Difference between revisions of "Annette (Three Hopes)"

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{|class="sf" width="800px"
 
{|class="sf" width="800px"
 
!Class
 
!Class
 +
!
 
!Name
 
!Name
 
!Description
 
!Description
 
|-
 
|-
| Fighter||Spirited Seize||Slightly restores the Warrior Gauge upon seizing a stronghold.
+
| Wyvern Lord||[[File:Three-hopes-ability420.png|22px]]||Heaviest Hitter||(Innate) Causes strong attacks to produce the Stun Gauge at a high rate.
 
|-
 
|-
| Monk||Trust||When this unit is the active unit or an adjutant: increases the fill rate of the Adjutant Attack Gauge and Adjutant Guard Gauge.
+
| Fighter||[[File:Three-hopes-ability213.png|22px]]||Spirited Seize||Slightly restores the Warrior Gauge upon seizing a stronghold.
 
|-
 
|-
| Myrmidon||Rebellious Spirit||While guarding, causes the unit to perform a Perfect Guard for (Dex × 0.25%) of incoming attacks.
+
| Monk||[[File:Three-hopes-ability126.png|22px]]||Trust||When this unit is the active unit or an adjutant: increases the fill rate of the Adjutant Attack Gauge and Adjutant Guard Gauge.
 
|-
 
|-
| Soldier||Backbone||Reduces the unit's chance of getting knocked back by attacks.
+
| Myrmidon||[[File:Three-hopes-ability417.png|22px]]||Rebellious Spirit||While guarding, causes the unit to perform a Perfect Guard for (Dex × 0.25%) of incoming attacks.
 
|-
 
|-
| Archer||Archer's Wisdom||Increases damage dealt by Archer, Sniper, and Bow Knight class actions in proportion to Dex.
+
| Soldier||[[File:Three-hopes-ability079.png|22px]]||Backbone||Reduces the unit's chance of getting knocked back by attacks.
 
|-
 
|-
| Archer||One Heart One Mind||When this unit is an adjutant: greatly increases elemental effects of Adjutant Follow-Ups.
+
| Archer||[[File:Three-hopes-ability043.png|22px]]||Archer's Wisdom||Increases damage dealt by Archer, Sniper, and Bow Knight class actions in proportion to Dex.
 
|-
 
|-
| Armored Knight||Defensive Tactics||Reduces damage to battalion endurance by 30%.
+
| Archer||[[File:Three-hopes-ability101.png|22px]]||One Heart One Mind||When this unit is an adjutant: greatly increases elemental effects of Adjutant Follow-Ups.
 
|-
 
|-
| Armored Knight||Armored Infantry's Wisdom||Nullifies status effects inside areas created by Armor Knight and Fortress Knight class actions.
+
| Armored Knight||[[File:Three-hopes-ability119.png|22px]]||Defensive Tactics||Reduces damage to battalion endurance by 30%.
 
|-
 
|-
| Brigand||Wild Abandon||Greatly increases damage dealt to enemies, but also greatly increases damage received from them.
+
| Armored Knight||[[File:Three-hopes-ability126.png|22px]]||Armored Infantry's Wisdom||Nullifies status effects inside areas created by Armor Knight and Fortress Knight class actions.
 
|-
 
|-
| Brigand||Warrior's Wisdom||Gives Brigand and Warrior class actions a chance to produce the Stun Gauge. The more bars in the Class Gauge, the better the chance.
+
| Brigand||[[File:Three-hopes-ability076.png|22px]]||Wild Abandon||Greatly increases damage dealt to enemies, but also greatly increases damage received from them.
 
|-
 
|-
| Cavalier||Desperation||When HP is at 50% or below: strong attacks will break an enemy's guard.
+
| Brigand||[[File:Three-hopes-ability420.png|22px]]||Warrior's Wisdom||Gives Brigand and Warrior class actions a chance to produce the Stun Gauge. The more bars in the Class Gauge, the better the chance.
 
|-
 
|-
| Cavalier||Knight's Wisdom||Increases Warrior Gauge fill rate when using class actions of lance-wielding cavalry.
+
| Cavalier||[[File:Three-hopes-ability143.png|22px]]||Desperation||When HP is at 50% or below: strong attacks will break an enemy's guard.
 
|-
 
|-
| Mage||Lifeforce||Greatly increases damage dealt by combat arts and magic, but causes the unit to sustain damage with each use in proportion to Mt.
+
| Cavalier||[[File:Three-hopes-ability213.png|22px]]||Knight's Wisdom||Increases Warrior Gauge fill rate when using class actions of lance-wielding cavalry.
 
|-
 
|-
| Mage||Mage's Wisdom||Increases damage dealt by Mage, Warlock, and Gremory class actions. The gauge will deplete more quickly.
+
| Mage||[[File:Three-hopes-ability076.png|22px]]||Lifeforce||Greatly increases damage dealt by combat arts and magic, but causes the unit to sustain damage with each use in proportion to Mt.
 
|-
 
|-
| Mercenary||Vantage||When HP is at 50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.
+
| Mage||[[File:Three-hopes-ability077.png|22px]]||Mage's Wisdom||Increases damage dealt by Mage, Warlock, and Gremory class actions. The gauge will deplete more quickly.
 
|-
 
|-
| Mercenary||Mercenary's Wisdom||Increases damage dealt by Mercenary, Swordmaster, and Mortal Savant class actions in proportion to Spd.
+
| Mercenary||[[File:Three-hopes-ability141.png|22px]]||Vantage||When HP is at 50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.
 
