastically increases damage dealt by critical rushes.
 
|}
 
|}
  
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{|class="sf" width="800px"
 
{|class="sf" width="800px"
!Weapon
 
 
!Class
 
!Class
 +
!
 
!Name
 
!Name
 
!Description
 
!Description
 
|-
 
|-
| Sword||Myrmidon||Grounder||Strike swiftly with a trio of slashes.
+
| Myrmidon||[[File:Three-hopes-art-sword.png|22px]]||Grounder||Strike swiftly with a trio of slashes.
 
|-
 
|-
| Sword||Mercenary||Firesweep||Generate a fiery cyclone.
+
| Mercenary||[[File:Three-hopes-art-sword.png|22px]]||Firesweep||Generate a fiery cyclone.
 
|-
 
|-
| Sword||Thief||Shadowblade||Lash at foes with a dark magic-based sword attack. Deals damage based on Mag.
+
| Thief||[[File:Three-hopes-art-sword.png|22px]]||Shadowblade||Lash at foes with a dark magic-based sword attack. Deals damage based on Mag.
 
|-
 
|-
| Sword||Assassin||Assassinate||Slash while charging forward. Has a chance to instantly defeat non-commander units.
+
| Assassin||[[File:Three-hopes-art-sword.png|22px]]||Assassinate||Slash while charging forward. Has a chance to instantly defeat non-commander units.
 
|-
 
|-
| Sword||Swordmaster||Finesse Blade||Strike the surrounding area with blades. Damage dealt will increase with Dex.
+
| Swordmaster||[[File:Three-hopes-art-sword.png|22px]]||Finesse Blade||Strike the surrounding area with blades. Damage dealt will increase with Dex.
 
|-
 
|-
| Sword||Swordmaster||Astra||Perform a series of five slashes while moving swiftly.
+
| Swordmaster||[[File:Three-hopes-art-sword.png|22px]]||Astra||Perform a series of five slashes while moving swiftly.
 
|-
 
|-
| Sword||Dancer||Sword Dance||Slash while charging forward.
+
| Dancer||[[File:Three-hopes-art-sword.png|22px]]||Sword Dance||Slash while charging forward.
 
|-
 
|-
| Sword||Mortal Savant||Haze Slice||Strike a wide area ahead with a series of slashes.
+
| Mortal Savant||[[File:Three-hopes-art-sword.png|22px]]||Haze Slice||Strike a wide area ahead with a series of slashes.
 
|-
 
|-
| Sword||Trickster||Electric Grounder||Strike with a trio of lightning-charged slashes. Deals damage based on Mag.
+
| Trickster||[[File:Three-hopes-art-sword.png|22px]]||Electric Grounder||Strike with a trio of lightning-charged slashes. Deals damage based on Mag.
 
|-
 
|-
| Lance||Soldier||Wheelsweep||Strike a wide area with a sweeping attack that also produces a shockwave.
+
| Soldier||[[File:Three-hopes-art-lance.png|22px]]||Wheelsweep||Strike a wide area with a sweeping attack that also produces a shockwave.
 
|-
 
|-
| Lance||Cavalier||Thunder Rush||Perform a series of lance strikes imbued with lightning.
+
| Cavalier||[[File:Three-hopes-art-lance.png|22px]]||Thunder Rush||Perform a series of lance strikes imbued with lightning.
 
|-
 
|-
| Lance||Paladin||Tempest Lance||Conjure up a whirlwind with an overhead spin of the lance.
+
| Paladin||[[File:Three-hopes-art-lance.png|22px]]||Tempest Lance||Conjure up a whirlwind with an overhead spin of the lance.
 
|-
 
|-
| Lance||Dark Knight||Dark Lance||Send dark hexes flying at foes. Damage dealt will increase with Mag.
+
| Dark Knight||[[File:Three-hopes-art-lance.png|22px]]||Dark Lance||Send dark hexes flying at foes. Damage dealt will increase with Mag.
 
|-
 
|-
| Lance||Dark Knight||Vengeance||An attack that increases in Mt in relation to the user's missing HP.
+
| Dark Knight||[[File:Three-hopes-art-lance.png|22px]]||Vengeance||An attack that increases in Mt in relation to the user's missing HP.
 
