Abilities (Three Hopes)

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Please refer to the individual character pages for each character's specific learnset.

Abilities

Category icon Name Description
Stats Three-hopes-ability069.png Carpe Diem Increases Dex

and Spd by 5.

Stats Three-hopes-ability069.png Pomp &

Circumstance

Increases Lck

and Cha by 5.

Rewards Three-hopes-ability147.png Appraisal Improves the

quality of weapons and materials dropped by fallen enemy commanders.

Rewards Three-hopes-ability147.png Despoil Awards gold for

defeating enemies.

Rewards Three-hopes-ability137.png Kinship Makes it easier

for the unit to receive support points during battle.

Rewards Three-hopes-ability137.png Mastermind Increases class

Exp gained on the battlefield.

Class

Skill

Three-hopes-ability051.png Archer's Ploy Increases the

critical hit rate of Archer, Sniper, and Bow Knight class actions.

Class

Skill

Three-hopes-ability043.png Archer's Wisdom Increases

damage dealt by Archer, Sniper, and Bow Knight class actions in proportion to Dex.

Class

Skill

Three-hopes-ability042.png Armored

Cavalry's Ploy

Increases the

attack range of Great Knight class actions.

Class

Skill

Three-hopes-ability042.png Armored

Cavalry's Wisdom

Increases

damage dealt by Great Knight class actions in proportion to Def.

Class

Skill

Three-hopes-ability126.png Armored

Infantry's Ploy

Improves

physical damage reduction inside areas created by Armor Knight and Fortress Knight class actions.

Class

Skill

Three-hopes-ability126.png Armored

Infantry's Wisdom

Nullifies

status effects inside areas created by Armor Knight and Fortress Knight class actions.

Class

Skill

Three-hopes-ability420.png Brawler's Ploy Grants the

class actions of Brawlers, Grapplers, and War Masters a chance to produce the Stun Gauge.

Class

Skill

Three-hopes-ability420.png Brawler's

Wisdom

Increases

damage to enemy Stun Gauges when using the class actions of Brawlers, Grapplers, and War Masters.

Class

Skill

Three-hopes-ability111.png Dark Mage's

Ploy

Extends the

time enemies are paralyzed by Dark Mage and Dark Bishop class actions.

Class

Skill

Three-hopes-ability418.png Dark Mage's

Wisdom

Grants Dark

Mages and Dark Bishops a rare chance to instantly defeat non-commander units with class actions.

Class

Skill

Three-hopes-ability040.png Dual Wielder's

Ploy

Increases the

attack range of Asura and Fluegel class actions.

Class

Skill

Three-hopes-ability083.png Emperor's Ploy Guarantees

ignited enemies will explode when using Armored Lord and Emperor class actions.

Class

Skill

Three-hopes-ability084.png King's Ploy Increases the

number of permitted lance throws during High Lord and Great Lord class actions.

Class

Skill

Three-hopes-ability421.png Knight's Ploy Guarantees the

enemy's guard will break when activating the class actions of lance-wielding cavalry with at least one bar filled.

Class

Skill

Three-hopes-ability213.png Knight's Wisdom Increases

Warrior Gauge fill rate when using class actions of lance-wielding cavalry.

Class

Skill

Three-hopes-ability085.png Leader's Ploy Grants an

additional fireball volley to the Wyvern Master and Barbarossa class actions.

Class

Skill

Three-hopes-ability040.png Mage Knight's

Ploy

Increases the

elemental potency of Silverheart and Enlightened One class actions.

Class

Skill

Three-hopes-ability045.png Mage's Ploy Imbues Mage,

Warlock, and Gremory class actions with an element regardless of whether they are chained from strong attacks.

Class

Skill

Three-hopes-ability077.png Mage's Wisdom Increases

damage dealt by Mage, Warlock, and Gremory class actions. The gauge will deplete more quickly.

Class

Skill

Three-hopes-ability048.png Mercenary's

Ploy

Increases the

critical hit rate of Mercenary, Swordmaster, and Mortal Savant class actions.

Class

Skill

Three-hopes-ability040.png Mercenary's

Wisdom

Increases

damage dealt by Mercenary, Swordmaster, and Mortal Savant class actions in proportion to Spd.