|-
 
|-
| Pegasus Knight||Pegasus Knight's Wisdom||Increases the Awakening Gauge fill rate when using Pegasus Knight and Falcon Knight class actions.
+
| Mercenary||[[File:Three-hopes-ability040.png|22px]]||Mercenary's Wisdom||Increases damage dealt by Mercenary, Swordmaster, and Mortal Savant class actions in proportion to Spd.
 
|-
 
|-
| Pegasus Knight||Tableturner||Extends the period of critical attack time after a Perfect Dodge.
+
| Pegasus Knight||[[File:Three-hopes-ability214.png|22px]]||Pegasus Knight's Wisdom||Increases the Awakening Gauge fill rate when using Pegasus Knight and Falcon Knight class actions.
 
|-
 
|-
| Priest||Kinship||Makes it easier for the unit to receive support points during battle.
+
| Pegasus Knight||[[File:Three-hopes-ability081.png|22px]]||Tableturner||Extends the period of critical attack time after a Perfect Dodge.
 
|-
 
|-
| Priest||Priest's Wisdom||Increases damage dealt by Priest and Bishop class actions in proportion to Lck.
+
| Priest||[[File:Three-hopes-ability137.png|22px]]||Kinship||Makes it easier for the unit to receive support points during battle.
 
|-
 
|-
| Thief||Appraisal||Improves the quality of weapons and materials dropped by fallen enemy commanders.
+
| Priest||[[File:Three-hopes-ability046.png|22px]]||Priest's Wisdom||Increases damage dealt by Priest and Bishop class actions in proportion to Lck.
 
|-
 
|-
| Thief||Thief's Wisdom||Adds an element to Thief, Assassin, and Trickster class actions. The element is determined by the active unit.
+
| Thief||[[File:Three-hopes-ability147.png|22px]]||Appraisal||Improves the quality of weapons and materials dropped by fallen enemy commanders.
 
|-
 
|-
| Assassin||Sneak Attack||Attacking foes from behind greatly increases damage in proportion to the unit's Dex.
+
| Thief||[[File:Three-hopes-ability040.png|22px]]||Thief's Wisdom||Adds an element to Thief, Assassin, and Trickster class actions. The element is determined by the active unit.
 
|-
 
|-
| Assassin||Despoil||Awards gold for defeating enemies.
+
| Assassin||[[File:Three-hopes-ability126.png|22px]]||Sneak Attack||Attacking foes from behind greatly increases damage in proportion to the unit's Dex.
 
|-
 
|-
| Bishop||Luck Catalyst||Increases the Warrior Gauge fill rate in proportion to the unit's Lck.
+
| Assassin||[[File:Three-hopes-ability147.png|22px]]||Despoil||Awards gold for defeating enemies.
 
|-
 
|-
| Bishop||Battalion Renewal||When battalion endurance is at 1/3 or below: restores a large amount of HP at regular intervals.
+
| Bishop||[[File:Three-hopes-ability213.png|22px]]||Luck Catalyst||Increases the Warrior Gauge fill rate in proportion to the unit's Lck.
 
|-
 
|-
| Fortress Knight||Anchor||Sometimes automatically guards against enemy attacks that would otherwise knock the unit back.
+
| Bishop||[[File:Three-hopes-ability198.png|22px]]||Battalion Renewal||When battalion endurance is at 1/3 or below: restores a large amount of HP at regular intervals.
 
|-
 
|-
| Fortress Knight||Smite||When using cavalry or armored classes, dashing through enemies inflicts damage.
+
| Fortress Knight||[[File:Three-hopes-ability189.png|22px]]||Anchor||Sometimes automatically guards against enemy attacks that would otherwise knock the unit back.
 
|-
 
|-
| Paladin||Aegis||Grants a (Dex × 0.25%) chance of nullifying damage from enemies equipped with bows or tomes.
+
| Fortress Knight||[[File:Three-hopes-ability126.png|22px]]||Smite||When using cavalry or armored classes, dashing through enemies inflicts damage.
 
|-
 
|-
| Sniper||Warrior Assist||When this unit is an adjutant: increases the fill rate of the active unit's Warrior Gauge.
+
| Paladin||[[File:Three-hopes-ability133.png|22px]]||Aegis||Grants a (Dex × 0.25%) chance of nullifying damage from enemies equipped with bows or tomes.
 
|-
 
|-
| Swordmaster||Expert Guard||Makes it easier to perform Perfect Guards.
+
| Sniper||[[File:Three-hopes-ability101.png|22px]]||Warrior Assist||When this unit is an adjutant: increases the fill rate of the active unit's Warrior Gauge.
 
|-
 
|-
| Swordmaster||Provoke||Draws attacks, increasing the frequency that surrounding foes attack the unit.
+
| Swordmaster||[[File:Three-hopes-ability417.png|22px]]||Expert Guard||Makes it easier to perform Perfect Guards.
 
|-
 
|-
| Warlock||Boost Critical||Increases critical hit rate.
+
| Swordmaster||[[File:Three-hopes-ability111.png|22px]]||Provoke||Draws attacks, increasing the frequency that surrounding foes attack the unit.
 
|-
 
|-
| Warlock||Apex Tome||Increases critical hit damage when equipped with a tome.
+
| Warlock||[[File:Three-hopes-ability082.png|22px]]||Boost Critical||Increases critical hit rate.
 
|-
 
|-
| Warrior||Heavy Hitter||Gives strong attacks a low chance to produce the Stun Gauge.
+
| Warlock||[[File:Three-hopes-ability053.png|22px]]||Apex Tome||Increases critical hit damage when equipped with a tome.
 
|-
 
|-
| Warrior||Battalion Wrath||When battalion endurance is at 1/3 or below: greatly increases damage dealt by critical rushes.
+
| Warrior||[[File:Three-hopes-ability420.png|22px]]||Heavy Hitter||Gives strong attacks a low chance to produce the Stun Gauge.
 
