Difference between revisions of "Dedue (Three Hopes)"
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{|class="sf" width="800px" | {|class="sf" width="800px" | ||
!Class | !Class | ||
+ | ! | ||
!Name | !Name | ||
!Description | !Description | ||
|- | |- | ||
− | | | + | | War Master||[[File:Three-hopes-ability076.png|22px]]||Prepared to Die||(Innate) Rapidly restores the Warrior Gauge when HP is at 25% or below and the Warrior Gauge is less than one bar. |
|- | |- | ||
− | | Archer|| | + | | Archer||[[File:Three-hopes-ability051.png|22px]]||Archer's Ploy||Increases the critical hit rate of Archer, Sniper, and Bow Knight class actions. |
|- | |- | ||
− | | | + | | Archer||[[File:Three-hopes-ability126.png|22px]]||Armsthrift||Slows the degrading of weapon durability when using combat arts or magic. |
|- | |- | ||
− | | | + | | Armored Knight||[[File:Three-hopes-ability126.png|22px]]||Armored Infantry's Ploy||Improves physical damage reduction inside areas created by Armor Knight and Fortress Knight class actions. |
|- | |- | ||
− | | Brawler|| | + | | Brawler||[[File:Three-hopes-ability420.png|22px]]||Brawler's Ploy||Grants the class actions of Brawlers, Grapplers, and War Masters a chance to produce the Stun Gauge. |
|- | |- | ||
− | | | + | | Brawler||[[File:Three-hopes-ability126.png|22px]]||Underdog||Increases damage dealt to an enemy in proportion to how much higher the enemy's level is. |
|- | |- | ||
− | | Brigand|| | + | | Brigand||[[File:Three-hopes-ability086.png|22px]]||Death Blow||Keeps the Stun Gauge visible for longer. |
|- | |- | ||
− | | | + | | Brigand||[[File:Three-hopes-ability111.png|22px]]||Warrior's Ploy||When using Brigand and Warrior class actions, temporarily reduces enemy Def in proportion to the number of bars filled. |
|- | |- | ||
− | | Cavalier|| | + | | Cavalier||[[File:Three-hopes-ability143.png|22px]]||Desperation||When HP is at 50% or below: strong attacks will break an enemy's guard. |
|- | |- | ||
− | | | + | | Cavalier||[[File:Three-hopes-ability421.png|22px]]||Knight's Ploy||Guarantees the enemy's guard will break when activating the class actions of lance-wielding cavalry with at least one bar filled. |
|- | |- | ||
− | | | + | | Mage||[[File:Three-hopes-ability045.png|22px]]||Mage's Ploy||Imbues Mage, Warlock, and Gremory class actions with an element regardless of whether they are chained from strong attacks. |
|- | |- | ||
− | | Mercenary|| | + | | Mercenary||[[File:Three-hopes-ability141.png|22px]]||Vantage||When HP is at 50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges. |
|- | |- | ||
− | | | + | | Mercenary||[[File:Three-hopes-ability048.png|22px]]||Mercenary's Ploy||Increases the critical hit rate of Mercenary, Swordmaster, and Mortal Savant class actions. |
|- | |- | ||
− | | Priest|| | + | | Priest||[[File:Three-hopes-ability134.png|22px]]||Miracle||Allows the unit to survive a single blow that would otherwise reduce HP to zero. |
|- | |- | ||
− | | | + | | Priest||[[File:Three-hopes-ability124.png|22px]]||Priest's Ploy||Increases the recovery amounts of Priest and Bishop class actions. |
|- | |- | ||
− | | | + | | Thief||[[File:Three-hopes-ability418.png|22px]]||Thief's Ploy||Gives Thieves, Assassins, and Tricksters a rare chance to instantly defeat non-commander units with class actions. |
|- | |- | ||