Class

Skill

Three-hopes-ability126.png Pegasus

Knight's Ploy

Adds an element

to Pegasus Knight and Falcon Knight class actions. The element is determined by the active unit.

Class

Skill

Three-hopes-ability214.png Pegasus

Knight's Wisdom

Increases the

Awakening Gauge fill rate when using Pegasus Knight and Falcon Knight class actions.

Class

Skill

Three-hopes-ability124.png Priest's Ploy Increases the

recovery amounts of Priest and Bishop class actions.

Class

Skill

Three-hopes-ability046.png Priest's Wisdom Increases

damage dealt by Priest and Bishop class actions in proportion to Lck.

Class

Skill

Three-hopes-ability126.png Smite When using

cavalry or armored classes, dashing through enemies inflicts damage.

Class

Skill

Three-hopes-ability136.png Special Dance Increases the

potency of a dancer unit's class actions.

Class

Skill

Three-hopes-ability418.png Thief's Ploy Gives Thieves,

Assassins, and Tricksters a rare chance to instantly defeat non-commander units with class actions.

Class

Skill

Three-hopes-ability040.png Thief's Wisdom Adds an element

to Thief, Assassin, and Trickster class actions. The element is determined by the active unit.

Class

Skill

Three-hopes-ability111.png Warrior's Ploy When using

Brigand and Warrior class actions, temporarily reduces enemy Def in proportion to the number of bars filled.

Class

Skill

Three-hopes-ability420.png Warrior's

Wisdom

Gives Brigand

and Warrior class actions a chance to produce the Stun Gauge. The more bars in the Class Gauge, the better the chance.

Class

Skill

Three-hopes-ability421.png Wyvern Rider's

Ploy

Guarantees an

enemy's guard will break when activating the class actions of axe-wielding fliers with at least one bar filled.

Class

Skill

Three-hopes-ability420.png Wyvern Rider's

Wisdom

Increases

damage to enemy Stun Gauges when using the class actions of axe-wielding fliers.

Breaker Three-hopes-ability112.png Swordbreaker Grants one tier

greater advantage against enemies equipped with swords. Increases damage to them by 50%.

Breaker Three-hopes-ability113.png Lancebreaker Grants one tier

greater advantage against enemies equipped with lances. Increases damage to them by 50%.

Breaker Three-hopes-ability114.png Axebreaker Grants one tier

greater advantage against enemies equipped with axes. Increases damage to them by 50%.

Breaker Three-hopes-ability116.png Gauntletbreaker Grants one tier

greater advantage against enemies equipped with gauntlets. Increases damage to them by 50%.

Breaker Three-hopes-ability115.png Bowbreaker Grants one tier

greater advantage against enemies equipped with bows. Increases damage to them by 50%.

Breaker Three-hopes-ability117.png Tomebreaker Grants one tier

greater advantage against enemies equipped with tomes. Increases damage to them by 50%.

Damage Three-hopes-ability126.png Armsthrift Slows the

degrading of weapon durability when using combat arts or magic.

Damage Three-hopes-ability126.png Big Game Hunter Increases

damage dealt to enemy commanders.

Damage Three-hopes-ability126.png Concentration Moderately

extends the time before the hit count expires.

Damage File:Three-hopes-ability000.png Counterattack Enemies take

damage proportional to the damage they inflict.

Damage Three-hopes-ability126.png Domineer Increases

damage dealt to enemies on foot.

Damage Three-hopes-ability126.png Dual Onslaught Factors Mag

into physical attacks and Str into magical attacks when calculating damage.

Damage Three-hopes-ability428.png Flare When attacking,

enemies incur a reduction in Res proportional to the unit's Lck.

Damage Three-hopes-ability126.png Gather Brings nearby

enemies in front of the unit before starting regular attack 1.

Damage Three-hopes-ability126.png Howl Makes it easier

to knock back enemy commanders.

Damage Three-hopes-ability126.png Inspiring

Agility

Enables dash

attacks for all classes.

Damage Three-hopes-ability423.png Luna When attacking,

causes enemies to incur a reduction in Def proportional to the unit's Lck.

Damage Three-hopes-ability156.png Magic Attack

Range+

Extends the

range of long-distance tome attacks.