|-
 
|-
| Lance||Holy Knight||Lightstrike||Absorb a portion of inflicted damage as HP. Damage dealt will increase with Mag.
+
| Holy Knight||[[File:Three-hopes-art-lance.png|22px]]||Lightstrike||Absorb a portion of inflicted damage as HP. Damage dealt will increase with Mag.
 
|-
 
|-
| Lance||Holy Knight||Airshaker||Perform a powerful thrust that produces a shockwave.
+
| Holy Knight||[[File:Three-hopes-art-lance.png|22px]]||Airshaker||Perform a powerful thrust that produces a shockwave.
 
|-
 
|-
| Axe||Fighter||Smash||Pummel a wide area ahead. Often yields critical hits.
+
| Fighter||[[File:Three-hopes-art-axe.png|22px]]||Smash||Pummel a wide area ahead. Often yields critical hits.
 
|-
 
|-
| Axe||Armored Knight||Lightning Axe||Hurl a lightning-charged axe. Deals damage based on Mag.
+
| Armored Knight||[[File:Three-hopes-art-axe.png|22px]]||Lightning Axe||Hurl a lightning-charged axe. Deals damage based on Mag.
 
|-
 
|-
| Axe||Brigand||Spike||Launch the foes ahead into the air, then swat them away with a swing of the axe.
+
| Brigand||[[File:Three-hopes-art-axe.png|22px]]||Spike||Launch the foes ahead into the air, then swat them away with a swing of the axe.
 
|-
 
|-
| Axe||Fortress Knight||Focused Strike||Bring an axe down to cut through the foes ahead.
+
| Fortress Knight||[[File:Three-hopes-art-axe.png|22px]]||Focused Strike||Bring an axe down to cut through the foes ahead.
 
|-
 
|-
| Axe||Warrior||War Strike||Bring an axe down so fiercely it sunders the ground and sends enemies flying into the air.
+
| Warrior||[[File:Three-hopes-art-axe.png|22px]]||War Strike||Bring an axe down so fiercely it sunders the ground and sends enemies flying into the air.
 
|-
 
|-
| Axe||Wyvern Rider||Crush||Smash the ground and generate pillars of ice.
+
| Wyvern Rider||[[File:Three-hopes-art-axe.png|22px]]||Crush||Smash the ground and generate pillars of ice.
 
|-
 
|-
| Axe||Great Knight||Armor Smasher||Hit foes hard with a single, powerful axe blow that temporarily reduces enemy Def.
+
| Great Knight||[[File:Three-hopes-art-axe.png|22px]]||Armor Smasher||Hit foes hard with a single, powerful axe blow that temporarily reduces enemy Def.
 
|-
 
|-
| Axe||Wyvern Lord||Helm Splitter||Smash the foes ahead with a powerful overhead strike.
+
| Wyvern Lord||[[File:Three-hopes-art-axe.png|22px]]||Helm Splitter||Smash the foes ahead with a powerful overhead strike.
 
|-
 
|-
| Bow||Archer||Tracking Shot||Send a series of arrows toward the locked-on target.
+
| Archer||[[File:Three-hopes-art-bow.png|22px]]||Tracking Shot||Send a series of arrows toward the locked-on target.
 
|-
 
|-
| Bow||Archer||Drill Arrow||Skewer foes with a blindingly fast arrow that temporarily reduces their Def.
+
| Archer||[[File:Three-hopes-art-bow.png|22px]]||Drill Arrow||Skewer foes with a blindingly fast arrow that temporarily reduces their Def.
 
|-
 
|-
| Bow||Archer||Point-Blank Volley||Attack a wide forward area with three consecutive shots.
+
| Archer||[[File:Three-hopes-art-bow.png|22px]]||Point-Blank Volley||Attack a wide forward area with three consecutive shots.
 
|-
 
|-
| Bow||Sniper||Thunderbolt||Fire a barrage of electrified arrows.
+
| Sniper||[[File:Three-hopes-art-bow.png|22px]]||Thunderbolt||Fire a barrage of electrified arrows.
 
|-
 
|-
| Bow||Sniper||Hide Presence||Temporarily increase Str and Lck.
+
| Sniper||[[File:Three-hopes-art-bow.png|22px]]||Hide Presence||Temporarily increase Str and Lck.
 
