Difference between revisions of "Dedue (Three Hopes)"

From EmblemWiki
Jump to: navigation, search
Line 25: Line 25:
 
{|class="sf" width="800px"
 
{|class="sf" width="800px"
 
!Class
 
!Class
 +
!
 
!Name
 
!Name
 
!Description
 
!Description
 
|-
 
|-
| Archer||Archer's Ploy||Increases the critical hit rate of Archer, Sniper, and Bow Knight class actions.
+
| War Master||[[File:Three-hopes-ability076.png|22px]]||Prepared to Die||(Innate) Rapidly restores the Warrior Gauge when HP is at 25% or below and the Warrior Gauge is less than one bar.
 
|-
 
|-
| Archer||Armsthrift||Slows the degrading of weapon durability when using combat arts or magic.
+
| Archer||[[File:Three-hopes-ability051.png|22px]]||Archer's Ploy||Increases the critical hit rate of Archer, Sniper, and Bow Knight class actions.
 
|-
 
|-
| Armored Knight||Armored Infantry's Ploy||Improves physical damage reduction inside areas created by Armor Knight and Fortress Knight class actions.
+
| Archer||[[File:Three-hopes-ability126.png|22px]]||Armsthrift||Slows the degrading of weapon durability when using combat arts or magic.
 
|-
 
|-
| Brawler||Brawler's Ploy||Grants the class actions of Brawlers, Grapplers, and War Masters a chance to produce the Stun Gauge.
+
| Armored Knight||[[File:Three-hopes-ability126.png|22px]]||Armored Infantry's Ploy||Improves physical damage reduction inside areas created by Armor Knight and Fortress Knight class actions.
 
|-
 
|-
| Brawler||Underdog||Increases damage dealt to an enemy in proportion to how much higher the enemy's level is.
+
| Brawler||[[File:Three-hopes-ability420.png|22px]]||Brawler's Ploy||Grants the class actions of Brawlers, Grapplers, and War Masters a chance to produce the Stun Gauge.
 
|-
 
|-
| Brigand||Death Blow||Keeps the Stun Gauge visible for longer.
+
| Brawler||[[File:Three-hopes-ability126.png|22px]]||Underdog||Increases damage dealt to an enemy in proportion to how much higher the enemy's level is.
 
|-
 
|-
| Brigand||Warrior's Ploy||When using Brigand and Warrior class actions, temporarily reduces enemy Def in proportion to the number of bars filled.
+
| Brigand||[[File:Three-hopes-ability086.png|22px]]||Death Blow||Keeps the Stun Gauge visible for longer.
 
|-
 
|-
| Cavalier||Desperation||When HP is at 50% or below: strong attacks will break an enemy's guard.
+
| Brigand||[[File:Three-hopes-ability111.png|22px]]||Warrior's Ploy||When using Brigand and Warrior class actions, temporarily reduces enemy Def in proportion to the number of bars filled.
 
|-
 
|-
| Cavalier||Knight's Ploy||Guarantees the enemy's guard will break when activating the class actions of lance-wielding cavalry with at least one bar filled.
+
| Cavalier||[[File:Three-hopes-ability143.png|22px]]||Desperation||When HP is at 50% or below: strong attacks will break an enemy's guard.
 
|-
 
|-
| Mage||Mage's Ploy||Imbues Mage, Warlock, and Gremory class actions with an element regardless of whether they are chained from strong attacks.
+
| Cavalier||[[File:Three-hopes-ability421.png|22px]]||Knight's Ploy||Guarantees the enemy's guard will break when activating the class actions of lance-wielding cavalry with at least one bar filled.
 
|-
 
|-
| Mercenary||Vantage||When HP is at 50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.
+
| Mage||[[File:Three-hopes-ability045.png|22px]]||Mage's Ploy||Imbues Mage, Warlock, and Gremory class actions with an element regardless of whether they are chained from strong attacks.
 
|-
 
|-
| Mercenary||Mercenary's Ploy||Increases the critical hit rate of Mercenary, Swordmaster, and Mortal Savant class actions.
+
| Mercenary||[[File:Three-hopes-ability141.png|22px]]||Vantage||When HP is at 50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.
 
|-
 
|-
| Priest||Miracle||Allows the unit to survive a single blow that would otherwise reduce HP to zero.
+
| Mercenary||[[File:Three-hopes-ability048.png|22px]]||Mercenary's Ploy||Increases the critical hit rate of Mercenary, Swordmaster, and Mortal Savant class actions.
 
|-
 
|-
| Priest||Priest's Ploy||Increases the recovery amounts of Priest and Bishop class actions.
+
| Priest||[[File:Three-hopes-ability134.png|22px]]||Miracle||Allows the unit to survive a single blow that would otherwise reduce HP to zero.
 
|-
 
|-
| Thief||Thief's Ploy||Gives Thieves, Assassins, and Tricksters a rare chance to instantly defeat non-commander units with class actions.
+
| Priest||[[File:Three-hopes-ability124.png|22px]]||Priest's Ploy||Increases the recovery amounts of Priest and Bishop class actions.
 
|-
 
|-
| Assassin||Lethality||Grants a (Dex × 0.25%) chance of instantly defeating non-commander units.
+
| Thief||[[File:Three-hopes-ability418.png|22px]]||Thief's Ploy||Gives Thieves, Assassins, and Tricksters a rare chance to instantly defeat non-commander units with class actions.
 