Damage Three-hopes-ability126.png Perspective Increases

damage dealt to enemies proportional to the number of allied strongholds.

Damage Three-hopes-ability127.png Poison Strike Grants attacks

a chance to poison enemies.

Damage Three-hopes-ability126.png Proficient

Witstrike

Calculates

damage for all attacks using the unit's Mag stat.

Damage Three-hopes-ability126.png Range Master Increases

attack range.

Damage Three-hopes-ability084.png Savior of the

Meek

Makes it easier

to knock back enemies in proportion to how much lower an enemy's Str is.

Damage Three-hopes-ability126.png Solitary Stand Increases

damage dealt to enemies when no allied units are deployed nearby.

Damage Three-hopes-ability215.png Transmute Taking hits

from enemies equipped with tomes increases all stats by 3 for a period of time.

Damage Three-hopes-ability126.png Underdog Increases

damage dealt to an enemy in proportion to how much higher the enemy's level is.

Damage Three-hopes-ability126.png United Front Increases

damage dealt to enemies in proportion to the number of allied commanders nearby.

Elemental

Buffs

Three-hopes-ability087.png Fiendish Blow Increases the

power of elemental effects.

Elemental

Buffs

Three-hopes-ability424.png Essence of Fire Causes

fire-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.

Elemental

Buffs

Three-hopes-ability425.png Essence of Ice Causes

ice-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.

Elemental

Buffs

Three-hopes-ability426.png Essence of

Lightning

Causes

lightning-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.

Elemental

Buffs

Three-hopes-ability427.png Essence of Wind Causes

wind-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.

Elemental

Buffs

Three-hopes-ability430.png Essence of

Light

Causes

light-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.

Elemental

Buffs

Three-hopes-ability429.png Essence of

Darkness

Causes

dark-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.

Absorb Three-hopes-ability065.png Absorb Strength Grants a minor

boost to Str each time an enemy commander is defeated. The boosts last throughout the battle.

Absorb Three-hopes-ability066.png Absorb Magic Grants a minor

boost to Mag each time an enemy commander is defeated. The boosts last throughout the battle.

Absorb Three-hopes-ability067.png Absorb

Dexterity

Grants a minor

boost to Dex each time an enemy commander is defeated. The boosts last throughout the battle.

Absorb Three-hopes-ability068.png Absorb Speed Grants a minor

boost to Spd each time an enemy commander is defeated. The boosts last throughout the battle.

Absorb Three-hopes-ability070.png Absorb Defense Grants a minor

boost to Def each time an enemy commander is defeated. The boosts last throughout the battle.

Absorb Three-hopes-ability071.png Absorb

Resistance

Grants a minor

boost to Res each time an enemy commander is defeated. The boosts last throughout the battle.

Absorb Three-hopes-ability069.png Absorb Luck Grants a minor

boost to Lck each time an enemy commander is defeated. The boosts last throughout the battle.

Absorb Three-hopes-ability069.png Absorb Charm Grants a minor

boost to Cha each time an enemy commander is defeated. The boosts last throughout the battle.

Critical Three-hopes-ability048.png Apex Sword Increases

critical hit damage when equipped with a sword.

Critical Three-hopes-ability049.png Apex Lance Increases

critical hit damage when equipped with a lance.

Critical Three-hopes-ability050.png Apex Axe Increases

critical hit damage when equipped with an axe.

Critical Three-hopes-ability051.png Apex Bow Increases

critical hit damage when equipped with a bow.

Critical Three-hopes-ability052.png Apex Gauntlet Increases

critical hit damage when equipped with gauntlets.

Critical Three-hopes-ability053.png Apex Tome Increases

critical hit damage when equipped with a tome.

Critical Three-hopes-ability418.png Sharpshooter Causes critical

hits to instantly defeat non-commander units.

Critical Three-hopes-ability082.png Boost Critical Increases

critical hit rate.

High

Dex

Three-hopes-ability126.png Sneak Attack Attacking foes

from behind greatly increases damage in proportion to the unit's Dex.

High

Dex

Three-hopes-ability085.png Seeker of

Greatness

Increases

critical hit rate proportional to how much lower the enemy's Dex is.