− | | | + | | Assassin||[[File:Three-hopes-ability130.png|22px]]||Lethality||Grants a (Dex × 0.25%) chance of instantly defeating non-commander units. |
|- | |- | ||
− | | | + | | Bishop||[[File:Three-hopes-ability124.png|22px]]||Renewal||Restores a slight amount of HP at regular intervals. |
|- | |- | ||
− | | Dark Mage|| | + | | Dark Mage||[[File:Three-hopes-ability127.png|22px]]||Poison Strike||Grants attacks a chance to poison enemies. |
|- | |- | ||
− | | Dark Mage|| | + | | Dark Mage||[[File:Three-hopes-ability111.png|22px]]||Dark Mage's Ploy||Extends the time enemies are paralyzed by Dark Mage and Dark Bishop class actions. |
|- | |- | ||
− | | | + | | Dark Mage||[[File:Three-hopes-ability129.png|22px]]||Lifetaker||Restores a small amount of HP when an enemy commander is defeated. |
|- | |- | ||
− | | Fortress Knight|| | + | | Fortress Knight||[[File:Three-hopes-ability082.png|22px]]||Boost Critical||Increases critical hit rate. |
|- | |- | ||
− | | Fortress Knight|| | + | | Fortress Knight||[[File:Three-hopes-ability132.png|22px]]||Pavise||Grants a (Dex × 0.25%) chance of nullifying damage from enemies equipped with swords, lances, axes, or gauntlets. |
|- | |- | ||
− | | | + | | Fortress Knight||[[File:Three-hopes-ability050.png|22px]]||Apex Axe||Increases critical hit damage when equipped with an axe. |
|- | |- | ||
− | | | + | | Grappler||[[File:Three-hopes-ability124.png|22px]]||Rejuvenation||Restores HP every 800 hits. |
|- | |- | ||
− | | | + | | Sniper||[[File:Three-hopes-ability101.png|22px]]||Awakening Assist||When this unit is an adjutant: increases the fill rate of the active unit's Awakening Gauge. |
|- | |- | ||
− | | | + | | Swordmaster||[[File:Three-hopes-ability111.png|22px]]||Provoke||Draws attacks, increasing the frequency that surrounding foes attack the unit. |
|- | |- | ||
− | | | + | | Warlock||[[File:Three-hopes-ability424.png|22px]]||Essence of Fire||Causes fire-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack. |
|- | |- | ||
− | | | + | | Warrior||[[File:Three-hopes-ability145.png|22px]]||Wrath||When HP is at 50% or below: greatly increases damage dealt by critical rushes. |
|- | |- | ||
− | | Wyvern Rider|| | + | | Wyvern Rider||[[File:Three-hopes-ability076.png|22px]]||Defiant Str||When HP is at 25% or below: increases Str by 20. |
|- | |- | ||
− | | | + | | Wyvern Rider||[[File:Three-hopes-ability421.png|22px]]||Wyvern Rider's Ploy||Guarantees an enemy's guard will break when activating the class actions of axe-wielding fliers with at least one bar filled. |
|- | |- | ||
− | | | + | | Bow Knight||[[File:Three-hopes-ability213.png|22px]]||Dexterity Catalyst||Increases the Warrior Gauge fill rate in proportion to the unit's Dex. |
|- | |- | ||
− | | Dancer|| | + | | Dancer||[[File:Three-hopes-ability136.png|22px]]||Special Dance||Increases the potency of a dancer unit's class actions. |
|- | |- | ||
− | | | + | | Dancer||[[File:Three-hopes-ability213.png|22px]]||Charm Catalyst||Increases the Warrior Gauge fill rate in proportion to the unit's Cha. |
|- | |- | ||
− | | Dark | + | | Dark Bishop||[[File:Three-hopes-ability070.png|22px]]||Absorb Defense||Grants a minor boost to Def each time an enemy commander is defeated. The boosts last throughout the battle. |
|- | |- | ||