|-
 
|-
| Bow||Sniper||Hunter's Volley||Attack enemies launched into the air with three consecutive shots. Often yields critical hits.
+
| Sniper||[[File:Three-hopes-art-bow.png|22px]]||Hunter's Volley||Attack enemies launched into the air with three consecutive shots. Often yields critical hits.
 
|-
 
|-
| Bow||Bow Knight||Waning Shot||Attack a wide forward area with three consecutive shots that temporarily reduce enemy Str.
+
| Bow Knight||[[File:Three-hopes-art-bow.png|22px]]||Waning Shot||Attack a wide forward area with three consecutive shots that temporarily reduce enemy Str.
 
|-
 
|-
| Bow||Bow Knight||Precision Volley||Perform a long-distance attack that hits multiple times. Deals damage based on Dex.
+
| Bow Knight||[[File:Three-hopes-art-bow.png|22px]]||Precision Volley||Perform a long-distance attack that hits multiple times. Deals damage based on Dex.
 
|-
 
|-
| Gauntlet||Brawler||Battle Trance||Temporarily make it easier to fill the Warrior and Awakening Gauges.
+
| Brawler||[[File:Three-hopes-art-gauntlet.png|22px]]||Battle Trance||Temporarily make it easier to fill the Warrior and Awakening Gauges.
 
|-
 
|-
| Gauntlet||Brawler||Bombard||Pummel the enemy with both fists. Often yields critical hits.
+
| Brawler||[[File:Three-hopes-art-gauntlet.png|22px]]||Bombard||Pummel the enemy with both fists. Often yields critical hits.
 
|-
 
|-
| Gauntlet||Grappler||Mystic Blow||Temporarily deal damage based on Mag.
+
| Grappler||[[File:Three-hopes-art-gauntlet.png|22px]]||Mystic Blow||Temporarily deal damage based on Mag.
 
|-
 
|-
| Gauntlet||Grappler||Lightning Fist||Launch foes into the air with an electrified punch, then create a shockwave on landing that sends them flying.
+
| Grappler||[[File:Three-hopes-art-gauntlet.png|22px]]||Lightning Fist||Launch foes into the air with an electrified punch, then create a shockwave on landing that sends them flying.
 
|-
 
|-
| Gauntlet||Grappler||Fierce Iron Fist||Strike down at foes from midair. Damage dealt will increase with Spd.
+
| Grappler||[[File:Three-hopes-art-gauntlet.png|22px]]||Fierce Iron Fist||Strike down at foes from midair. Damage dealt will increase with Spd.
 
|-
 
|-
| Gauntlet||War Master||Flamewhorl Kick||Generate a fiery cyclone in front of the unit that launches enemies into the air.
+
| War Master||[[File:Three-hopes-art-gauntlet.png|22px]]||Flamewhorl Kick||Generate a fiery cyclone in front of the unit that launches enemies into the air.
 
|-
 
|-
| Gauntlet||War Master||Mighty Blow||Channel force into a perfectly executed punch.
+
| War Master||[[File:Three-hopes-art-gauntlet.png|22px]]||Mighty Blow||Channel force into a perfectly executed punch.
 
|-
 
|-
| Reason||Mage||Thoron||Advanced lightning magic.
+
| Mage||[[File:Three-hopes-art-black-magic.png|22px]]||Thoron||Advanced lightning magic.
 
|-
 
|-
| Faith||Monk||Heal||Basic light magic. Heals surrounding  allies.
+
| Monk||[[File:Three-hopes-art-healing.png|22px]]||Heal||Basic light magic. Heals surrounding  allies.
 
|-
 
|-
| Faith||Priest||Recover||Intermediate light magic. Greatly  heals surrounding allies.
+
| Priest||[[File:Three-hopes-art-healing.png|22px]]||Recover||Intermediate light magic. Greatly  heals surrounding allies.
 
|-
 
|-
| Faith||Bishop||Restore||Cure the caster and nearby allies of any status effects.
+
| Bishop||[[File:Three-hopes-art-white-magic.png|22px]]||Restore||Cure the caster and nearby allies of any status effects.
 