High

Dex

Three-hopes-ability133.png Aegis Grants a (Dex ×

0.25%) chance of nullifying damage from enemies equipped with bows or tomes.

High

Dex

Three-hopes-ability132.png Pavise Grants a (Dex ×

0.25%) chance of nullifying damage from enemies equipped with swords, lances, axes, or gauntlets.

High

Dex

Three-hopes-ability130.png Lethality Grants a (Dex ×

0.25%) chance of instantly defeating non-commander units.

High

Dex

Three-hopes-ability417.png Rebellious

Spirit

While guarding,

causes the unit to perform a Perfect Guard for (Dex × 0.25%) of incoming attacks.

Defiant Three-hopes-ability076.png Defiant Str When HP is at

25% or below: increases Str by 20.

Defiant Three-hopes-ability077.png Defiant Mag When HP is at

25% or below: increases Mag by 20.

Defiant Three-hopes-ability078.png Defiant Spd When HP is at

25% or below: increases Spd by 20.

Defiant Three-hopes-ability079.png Defiant Def When HP is at

25% or below: increases Def by 20.

Defiant Three-hopes-ability080.png Defiant Res When HP is at

25% or below: increases Res by 20.

Defiant Three-hopes-ability082.png Defiant Crit When HP is at

25% or below: drastically increases damage dealt by critical rushes.

Defiant Three-hopes-ability076.png Prepared to Die Rapidly

restores the Warrior Gauge when HP is at 25% or below and the Warrior Gauge is less than one bar.

Defiant Three-hopes-ability141.png Vantage When HP is at

50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.

Defiant Three-hopes-ability145.png Wrath When HP is at

50% or below: greatly increases damage dealt by critical rushes.

Defiant Three-hopes-ability143.png Desperation When HP is at

50% or below: strong attacks will break an enemy's guard.

Defiant Three-hopes-ability144.png Quick Riposte When HP is at

50% or below: forces enemies to sustain damage proportional to the damage they inflict.

Stun Three-hopes-ability420.png Patience Hitting an

enemy while they are readying an attack greatly increases damage to the Stun Gauge.

Stun Three-hopes-ability086.png Death Blow Keeps the Stun

Gauge visible for longer.

Stun Three-hopes-ability420.png Heavy Hitter Gives strong

attacks a low chance to produce the Stun Gauge.

Stun Three-hopes-ability420.png Heaviest Hitter Causes strong

attacks to produce the Stun Gauge at a high rate.

Trade

Off

Three-hopes-ability076.png Lifeforce Greatly

increases damage dealt by combat arts and magic, but causes the unit to sustain damage with each use in proportion to Mt.

Trade

Off

Three-hopes-ability076.png Impossible Feat When HP is at

25% or above: greatly increases damage dealt to foes, but attacking also causes the unit to sustain damage for a period of time.

Trade

Off

Three-hopes-ability213.png Pact Greatly

increases the Warrior Gauge fill rate, but also increases the damage the unit sustains.

Trade

Off

Three-hopes-ability076.png Wild Abandon Greatly

increases damage dealt to enemies, but also greatly increases damage received from them.

Trade

Off

Three-hopes-ability214.png Covenant Greatly

increases the Awakening Gauge fill rate, but also increases the damage the unit sustains.

Trade

Off

Three-hopes-ability076.png Undaunted Greatly

increases damage dealt to enemies, but prevents the unit from guarding.

Awakening Three-hopes-ability126.png True Awakening Extends the

duration of Awakenings.

Awakening Three-hopes-ability214.png Cyclical

Awakening

Temporarily

increases the Awakening Gauge fill rate after an Awakening has concluded.

Awakening Three-hopes-ability214.png Piercing Cry Restores the

Awakening Gauge every 800 hits.

Awakening Three-hopes-ability214.png Burst of

Resolve

Restores the

Awakening Gauge with each critical hit.

Awakening Three-hopes-ability088.png Darting Blow Increases the

amount that successful attacks fill the Awakening Gauge.

Awakening Three-hopes-ability214.png Saint's Power Gradually

restores the Awakening Gauge.

Awakening Three-hopes-ability214.png Exalted Breath When using

magic to restore the caster's or an ally's HP, the caster's Awakening Gauge is restored proportionally.