− | | | + | | Dark Knight||[[File:Three-hopes-ability213.png|22px]]||Driven Spirit||Increases the Warrior Gauge fill rate while Awakened. |
|- | |- | ||
− | | Great Knight|| | + | | Great Knight||[[File:Three-hopes-ability042.png|22px]]||Armored Cavalry's Ploy||Increases the attack range of Great Knight class actions. |
|- | |- | ||
− | | Great Knight|| | + | | Great Knight||[[File:Three-hopes-ability113.png|22px]]||Lancebreaker||Grants one tier greater advantage against enemies equipped with lances. Increases damage to them by 50%. |
|- | |- | ||
− | | | + | | Great Knight||[[File:Three-hopes-ability079.png|22px]]||Defiant Def||When HP is at 25% or below: increases Def by 20. |
|- | |- | ||
− | | Holy Knight|| | + | | Holy Knight||[[File:Three-hopes-ability137.png|22px]]||Adjutant's Benefit||When this unit is the active unit: if this unit would gain any experience, their adjutant gains it instead. |
|- | |- | ||
− | | | + | | Holy Knight||[[File:Three-hopes-ability176.png|22px]]||Nullify Cavalry Effect||Nullifies effectiveness against cavalry units. |
|- | |- | ||
− | | | + | | Mortal Savant||[[File:Three-hopes-ability126.png|22px]]||Dual Onslaught||Factors Mag into physical attacks and Str into magical attacks when calculating damage. |
|- | |- | ||
− | | Trickster|| | + | | Trickster||[[File:Three-hopes-ability151.png|22px]]||Pass||Makes it easier to perform Perfect Guards. |
|- | |- | ||
− | | | + | | Trickster||[[File:Three-hopes-ability213.png|22px]]||Burst of Valor||Restores the Warrior Gauge with each critical hit. |
|- | |- | ||
− | | Wyvern Lord||Nullify Flying Effect||Nullifies effectiveness against flying units. | + | | War Master||[[File:Three-hopes-ability213.png|22px]]||Piercing Gaze||Restores the Warrior Gauge every 800 hits. |
+ | |- | ||
+ | | Wyvern Lord||[[File:Three-hopes-ability177.png|22px]]||Nullify Flying Effect||Nullifies effectiveness against flying units. | ||
|} | |} | ||
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{|class="sf" width="800px" | {|class="sf" width="800px" | ||
− | |||
!Class | !Class | ||
+ | ! | ||
!Name | !Name | ||
!Description | !Description | ||
|- | |- | ||
− | | Myrmidon||Grounder||Strike swiftly with a trio of slashes. | + | | Myrmidon||[[File:Three-hopes-art-sword.png|22px]]||Grounder||Strike swiftly with a trio of slashes. |
|- | |- | ||
− | | Mercenary||Firesweep||Generate a fiery cyclone. | + | | Mercenary||[[File:Three-hopes-art-sword.png|22px]]||Firesweep||Generate a fiery cyclone. |
|- | |- | ||
− | | Thief||Iceblade||Lash at foes with an ice magic-based sword attack. Deals damage based on Mag. | + | | Thief||[[File:Three-hopes-art-sword.png|22px]]||Iceblade||Lash at foes with an ice magic-based sword attack. Deals damage based on Mag. |
|- | |- | ||
− | | Assassin||Assassinate||Slash while charging forward. Has a chance to instantly defeat non-commander units. | + | | Assassin||[[File:Three-hopes-art-sword.png|22px]]||Assassinate||Slash while charging forward. Has a chance to instantly defeat non-commander units. |
|- | |- | ||
− | | Swordmaster||Finesse Blade||Strike the surrounding area with blades. Damage dealt will increase with Dex. | + | | Swordmaster||[[File:Three-hopes-art-sword.png|22px]]||Finesse Blade||Strike the surrounding area with blades. Damage dealt will increase with Dex. |
|- | |- | ||
