Dedue (Three Hopes)

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Recruitment

Route Chapter Condition
Scarlet Blaze TBA TBA
Azure Gleam Chapter 2 Automatically joins at beginning of chapter.
Golden Wildfire TBA TBA

Skills

Class Name Description
Archer Archer's Ploy Increases the critical hit rate of Archer, Sniper, and Bow Knight class actions.
Archer Armsthrift Slows the degrading of weapon durability when using combat arts or magic.
Armored Knight Armored Infantry's Ploy Improves physical damage reduction inside areas created by Armor Knight and Fortress Knight class actions.
Brawler Brawler's Ploy Grants the class actions of Brawlers, Grapplers, and War Masters a chance to produce the Stun Gauge.
Brawler Underdog Increases damage dealt to an enemy in proportion to how much higher the enemy's level is.
Brigand Death Blow Keeps the Stun Gauge visible for longer.
Brigand Warrior's Ploy When using Brigand and Warrior class actions, temporarily reduces enemy Def in proportion to the number of bars filled.
Cavalier Desperation When HP is at 50% or below: strong attacks will break an enemy's guard.
Cavalier Knight's Ploy Guarantees the enemy's guard will break when activating the class actions of lance-wielding cavalry with at least one bar filled.
Mage Mage's Ploy Imbues Mage, Warlock, and Gremory class actions with an element regardless of whether they are chained from strong attacks.
Mercenary Vantage When HP is at 50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.
Mercenary Mercenary's Ploy Increases the critical hit rate of Mercenary, Swordmaster, and Mortal Savant class actions.
Priest Miracle Allows the unit to survive a single blow that would otherwise reduce HP to zero.
Priest Priest's Ploy Increases the recovery amounts of Priest and Bishop class actions.
Thief Thief's Ploy Gives Thieves, Assassins, and Tricksters a rare chance to instantly defeat non-commander units with class actions.
Assassin Lethality Grants a (Dex × 0.25%) chance of instantly defeating non-commander units.
Bishop Renewal Restores a slight amount of HP at regular intervals.
Dark Mage Poison Strike Grants attacks a chance to poison enemies.
Dark Mage Dark Mage's Ploy Extends the time enemies are paralyzed by Dark Mage and Dark Bishop class actions.
Dark Mage Lifetaker Restores a small amount of HP when an enemy commander is defeated.
Fortress Knight Boost Critical Increases critical hit rate.
Fortress Knight Pavise Grants a (Dex × 0.25%) chance of nullifying damage from enemies equipped with swords, lances, axes, or gauntlets.
Fortress Knight Apex Axe Increases critical hit damage when equipped with an axe.
Grappler Rejuvenation Restores HP every 800 hits.
Sniper Awakening Assist When this unit is an adjutant: increases the fill rate of the active unit's Awakening Gauge.
Swordmaster Provoke Draws attacks, increasing the frequency that surrounding foes attack the unit.
Warlock Essence of Fire Causes fire-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.
Warrior Wrath When HP is at 50% or below: greatly increases damage dealt by critical rushes.
Wyvern Rider Defiant Str When HP is at 25% or below: increases Str by 20.
Wyvern Rider Wyvern Rider's Ploy Guarantees an enemy's guard will break when activating the class actions of axe-wielding fliers with at least one bar filled.
Bow Knight Dexterity Catalyst Increases the Warrior Gauge fill rate in proportion to the unit's Dex.
Dancer Special Dance Increases the potency of a dancer unit's class actions.
Dancer Charm Catalyst Increases the Warrior Gauge fill rate in proportion to the unit's Cha.
Dark Bishop Absorb Defense Grants a minor boost to Def each time an enemy commander is defeated. The boosts last throughout the battle.
Dark Knight Driven Spirit Increases the Warrior Gauge fill rate while Awakened.
Great Knight Armored Cavalry's Ploy Increases the attack range of Great Knight class actions.
Great Knight Lancebreaker Grants one tier greater advantage against enemies equipped with lances. Increases damage to them by 50%.
Great Knight Defiant Def When HP is at 25% or below: increases Def by 20.
Holy Knight Adjutant's Benefit When this unit is the active unit: if this unit would gain any experience, their adjutant gains it instead.
Holy Knight Nullify Cavalry Effect Nullifies effectiveness against cavalry units.
Mortal Savant Dual Onslaught Factors Mag into physical attacks and Str into magical attacks when calculating damage.
Trickster Pass Makes it easier to perform Perfect Guards.
Trickster Burst of Valor Restores the Warrior Gauge with each critical hit.
War Master Piercing Gaze Restores the Warrior Gauge every 800 hits.
Wyvern Lord Nullify Flying Effect Nullifies effectiveness against flying units.