Warrior/Awakening Three-hopes-ability419.png Forethought Restores the

Awakening and Warrior Gauges when using combat arts or magic.

Warrior/Awakening Three-hopes-ability214.png Panache Defeating

multiple enemies with a single Warrior Special restores the Awakening Gauge in proportion to the number of foes defeated.

Warrior/Awakening Three-hopes-ability213.png Driven Spirit Increases the

Warrior Gauge fill rate while Awakened.

Warrior/Awakening Three-hopes-ability419.png Battle

Instincts

Increases the

fill rate of both the Warrior and Awakening Gauges until one of them is completely full.

Warrior/Awakening Three-hopes-ability088.png Flyswatter Increases both

the Awakening and Warrior Gauge fill rates when attacking enemies that have been launched into the air.

Warrior Three-hopes-ability213.png Renewed Carnage Gradually

restores the Warrior Gauge.

Warrior Three-hopes-ability213.png Dexterity

Catalyst

Increases the

Warrior Gauge fill rate in proportion to the unit's Dex.

Warrior Three-hopes-ability213.png Speed Catalyst Increases the

Warrior Gauge fill rate in proportion to the unit's Spd.

Warrior Three-hopes-ability213.png Luck Catalyst Increases the

Warrior Gauge fill rate in proportion to the unit's Lck.

Warrior Three-hopes-ability213.png Charm Catalyst Increases the

Warrior Gauge fill rate in proportion to the unit's Cha.

Warrior Three-hopes-ability213.png Burst of Valor Restores the

Warrior Gauge with each critical hit.

Warrior Three-hopes-ability213.png Piercing Gaze Restores the

Warrior Gauge every 800 hits.

Warrior Three-hopes-ability213.png Aggression Increases the

Warrior Gauge fill rate when attacking foes with status effects.

Warrior Three-hopes-ability213.png Spirited Seize Slightly

restores the Warrior Gauge upon seizing a stronghold.

Warrior Three-hopes-ability213.png Cyclical

Specials

Temporarily

increases the Warrior Gauge fill rate after initiating a Warrior Special.

Warrior Three-hopes-ability082.png Specials Master Defeating 30 or

more enemies with a single Warrior Special temporarily increases critical hit rate.

Survivablity Three-hopes-ability124.png Renewal Restores a

slight amount of HP at regular intervals.

Survivablity Three-hopes-ability124.png Rejuvenation Restores HP

every 800 hits.

Survivablity Three-hopes-ability129.png Lifetaker Restores a

small amount of HP when an enemy commander is defeated.

Survivablity Three-hopes-ability422.png Sol Restores HP

proportional to the unit's Lck each time an enemy commander is defeated.

Survivablity Three-hopes-ability094.png Safeguard When this unit

is the active unit: restores HP to the adjutant periodically.

Survivablity Three-hopes-ability134.png Miracle Allows the unit

to survive a single blow that would otherwise reduce HP to zero.

Survivability Three-hopes-ability189.png Anchor Sometimes

automatically guards against enemy attacks that would otherwise knock the unit back.

Survivability Three-hopes-ability194.png Goddess's

Blessing

If the unit has

not sustained damage for a set period of time: grants a barrier that nullifies a single attack of any kind.

Survivability Three-hopes-ability083.png Stormer of the

Land

Reduces damage

taken from an enemy proportional to how much lower the enemy's Cha is.

Survivablity Three-hopes-ability417.png Ironclad Nullifies enemy

attacks that would break, penetrate, or otherwise bypass the unit's guard.

Survivablity Three-hopes-ability417.png Knucklebreaker Taking a hit

while guarding causes the enemy to incur damage proportional to the unit's Def. The enemy's Str is also temporarily reduced by 10.

Survivability Three-hopes-ability147.png Item Expertise Increases the

potency of recovery items by 50%.

Survivability Three-hopes-ability124.png Medical

Expertise

Increases the

potency of vulneraries, concoctions, and elixirs by 50%.

Survivablity Three-hopes-ability111.png Provoke Draws attacks,

increasing the frequency that surrounding foes attack the unit.

Survivablity Three-hopes-ability094.png Shining

Guardian

Reduces the

damage allies sustain when inside the same allied stronghold as the unit.