− | | Swordmaster||Astra||Perform a series of five slashes while moving swiftly. | + | | Swordmaster||[[File:Three-hopes-art-sword.png|22px]]||Astra||Perform a series of five slashes while moving swiftly. |
|- | |- | ||
− | | Dancer||Sword Dance||Slash while charging forward. | + | | Dancer||[[File:Three-hopes-art-sword.png|22px]]||Sword Dance||Slash while charging forward. |
|- | |- | ||
− | | Mortal Savant||Haze Slice||Strike a wide area ahead with a series of slashes. | + | | Mortal Savant||[[File:Three-hopes-art-sword.png|22px]]||Haze Slice||Strike a wide area ahead with a series of slashes. |
|- | |- | ||
− | | Trickster||Magic Blade||Strike the surrounding area with magical blades. Deals damage based on Mag. | + | | Trickster||[[File:Three-hopes-art-sword.png|22px]]||Magic Blade||Strike the surrounding area with magical blades. Deals damage based on Mag. |
|- | |- | ||
− | | Soldier||Knightkneeler||Perform a powerful lance thrust. | + | | Soldier||[[File:Three-hopes-art-lance.png|22px]]||Knightkneeler||Perform a powerful lance thrust. |
|- | |- | ||
− | | Cavalier||Glowing Ember||Hurl a fiery lance straight ahead. Damage dealt will increase with Def. | + | | Cavalier||[[File:Three-hopes-art-lance.png|22px]]||Glowing Ember||Hurl a fiery lance straight ahead. Damage dealt will increase with Def. |
|- | |- | ||
− | | Paladin||Tempest Lance||Conjure up a whirlwind with an overhead spin of the lance. | + | | Paladin||[[File:Three-hopes-art-lance.png|22px]]||Tempest Lance||Conjure up a whirlwind with an overhead spin of the lance. |
|- | |- | ||
− | | Dark Knight||Dark Lance||Send dark hexes flying at foes. Damage dealt will increase with Mag. | + | | Dark Knight||[[File:Three-hopes-art-lance.png|22px]]||Dark Lance||Send dark hexes flying at foes. Damage dealt will increase with Mag. |
|- | |- | ||
− | | Dark Knight||Vengeance||An attack that increases in Mt in relation to the user's missing HP. | + | | Dark Knight||[[File:Three-hopes-art-lance.png|22px]]||Vengeance||An attack that increases in Mt in relation to the user's missing HP. |
|- | |- | ||
− | | Holy Knight||Lightstrike||Absorb a portion of inflicted damage as HP. Damage dealt will increase with Mag. | + | | Holy Knight||[[File:Three-hopes-art-lance.png|22px]]||Lightstrike||Absorb a portion of inflicted damage as HP. Damage dealt will increase with Mag. |
|- | |- | ||
− | | Holy Knight||Shatter Slash||Perform a series of lance strikes that temporarily reduce enemy Def. | + | | Holy Knight||[[File:Three-hopes-art-lance.png|22px]]||Shatter Slash||Perform a series of lance strikes that temporarily reduce enemy Def. |
|- | |- | ||
− | | Fighter||Swinging Fury||Perform a consecutive series of axe swings. | + | | Fighter||[[File:Three-hopes-art-axe.png|22px]]||Swinging Fury||Perform a consecutive series of axe swings. |
|- | |- | ||
− | | Armored Knight||Lightning Axe||Hurl a lightning-charged axe. Deals damage based on Mag. | + | | Armored Knight||[[File:Three-hopes-art-axe.png|22px]]||Lightning Axe||Hurl a lightning-charged axe. Deals damage based on Mag. |
|- | |- | ||
− | | Brigand||Invigorating Spirit||Temporarily increase Str. | + | | Brigand||[[File:Three-hopes-art-axe.png|22px]]||Invigorating Spirit||Temporarily increase Str. |
|- | |- | ||
− | | Fortress Knight||Wild Abandon||Rip through foes with axe swings. | + | | Fortress Knight||[[File:Three-hopes-art-axe.png|22px]]||Wild Abandon||Rip through foes with axe swings. |