|-
 
|-
| Wyvern Rider||Offensive Tactics||When a battalion is deployed: increases damage to enemies by 20%.
+
| Warrior||[[File:Three-hopes-ability197.png|22px]]||Battalion Wrath||When battalion endurance is at 1/3 or below: greatly increases damage dealt by critical rushes.
 
|-
 
|-
| Wyvern Rider||Wyvern Rider's Wisdom||Increases damage to enemy Stun Gauges when using the class actions of axe-wielding fliers.
+
| Wyvern Rider||[[File:Three-hopes-ability120.png|22px]]||Offensive Tactics||When a battalion is deployed: increases damage to enemies by 20%.
 
|-
 
|-
| Bow Knight||Battle Instincts||Increases the fill rate of both the Warrior and Awakening Gauges until one of them is completely full.
+
| Wyvern Rider||[[File:Three-hopes-ability420.png|22px]]||Wyvern Rider's Wisdom||Increases damage to enemy Stun Gauges when using the class actions of axe-wielding fliers.
 
|-
 
|-
| Dancer||Special Dance||Increases the potency of a dancer unit's class actions.
+
| Bow Knight||[[File:Three-hopes-ability419.png|22px]]||Battle Instincts||Increases the fill rate of both the Warrior and Awakening Gauges until one of them is completely full.
 
|-
 
|-
| Dancer||Rally Deluxe||When this unit is an adjutant: increases the active unit's Str, Spd, and Res by 10
+
| Dancer||[[File:Three-hopes-ability136.png|22px]]||Special Dance||Increases the potency of a dancer unit's class actions.
 
|-
 
|-
| Dark Knight||Cyclical Specials||Temporarily increases the Warrior Gauge fill rate after initiating a Warrior Special.
+
| Dancer||[[File:Three-hopes-ability096.png|22px]]||Rally Deluxe||When this unit is an adjutant: increases the active unit's Str, Spd, and Res by 10
 
|-
 
|-
| Dark Knight||Driven Spirit||Increases the Warrior Gauge fill rate while Awakened.
+
| Dark Knight||[[File:Three-hopes-ability213.png|22px]]||Cyclical Specials||Temporarily increases the Warrior Gauge fill rate after initiating a Warrior Special.
 
|-
 
|-
| Falcon Knight||Harmonious Specials||When this unit is the active unit or an adjutant: increases the damage of Partner Specials.
+
| Dark Knight||[[File:Three-hopes-ability213.png|22px]]||Driven Spirit||Increases the Warrior Gauge fill rate while Awakened.
 
|-
 
|-
| Falcon Knight||Muster||Temporarily increases all stats by 10 after a successful Perfect Dodge.
+
| Falcon Knight||[[File:Three-hopes-ability126.png|22px]]||Harmonious Specials||When this unit is the active unit or an adjutant: increases the damage of Partner Specials.
 
|-
 
|-
| Great Knight||Armored Cavalry's Wisdom||Increases damage dealt by Great Knight class actions in proportion to Def.
+
| Falcon Knight||[[File:Three-hopes-ability081.png|22px]]||Muster||Temporarily increases all stats by 10 after a successful Perfect Dodge.
 
|-
 
|-
| Great Knight||Luna||When attacking, causes enemies to incur a reduction in Def proportional to the unit's Lck.
+
| Great Knight||[[File:Three-hopes-ability042.png|22px]]||Armored Cavalry's Wisdom||Increases damage dealt by Great Knight class actions in proportion to Def.
 
|-
 
|-
| Great Knight||Nullify Armored Effect||Nullifies effectiveness against armored units.
+
| Great Knight||[[File:Three-hopes-ability423.png|22px]]||Luna||When attacking, causes enemies to incur a reduction in Def proportional to the unit's Lck.
 
|-
 
|-
| Gremory||Bowbreaker||Grants one tier greater advantage against enemies equipped with bows. Increases damage to them by 50%.
+
| Great Knight||[[File:Three-hopes-ability175.png|22px]]||Nullify Armored Effect||Nullifies effectiveness against armored units.
 
|-
 
|-
| Gremory||Wind Assist||When this unit is an adjutant: adds a wind element to the active unit's strong attacks.
+
| Gremory||[[File:Three-hopes-ability115.png|22px]]||Bowbreaker||Grants one tier greater advantage against enemies equipped with bows. Increases damage to them by 50%.
 
|-
 
|-
| Holy Knight||Adjutant's Benefit||When this unit is the active unit: if this unit would gain any experience, their adjutant gains it instead.
+
| Gremory||[[File:Three-hopes-ability101.png|22px]]||Wind Assist||When this unit is an adjutant: adds a wind element to the active unit's strong attacks.
 
|-
 
|-
| Holy Knight||Shining Guardian||Reduces the damage allies sustain when inside the same allied stronghold as the unit.
+
| Holy Knight||[[File:Three-hopes-ability137.png|22px]]||Adjutant's Benefit||When this unit is the active unit: if this unit would gain any experience, their adjutant gains it instead.
 
|-
 
|-
| Mortal Savant||Counterstrike||Successful Perfect Guards inflict elemental damage. The element is determined by the active unit.
+
| Holy Knight||[[File:Three-hopes-ability094.png|22px]]||Shining Guardian||Reduces the damage allies sustain when inside the same allied stronghold as the unit.
 
|-
 
|-
| Mortal Savant||Dual Onslaught||Factors Mag into physical attacks and Str into magical attacks when calculating damage.
+
| Mortal Savant||[[File:Three-hopes-ability417.png|22px]]||Counterstrike||Successful Perfect Guards inflict elemental damage. The element is determined by the active unit.
 