|-
 
|-
| Bishop||Renewal||Restores a slight amount of HP at regular intervals.
+
| Assassin||[[File:Three-hopes-ability130.png|22px]]||Lethality||Grants a (Dex × 0.25%) chance of instantly defeating non-commander units.
 
|-
 
|-
| Dark Mage||Poison Strike||Grants attacks a chance to poison enemies.
+
| Bishop||[[File:Three-hopes-ability124.png|22px]]||Renewal||Restores a slight amount of HP at regular intervals.
 
|-
 
|-
| Dark Mage||Dark Mage's Ploy||Extends the time enemies are paralyzed by Dark Mage and Dark Bishop class actions.
+
| Dark Mage||[[File:Three-hopes-ability127.png|22px]]||Poison Strike||Grants attacks a chance to poison enemies.
 
|-
 
|-
| Dark Mage||Lifetaker||Restores a small amount of HP when an enemy commander is defeated.
+
| Dark Mage||[[File:Three-hopes-ability111.png|22px]]||Dark Mage's Ploy||Extends the time enemies are paralyzed by Dark Mage and Dark Bishop class actions.
 
|-
 
|-
| Fortress Knight||Boost Critical||Increases critical hit rate.
+
| Dark Mage||[[File:Three-hopes-ability129.png|22px]]||Lifetaker||Restores a small amount of HP when an enemy commander is defeated.
 
|-
 
|-
| Fortress Knight||Pavise||Grants a (Dex × 0.25%) chance of nullifying damage from enemies equipped with swords, lances, axes, or gauntlets.
+
| Fortress Knight||[[File:Three-hopes-ability082.png|22px]]||Boost Critical||Increases critical hit rate.
 
|-
 
|-
| Fortress Knight||Apex Axe||Increases critical hit damage when equipped with an axe.
+
| Fortress Knight||[[File:Three-hopes-ability132.png|22px]]||Pavise||Grants a (Dex × 0.25%) chance of nullifying damage from enemies equipped with swords, lances, axes, or gauntlets.
 
|-
 
|-
| Grappler||Rejuvenation||Restores HP every 800 hits.
+
| Fortress Knight||[[File:Three-hopes-ability050.png|22px]]||Apex Axe||Increases critical hit damage when equipped with an axe.
 
|-
 
|-
| Sniper||Awakening Assist||When this unit is an adjutant: increases the fill rate of the active unit's Awakening Gauge.
+
| Grappler||[[File:Three-hopes-ability124.png|22px]]||Rejuvenation||Restores HP every 800 hits.
 
|-
 
|-
| Swordmaster||Provoke||Draws attacks, increasing the frequency that surrounding foes attack the unit.
+
| Sniper||[[File:Three-hopes-ability101.png|22px]]||Awakening Assist||When this unit is an adjutant: increases the fill rate of the active unit's Awakening Gauge.
 
|-
 
|-
| Warlock||Essence of Fire||Causes fire-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.
+
| Swordmaster||[[File:Three-hopes-ability111.png|22px]]||Provoke||Draws attacks, increasing the frequency that surrounding foes attack the unit.
 
|-
 
|-
| Warrior||Wrath||When HP is at 50% or below: greatly increases damage dealt by critical rushes.
+
| Warlock||[[File:Three-hopes-ability424.png|22px]]||Essence of Fire||Causes fire-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.
 
|-
 
|-
| Wyvern Rider||Defiant Str||When HP is at 25% or below: increases Str by 20.
+
| Warrior||[[File:Three-hopes-ability145.png|22px]]||Wrath||When HP is at 50% or below: greatly increases damage dealt by critical rushes.
 
|-
 
|-
| Wyvern Rider||Wyvern Rider's Ploy||Guarantees an enemy's guard will break when activating the class actions of axe-wielding fliers with at least one bar filled.
+
| Wyvern Rider||[[File:Three-hopes-ability076.png|22px]]||Defiant Str||When HP is at 25% or below: increases Str by 20.
 
|-
 
|-
| Bow Knight||Dexterity Catalyst||Increases the Warrior Gauge fill rate in proportion to the unit's Dex.
+
| Wyvern Rider||[[File:Three-hopes-ability421.png|22px]]||Wyvern Rider's Ploy||Guarantees an enemy's guard will break when activating the class actions of axe-wielding fliers with at least one bar filled.
 
|-
 
|-
| Dancer||Special Dance||Increases the potency of a dancer unit's class actions.
+
| Bow Knight||[[File:Three-hopes-ability213.png|22px]]||Dexterity Catalyst||Increases the Warrior Gauge fill rate in proportion to the unit's Dex.
 
|-
 
|-
| Dancer||Charm Catalyst||Increases the Warrior Gauge fill rate in proportion to the unit's Cha.
+
| Dancer||[[File:Three-hopes-ability136.png|22px]]||Special Dance||Increases the potency of a dancer unit's class actions.
 
|-
 
|-
| Dark Bishop||Absorb Defense||Grants a minor boost to Def each time an enemy commander is defeated. The boosts last throughout the battle.
+
| Dancer||[[File:Three-hopes-ability213.png|22px]]||Charm Catalyst||Increases the Warrior Gauge fill rate in proportion to the unit's Cha.
 