|}
 
|}
  

Revision as of 13:58, 7 July 2022

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Recruitment

Route Chapter Condition
Scarlet Blaze TBA TBA
Azure Gleam Chapter 2 Automatically joins at beginning of chapter.
Golden Wildfire N/A Not recruitable

Skills

Class Name Description
Dark Bishop Three-hopes-ability126.png Nullify Magic (Innate) Nullifies enemies' offensive magic.
Fighter Three-hopes-ability213.png Spirited Seize Slightly restores the Warrior Gauge upon seizing a stronghold.
Monk Three-hopes-ability126.png Trust When this unit is the active unit or an adjutant: increases the fill rate of the Adjutant Attack Gauge and Adjutant Guard Gauge.
Myrmidon Three-hopes-ability417.png Rebellious Spirit While guarding, causes the unit to perform a Perfect Guard for (Dex × 0.25%) of incoming attacks.
Soldier Three-hopes-ability079.png Backbone Reduces the unit's chance of getting knocked back by attacks.
Archer Three-hopes-ability043.png Archer's Wisdom Increases damage dealt by Archer, Sniper, and Bow Knight class actions in proportion to Dex.
Archer Three-hopes-ability101.png One Heart One Mind When this unit is an adjutant: greatly increases elemental effects of Adjutant Follow-Ups.
Armored Knight Three-hopes-ability119.png Defensive Tactics Reduces damage to battalion endurance by 30%.
Armored Knight Three-hopes-ability126.png Armored Infantry's Wisdom Nullifies status effects inside areas created by Armor Knight and Fortress Knight class actions.
Brawler Three-hopes-ability420.png Brawler's Wisdom Increases damage to enemy Stun Gauges when using the class actions of Brawlers, Grapplers, and War Masters.
Brawler Three-hopes-ability126.png Concentration Moderately extends the time before the hit count expires.
Brigand Three-hopes-ability076.png Wild Abandon Greatly increases damage dealt to enemies, but also greatly increases damage received from them.
Brigand Three-hopes-ability420.png Warrior's Wisdom Gives Brigand and Warrior class actions a chance to produce the Stun Gauge. The more bars in the Class Gauge, the better the chance.
Cavalier Three-hopes-ability143.png Desperation When HP is at 50% or below: strong attacks will break an enemy's guard.
Cavalier Three-hopes-ability213.png Knight's Wisdom Increases Warrior Gauge fill rate when using class actions of lance-wielding cavalry.
Mage Three-hopes-ability076.png Lifeforce Greatly increases damage dealt by combat arts and magic, but causes the unit to sustain damage with each use in proportion to Mt.
Mage Three-hopes-ability077.png Mage's Wisdom Increases damage dealt by Mage, Warlock, and Gremory class actions. The gauge will deplete more quickly.
Mercenary Three-hopes-ability196.png Battalion Vantage When battalion endurance is at 1/3 or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.
Mercenary Three-hopes-ability040.png Mercenary's Wisdom Increases damage dealt by Mercenary, Swordmaster, and Mortal Savant class actions in proportion to Spd.
Priest Three-hopes-ability137.png Kinship Makes it easier for the unit to receive support points during battle.
Priest Three-hopes-ability046.png Priest's Wisdom Increases damage dealt by Priest and Bishop class actions in proportion to Lck.
Thief Three-hopes-ability147.png Appraisal Improves the quality of weapons and materials dropped by fallen enemy commanders.
Thief Three-hopes-ability040.png Thief's Wisdom Adds an element to Thief, Assassin, and Trickster class actions. The element is determined by the active unit.
Assassin Three-hopes-ability126.png Sneak Attack Attacking foes from behind greatly increases damage in proportion to the unit's Dex.
Assassin Three-hopes-ability147.png Despoil Awards gold for defeating enemies.
Bishop Three-hopes-ability213.png Luck Catalyst Increases the Warrior Gauge fill rate in proportion to the unit's Lck.
Bishop Three-hopes-ability124.png Renewal Restores a slight amount of HP at regular intervals.
Dark Mage Three-hopes-ability127.png Poison Strike Grants attacks a chance to poison enemies.
Dark Mage Three-hopes-ability418.png Dark Mage's Wisdom Grants Dark Mages and Dark Bishops a rare chance to instantly defeat non-commander units with class actions.
Dark Mage Three-hopes-ability215.png Transmute Taking hits from enemies equipped with tomes increases all stats by 3 for a period of time.
Fortress Knight Three-hopes-ability189.png Anchor Sometimes automatically guards against enemy attacks that would otherwise knock the unit back.