|-
 
|-
| Trickster||Pass||Makes it easier to perform Perfect Guards.
+
| Mortal Savant||[[File:Three-hopes-ability126.png|22px]]||Dual Onslaught||Factors Mag into physical attacks and Str into magical attacks when calculating damage.
 
|-
 
|-
| Trickster||Medical Expertise||Increases the potency of vulneraries, concoctions, and elixirs by 50%.
+
| Trickster||[[File:Three-hopes-ability151.png|22px]]||Pass||Makes it easier to perform Perfect Guards.
 
|-
 
|-
| Trickster||Burst of Resolve||Restores the Awakening Gauge with each critical hit.
+
| Trickster||[[File:Three-hopes-ability124.png|22px]]||Medical Expertise||Increases the potency of vulneraries, concoctions, and elixirs by 50%.
 
|-
 
|-
| Wyvern Lord||Howl||Makes it easier to knock back enemy commanders.
+
| Trickster||[[File:Three-hopes-ability214.png|22px]]||Burst of Resolve||Restores the Awakening Gauge with each critical hit.
 
|-
 
|-
| Wyvern Lord||Nullify Flying Effect||Nullifies effectiveness against flying units.
+
| Wyvern Lord||[[File:Three-hopes-ability126.png|22px]]||Howl||Makes it easier to knock back enemy commanders.
 +
|-
 +
| Wyvern Lord||[[File:Three-hopes-ability177.png|22px]]||Nullify Flying Effect||Nullifies effectiveness against flying units.
 
|}
 
|}
  
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{|class="sf" width="800px"
 
{|class="sf" width="800px"
!Weapon
 
 
!Class
 
!Class
 +
!
 
!Name
 
!Name
 
!Description
 
!Description
 
|-
 
|-
| Sword||Myrmidon||Flash Strike||Unleash a single, powerful slash.
+
| Myrmidon||[[File:Three-hopes-art-sword.png|22px]]||Flash Strike||Unleash a single, powerful slash.
 
|-
 
|-
| Sword||Mercenary||Windsweep||Generate a cyclone.
+
| Mercenary||[[File:Three-hopes-art-sword.png|22px]]||Windsweep||Generate a cyclone.
 
|-
 
|-
| Sword||Thief||Lightblade||Absorb a portion of inflicted damage as HP. Deals damage based on Mag.
+
| Thief||[[File:Three-hopes-art-sword.png|22px]]||Lightblade||Absorb a portion of inflicted damage as HP. Deals damage based on Mag.
 
|-
 
|-
| Sword||Assassin||Assassinate||Slash while charging forward. Has a chance to instantly defeat non-commander units.
+
| Assassin||[[File:Three-hopes-art-sword.png|22px]]||Assassinate||Slash while charging forward. Has a chance to instantly defeat non-commander units.
 
|-
 
|-
| Sword||Swordmaster||Mortal Struggle||Sacrifice Prt, reducing the user's defense, to make the Stun Gauge display with all attacks.
+
| Swordmaster||[[File:Three-hopes-art-sword.png|22px]]||Mortal Struggle||Sacrifice Prt, reducing the user's defense, to make the Stun Gauge display with all attacks.
 
|-
 
|-
| Sword||Swordmaster||Astra||Perform a series of five slashes while moving swiftly.
+
| Swordmaster||[[File:Three-hopes-art-sword.png|22px]]||Astra||Perform a series of five slashes while moving swiftly.
 
|-
 
|-
| Sword||Dancer||Sword Dance||Slash while charging forward.
+
| Dancer||[[File:Three-hopes-art-sword.png|22px]]||Sword Dance||Slash while charging forward.
 
|-
 
|-
| Sword||Mortal Savant||Haze Slice||Strike a wide area ahead with a series of slashes.
+
| Mortal Savant||[[File:Three-hopes-art-sword.png|22px]]||Haze Slice||Strike a wide area ahead with a series of slashes.
 
|-
 
|-
| Sword||Trickster||Electric Grounder||Strike with a trio of lightning-charged slashes. Deals damage based on Mag.
+
| Trickster||[[File:Three-hopes-art-sword.png|22px]]||Electric Grounder||Strike with a trio of lightning-charged slashes. Deals damage based on Mag.
 
|-
 
|-
| Lance||Soldier||Wheelsweep||Strike a wide area with a sweeping attack that also produces a shockwave.
+
| Soldier||[[File:Three-hopes-art-lance.png|22px]]||Wheelsweep||Strike a wide area with a sweeping attack that also produces a shockwave.
 
|-
 
|-
| Lance||Cavalier||Glowing Ember||Hurl a fiery lance straight ahead. Damage dealt will increase with Def.
+
| Cavalier||[[File:Three-hopes-art-lance.png|22px]]||Glowing Ember||Hurl a fiery lance straight ahead. Damage dealt will increase with Def.
 
|-
 
|-
| Lance||Pegasus Knight||Stormblade||Whip up a storm that ravages the surrounding area with blades of wind.
+
| Pegasus Knight||[[File:Three-hopes-art-lance.png|22px]]||Stormblade||Whip up a storm that ravages the surrounding area with blades of wind.
 
|-
 
|-
| Lance||Paladin||Tempest Lance||Conjure up a whirlwind with an overhead spin of the lance.
+
| Paladin||[[File:Three-hopes-art-lance.png|22px]]||Tempest Lance||Conjure up a whirlwind with an overhead spin of the lance.
 
|-
 
|-
| Lance||Dark Knight||Dark Lance||Send dark hexes flying at foes. Damage dealt will increase with Mag.
+
| Dark Knight||[[File:Three-hopes-art-lance.png|22px]]||Dark Lance||Send dark hexes flying at foes. Damage dealt will increase with Mag.
 
