Dorothea (Three Hopes)

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Recruitment

Route Chapter Condition
Scarlet Blaze Chapter 2 Automatically joins at the beginning of chapter.
Azure Gleam Chapter 5 Must use Persuade Dorothea strategy during the Main Quest and then defeat Dorothea in battle.
Golden Wildfire Chapter 13 Must use Persuade Dorothea strategy during the Main Quest and then complete the mission to escort her to safety.

Skills

Class Name Description
Holy Knight Exalted Breath (Innate) When using magic to restore the caster's or an ally's HP, the caster's Awakening Gauge is restored proportionally.
Warlock Apex Tome Increases critical hit damage when equipped with a tome.
Archer Archer's Ploy Increases the critical hit rate of Archer, Sniper, and Bow Knight class actions.
Great Knight Armored Cavalry's Ploy Increases the attack range of Great Knight class actions.
Armored Knight Armored Infantry's Ploy Improves physical damage reduction inside areas created by Armor Knight and Fortress Knight class actions.
Archer Armsthrift Slows the degrading of weapon durability when using combat arts or magic.
Sniper Awakening Assist When this unit is an adjutant: increases the fill rate of the active unit's Awakening Gauge.
Cavalier Battalion Desperation When battalion endurance is at 1/3 or below: strong attacks will break an enemy's guard.
Bow Knight Battle Instincts Increases the fill rate of both the Warrior and Awakening Gauges until one of them is completely full.
Warlock Boost Critical Increases critical hit rate.
Gremory Bowbreaker Grants one tier greater advantage against enemies equipped with bows. Increases damage to them by 50%.
Trickster Burst of Resolve Restores the Awakening Gauge with each critical hit.
Mortal Savant Counterbreak Successful Perfect Guards temporarily reduce all stats of surrounding foes by 10.
Holy Knight Cyclical Awakening Temporarily increases the Awakening Gauge fill rate after an Awakening has concluded.
Pegasus Knight Darting Blow Increases the amount that successful attacks fill the Awakening Gauge.
Brigand Death Blow Keeps the Stun Gauge visible for longer.
Wyvern Rider Defiant Str When HP is at 25% or below: increases Str by 20.
Cavalier Knight's Ploy Guarantees the enemy's guard will break when activating the class actions of lance-wielding cavalry with at least one bar filled.
Assassin Lethality Grants a (Dex × 0.25%) chance of instantly defeating non-commander units.
Gremory Lightning Assist When this unit is an adjutant: adds a lightning element to the active unit's strong attacks.
Mage Mage's Ploy Imbues Mage, Warlock, and Gremory class actions with an element regardless of whether they are chained from strong attacks.
Mercenary Mercenary's Ploy Increases the critical hit rate of Mercenary, Swordmaster, and Mortal Savant class actions.
Priest Miracle Allows the unit to survive a single blow that would otherwise reduce HP to zero.
Great Knight Nullify Armored Effect Nullifies effectiveness against armored units.
Dark Knight Panache Defeating multiple enemies with a single Warrior Special restores the Awakening Gauge in proportion to the number of foes defeated.
Trickster Pass Makes it easier to perform Perfect Guards.
Fortress Knight Pavise Grants a (Dex × 0.25%) chance of nullifying damage from enemies equipped with swords, lances, axes, or gauntlets.
Pegasus Knight Pegasus Knight's Ploy Adds an element to Pegasus Knight and Falcon Knight class actions. The element is determined by the active unit.
Priest Priest's Ploy Increases the recovery amounts of Priest and Bishop class actions.
Swordmaster Provoke Draws attacks, increasing the frequency that surrounding foes attack the unit.
Dancer Rally Charm When this unit is an adjutant: increases the active unit's Cha by 10
Bishop Renewal Restores a slight amount of HP at regular intervals.
Wyvern Lord Safeguard When this unit is the active unit: restores HP to the adjutant periodically.
Holy Knight Shining Guardian Reduces the damage allies sustain when inside the same allied stronghold as the unit.
Falcon Knight Sol Restores HP proportional to the unit's Lck each time an enemy commander is defeated.
Dancer Special Dance Increases the potency of a dancer unit's class actions.
Falcon Knight Speed Catalyst Increases the Warrior Gauge fill rate in proportion to the unit's Spd.
Thief Thief's Ploy Gives Thieves, Assassins, and Tricksters a rare chance to instantly defeat non-commander units with class actions.
Mercenary Vantage When HP is at 50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.
Brigand Warrior's Ploy When using Brigand and Warrior class actions, temporarily reduces enemy Def in proportion to the number of bars filled.
Warrior Wrath When HP is at 50% or below: greatly increases damage dealt by critical rushes.
Wyvern Rider Wyvern Rider's Ploy Guarantees an enemy's guard will break when activating the class actions of axe-wielding fliers with at least one bar filled.