|-
 
|-
| Dark Knight||Driven Spirit||Increases the Warrior Gauge fill rate while Awakened.
+
| Dark Bishop||[[File:Three-hopes-ability070.png|22px]]||Absorb Defense||Grants a minor boost to Def each time an enemy commander is defeated. The boosts last throughout the battle.
 
|-
 
|-
| Great Knight||Armored Cavalry's Ploy||Increases the attack range of Great Knight class actions.
+
| Dark Knight||[[File:Three-hopes-ability213.png|22px]]||Driven Spirit||Increases the Warrior Gauge fill rate while Awakened.
 
|-
 
|-
| Great Knight||Lancebreaker||Grants one tier greater advantage against enemies equipped with lances. Increases damage to them by 50%.
+
| Great Knight||[[File:Three-hopes-ability042.png|22px]]||Armored Cavalry's Ploy||Increases the attack range of Great Knight class actions.
 
|-
 
|-
| Great Knight||Defiant Def||When HP is at 25% or below: increases Def by 20.
+
| Great Knight||[[File:Three-hopes-ability113.png|22px]]||Lancebreaker||Grants one tier greater advantage against enemies equipped with lances. Increases damage to them by 50%.
 
|-
 
|-
| Holy Knight||Adjutant's Benefit||When this unit is the active unit: if this unit would gain any experience, their adjutant gains it instead.
+
| Great Knight||[[File:Three-hopes-ability079.png|22px]]||Defiant Def||When HP is at 25% or below: increases Def by 20.
 
|-
 
|-
| Holy Knight||Nullify Cavalry Effect||Nullifies effectiveness against cavalry units.
+
| Holy Knight||[[File:Three-hopes-ability137.png|22px]]||Adjutant's Benefit||When this unit is the active unit: if this unit would gain any experience, their adjutant gains it instead.
 
|-
 
|-
| Mortal Savant||Dual Onslaught||Factors Mag into physical attacks and Str into magical attacks when calculating damage.
+
| Holy Knight||[[File:Three-hopes-ability176.png|22px]]||Nullify Cavalry Effect||Nullifies effectiveness against cavalry units.
 
|-
 
|-
| Trickster||Pass||Makes it easier to perform Perfect Guards.
+
| Mortal Savant||[[File:Three-hopes-ability126.png|22px]]||Dual Onslaught||Factors Mag into physical attacks and Str into magical attacks when calculating damage.
 
|-
 
|-
| Trickster||Burst of Valor||Restores the Warrior Gauge with each critical hit.
+
| Trickster||[[File:Three-hopes-ability151.png|22px]]||Pass||Makes it easier to perform Perfect Guards.
 
|-
 
|-
| War Master||Piercing Gaze||Restores the Warrior Gauge every 800 hits.
+
| Trickster||[[File:Three-hopes-ability213.png|22px]]||Burst of Valor||Restores the Warrior Gauge with each critical hit.
 
|-
 
|-
| Wyvern Lord||Nullify Flying Effect||Nullifies effectiveness against flying units.
+
| War Master||[[File:Three-hopes-ability213.png|22px]]||Piercing Gaze||Restores the Warrior Gauge every 800 hits.
 +
|-
 +
| Wyvern Lord||[[File:Three-hopes-ability177.png|22px]]||Nullify Flying Effect||Nullifies effectiveness against flying units.
 
|}
 
|}
  
Line 122: Line 125:
  
 
{|class="sf" width="800px"
 
{|class="sf" width="800px"
!Weapon
 
 
!Class
 
!Class
 +
!
 
!Name
 
!Name
 
!Description
 
!Description
 
|-
 
|-
| Myrmidon||Grounder||Strike swiftly with a trio of slashes.
+
| Myrmidon||[[File:Three-hopes-art-sword.png|22px]]||Grounder||Strike swiftly with a trio of slashes.
 
|-
 
|-
| Mercenary||Firesweep||Generate a fiery cyclone.
+
| Mercenary||[[File:Three-hopes-art-sword.png|22px]]||Firesweep||Generate a fiery cyclone.
 
|-
 
|-
| Thief||Iceblade||Lash at foes with an ice magic-based sword attack. Deals damage based on Mag.
+
| Thief||[[File:Three-hopes-art-sword.png|22px]]||Iceblade||Lash at foes with an ice magic-based sword attack. Deals damage based on Mag.
 
|-
 
|-
| Assassin||Assassinate||Slash while charging forward. Has a chance to instantly defeat non-commander units.
+
| Assassin||[[File:Three-hopes-art-sword.png|22px]]||Assassinate||Slash while charging forward. Has a chance to instantly defeat non-commander units.
 
|-
 
|-
| Swordmaster||Finesse Blade||Strike the surrounding area with blades. Damage dealt will increase with Dex.
+
| Swordmaster||[[File:Three-hopes-art-sword.png|22px]]||Finesse Blade||Strike the surrounding area with blades. Damage dealt will increase with Dex.
 
|-
 
|-
| Swordmaster||Astra||Perform a series of five slashes while moving swiftly.
+
| Swordmaster||[[File:Three-hopes-art-sword.png|22px]]||Astra||Perform a series of five slashes while moving swiftly.
 
|-
 
|-
| Dancer||Sword Dance||Slash while charging forward.
+
| Dancer||[[File:Three-hopes-art-sword.png|22px]]||Sword Dance||Slash while charging forward.
 