|-
 
|-
| Lance||Dark Knight||Vengeance||An attack that increases in Mt in relation to the user's missing HP.
+
| Dark Knight||[[File:Three-hopes-art-lance.png|22px]]||Vengeance||An attack that increases in Mt in relation to the user's missing HP.
 
|-
 
|-
| Lance||Falcon Knight||Lance Jab||Perform a thrusting attack that often yields critical hits. Damage dealt will increase with Spd.
+
| Falcon Knight||[[File:Three-hopes-art-lance.png|22px]]||Lance Jab||Perform a thrusting attack that often yields critical hits. Damage dealt will increase with Spd.
 
|-
 
|-
| Lance||Holy Knight||Lightstrike||Absorb a portion of inflicted damage as HP. Damage dealt will increase with Mag.
+
| Holy Knight||[[File:Three-hopes-art-lance.png|22px]]||Lightstrike||Absorb a portion of inflicted damage as HP. Damage dealt will increase with Mag.
 
|-
 
|-
| Lance||Holy Knight||Airshaker||Perform a powerful thrust that produces a shockwave.
+
| Holy Knight||[[File:Three-hopes-art-lance.png|22px]]||Airshaker||Perform a powerful thrust that produces a shockwave.
 
|-
 
|-
| Axe||Fighter||Smash||Pummel a wide area ahead. Often yields critical hits.
+
| Fighter||[[File:Three-hopes-art-axe.png|22px]]||Smash||Pummel a wide area ahead. Often yields critical hits.
 
|-
 
|-
| Axe||Armored Knight||Lightning Axe||Hurl a lightning-charged axe. Deals damage based on Mag.
+
| Armored Knight||[[File:Three-hopes-art-axe.png|22px]]||Lightning Axe||Hurl a lightning-charged axe. Deals damage based on Mag.
 
|-
 
|-
| Axe||Brigand||Spike||Launch the foes ahead into the air, then swat them away with a swing of the axe.
+
| Brigand||[[File:Three-hopes-art-axe.png|22px]]||Spike||Launch the foes ahead into the air, then swat them away with a swing of the axe.
 
|-
 
|-
| Axe||Fortress Knight||Focused Strike||Bring an axe down to cut through the foes ahead.
+
| Fortress Knight||[[File:Three-hopes-art-axe.png|22px]]||Focused Strike||Bring an axe down to cut through the foes ahead.
 
|-
 
|-
| Axe||Warrior||War Strike||Bring an axe down so fiercely it sunders the ground and sends enemies flying into the air.
+
| Warrior||[[File:Three-hopes-art-axe.png|22px]]||War Strike||Bring an axe down so fiercely it sunders the ground and sends enemies flying into the air.
 
|-
 
|-
| Axe||Wyvern Rider||Crush||Smash the ground and generate pillars of ice.
+
| Wyvern Rider||[[File:Three-hopes-art-axe.png|22px]]||Crush||Smash the ground and generate pillars of ice.
 
|-
 
|-
| Axe||Great Knight||Armor Smasher||Hit foes hard with a single, powerful axe blow that temporarily reduces enemy Def.
+
| Great Knight||[[File:Three-hopes-art-axe.png|22px]]||Armor Smasher||Hit foes hard with a single, powerful axe blow that temporarily reduces enemy Def.
 
|-
 
|-
| Axe||Wyvern Lord||Helm Splitter||Smash the foes ahead with a powerful overhead strike.
+
| Wyvern Lord||[[File:Three-hopes-art-axe.png|22px]]||Helm Splitter||Smash the foes ahead with a powerful overhead strike.
 
|-
 
|-
| Bow||Archer||Tracking Shot||Send a series of arrows toward the locked-on target.
+
| Archer||[[File:Three-hopes-art-bow.png|22px]]||Tracking Shot||Send a series of arrows toward the locked-on target.
 
|-
 
|-
| Bow||Archer||Drill Arrow||Skewer foes with a blindingly fast arrow that temporarily reduces their Def.
+
| Archer||[[File:Three-hopes-art-bow.png|22px]]||Drill Arrow||Skewer foes with a blindingly fast arrow that temporarily reduces their Def.
 
|-
 
|-
| Bow||Archer||Point-Blank Volley||Attack a wide forward area with three consecutive shots.
+
| Archer||[[File:Three-hopes-art-bow.png|22px]]||Point-Blank Volley||Attack a wide forward area with three consecutive shots.
 
|-
 
|-
| Bow||Sniper||Thunderbolt||Fire a barrage of electrified arrows.
+
| Sniper||[[File:Three-hopes-art-bow.png|22px]]||Thunderbolt||Fire a barrage of electrified arrows.
 
|-
 
|-
| Bow||Sniper||Hide Presence||Temporarily increase Str and Lck.
+
| Sniper||[[File:Three-hopes-art-bow.png|22px]]||Hide Presence||Temporarily increase Str and Lck.
 
|-
 
|-
| Bow||Sniper||Hunter's Volley||Attack enemies launched into the air with three consecutive shots. Often yields critical hits.
+
| Sniper||[[File:Three-hopes-art-bow.png|22px]]||Hunter's Volley||Attack enemies launched into the air with three consecutive shots. Often yields critical hits.
 
|-
 
|-
| Bow||Bow Knight||Waning Shot||Attack a wide forward area with three consecutive shots that temporarily reduce enemy Str.
+
| Bow Knight||[[File:Three-hopes-art-bow.png|22px]]||Waning Shot||Attack a wide forward area with three consecutive shots that temporarily reduce enemy Str.
 
|-
 
|-
| Bow||Bow Knight||Precision Volley||Perform a long-distance attack that hits multiple times. Deals damage based on Dex.
+
| Bow Knight||[[File:Three-hopes-art-bow.png|22px]]||Precision Volley||Perform a long-distance attack that hits multiple times. Deals damage based on Dex.
 