Combat Arts & Magic

Weapon Class Name Description
Myrmidon Grounder Strike swiftly with a trio of slashes.
Mercenary Firesweep Generate a fiery cyclone.
Thief Iceblade Lash at foes with an ice magic-based sword attack. Deals damage based on Mag.
Assassin Assassinate Slash while charging forward. Has a chance to instantly defeat non-commander units.
Swordmaster Finesse Blade Strike the surrounding area with blades. Damage dealt will increase with Dex.
Swordmaster Astra Perform a series of five slashes while moving swiftly.
Dancer Sword Dance Slash while charging forward.
Mortal Savant Haze Slice Strike a wide area ahead with a series of slashes.
Trickster Magic Blade Strike the surrounding area with magical blades. Deals damage based on Mag.
Soldier Knightkneeler Perform a powerful lance thrust.
Cavalier Glowing Ember Hurl a fiery lance straight ahead. Damage dealt will increase with Def.
Paladin Tempest Lance Conjure up a whirlwind with an overhead spin of the lance.
Dark Knight Dark Lance Send dark hexes flying at foes. Damage dealt will increase with Mag.
Dark Knight Vengeance An attack that increases in Mt in relation to the user's missing HP.
Holy Knight Lightstrike Absorb a portion of inflicted damage as HP. Damage dealt will increase with Mag.
Holy Knight Shatter Slash Perform a series of lance strikes that temporarily reduce enemy Def.
Fighter Swinging Fury Perform a consecutive series of axe swings.
Armored Knight Lightning Axe Hurl a lightning-charged axe. Deals damage based on Mag.
Brigand Invigorating Spirit Temporarily increase Str.
Fortress Knight Wild Abandon Rip through foes with axe swings.
Warrior War Strike Bring an axe down so fiercely it sunders the ground and sends enemies flying into the air.
Wyvern Rider Diamond Axe Smash the ground so hard it displaces the earth.
Great Knight Armored Strike Hit foes hard with a single, powerful axe blow. Damage dealt will increase with Def.
Wyvern Lord Helm Splitter Smash the foes ahead with a powerful overhead strike.
Archer Spiral Shot Loose arrows at a wide surrounding area.
Archer Break Shot Send an exploding arrow toward enemies that temporarily reduces their Def.
Archer Point-Blank Volley Attack a wide forward area with three consecutive shots.
Sniper Flame Volley Attack a wide area with a volley of fire arrows.
Sniper Tornado Shot Conjure a cyclone that launches enemies into the air.
Sniper Hunter's Volley Attack enemies launched into the air with three consecutive shots. Often yields critical hits.
Bow Knight Ward Arrow Attack enemies launched into the air with three consecutive shots that temporarily reduce their Mag.
Bow Knight Deadeye Perform a long-distance attack that yields critical hits.
Brawler Dual Devastators Pummel the enemy with both fists. Deals damage to enemy Stun Gauges.
Brawler Draining Blow Absorb a portion of inflicted damage as HP.
Grappler Mystic Blow Temporarily deal damage based on Mag.
Grappler Frozen Fist Charge forward with fists of ice. Deals damage based on Mag.
Grappler Fierce Iron Fist Strike down at foes from midair. Damage dealt will increase with Spd.
War Master Flamewhorl Kick Generate a fiery cyclone in front of the unit that launches enemies into the air.
War Master Mighty Blow Channel force into a perfectly executed punch.
Mage Bolganone Advanced fire magic.
Warlock Ragnarok The highest tier of fire magic.
Monk Heal Basic light magic. Heals surrounding allies.
Priest Recover Intermediate light magic. Greatly heals surrounding allies.

Learnset

Class 1-star 2-star 3-star
Myrmidon Spd +2 Sword Prowess Grounder
Soldier Max HP +500 Lance Prowess Knightkneeler
Fighter Str +2 Axe Prowess Swinging Fury
Monk Res +2 Faith Heal
Mercenary Vantage Sword Prowess, Firesweep Mercenary's Ploy
Thief Dex +2 Sword Prowess Thief's Ploy, Iceblade
Armored Knight Def +2 Axe Prowess, Lightning Axe Armored Infantry's Ploy
Cavalier Desperation Lance Prowess, Glowing Ember Knight's Ploy
Brigand Death Blow Invigorating Spirit Warrior's Ploy
Archer Archer's Ploy, Spiral Shot Bow Prowess, Break Shot Armsthrift, Point-Blank Volley
Brawler Brawler's Ploy, Dual Devastators Brawling Prowess, Draining Blow Underdog
Mage Mag +2, Bolganone Reason Mage's Ploy
Priest Miracle, Recover Faith Priest's Ploy
Swordmaster Spd +B Provoke, Finesse Blade Astra
Assassin Dex +B Lethality Assassinate
Fortress Knight Boost Critical Pavise Apex Axe, Wild Abandon
Paladin Max HP +B Lance Prowess Tempest Lance
Wyvern Rider Defiant Str Wyvern Rider's Ploy Diamond Axe
Warrior Str +B Axe Prowess Wrath, War Strike
Sniper Flame Volley Bow Prowess, Tornado Shot Awakening Assist, Hunter's Volley
Grappler Mystic Blow Brawling Prowess, Frozen Fist Rejuvenation, Fierce Iron Fist
Warlock Mag +B, Ragnarok Reason Essence of Fire
Dark Mage Poison Strike Dark Mage's Ploy Lifetaker
Bishop Res +B Faith Renewal
Dancer Sword Dance Special Dance Charm Catalyst
Wyvern Lord Helm Splitter Str +C Nullify Flying Effect
Mortal Savant Haze Slice Spd +C Dual Onslaught
Trickster Pass, Magic Blade Dex +C Burst of Valor
Great Knight Armored Cavalry's Ploy, Armored Strike Lancebreaker Defiant Def
Bow Knight Ward Arrow Bow Prowess, Deadeye Dexterity Catalyst
Dark Knight Dark Lance Max HP +C, Vengeance Driven Spirit
Holy Knight Lightstrike Adjutant's Benefit, Shatter Slash Nullify Cavalry Effect
War Master Flamewhorl Kick Brawling Prowess, Mighty Blow Piercing Gaze
Dark Bishop Mag +C Reason Absorb Defense