|-
 
|-
| Mortal Savant||Haze Slice||Strike a wide area ahead with a series of slashes.
+
| Mortal Savant||[[File:Three-hopes-art-sword.png|22px]]||Haze Slice||Strike a wide area ahead with a series of slashes.
 
|-
 
|-
| Trickster||Magic Blade||Strike the surrounding area with magical blades. Deals damage based on Mag.
+
| Trickster||[[File:Three-hopes-art-sword.png|22px]]||Magic Blade||Strike the surrounding area with magical blades. Deals damage based on Mag.
 
|-
 
|-
| Soldier||Knightkneeler||Perform a powerful lance thrust.
+
| Soldier||[[File:Three-hopes-art-lance.png|22px]]||Knightkneeler||Perform a powerful lance thrust.
 
|-
 
|-
| Cavalier||Glowing Ember||Hurl a fiery lance straight ahead. Damage dealt will increase with Def.
+
| Cavalier||[[File:Three-hopes-art-lance.png|22px]]||Glowing Ember||Hurl a fiery lance straight ahead. Damage dealt will increase with Def.
 
|-
 
|-
| Paladin||Tempest Lance||Conjure up a whirlwind with an overhead spin of the lance.
+
| Paladin||[[File:Three-hopes-art-lance.png|22px]]||Tempest Lance||Conjure up a whirlwind with an overhead spin of the lance.
 
|-
 
|-
| Dark Knight||Dark Lance||Send dark hexes flying at foes. Damage dealt will increase with Mag.
+
| Dark Knight||[[File:Three-hopes-art-lance.png|22px]]||Dark Lance||Send dark hexes flying at foes. Damage dealt will increase with Mag.
 
|-
 
|-
| Dark Knight||Vengeance||An attack that increases in Mt in relation to the user's missing HP.
+
| Dark Knight||[[File:Three-hopes-art-lance.png|22px]]||Vengeance||An attack that increases in Mt in relation to the user's missing HP.
 
|-
 
|-
| Holy Knight||Lightstrike||Absorb a portion of inflicted damage as HP. Damage dealt will increase with Mag.
+
| Holy Knight||[[File:Three-hopes-art-lance.png|22px]]||Lightstrike||Absorb a portion of inflicted damage as HP. Damage dealt will increase with Mag.
 
|-
 
|-
| Holy Knight||Shatter Slash||Perform a series of lance strikes that temporarily reduce enemy Def.
+
| Holy Knight||[[File:Three-hopes-art-lance.png|22px]]||Shatter Slash||Perform a series of lance strikes that temporarily reduce enemy Def.
 
|-
 
|-
| Fighter||Swinging Fury||Perform a consecutive series of axe swings.
+
| Fighter||[[File:Three-hopes-art-axe.png|22px]]||Swinging Fury||Perform a consecutive series of axe swings.
 
|-
 
|-
| Armored Knight||Lightning Axe||Hurl a lightning-charged axe. Deals damage based on Mag.
+
| Armored Knight||[[File:Three-hopes-art-axe.png|22px]]||Lightning Axe||Hurl a lightning-charged axe. Deals damage based on Mag.
 
|-
 
|-
| Brigand||Invigorating Spirit||Temporarily increase Str.
+
| Brigand||[[File:Three-hopes-art-axe.png|22px]]||Invigorating Spirit||Temporarily increase Str.
 
|-
 
|-
| Fortress Knight||Wild Abandon||Rip through foes with axe swings.
+
| Fortress Knight||[[File:Three-hopes-art-axe.png|22px]]||Wild Abandon||Rip through foes with axe swings.
 
|-
 
|-
| Warrior||War Strike||Bring an axe down so fiercely it sunders the ground and sends enemies flying into the air.
+
| Warrior||[[File:Three-hopes-art-axe.png|22px]]||War Strike||Bring an axe down so fiercely it sunders the ground and sends enemies flying into the air.
 
|-
 
|-
| Wyvern Rider||Diamond Axe||Smash the ground so hard it displaces the earth.
+
| Wyvern Rider||[[File:Three-hopes-art-axe.png|22px]]||Diamond Axe||Smash the ground so hard it displaces the earth.
 
|-
 
|-
| Great Knight||Armored Strike||Hit foes hard with a single, powerful axe blow. Damage dealt will increase with Def.
+
| Great Knight||[[File:Three-hopes-art-axe.png|22px]]||Armored Strike||Hit foes hard with a single, powerful axe blow. Damage dealt will increase with Def.
 
|-
 
|-
| Wyvern Lord||Helm Splitter||Smash the foes ahead with a powerful overhead strike.
+
| Wyvern Lord||[[File:Three-hopes-art-axe.png|22px]]||Helm Splitter||Smash the foes ahead with a powerful overhead strike.
 
|-
 
|-
| Archer||Spiral Shot||Loose arrows at a wide surrounding area.
+
| Archer||[[File:Three-hopes-art-bow.png|22px]]||Spiral Shot||Loose arrows at a wide surrounding area.
 
|-
 
|-
| Archer||Break Shot||Send an exploding arrow toward enemies that temporarily reduces their Def.
+
| Archer||[[File:Three-hopes-art-bow.png|22px]]||Break Shot||Send an exploding arrow toward enemies that temporarily reduces their Def.
 