Fortress Knight Three-hopes-ability126.png Smite When using cavalry or armored classes, dashing through enemies inflicts damage.
Grappler Three-hopes-ability124.png Rejuvenation Restores HP every 800 hits.
Paladin Three-hopes-ability133.png Aegis Grants a (Dex × 0.25%) chance of nullifying damage from enemies equipped with bows or tomes.
Sniper Three-hopes-ability101.png Warrior Assist When this unit is an adjutant: increases the fill rate of the active unit's Warrior Gauge.
Swordmaster Three-hopes-ability082.png Boost Critical Increases critical hit rate.
Swordmaster Three-hopes-ability111.png Provoke Draws attacks, increasing the frequency that surrounding foes attack the unit.
Swordmaster Three-hopes-ability048.png Apex Sword Increases critical hit damage when equipped with a sword.
Warlock Three-hopes-ability087.png Fiendish Blow Increases the power of elemental effects.
Warlock Three-hopes-ability426.png Essence of Lightning Causes lightning-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.
Warrior Three-hopes-ability420.png Heavy Hitter Gives strong attacks a low chance to produce the Stun Gauge.
Warrior Three-hopes-ability145.png Wrath When HP is at 50% or below: greatly increases damage dealt by critical rushes.
Wyvern Rider Three-hopes-ability120.png Offensive Tactics When a battalion is deployed: increases damage to enemies by 20%.
Wyvern Rider Three-hopes-ability420.png Wyvern Rider's Wisdom Increases damage to enemy Stun Gauges when using the class actions of axe-wielding fliers.
Bow Knight Three-hopes-ability078.png Defiant Spd When HP is at 25% or below: increases Spd by 20.
Dancer Three-hopes-ability136.png Special Dance Increases the potency of a dancer unit's class actions.
Dancer Three-hopes-ability213.png Charm Catalyst Increases the Warrior Gauge fill rate in proportion to the unit's Cha.
Dark Bishop Three-hopes-ability076.png Impossible Feat When HP is at 25% or above: greatly increases damage dealt to foes, but attacking also causes the unit to sustain damage for a period of time.
Dark Bishop Three-hopes-ability068.png Absorb Speed Grants a minor boost to Spd each time an enemy commander is defeated. The boosts last throughout the battle.
Dark Knight Three-hopes-ability213.png Cyclical Specials Temporarily increases the Warrior Gauge fill rate after initiating a Warrior Special.
Dark Knight Three-hopes-ability082.png Specials Master Defeating 30 or more enemies with a single Warrior Special temporarily increases critical hit rate.
Great Knight Three-hopes-ability042.png Armored Cavalry's Wisdom Increases damage dealt by Great Knight class actions in proportion to Def.
Great Knight Three-hopes-ability423.png Luna When attacking, causes enemies to incur a reduction in Def proportional to the unit's Lck.
Great Knight Three-hopes-ability089.png Stalwart Stance Prevents hits from swords, lances, axes, and gauntlets from knocking back the unit mid-attack.
Holy Knight Three-hopes-ability126.png United Front Increases damage dealt to enemies in proportion to the number of allied commanders nearby.
Holy Knight Three-hopes-ability080.png Defiant Res When HP is at 25% or below: increases Res by 20.
Mortal Savant Three-hopes-ability114.png Axebreaker Grants one tier greater advantage against enemies equipped with axes. Increases damage to them by 50%.
Mortal Savant Three-hopes-ability417.png Counterstrike Successful Perfect Guards inflict elemental damage. The element is determined by the active unit.
Mortal Savant Three-hopes-ability090.png Serene Stance Prevents hits from bows and tomes from knocking back the unit mid-attack.
Trickster Three-hopes-ability151.png Pass Makes it easier to perform Perfect Guards.
Trickster Three-hopes-ability124.png Medical Expertise Increases the potency of vulneraries, concoctions, and elixirs by 50%.
Trickster Three-hopes-ability420.png Patience Hitting an enemy while they are readying an attack greatly increases damage to the Stun Gauge.
War Master Three-hopes-ability144.png Quick Riposte When HP is at 50% or below: forces enemies to sustain damage proportional to the damage they inflict.
Wyvern Lord Three-hopes-ability126.png Howl Makes it easier to knock back enemy commanders.
Wyvern Lord Three-hopes-ability082.png Defiant Crit When HP is at 25% or below: drastically increases damage dealt by critical rushes.