|-
 
|-
| Reason||Mage||Cutting Gale||Intermediate wind magic.
+
| Mage||[[File:Three-hopes-art-black-magic.png|22px]]||Cutting Gale||Intermediate wind magic.
 
|-
 
|-
| Reason||Warlock||Sagittae||Strike the enemy with magical arrows.
+
| Warlock||[[File:Three-hopes-art-black-magic.png|22px]]||Sagittae||Strike the enemy with magical arrows.
 
|-
 
|-
| Reason||Warlock||Excalibur||The highest tier of wind magic.
+
| Warlock||[[File:Three-hopes-art-black-magic.png|22px]]||Excalibur||The highest tier of wind magic.
 
|-
 
|-
| Faith||Monk||Heal||Basic light magic. Heals surrounding  allies.
+
| Monk||[[File:Three-hopes-art-healing.png|22px]]||Heal||Basic light magic. Heals surrounding  allies.
 
|-
 
|-
| Faith||Priest||Recover||Intermediate light magic. Greatly  heals surrounding allies.
+
| Priest||[[File:Three-hopes-art-healing.png|22px]]||Recover||Intermediate light magic. Greatly  heals surrounding allies.
 
|-
 
|-
| Faith||Bishop||Abraxas||Advanced light attack magic. Calls light from the heavens down on foes.
+
| Bishop||[[File:Three-hopes-art-white-magic.png|22px]]||Abraxas||Advanced light attack magic. Calls light from the heavens down on foes.
 
|}
 
|}
  

Revision as of 06:02, 8 July 2022

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Recruitment

Route Chapter Condition
Scarlet Blaze TBA TBA
Azure Gleam Chapter 2 Automatically joins at beginning of chapter.
Golden Wildfire N/A Not recruitable