|-
 
|-
| Archer||Point-Blank Volley||Attack a wide forward area with three consecutive shots.
+
| Archer||[[File:Three-hopes-art-bow.png|22px]]||Point-Blank Volley||Attack a wide forward area with three consecutive shots.
 
|-
 
|-
| Sniper||Flame Volley||Attack a wide area with a volley of fire arrows.
+
| Sniper||[[File:Three-hopes-art-bow.png|22px]]||Flame Volley||Attack a wide area with a volley of fire arrows.
 
|-
 
|-
| Sniper||Tornado Shot||Conjure a cyclone that launches enemies into the air.
+
| Sniper||[[File:Three-hopes-art-bow.png|22px]]||Tornado Shot||Conjure a cyclone that launches enemies into the air.
 
|-
 
|-
| Sniper||Hunter's Volley||Attack enemies launched into the air with three consecutive shots. Often yields critical hits.
+
| Sniper||[[File:Three-hopes-art-bow.png|22px]]||Hunter's Volley||Attack enemies launched into the air with three consecutive shots. Often yields critical hits.
 
|-
 
|-
| Bow Knight||Ward Arrow||Attack enemies launched into the air with three consecutive shots that temporarily reduce their Mag.
+
| Bow Knight||[[File:Three-hopes-art-bow.png|22px]]||Ward Arrow||Attack enemies launched into the air with three consecutive shots that temporarily reduce their Mag.
 
|-
 
|-
| Bow Knight||Deadeye||Perform a long-distance attack that yields critical hits.
+
| Bow Knight||[[File:Three-hopes-art-bow.png|22px]]||Deadeye||Perform a long-distance attack that yields critical hits.
 
|-
 
|-
| Brawler||Dual Devastators||Pummel the enemy with both fists. Deals damage to enemy Stun Gauges.
+
| Brawler||[[File:Three-hopes-art-gauntlet.png|22px]]||Dual Devastators||Pummel the enemy with both fists. Deals damage to enemy Stun Gauges.
 
|-
 
|-
| Brawler||Draining Blow||Absorb a portion of inflicted damage as HP.
+
| Brawler||[[File:Three-hopes-art-gauntlet.png|22px]]||Draining Blow||Absorb a portion of inflicted damage as HP.
 
|-
 
|-
| Grappler||Mystic Blow||Temporarily deal damage based on Mag.
+
| Grappler||[[File:Three-hopes-art-gauntlet.png|22px]]||Mystic Blow||Temporarily deal damage based on Mag.
 
|-
 
|-
| Grappler||Frozen Fist||Charge forward with fists of ice. Deals damage based on Mag.
+
| Grappler||[[File:Three-hopes-art-gauntlet.png|22px]]||Frozen Fist||Charge forward with fists of ice. Deals damage based on Mag.
 
|-
 
|-
| Grappler||Fierce Iron Fist||Strike down at foes from midair. Damage dealt will increase with Spd.
+
| Grappler||[[File:Three-hopes-art-gauntlet.png|22px]]||Fierce Iron Fist||Strike down at foes from midair. Damage dealt will increase with Spd.
 
|-
 
|-
| War Master||Flamewhorl Kick||Generate a fiery cyclone in front of the unit that launches enemies into the air.
+
| War Master||[[File:Three-hopes-art-gauntlet.png|22px]]||Flamewhorl Kick||Generate a fiery cyclone in front of the unit that launches enemies into the air.
 
|-
 
|-
| War Master||Mighty Blow||Channel force into a perfectly executed punch.
+
| War Master||[[File:Three-hopes-art-gauntlet.png|22px]]||Mighty Blow||Channel force into a perfectly executed punch.
 
|-
 
|-
| Mage||Bolganone||Advanced fire magic.
+
| Mage||[[File:Three-hopes-art-black-magic.png|22px]]||Bolganone||Advanced fire magic.
 
|-
 
|-
| Warlock||Ragnarok||The highest tier of fire magic.
+
| Warlock||[[File:Three-hopes-art-black-magic.png|22px]]||Ragnarok||The highest tier of fire magic.
 
|-
 
|-
| Monk||Heal||Basic light magic. Heals surrounding  allies.
+
| Monk||[[File:Three-hopes-art-healing.png|22px]]||Heal||Basic light magic. Heals surrounding  allies.
 
|-
 
|-
| Priest||Recover||Intermediate light magic. Greatly  heals surrounding allies.
+
| Priest||[[File:Three-hopes-art-healing.png|22px]]||Recover||Intermediate light magic. Greatly  heals surrounding allies.
 