Combat Arts & Magic

Class Name Description
Myrmidon Three-hopes-art-sword.png Grounder Strike swiftly with a trio of slashes.
Mercenary Three-hopes-art-sword.png Firesweep Generate a fiery cyclone.
Thief Three-hopes-art-sword.png Shadowblade Lash at foes with a dark magic-based sword attack. Deals damage based on Mag.
Assassin Three-hopes-art-sword.png Assassinate Slash while charging forward. Has a chance to instantly defeat non-commander units.
Swordmaster Three-hopes-art-sword.png Finesse Blade Strike the surrounding area with blades. Damage dealt will increase with Dex.
Swordmaster Three-hopes-art-sword.png Astra Perform a series of five slashes while moving swiftly.
Dancer Three-hopes-art-sword.png Sword Dance Slash while charging forward.
Mortal Savant Three-hopes-art-sword.png Haze Slice Strike a wide area ahead with a series of slashes.
Trickster Three-hopes-art-sword.png Electric Grounder Strike with a trio of lightning-charged slashes. Deals damage based on Mag.
Soldier Three-hopes-art-lance.png Wheelsweep Strike a wide area with a sweeping attack that also produces a shockwave.
Cavalier Three-hopes-art-lance.png Thunder Rush Perform a series of lance strikes imbued with lightning.
Paladin Three-hopes-art-lance.png Tempest Lance Conjure up a whirlwind with an overhead spin of the lance.
Dark Knight Three-hopes-art-lance.png Dark Lance Send dark hexes flying at foes. Damage dealt will increase with Mag.
Dark Knight Three-hopes-art-lance.png Vengeance An attack that increases in Mt in relation to the user's missing HP.
Holy Knight Three-hopes-art-lance.png Lightstrike Absorb a portion of inflicted damage as HP. Damage dealt will increase with Mag.
Holy Knight Three-hopes-art-lance.png Airshaker Perform a powerful thrust that produces a shockwave.
Fighter Three-hopes-art-axe.png Smash Pummel a wide area ahead. Often yields critical hits.
Armored Knight Three-hopes-art-axe.png Lightning Axe Hurl a lightning-charged axe. Deals damage based on Mag.
Brigand Three-hopes-art-axe.png Spike Launch the foes ahead into the air, then swat them away with a swing of the axe.
Fortress Knight Three-hopes-art-axe.png Focused Strike Bring an axe down to cut through the foes ahead.
Warrior Three-hopes-art-axe.png War Strike Bring an axe down so fiercely it sunders the ground and sends enemies flying into the air.
Wyvern Rider Three-hopes-art-axe.png Crush Smash the ground and generate pillars of ice.
Great Knight Three-hopes-art-axe.png Armor Smasher Hit foes hard with a single, powerful axe blow that temporarily reduces enemy Def.
Wyvern Lord Three-hopes-art-axe.png Helm Splitter Smash the foes ahead with a powerful overhead strike.
Archer Three-hopes-art-bow.png Tracking Shot Send a series of arrows toward the locked-on target.
Archer Three-hopes-art-bow.png Drill Arrow Skewer foes with a blindingly fast arrow that temporarily reduces their Def.
Archer Three-hopes-art-bow.png Point-Blank Volley Attack a wide forward area with three consecutive shots.
Sniper Three-hopes-art-bow.png Thunderbolt Fire a barrage of electrified arrows.
Sniper Three-hopes-art-bow.png Hide Presence Temporarily increase Str and Lck.
Sniper Three-hopes-art-bow.png Hunter's Volley Attack enemies launched into the air with three consecutive shots. Often yields critical hits.
Bow Knight Three-hopes-art-bow.png Waning Shot Attack a wide forward area with three consecutive shots that temporarily reduce enemy Str.
Bow Knight Three-hopes-art-bow.png Precision Volley Perform a long-distance attack that hits multiple times. Deals damage based on Dex.
Brawler Three-hopes-art-gauntlet.png Battle Trance Temporarily make it easier to fill the Warrior and Awakening Gauges.
Brawler Three-hopes-art-gauntlet.png Bombard Pummel the enemy with both fists. Often yields critical hits.
Grappler Three-hopes-art-gauntlet.png Mystic Blow Temporarily deal damage based on Mag.
Grappler Three-hopes-art-gauntlet.png Lightning Fist Launch foes into the air with an electrified punch, then create a shockwave on landing that sends them flying.
Grappler Three-hopes-art-gauntlet.png Fierce Iron Fist Strike down at foes from midair. Damage dealt will increase with Spd.
War Master Three-hopes-art-gauntlet.png Flamewhorl Kick Generate a fiery cyclone in front of the unit that launches enemies into the air.
War Master Three-hopes-art-gauntlet.png Mighty Blow Channel force into a perfectly executed punch.
Mage Three-hopes-art-black-magic.png Thoron Advanced lightning magic.
Monk Three-hopes-art-healing.png Heal Basic light magic. Heals surrounding allies.
Priest Three-hopes-art-healing.png Recover Intermediate light magic. Greatly heals surrounding allies.
Bishop Three-hopes-art-white-magic.png Restore Cure the caster and nearby allies of any status effects.