Pefect

Guard/Dodge

Three-hopes-ability151.png Pass Makes it easier

to perform Perfect Guards.

Pefect

Guard/Dodge

Three-hopes-ability417.png Expert Guard Makes it easier

to perform Perfect Guards.

Pefect

Guard/Dodge

Three-hopes-ability417.png Counterstrike Successful

Perfect Guards inflict elemental damage. The element is determined by the active unit.

Pefect

Guard/Dodge

Three-hopes-ability417.png Counterbreak Successful

Perfect Guards temporarily reduce all stats of surrounding foes by 10.

Pefect

Guard/Dodge

Three-hopes-ability081.png Tableturner Extends the

period of critical attack time after a Perfect Dodge.

Pefect

Guard/Dodge

Three-hopes-ability081.png Muster Temporarily

increases all stats by 10 after a successful Perfect Dodge.

Super

Armor

Three-hopes-ability089.png Stalwart Stance Prevents hits

from swords, lances, axes, and gauntlets from knocking back the unit mid-attack.

Super

Armor

Three-hopes-ability079.png Backbone Reduces the

unit's chance of getting knocked back by attacks.

Super

Armor

Three-hopes-ability090.png Serene Stance Prevents hits

from bows and tomes from knocking back the unit mid-attack.

Super

Armor

Three-hopes-ability079.png The Creation Completely

prevents knockback if at least one bar of the Warrior Gauge is filled.

Super

Armor

Three-hopes-ability079.png Goddess's

Vessel

Completely

prevents knockback if at least 50% of the Awakening Gauge is filled.

Adjutant Three-hopes-ability096.png Rally Strength When this unit

is an adjutant: increases the active unit's Str by 10.

Adjutant Three-hopes-ability097.png Rally Magic When this unit

is an adjutant: increases the active unit's Mag by 10.

Adjutant Three-hopes-ability102.png Rally Dexterity When this unit

is an adjutant: increases the active unit's Dex by 10.

Adjutant Three-hopes-ability098.png Rally Speed When this unit

is an adjutant: increases the active unit's Spd by 10.

Adjutant Three-hopes-ability099.png Rally Defense When this unit

is an adjutant: increases the active unit's Def by 10.

Adjutant Three-hopes-ability100.png Rally

Resistance

When this unit

is an adjutant: increases the active unit's Res by 10.

Adjutant Three-hopes-ability103.png Rally Luck When this unit

is an adjutant: increases the active unit's Lck by 10.

Adjutant Three-hopes-ability104.png Rally Charm When this unit

is an adjutant: increases the active unit's Cha by 10.

Adjutant Three-hopes-ability096.png Rally Deluxe When this unit

is an adjutant: increases the active unit's Str, Spd, and Res by 10.

Adjutant Three-hopes-ability137.png Vanguard's

Benefit

When this unit

is the active unit: if the adjutant would gain any experience, this unit gains it instead.

Adjutant Three-hopes-ability137.png Adjutant's

Benefit

When this unit

is the active unit: if this unit would gain any experience, their adjutant gains it instead.

Adjutant Three-hopes-ability126.png Trust When this unit

is the active unit or an adjutant: increases the fill rate of the Adjutant Attack Gauge and Adjutant Guard Gauge.

Adjutant Three-hopes-ability101.png Fire Assist When this unit

is an adjutant: adds a fire element to the active unit's strong attacks.

Adjutant Three-hopes-ability101.png Ice Assist When this unit

is an adjutant: adds an ice element to the active unit's strong attacks.

Adjutant Three-hopes-ability101.png Lightning

Assist

When this unit

is an adjutant: adds a lightning element to the active unit's strong attacks.

Adjutant Three-hopes-ability101.png Wind Assist When this unit

is an adjutant: adds a wind element to the active unit's strong attacks.

Adjutant Three-hopes-ability101.png Light Assist When this unit

is an adjutant: adds a light element to the active unit's strong attacks.

Adjutant Three-hopes-ability101.png Dark Assist When this unit

is an adjutant: adds a dark element to the active unit's strong attacks.

Adjutant Three-hopes-ability126.png Harmonious

Specials

When this unit

is the active unit or an adjutant: increases the damage of Partner Specials.