|}
 
|}
  
Line 288: Line 291:
 
|-
 
|-
 
|Swordmaster
 
|Swordmaster
|Spd +B
+
|Spd +5
 
|Provoke, Finesse Blade
 
|Provoke, Finesse Blade
 
|Astra
 
|Astra
 
|-
 
|-
 
|Assassin
 
|Assassin
|Dex +B
+
|Dex +5
 
|Lethality
 
|Lethality
 
|Assassinate
 
|Assassinate
Line 303: Line 306:
 
|-
 
|-
 
|Paladin
 
|Paladin
|Max HP +B
+
|Max HP +1000
 
|Lance Prowess
 
|Lance Prowess
 
|Tempest Lance
 
|Tempest Lance
Line 313: Line 316:
 
|-
 
|-
 
|Warrior
 
|Warrior
|Str +B
+
|Str +5
 
|Axe Prowess
 
|Axe Prowess
 
|Wrath, War Strike
 
|Wrath, War Strike
Line 328: Line 331:
 
|-
 
|-
 
|Warlock
 
|Warlock
|Mag +B, Ragnarok
+
|Mag +5, Ragnarok
 
|Reason
 
|Reason
 
|Essence of Fire
 
|Essence of Fire
Line 338: Line 341:
 
|-
 
|-
 
|Bishop
 
|Bishop
|Res +B
+
|Res +5
 
|Faith
 
|Faith
 
|Renewal
 
|Renewal
Line 349: Line 352:
 
|Wyvern Lord
 
|Wyvern Lord
 
|Helm Splitter
 
|Helm Splitter
|Str +C
+
|Str +10
 
|Nullify Flying Effect
 
|Nullify Flying Effect
 
|-
 
|-
 
|Mortal Savant
 
|Mortal Savant
 
|Haze Slice
 
|Haze Slice
|Spd +C
+
|Spd +10
 
|Dual Onslaught
 
|Dual Onslaught
 
|-
 
|-
 
|Trickster
 
|Trickster
 
|Pass, Magic Blade
 
|Pass, Magic Blade
|Dex +C
+
|Dex +10
 
|Burst of Valor
 
|Burst of Valor
 
|-
 
|-
Line 374: Line 377:
 
|Dark Knight
 
|Dark Knight
 
|Dark Lance
 
|Dark Lance
|Max HP +C, Vengeance
+
|Max HP +1500, Vengeance
 
|Driven Spirit
 
|Driven Spirit
 
|-
 
|-
Line 388: Line 391:
 
|-
 
|-
 
|Dark Bishop
 
|Dark Bishop
|Mag +C
+
|Mag +10
 
|Reason
 
|Reason
 
|Absorb Defense
 
|Absorb Defense
 
|}
 
|}

Revision as of 13:55, 7 July 2022

^Back

Recruitment

Route Chapter Condition
Scarlet Blaze TBA TBA
Azure Gleam Chapter 2 Automatically joins at beginning of chapter.
Golden Wildfire TBA TBA

Skills

Class Name Description
War Master Three-hopes-ability076.png Prepared to Die (Innate) Rapidly restores the Warrior Gauge when HP is at 25% or below and the Warrior Gauge is less than one bar.
Archer Three-hopes-ability051.png Archer's Ploy Increases the critical hit rate of Archer, Sniper, and Bow Knight class actions.
Archer Three-hopes-ability126.png Armsthrift Slows the degrading of weapon durability when using combat arts or magic.
Armored Knight Three-hopes-ability126.png Armored Infantry's Ploy Improves physical damage reduction inside areas created by Armor Knight and Fortress Knight class actions.
Brawler Three-hopes-ability420.png Brawler's Ploy Grants the class actions of Brawlers, Grapplers, and War Masters a chance to produce the Stun Gauge.
Brawler Three-hopes-ability126.png Underdog Increases damage dealt to an enemy in proportion to how much higher the enemy's level is.
Brigand Three-hopes-ability086.png Death Blow Keeps the Stun Gauge visible for longer.
Brigand Three-hopes-ability111.png Warrior's Ploy When using Brigand and Warrior class actions, temporarily reduces enemy Def in proportion to the number of bars filled.
Cavalier Three-hopes-ability143.png Desperation When HP is at 50% or below: strong attacks will break an enemy's guard.
Cavalier Three-hopes-ability421.png Knight's Ploy Guarantees the enemy's guard will break when activating the class actions of lance-wielding cavalry with at least one bar filled.
Mage Three-hopes-ability045.png Mage's Ploy Imbues Mage, Warlock, and Gremory class actions with an element regardless of whether they are chained from strong attacks.
Mercenary Three-hopes-ability141.png Vantage When HP is at 50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.
Mercenary Three-hopes-ability048.png Mercenary's Ploy Increases the critical hit rate of Mercenary, Swordmaster, and Mortal Savant class actions.
Priest Three-hopes-ability134.png Miracle Allows the unit to survive a single blow that would otherwise reduce HP to zero.
Priest Three-hopes-ability124.png Priest's Ploy Increases the recovery amounts of Priest and Bishop class actions.