|- | |- | ||
− | | Warrior||War Strike||Bring an axe down so fiercely it sunders the ground and sends enemies flying into the air. | + | | Warrior||[[File:Three-hopes-art-axe.png|22px]]||War Strike||Bring an axe down so fiercely it sunders the ground and sends enemies flying into the air. |
|- | |- | ||
− | | Wyvern Rider||Diamond Axe||Smash the ground so hard it displaces the earth. | + | | Wyvern Rider||[[File:Three-hopes-art-axe.png|22px]]||Diamond Axe||Smash the ground so hard it displaces the earth. |
|- | |- | ||
− | | Great Knight||Armored Strike||Hit foes hard with a single, powerful axe blow. Damage dealt will increase with Def. | + | | Great Knight||[[File:Three-hopes-art-axe.png|22px]]||Armored Strike||Hit foes hard with a single, powerful axe blow. Damage dealt will increase with Def. |
|- | |- | ||
− | | Wyvern Lord||Helm Splitter||Smash the foes ahead with a powerful overhead strike. | + | | Wyvern Lord||[[File:Three-hopes-art-axe.png|22px]]||Helm Splitter||Smash the foes ahead with a powerful overhead strike. |
|- | |- | ||
− | | Archer||Spiral Shot||Loose arrows at a wide surrounding area. | + | | Archer||[[File:Three-hopes-art-bow.png|22px]]||Spiral Shot||Loose arrows at a wide surrounding area. |
|- | |- | ||
− | | Archer||Break Shot||Send an exploding arrow toward enemies that temporarily reduces their Def. | + | | Archer||[[File:Three-hopes-art-bow.png|22px]]||Break Shot||Send an exploding arrow toward enemies that temporarily reduces their Def. |
|- | |- | ||
− | | Archer||Point-Blank Volley||Attack a wide forward area with three consecutive shots. | + | | Archer||[[File:Three-hopes-art-bow.png|22px]]||Point-Blank Volley||Attack a wide forward area with three consecutive shots. |
|- | |- | ||
− | | Sniper||Flame Volley||Attack a wide area with a volley of fire arrows. | + | | Sniper||[[File:Three-hopes-art-bow.png|22px]]||Flame Volley||Attack a wide area with a volley of fire arrows. |
|- | |- | ||
− | | Sniper||Tornado Shot||Conjure a cyclone that launches enemies into the air. | + | | Sniper||[[File:Three-hopes-art-bow.png|22px]]||Tornado Shot||Conjure a cyclone that launches enemies into the air. |
|- | |- | ||
− | | Sniper||Hunter's Volley||Attack enemies launched into the air with three consecutive shots. Often yields critical hits. | + | | Sniper||[[File:Three-hopes-art-bow.png|22px]]||Hunter's Volley||Attack enemies launched into the air with three consecutive shots. Often yields critical hits. |
|- | |- | ||
− | | Bow Knight||Ward Arrow||Attack enemies launched into the air with three consecutive shots that temporarily reduce their Mag. | + | | Bow Knight||[[File:Three-hopes-art-bow.png|22px]]||Ward Arrow||Attack enemies launched into the air with three consecutive shots that temporarily reduce their Mag. |
|- | |- | ||
− | | Bow Knight||Deadeye||Perform a long-distance attack that yields critical hits. | + | | Bow Knight||[[File:Three-hopes-art-bow.png|22px]]||Deadeye||Perform a long-distance attack that yields critical hits. |
|- | |- | ||
− | | Brawler||Dual Devastators||Pummel the enemy with both fists. Deals damage to enemy Stun Gauges. | + | | Brawler||[[File:Three-hopes-art-gauntlet.png|22px]]||Dual Devastators||Pummel the enemy with both fists. Deals damage to enemy Stun Gauges. |