Adjutant Three-hopes-ability101.png Warrior Assist When this unit

is an adjutant: increases the fill rate of the active unit's Warrior Gauge.

Adjutant Three-hopes-ability101.png Awakening

Assist

When this unit

is an adjutant: increases the fill rate of the active unit's Awakening Gauge.

Adjutant Three-hopes-ability101.png One Heart One

Mind

When this unit

is an adjutant: greatly increases elemental effects of Adjutant Follow-Ups.

Battalion Three-hopes-ability120.png Offensive

Tactics

When a

battalion is deployed: increases damage to enemies by 20%.

Battalion Three-hopes-ability119.png Defensive

Tactics

Reduces damage

to battalion endurance by 30%.

Battalion Three-hopes-ability092.png Seasoned

Tactics

Restores

battalion endurance when an enemy commander is defeated.

Battalion Three-hopes-ability187.png Battalion

Desperation

When battalion

endurance is at 1/3 or below: strong attacks will break an enemy's guard.

Battalion Three-hopes-ability197.png Battalion Wrath When battalion

endurance is at 1/3 or below: greatly increases damage dealt by critical rushes.

Battalion Three-hopes-ability196.png Battalion

Vantage

When battalion

endurance is at 1/3 or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.

Battalion Three-hopes-ability198.png Battalion

Renewal

When battalion

endurance is at 1/3 or below: restores a large amount of HP at regular intervals.

Nullify Three-hopes-ability175.png Nullify Cavalry

Effect

Nullifies

effectiveness against cavalry units.

Nullify Three-hopes-ability176.png Nullify Flying

Effect

Nullifies

effectiveness against flying units.

Nullify File:Three-hopes-ability174.png Nullify Armored

Effect

Nullifies

effectiveness against armored units.

Nullify Three-hopes-ability126.png Nullify Magic Nullifies

enemies' offensive magic.