Skills

Class Name Description
Wyvern Lord Three-hopes-ability420.png Heaviest Hitter (Innate) Causes strong attacks to produce the Stun Gauge at a high rate.
Fighter Three-hopes-ability213.png Spirited Seize Slightly restores the Warrior Gauge upon seizing a stronghold.
Monk Three-hopes-ability126.png Trust When this unit is the active unit or an adjutant: increases the fill rate of the Adjutant Attack Gauge and Adjutant Guard Gauge.
Myrmidon Three-hopes-ability417.png Rebellious Spirit While guarding, causes the unit to perform a Perfect Guard for (Dex × 0.25%) of incoming attacks.
Soldier Three-hopes-ability079.png Backbone Reduces the unit's chance of getting knocked back by attacks.
Archer Three-hopes-ability043.png Archer's Wisdom Increases damage dealt by Archer, Sniper, and Bow Knight class actions in proportion to Dex.
Archer Three-hopes-ability101.png One Heart One Mind When this unit is an adjutant: greatly increases elemental effects of Adjutant Follow-Ups.
Armored Knight Three-hopes-ability119.png Defensive Tactics Reduces damage to battalion endurance by 30%.
Armored Knight Three-hopes-ability126.png Armored Infantry's Wisdom Nullifies status effects inside areas created by Armor Knight and Fortress Knight class actions.
Brigand Three-hopes-ability076.png Wild Abandon Greatly increases damage dealt to enemies, but also greatly increases damage received from them.
Brigand Three-hopes-ability420.png Warrior's Wisdom Gives Brigand and Warrior class actions a chance to produce the Stun Gauge. The more bars in the Class Gauge, the better the chance.
Cavalier Three-hopes-ability143.png Desperation When HP is at 50% or below: strong attacks will break an enemy's guard.
Cavalier Three-hopes-ability213.png Knight's Wisdom Increases Warrior Gauge fill rate when using class actions of lance-wielding cavalry.
Mage Three-hopes-ability076.png Lifeforce Greatly increases damage dealt by combat arts and magic, but causes the unit to sustain damage with each use in proportion to Mt.
Mage Three-hopes-ability077.png Mage's Wisdom Increases damage dealt by Mage, Warlock, and Gremory class actions. The gauge will deplete more quickly.
Mercenary Three-hopes-ability141.png Vantage When HP is at 50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.
Mercenary Three-hopes-ability040.png Mercenary's Wisdom Increases damage dealt by Mercenary, Swordmaster, and Mortal Savant class actions in proportion to Spd.
Pegasus Knight Three-hopes-ability214.png Pegasus Knight's Wisdom Increases the Awakening Gauge fill rate when using Pegasus Knight and Falcon Knight class actions.
Pegasus Knight Three-hopes-ability081.png Tableturner Extends the period of critical attack time after a Perfect Dodge.
Priest Three-hopes-ability137.png Kinship Makes it easier for the unit to receive support points during battle.
Priest Three-hopes-ability046.png Priest's Wisdom Increases damage dealt by Priest and Bishop class actions in proportion to Lck.
Thief Three-hopes-ability147.png Appraisal Improves the quality of weapons and materials dropped by fallen enemy commanders.
Thief Three-hopes-ability040.png Thief's Wisdom Adds an element to Thief, Assassin, and Trickster class actions. The element is determined by the active unit.
Assassin Three-hopes-ability126.png Sneak Attack Attacking foes from behind greatly increases damage in proportion to the unit's Dex.
Assassin Three-hopes-ability147.png Despoil Awards gold for defeating enemies.
Bishop Three-hopes-ability213.png Luck Catalyst Increases the Warrior Gauge fill rate in proportion to the unit's Lck.
Bishop Three-hopes-ability198.png Battalion Renewal When battalion endurance is at 1/3 or below: restores a large amount of HP at regular intervals.
Fortress Knight Three-hopes-ability189.png Anchor Sometimes automatically guards against enemy attacks that would otherwise knock the unit back.
Fortress Knight Three-hopes-ability126.png Smite When using cavalry or armored classes, dashing through enemies inflicts damage.
Paladin Three-hopes-ability133.png Aegis Grants a (Dex × 0.25%) chance of nullifying damage from enemies equipped with bows or tomes.
Sniper Three-hopes-ability101.png Warrior Assist When this unit is an adjutant: increases the fill rate of the active unit's Warrior Gauge.
Swordmaster Three-hopes-ability417.png Expert Guard Makes it easier to perform Perfect Guards.
Swordmaster Three-hopes-ability111.png Provoke Draws attacks, increasing the frequency that surrounding foes attack the unit.
Warlock Three-hopes-ability082.png Boost Critical Increases critical hit rate.
Warlock Three-hopes-ability053.png Apex Tome Increases critical hit damage when equipped with a tome.
Warrior Three-hopes-ability420.png Heavy Hitter Gives strong attacks a low chance to produce the Stun Gauge.
Warrior Three-hopes-ability197.png Battalion Wrath When battalion endurance is at 1/3 or below: greatly increases damage dealt by critical rushes.
Wyvern Rider Three-hopes-ability120.png Offensive Tactics When a battalion is deployed: increases damage to enemies by 20%.
Wyvern Rider Three-hopes-ability420.png Wyvern Rider's Wisdom Increases damage to enemy Stun Gauges when using the class actions of axe-wielding fliers.
Bow Knight Three-hopes-ability419.png Battle Instincts Increases the fill rate of both the Warrior and Awakening Gauges until one of them is completely full.
Dancer Three-hopes-ability136.png Special Dance Increases the potency of a dancer unit's class actions.
Dancer Three-hopes-ability096.png Rally Deluxe When this unit is an adjutant: increases the active unit's Str, Spd, and Res by 10
Dark Knight Three-hopes-ability213.png Cyclical Specials Temporarily increases the Warrior Gauge fill rate after initiating a Warrior Special.
Dark Knight Three-hopes-ability213.png Driven Spirit Increases the Warrior Gauge fill rate while Awakened.
Falcon Knight Three-hopes-ability126.png Harmonious Specials When this unit is the active unit or an adjutant: increases the damage of Partner Specials.
Falcon Knight Three-hopes-ability081.png Muster Temporarily increases all stats by 10 after a successful Perfect Dodge.
Great Knight Three-hopes-ability042.png Armored Cavalry's Wisdom Increases damage dealt by Great Knight class actions in proportion to Def.
Great Knight Three-hopes-ability423.png Luna When attacking, causes enemies to incur a reduction in Def proportional to the unit's Lck.
Great Knight Three-hopes-ability175.png Nullify Armored Effect Nullifies effectiveness against armored units.
Gremory Three-hopes-ability115.png Bowbreaker Grants one tier greater advantage against enemies equipped with bows. Increases damage to them by 50%.
Gremory Three-hopes-ability101.png Wind Assist When this unit is an adjutant: adds a wind element to the active unit's strong attacks.
Holy Knight Three-hopes-ability137.png Adjutant's Benefit When this unit is the active unit: if this unit would gain any experience, their adjutant gains it instead.
Holy Knight Three-hopes-ability094.png Shining Guardian Reduces the damage allies sustain when inside the same allied stronghold as the unit.
Mortal Savant Three-hopes-ability417.png Counterstrike Successful Perfect Guards inflict elemental damage. The element is determined by the active unit.
Mortal Savant Three-hopes-ability126.png Dual Onslaught Factors Mag into physical attacks and Str into magical attacks when calculating damage.
Trickster Three-hopes-ability151.png Pass Makes it easier to perform Perfect Guards.
Trickster Three-hopes-ability124.png Medical Expertise Increases the potency of vulneraries, concoctions, and elixirs by 50%.
Trickster Three-hopes-ability214.png Burst of Resolve Restores the Awakening Gauge with each critical hit.
Wyvern Lord Three-hopes-ability126.png Howl Makes it easier to knock back enemy commanders.
Wyvern Lord Three-hopes-ability177.png Nullify Flying Effect Nullifies effectiveness against flying units.