|- | |- | ||
− | | Brawler||Draining Blow||Absorb a portion of inflicted damage as HP. | + | | Brawler||[[File:Three-hopes-art-gauntlet.png|22px]]||Draining Blow||Absorb a portion of inflicted damage as HP. |
|- | |- | ||
− | | Grappler||Mystic Blow||Temporarily deal damage based on Mag. | + | | Grappler||[[File:Three-hopes-art-gauntlet.png|22px]]||Mystic Blow||Temporarily deal damage based on Mag. |
|- | |- | ||
− | | Grappler||Frozen Fist||Charge forward with fists of ice. Deals damage based on Mag. | + | | Grappler||[[File:Three-hopes-art-gauntlet.png|22px]]||Frozen Fist||Charge forward with fists of ice. Deals damage based on Mag. |
|- | |- | ||
− | | Grappler||Fierce Iron Fist||Strike down at foes from midair. Damage dealt will increase with Spd. | + | | Grappler||[[File:Three-hopes-art-gauntlet.png|22px]]||Fierce Iron Fist||Strike down at foes from midair. Damage dealt will increase with Spd. |
|- | |- | ||
− | | War Master||Flamewhorl Kick||Generate a fiery cyclone in front of the unit that launches enemies into the air. | + | | War Master||[[File:Three-hopes-art-gauntlet.png|22px]]||Flamewhorl Kick||Generate a fiery cyclone in front of the unit that launches enemies into the air. |
|- | |- | ||
− | | War Master||Mighty Blow||Channel force into a perfectly executed punch. | + | | War Master||[[File:Three-hopes-art-gauntlet.png|22px]]||Mighty Blow||Channel force into a perfectly executed punch. |
|- | |- | ||
− | | Mage||Bolganone||Advanced fire magic. | + | | Mage||[[File:Three-hopes-art-black-magic.png|22px]]||Bolganone||Advanced fire magic. |
|- | |- | ||
− | | Warlock||Ragnarok||The highest tier of fire magic. | + | | Warlock||[[File:Three-hopes-art-black-magic.png|22px]]||Ragnarok||The highest tier of fire magic. |
|- | |- | ||
− | | Monk||Heal||Basic light magic. Heals surrounding allies. | + | | Monk||[[File:Three-hopes-art-healing.png|22px]]||Heal||Basic light magic. Heals surrounding allies. |
|- | |- | ||
− | | Priest||Recover||Intermediate light magic. Greatly heals surrounding allies. | + | | Priest||[[File:Three-hopes-art-healing.png|22px]]||Recover||Intermediate light magic. Greatly heals surrounding allies. |
|} | |} | ||
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|- | |- | ||
|Swordmaster | |Swordmaster | ||
− | |Spd + | + | |Spd +5 |
|Provoke, Finesse Blade | |Provoke, Finesse Blade | ||
|Astra | |Astra | ||
|- | |- | ||
|Assassin | |Assassin | ||
− | |Dex + | + | |Dex +5 |
|Lethality | |Lethality | ||
|Assassinate | |Assassinate | ||
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|- | |- | ||
|Paladin | |Paladin | ||
− | |Max HP + | + | |Max HP +1000 |
|Lance Prowess | |Lance Prowess | ||
|Tempest Lance | |Tempest Lance | ||
Line 313: | Line 316: | ||
|- | |- | ||
|Warrior | |Warrior | ||
− | |Str + | + | |Str +5 |
|Axe Prowess | |Axe Prowess | ||
|Wrath, War Strike | |Wrath, War Strike | ||
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|- | |- | ||
|Warlock | |Warlock | ||
− | |Mag + | + | |Mag +5, Ragnarok |
|Reason | |Reason | ||
|Essence of Fire | |Essence of Fire | ||
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|- | |- | ||
|Bishop | |Bishop | ||
− | |Res + | + | |Res +5 |
|Faith | |Faith | ||
|Renewal | |Renewal | ||
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|Wyvern Lord | |Wyvern Lord | ||