Learnset

Class 1-star 2-star 3-star
Myrmidon Rebellious Spirit Sword Prowess Grounder
Soldier Backbone Lance Prowess Wheelsweep
Fighter Spirited Seize Axe Prowess Smash
Monk Trust Faith Heal
Mercenary Battalion Vantage Sword Prowess, Firesweep Mercenary's Wisdom
Thief Appraisal Sword Prowess Thief's Wisdom, Shadowblade
Armored Knight Defensive Tactics Axe Prowess, Lightning Axe Armored Infantry's Wisdom
Cavalier Desperation Lance Prowess, Thunder Rush Knight's Wisdom
Brigand Wild Abandon Spike Warrior's Wisdom
Archer Archer's Wisdom, Tracking Shot Bow Prowess, Drill Arrow One Heart One Mind, Point-Blank Volley
Brawler Brawler's Wisdom, Battle Trance Brawling Prowess, Bombard Concentration
Mage Lifeforce, Thoron Reason Mage's Wisdom
Priest Kinship, Recover Faith Priest's Wisdom
Swordmaster Boost Critical Provoke, Finesse Blade Apex Sword, Astra
Assassin Sneak Attack Despoil Assassinate
Fortress Knight Anchor Smite Focused Strike
Paladin Aegis Lance Prowess Tempest Lance
Wyvern Rider Offensive Tactics Wyvern Rider's Wisdom Crush
Warrior Heavy Hitter Axe Prowess Wrath, War Strike
Sniper Thunderbolt Bow Prowess, Hide Presence Warrior Assist, Hunter's Volley
Grappler Mystic Blow Brawling Prowess, Lightning Fist Rejuvenation, Fierce Iron Fist
Warlock Fiendish Blow Reason Essence of Lightning
Dark Mage Poison Strike Dark Mage's Wisdom Transmute
Bishop Luck Catalyst, Restore Faith Renewal
Dancer Sword Dance Special Dance Charm Catalyst
Wyvern Lord Helm Splitter Howl Defiant Crit
Mortal Savant Axebreaker, Haze Slice Counterstrike Serene Stance
Trickster Pass, Electric Grounder Medical Expertise Patience
Great Knight Armored Cavalry's Wisdom, Armor Smasher Luna Stalwart Stance
Bow Knight Waning Shot Bow Prowess, Precision Volley Defiant Spd
Dark Knight Dark Lance Cyclical Specials, Vengeance Specials Master
Holy Knight Lightstrike United Front, Airshaker Defiant Res
War Master Flamewhorl Kick Brawling Prowess, Mighty Blow Quick Riposte
Dark Bishop Impossible Feat Reason Absorb Speed