Thief Three-hopes-ability418.png Thief's Ploy Gives Thieves, Assassins, and Tricksters a rare chance to instantly defeat non-commander units with class actions.
Assassin Three-hopes-ability130.png Lethality Grants a (Dex × 0.25%) chance of instantly defeating non-commander units.
Bishop Three-hopes-ability124.png Renewal Restores a slight amount of HP at regular intervals.
Dark Mage Three-hopes-ability127.png Poison Strike Grants attacks a chance to poison enemies.
Dark Mage Three-hopes-ability111.png Dark Mage's Ploy Extends the time enemies are paralyzed by Dark Mage and Dark Bishop class actions.
Dark Mage Three-hopes-ability129.png Lifetaker Restores a small amount of HP when an enemy commander is defeated.
Fortress Knight Three-hopes-ability082.png Boost Critical Increases critical hit rate.
Fortress Knight Three-hopes-ability132.png Pavise Grants a (Dex × 0.25%) chance of nullifying damage from enemies equipped with swords, lances, axes, or gauntlets.
Fortress Knight Three-hopes-ability050.png Apex Axe Increases critical hit damage when equipped with an axe.
Grappler Three-hopes-ability124.png Rejuvenation Restores HP every 800 hits.
Sniper Three-hopes-ability101.png Awakening Assist When this unit is an adjutant: increases the fill rate of the active unit's Awakening Gauge.
Swordmaster Three-hopes-ability111.png Provoke Draws attacks, increasing the frequency that surrounding foes attack the unit.
Warlock Three-hopes-ability424.png Essence of Fire Causes fire-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.
Warrior Three-hopes-ability145.png Wrath When HP is at 50% or below: greatly increases damage dealt by critical rushes.
Wyvern Rider Three-hopes-ability076.png Defiant Str When HP is at 25% or below: increases Str by 20.
Wyvern Rider Three-hopes-ability421.png Wyvern Rider's Ploy Guarantees an enemy's guard will break when activating the class actions of axe-wielding fliers with at least one bar filled.
Bow Knight Three-hopes-ability213.png Dexterity Catalyst Increases the Warrior Gauge fill rate in proportion to the unit's Dex.
Dancer Three-hopes-ability136.png Special Dance Increases the potency of a dancer unit's class actions.
Dancer Three-hopes-ability213.png Charm Catalyst Increases the Warrior Gauge fill rate in proportion to the unit's Cha.
Dark Bishop Three-hopes-ability070.png Absorb Defense Grants a minor boost to Def each time an enemy commander is defeated. The boosts last throughout the battle.
Dark Knight Three-hopes-ability213.png Driven Spirit Increases the Warrior Gauge fill rate while Awakened.
Great Knight Three-hopes-ability042.png Armored Cavalry's Ploy Increases the attack range of Great Knight class actions.
Great Knight Three-hopes-ability113.png Lancebreaker Grants one tier greater advantage against enemies equipped with lances. Increases damage to them by 50%.
Great Knight Three-hopes-ability079.png Defiant Def When HP is at 25% or below: increases Def by 20.
Holy Knight Three-hopes-ability137.png Adjutant's Benefit When this unit is the active unit: if this unit would gain any experience, their adjutant gains it instead.
Holy Knight Three-hopes-ability176.png Nullify Cavalry Effect Nullifies effectiveness against cavalry units.
Mortal Savant Three-hopes-ability126.png Dual Onslaught Factors Mag into physical attacks and Str into magical attacks when calculating damage.
Trickster Three-hopes-ability151.png Pass Makes it easier to perform Perfect Guards.
Trickster Three-hopes-ability213.png Burst of Valor Restores the Warrior Gauge with each critical hit.
War Master Three-hopes-ability213.png Piercing Gaze Restores the Warrior Gauge every 800 hits.
Wyvern Lord Three-hopes-ability177.png Nullify Flying Effect Nullifies effectiveness against flying units.