Combat Arts & Magic

Class Name Description
Myrmidon Three-hopes-art-sword.png Flash Strike Unleash a single, powerful slash.
Mercenary Three-hopes-art-sword.png Windsweep Generate a cyclone.
Thief Three-hopes-art-sword.png Lightblade Absorb a portion of inflicted damage as HP. Deals damage based on Mag.
Assassin Three-hopes-art-sword.png Assassinate Slash while charging forward. Has a chance to instantly defeat non-commander units.
Swordmaster Three-hopes-art-sword.png Mortal Struggle Sacrifice Prt, reducing the user's defense, to make the Stun Gauge display with all attacks.
Swordmaster Three-hopes-art-sword.png Astra Perform a series of five slashes while moving swiftly.
Dancer Three-hopes-art-sword.png Sword Dance Slash while charging forward.
Mortal Savant Three-hopes-art-sword.png Haze Slice Strike a wide area ahead with a series of slashes.
Trickster Three-hopes-art-sword.png Electric Grounder Strike with a trio of lightning-charged slashes. Deals damage based on Mag.
Soldier Three-hopes-art-lance.png Wheelsweep Strike a wide area with a sweeping attack that also produces a shockwave.
Cavalier Three-hopes-art-lance.png Glowing Ember Hurl a fiery lance straight ahead. Damage dealt will increase with Def.
Pegasus Knight Three-hopes-art-lance.png Stormblade Whip up a storm that ravages the surrounding area with blades of wind.
Paladin Three-hopes-art-lance.png Tempest Lance Conjure up a whirlwind with an overhead spin of the lance.
Dark Knight Three-hopes-art-lance.png Dark Lance Send dark hexes flying at foes. Damage dealt will increase with Mag.
Dark Knight Three-hopes-art-lance.png Vengeance An attack that increases in Mt in relation to the user's missing HP.
Falcon Knight Three-hopes-art-lance.png Lance Jab Perform a thrusting attack that often yields critical hits. Damage dealt will increase with Spd.
Holy Knight Three-hopes-art-lance.png Lightstrike Absorb a portion of inflicted damage as HP. Damage dealt will increase with Mag.
Holy Knight Three-hopes-art-lance.png Airshaker Perform a powerful thrust that produces a shockwave.
Fighter Three-hopes-art-axe.png Smash Pummel a wide area ahead. Often yields critical hits.
Armored Knight Three-hopes-art-axe.png Lightning Axe Hurl a lightning-charged axe. Deals damage based on Mag.
Brigand Three-hopes-art-axe.png Spike Launch the foes ahead into the air, then swat them away with a swing of the axe.
Fortress Knight Three-hopes-art-axe.png Focused Strike Bring an axe down to cut through the foes ahead.
Warrior Three-hopes-art-axe.png War Strike Bring an axe down so fiercely it sunders the ground and sends enemies flying into the air.
Wyvern Rider Three-hopes-art-axe.png Crush Smash the ground and generate pillars of ice.
Great Knight Three-hopes-art-axe.png Armor Smasher Hit foes hard with a single, powerful axe blow that temporarily reduces enemy Def.
Wyvern Lord Three-hopes-art-axe.png Helm Splitter Smash the foes ahead with a powerful overhead strike.
Archer Three-hopes-art-bow.png Tracking Shot Send a series of arrows toward the locked-on target.
Archer Three-hopes-art-bow.png Drill Arrow Skewer foes with a blindingly fast arrow that temporarily reduces their Def.
Archer Three-hopes-art-bow.png Point-Blank Volley Attack a wide forward area with three consecutive shots.
Sniper Three-hopes-art-bow.png Thunderbolt Fire a barrage of electrified arrows.
Sniper Three-hopes-art-bow.png Hide Presence Temporarily increase Str and Lck.
Sniper Three-hopes-art-bow.png Hunter's Volley Attack enemies launched into the air with three consecutive shots. Often yields critical hits.
Bow Knight Three-hopes-art-bow.png Waning Shot Attack a wide forward area with three consecutive shots that temporarily reduce enemy Str.
Bow Knight Three-hopes-art-bow.png Precision Volley Perform a long-distance attack that hits multiple times. Deals damage based on Dex.
Mage Three-hopes-art-black-magic.png Cutting Gale Intermediate wind magic.
Warlock Three-hopes-art-black-magic.png Sagittae Strike the enemy with magical arrows.
Warlock Three-hopes-art-black-magic.png Excalibur The highest tier of wind magic.
Monk Three-hopes-art-healing.png Heal Basic light magic. Heals surrounding allies.
Priest Three-hopes-art-healing.png Recover Intermediate light magic. Greatly heals surrounding allies.
Bishop Three-hopes-art-white-magic.png Abraxas Advanced light attack magic. Calls light from the heavens down on foes.

Learnset

Class 1-star 2-star 3-star
Myrmidon Rebellious Spirit Sword Prowess Flash Strike
Soldier Backbone Lance Prowess Wheelsweep
Fighter Spirited Seize Axe Prowess Smash
Monk Trust Faith Heal
Mercenary Vantage Sword Prowess, Windsweep Mercenary's Wisdom
Thief Appraisal Sword Prowess Thief's Wisdom, Lightblade
Armored Knight Defensive Tactics Axe Prowess, Lightning Axe Armored Infantry's Wisdom
Cavalier Desperation Lance Prowess, Glowing Ember Knight's Wisdom
Brigand Wild Abandon Spike Warrior's Wisdom
Archer Archer's Wisdom, Tracking Shot Bow Prowess, Drill Arrow One Heart One Mind, Point-Blank Volley
Mage Lifeforce, Cutting Gale Reason Mage's Wisdom
Priest Kinship, Recover Faith Priest's Wisdom
Pegasus Knight Pegasus Knight's Wisdom Tableturner Stormblade
Swordmaster Expert Guard Provoke, Mortal Struggle Astra
Assassin Sneak Attack Despoil Assassinate
Fortress Knight Anchor Smite Focused Strike
Paladin Aegis Lance Prowess Tempest Lance
Wyvern Rider Offensive Tactics Wyvern Rider's Wisdom Crush
Warrior Heavy Hitter Axe Prowess Battalion Wrath, War Strike
Sniper Thunderbolt Bow Prowess, Hide Presence Warrior Assist, Hunter's Volley
Warlock Boost Critical, Sagittae Reason Apex Tome, Excalibur
Bishop Luck Catalyst, Abraxas Faith Battalion Renewal
Dancer Sword Dance Special Dance Rally Deluxe
Falcon Knight Lance Jab Harmonious Specials Muster
Wyvern Lord Helm Splitter Howl Nullify Flying Effect
Mortal Savant Haze Slice Counterstrike Dual Onslaught
Trickster Pass, Electric Grounder Medical Expertise Burst of Resolve
Great Knight Armored Cavalry's Wisdom, Armor Smasher Luna Nullify Armored Effect
Bow Knight Waning Shot Bow Prowess, Precision Volley Battle Instincts
Dark Knight Dark Lance Cyclical Specials, Vengeance Driven Spirit
Holy Knight Lightstrike Adjutant's Benefit, Airshaker Shining Guardian
Gremory Bowbreaker Reason Wind Assist