|Helm Splitter | |Helm Splitter | ||
− | |Str + | + | |Str +10 |
|Nullify Flying Effect | |Nullify Flying Effect | ||
|- | |- | ||
|Mortal Savant | |Mortal Savant | ||
|Haze Slice | |Haze Slice | ||
− | |Spd + | + | |Spd +10 |
|Dual Onslaught | |Dual Onslaught | ||
|- | |- | ||
|Trickster | |Trickster | ||
|Pass, Magic Blade | |Pass, Magic Blade | ||
− | |Dex + | + | |Dex +10 |
|Burst of Valor | |Burst of Valor | ||
|- | |- | ||
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|Dark Knight | |Dark Knight | ||
|Dark Lance | |Dark Lance | ||
− | |Max HP + | + | |Max HP +1500, Vengeance |
|Driven Spirit | |Driven Spirit | ||
|- | |- | ||
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|- | |- | ||
|Dark Bishop | |Dark Bishop | ||
− | |Mag + | + | |Mag +10 |
|Reason | |Reason | ||
|Absorb Defense | |Absorb Defense | ||
|} | |} |
Revision as of 13:55, 7 July 2022
^Back
Recruitment
Route | Chapter | Condition |
---|---|---|
Scarlet Blaze | TBA | TBA |
Azure Gleam | Chapter 2 | Automatically joins at beginning of chapter. |
Golden Wildfire | TBA | TBA |
Skills
Combat Arts & Magic
Learnset
Class | 1-star | 2-star | 3-star |
---|---|---|---|
Myrmidon | Spd +2 | Sword Prowess | Grounder |
Soldier | Max HP +500 | Lance Prowess | Knightkneeler |
Fighter | Str +2 | Axe Prowess | Swinging Fury |
Monk | Res +2 | Faith | Heal |
Mercenary | Vantage | Sword Prowess, Firesweep | Mercenary's Ploy |
Thief | Dex +2 | Sword Prowess | Thief's Ploy, Iceblade |
Armored Knight | Def +2 | Axe Prowess, Lightning Axe | Armored Infantry's Ploy |
Cavalier | Desperation | Lance Prowess, Glowing Ember | Knight's Ploy |
Brigand | Death Blow | Invigorating Spirit | Warrior's Ploy |
Archer | Archer's Ploy, Spiral Shot | Bow Prowess, Break Shot | Armsthrift, Point-Blank Volley |
Brawler | Brawler's Ploy, Dual Devastators | Brawling Prowess, Draining Blow | Underdog |
Mage | Mag +2, Bolganone | Reason | Mage's Ploy |
Priest | Miracle, Recover | Faith | Priest's Ploy |
Swordmaster | Spd +5 | Provoke, Finesse Blade | Astra |
Assassin | Dex +5 | Lethality | Assassinate |
Fortress Knight | Boost Critical | Pavise | Apex Axe, Wild Abandon |
Paladin | Max HP +1000 | Lance Prowess | Tempest Lance |
Wyvern Rider | Defiant Str | Wyvern Rider's Ploy | Diamond Axe |
Warrior | Str +5 | Axe Prowess | Wrath, War Strike |
Sniper | Flame Volley | Bow Prowess, Tornado Shot | Awakening Assist, Hunter's Volley |
Grappler | Mystic Blow | Brawling Prowess, Frozen Fist | Rejuvenation, Fierce Iron Fist |
Warlock | Mag +5, Ragnarok | Reason | Essence of Fire |
Dark Mage | Poison Strike | Dark Mage's Ploy | Lifetaker |
Bishop | Res +5 | Faith | Renewal |
Dancer | Sword Dance | Special Dance | Charm Catalyst |
Wyvern Lord | Helm Splitter | Str +10 | Nullify Flying Effect |
Mortal Savant | Haze Slice | Spd +10 | Dual Onslaught |
Trickster | Pass, Magic Blade | Dex +10 | Burst of Valor |
Great Knight | Armored Cavalry's Ploy, Armored Strike | Lancebreaker | Defiant Def |
Bow Knight | Ward Arrow | Bow Prowess, Deadeye | Dexterity Catalyst |
Dark Knight | Dark Lance | Max HP +1500, Vengeance | Driven Spirit |
Holy Knight | Lightstrike | Adjutant's Benefit, Shatter Slash | Nullify Cavalry Effect |
War Master | Flamewhorl Kick | Brawling Prowess, Mighty Blow | Piercing Gaze |
Dark Bishop | Mag +10 | Reason | Absorb Defense |