Combat Arts & Magic

Class Name Description
Assassin Assassinate Slash while charging forward. Has a chance to instantly defeat non-commander units.
Swordmaster Astra Perform a series of five slashes while moving swiftly.
Trickster Electric Grounder Strike with a trio of lightning-charged slashes. Deals damage based on Mag.
Swordmaster Finesse Blade Strike the surrounding area with blades. Damage dealt will increase with Dex.
Myrmidon Grounder Strike swiftly with a trio of slashes.
Mortal Savant Haze Slice Strike a wide area ahead with a series of slashes.
Thief Lightblade Absorb a portion of inflicted damage as HP. Deals damage based on Mag.
Dancer Sword Dance Slash while charging forward.
Mercenary Windsweep Generate a cyclone.
Dark Knight Dark Lance Send dark hexes flying at foes. Damage dealt will increase with Mag.
Soldier Knightkneeler Perform a powerful lance thrust.
Falcon Knight Lance Jab Perform a thrusting attack that often yields critical hits. Damage dealt will increase with Spd.
Holy Knight Lightstrike Absorb a portion of inflicted damage as HP. Damage dealt will increase with Mag.
Holy Knight Shatter Slash Perform a series of lance strikes that temporarily reduce enemy Def.
Pegasus Knight Stormblade Whip up a storm that ravages the surrounding area with blades of wind.
Paladin Tempest Lance Conjure up a whirlwind with an overhead spin of the lance.
Cavalier Thunder Rush Perform a series of lance strikes imbued with lightning.
Dark Knight Titanic Might Temporarily increase Str.
Great Knight Armored Strike Hit foes hard with a single, powerful axe blow. Damage dealt will increase with Def.
Wyvern Rider Diamond Axe Smash the ground so hard it displaces the earth.
Wyvern Lord Helm Splitter Smash the foes ahead with a powerful overhead strike.
Brigand Invigorating Spirit Temporarily increase Str.
Armored Knight Lightning Axe Hurl a lightning-charged axe. Deals damage based on Mag.
Fighter Swinging Fury Perform a consecutive series of axe swings.
Warrior War Strike Bring an axe down so fiercely it sunders the ground and sends enemies flying into the air.
Fortress Knight Wild Abandon Rip through foes with axe swings.
Archer Break Shot Send an exploding arrow toward enemies that temporarily reduces their Def.
Bow Knight Deadeye Perform a long-distance attack that yields critical hits.
Sniper Hunter's Volley Attack enemies launched into the air with three consecutive shots. Often yields critical hits.
Archer Point-Blank Volley Attack a wide forward area with three consecutive shots.
Archer Spiral Shot Loose arrows at a wide surrounding area.
Sniper Thunderbolt Fire a barrage of electrified arrows.
Sniper Tornado Shot Conjure a cyclone that launches enemies into the air.
Bow Knight Ward Arrow Attack enemies launched into the air with three consecutive shots that temporarily reduce their Mag.
Mage Thoron Advanced lightning magic.
Warlock Sagittae Strike the enemy with magical arrows.
Warlock Meteor Summon a volley of meteors.
Gremory Agnea's Arrow The most powerful form of black magic. A sweltering flame that reduces all to ash.
Monk Heal Basic light magic. Heals surrounding allies.
Priest Physic Intermediate light magic. Heals allies across a wide area.

Learnset

Italicized abilities are Innate Abilities that don't appear in the class tree.

Class 1-star 2-star 3-star
Myrmidon Spd +2 Sword Prowess Grounder
Soldier Max HP +500 Lance Prowess Knightkneeler
Fighter Str +2 Axe Prowess Swinging Fury
Monk Res +2 Faith Heal
Mercenary Vantage Sword Prowess, Windsweep Mercenary's Ploy
Thief Dex +2 Sword Prowess Thief's Ploy, Lightblade
Armored Knight Def +2 Axe Prowess, Lightning Axe Armored Infantry's Ploy
Cavalier Battalion Desperation Lance Prowess, Thunder Rush Knight's Ploy
Brigand Death Blow Invigorating Spirit Warrior's Ploy
Archer Archer's Ploy, Spiral Shot Bow Prowess, Break Shot Armsthrift, Point-Blank Volley
Mage Mag +2, Thoron Reason Mage's Ploy
Priest Miracle, Physic Faith Priest's Ploy
Pegasus Knight Pegasus Knight's Ploy Darting Blow Stormblade
Swordmaster Spd +5 Provoke, Finesse Blade Astra
Assassin Dex +5 Lethality Assassinate
Fortress Knight Def +5 Pavise Wild Abandon
Paladin Max HP +1000 Lance Prowess Tempest Lance
Wyvern Rider Defiant Str Wyvern Rider's Ploy Diamond Axe
Warrior Str +5 Axe Prowess Wrath, War Strike
Sniper Thunderbolt Bow Prowess, Tornado Shot Awakening Assist, Hunter's Volley
Warlock Boost Critical, Sagittae Reason Apex Tome, Meteor
Bishop Res +5 Faith Renewal
Dancer Sword Dance Special Dance Rally Charm
Falcon Knight Lance Jab Speed Catalyst Sol
Wyvern Lord Helm Splitter Str +10 Safeguard
Mortal Savant Haze Slice Spd +10 Counterbreak
Trickster Pass, Electric Grounder Dex +10 Burst of Resolve
Great Knight Armored Cavalry's Ploy, Armored Strike Def +10 Nullify Armored Effect
Bow Knight Ward Arrow Bow Prowess, Deadeye Battle Instincts
Dark Knight Dark Lance Max HP +1500, Titanic Might Panache
Holy Knight Lightstrike Cyclical Awakening, Shatter Slash Shining Guardian, Exalted Breath
Gremory Bowbreaker Reason, Agnea's Arrow Lightning Assist