Combat Arts & Magic

Class Name Description
Myrmidon Three-hopes-art-sword.png Grounder Strike swiftly with a trio of slashes.
Mercenary Three-hopes-art-sword.png Firesweep Generate a fiery cyclone.
Thief Three-hopes-art-sword.png Iceblade Lash at foes with an ice magic-based sword attack. Deals damage based on Mag.
Assassin Three-hopes-art-sword.png Assassinate Slash while charging forward. Has a chance to instantly defeat non-commander units.
Swordmaster Three-hopes-art-sword.png Finesse Blade Strike the surrounding area with blades. Damage dealt will increase with Dex.
Swordmaster Three-hopes-art-sword.png Astra Perform a series of five slashes while moving swiftly.
Dancer Three-hopes-art-sword.png Sword Dance Slash while charging forward.
Mortal Savant Three-hopes-art-sword.png Haze Slice Strike a wide area ahead with a series of slashes.
Trickster Three-hopes-art-sword.png Magic Blade Strike the surrounding area with magical blades. Deals damage based on Mag.
Soldier Three-hopes-art-lance.png Knightkneeler Perform a powerful lance thrust.
Cavalier Three-hopes-art-lance.png Glowing Ember Hurl a fiery lance straight ahead. Damage dealt will increase with Def.
Paladin Three-hopes-art-lance.png Tempest Lance Conjure up a whirlwind with an overhead spin of the lance.
Dark Knight Three-hopes-art-lance.png Dark Lance Send dark hexes flying at foes. Damage dealt will increase with Mag.
Dark Knight Three-hopes-art-lance.png Vengeance An attack that increases in Mt in relation to the user's missing HP.
Holy Knight Three-hopes-art-lance.png Lightstrike Absorb a portion of inflicted damage as HP. Damage dealt will increase with Mag.
Holy Knight Three-hopes-art-lance.png Shatter Slash Perform a series of lance strikes that temporarily reduce enemy Def.
Fighter Three-hopes-art-axe.png Swinging Fury Perform a consecutive series of axe swings.
Armored Knight Three-hopes-art-axe.png Lightning Axe Hurl a lightning-charged axe. Deals damage based on Mag.
Brigand Three-hopes-art-axe.png Invigorating Spirit Temporarily increase Str.
Fortress Knight Three-hopes-art-axe.png Wild Abandon Rip through foes with axe swings.
Warrior Three-hopes-art-axe.png War Strike Bring an axe down so fiercely it sunders the ground and sends enemies flying into the air.
Wyvern Rider Three-hopes-art-axe.png Diamond Axe Smash the ground so hard it displaces the earth.
Great Knight Three-hopes-art-axe.png Armored Strike Hit foes hard with a single, powerful axe blow. Damage dealt will increase with Def.
Wyvern Lord Three-hopes-art-axe.png Helm Splitter Smash the foes ahead with a powerful overhead strike.
Archer Three-hopes-art-bow.png Spiral Shot Loose arrows at a wide surrounding area.
Archer Three-hopes-art-bow.png Break Shot Send an exploding arrow toward enemies that temporarily reduces their Def.
Archer Three-hopes-art-bow.png Point-Blank Volley Attack a wide forward area with three consecutive shots.
Sniper Three-hopes-art-bow.png Flame Volley Attack a wide area with a volley of fire arrows.
Sniper Three-hopes-art-bow.png Tornado Shot Conjure a cyclone that launches enemies into the air.
Sniper Three-hopes-art-bow.png Hunter's Volley Attack enemies launched into the air with three consecutive shots. Often yields critical hits.
Bow Knight Three-hopes-art-bow.png Ward Arrow Attack enemies launched into the air with three consecutive shots that temporarily reduce their Mag.
Bow Knight Three-hopes-art-bow.png Deadeye Perform a long-distance attack that yields critical hits.
Brawler Three-hopes-art-gauntlet.png Dual Devastators Pummel the enemy with both fists. Deals damage to enemy Stun Gauges.
Brawler Three-hopes-art-gauntlet.png Draining Blow Absorb a portion of inflicted damage as HP.
Grappler Three-hopes-art-gauntlet.png Mystic Blow Temporarily deal damage based on Mag.
Grappler Three-hopes-art-gauntlet.png Frozen Fist Charge forward with fists of ice. Deals damage based on Mag.
Grappler Three-hopes-art-gauntlet.png Fierce Iron Fist Strike down at foes from midair. Damage dealt will increase with Spd.
War Master Three-hopes-art-gauntlet.png Flamewhorl Kick Generate a fiery cyclone in front of the unit that launches enemies into the air.
War Master Three-hopes-art-gauntlet.png Mighty Blow Channel force into a perfectly executed punch.
Mage Three-hopes-art-black-magic.png Bolganone Advanced fire magic.
Warlock Three-hopes-art-black-magic.png Ragnarok The highest tier of fire magic.
Monk Three-hopes-art-healing.png Heal Basic light magic. Heals surrounding allies.
Priest Three-hopes-art-healing.png Recover Intermediate light magic. Greatly heals surrounding allies.

Learnset

Class 1-star 2-star 3-star
Myrmidon Spd +2 Sword Prowess Grounder
Soldier Max HP +500 Lance Prowess Knightkneeler
Fighter Str +2 Axe Prowess Swinging Fury
Monk Res +2 Faith Heal
Mercenary Vantage Sword Prowess, Firesweep Mercenary's Ploy
Thief Dex +2 Sword Prowess Thief's Ploy, Iceblade
Armored Knight Def +2 Axe Prowess, Lightning Axe Armored Infantry's Ploy
Cavalier Desperation Lance Prowess, Glowing Ember Knight's Ploy
Brigand Death Blow Invigorating Spirit Warrior's Ploy
Archer Archer's Ploy, Spiral Shot Bow Prowess, Break Shot Armsthrift, Point-Blank Volley
Brawler Brawler's Ploy, Dual Devastators Brawling Prowess, Draining Blow Underdog
Mage Mag +2, Bolganone Reason Mage's Ploy
Priest Miracle, Recover Faith Priest's Ploy
Swordmaster Spd +5 Provoke, Finesse Blade Astra
Assassin Dex +5 Lethality Assassinate
Fortress Knight Boost Critical Pavise Apex Axe, Wild Abandon
Paladin Max HP +1000 Lance Prowess Tempest Lance
Wyvern Rider Defiant Str Wyvern Rider's Ploy Diamond Axe
Warrior Str +5 Axe Prowess Wrath, War Strike
Sniper Flame Volley Bow Prowess, Tornado Shot Awakening Assist, Hunter's Volley
Grappler Mystic Blow Brawling Prowess, Frozen Fist Rejuvenation, Fierce Iron Fist
Warlock Mag +5, Ragnarok Reason Essence of Fire
Dark Mage Poison Strike Dark Mage's Ploy Lifetaker
Bishop Res +5 Faith Renewal
Dancer Sword Dance Special Dance Charm Catalyst
Wyvern Lord Helm Splitter Str +10 Nullify Flying Effect
Mortal Savant Haze Slice Spd +10 Dual Onslaught
Trickster Pass, Magic Blade Dex +10 Burst of Valor
Great Knight Armored Cavalry's Ploy, Armored Strike Lancebreaker Defiant Def
Bow Knight Ward Arrow Bow Prowess, Deadeye Dexterity Catalyst
Dark Knight Dark Lance Max HP +1500, Vengeance Driven Spirit
Holy Knight Lightstrike Adjutant's Benefit, Shatter Slash Nullify Cavalry Effect
War Master Flamewhorl Kick Brawling Prowess, Mighty Blow Piercing Gaze
Dark Bishop Mag +10 Reason Absorb Defense