Combat Arts

Category Name Description
Sword Assassinate Slash while charging forward. [n] Has a chance to instantly defeat [n] [cdb]non-commander units.
Sword Sword Dance Slash while charging forward.
Sword Astra Perform a series of five slashes while [n] [cdb]moving swiftly.
Sword Haze Slice Strike a wide area ahead with a series [n] [cdb]of slashes.
Sword Firesweep Generate a fiery cyclone.
Sword Mortal Struggle Sacrifice Prt, reducing the user's defense, to make the Stun Gauge display with all attacks.
Sword Windsweep Generate a cyclone.
Sword Shadowblade Lash at foes with a dark magic-based [n] [cdb]sword attack. Deals damage based [n] [cdb]on Mag.
Sword Electric Grounder Strike with a trio of [n] [cdb]lightning-charged slashes. [n] Deals damage based on Mag.
Sword Flash Strike Unleash a single, powerful slash.
Sword Swift Slice Strike a wide area ahead with a series [n] [cdb]of slashes. Damage dealt will increase [n] [cdb]with Spd.
Sword Grounder Strike swiftly with a trio of slashes.
Sword Iceblade Lash at foes with an ice magic-based [n] [cdb]sword attack. Deals damage based [n] [cdb]on Mag.
Sword Magic Blade Strike the surrounding area with [n] [cdb]magical blades. Deals damage based [n] [cdb]on Mag.
Sword Wrath Strike Perform a powerful sword attack.
Sword Beast Fang Absorb a portion of inflicted damage [n] [cdb]as HP. Damage dealt will increase [n] [cdb]with Mag.
Sword Lightblade Absorb a portion of inflicted damage [n] [cdb]as HP. Deals damage based on Mag.
Sword Finesse Blade Strike the surrounding area with [n] [cdb]blades. Damage dealt will increase [n] [cdb]with Dex.
Sword Foudroyant Strike Unleash a single, powerful slash [n] [cdb]imbued with lightning.
Sword Sublime Heaven Slice apart the surrounding area with [n] [cdb]a flurry of strikes. Damage dealt will [n] [cdb]increase with Mag.
Lance Lightstrike Absorb a portion of inflicted damage [n] [cdb]as HP. Damage dealt will increase [n] [cdb]with Mag.
Lance Stormblade Whip up a storm that ravages the [n] [cdb]surrounding area with blades of wind.
Lance Knightkneeler Perform a powerful lance thrust.
Lance Dark Lance Send dark hexes flying at foes. [n] Damage dealt will increase with Mag.
Lance Lance Jab Perform a thrusting attack that often [n] [cdb]yields critical hits. Damage dealt will [n] [cdb]increase with Spd.
Lance Tempest Lance Conjure up a whirlwind with an [n] [cdb]overhead spin of the lance.
Lance Frozen Lance Launch columns of ice at foes. [n] Damage dealt will increase with Mag.
Lance Airshaker Perform a powerful thrust that [n] [cdb]produces a shockwave.
Lance Titanic Might Temporarily increase Str.
Lance Vengeance An attack that increases in Mt in [n] [cdb]relation to the user's missing HP.
Lance Shatter Slash Perform a series of lance strikes that [n] [cdb]temporarily reduce enemy Def.
Lance Earthsplitter Perform an air-to-ground plunging [n] [cdb]thrust.
Lance Burning Quake Summon forth pillars of flame.
Lance Glowing Ember Hurl a fiery lance straight ahead. [n] Damage dealt will increase with Def.
Lance Ruined Sky Hurl a magical lance straight ahead [n] [cdb]that bursts when it reaches its target.
Lance Atrocity Launch a wide swath of foes into the [n] [cdb]air.
Lance Thunder Rush Perform a series of lance strikes [n] [cdb]imbued with lightning.
Lance Paraselene Strike a wide area with a sweeping [n] [cdb]attack. Has a chance to instantly [n] [cdb]defeat non-commander units.
Lance Wheelsweep Strike a wide area with a sweeping [n] [cdb]attack that also produces a [n] [cdb]shockwave.
Axe Wild Abandon Rip through foes with axe swings.
Axe Spike Launch the foes ahead into the air, [n] [cdb]then swat them away with a swing of [n] [cdb]the axe.
Axe Helm Splitter Smash the foes ahead with a powerful [n] [cdb]overhead strike.
Axe Crush Smash the ground and generate [n] [cdb]pillars of ice.
Axe War Strike Bring an axe down so fiercely it [n] [cdb]sunders the ground and sends [n] [cdb]enemies flying into the air.
Axe Armored Strike Hit foes hard with a single, powerful axe blow. Damage dealt will increase with Def.
Axe Lightning Axe Hurl a lightning-charged axe. Deals damage based on Mag.
Axe Smash Pummel a wide area ahead. Often [n] [cdb]yields critical hits.
Axe Swinging Fury Perform a consecutive series of axe [n] [cdb]swings.
Axe Focused Strike Bring an axe down to cut through [n] [cdb]the foes ahead.
Axe Armor Smasher Hit foes hard with a single, powerful axe blow that temporarily reduces enemy Def.
Axe Shredder Cut enemies to shreds with a [n] [cdb]spinning axe attack.
Axe Raging Storm Conjure up a whirlwind of fire [n] [cdb]straight ahead.
Axe Flickering Flower Break the enemy's stance, then hurl [n] [cdb]an axe at the ground.
Axe Apocalyptic Flame Hurl a flaming axe at the ground that [n] [cdb]creates a pillar of fire.
Axe Dust Launch the foes ahead into the air, [n] [cdb]then smash the earth to hit them with [n] [cdb]the rubble.
Axe Diamond Axe Smash the ground so hard it displaces [n] [cdb]the earth.
Axe Returning Axe Strike a wide area with a hurl of the [n] [cdb]axe.
Axe Invigorating Spirit Temporarily increase Str.
Bow Point-Blank Volley Attack a wide forward area with [n] [cdb]three consecutive shots.
Bow Hunter's Volley Attack enemies launched into the air [n] [cdb]with three consecutive shots. Often [n] [cdb]yields critical hits.
Bow Drill Arrow Skewer foes with a blindingly fast [n] [cdb]arrow that temporarily reduces their [n] Def.
Bow Tornado Shot Conjure a cyclone that launches [n] [cdb]enemies into the air.
Bow Precision Volley Perform a long-distance attack that [n] [cdb]hits multiple times. Deals damage [n] [cdb]based on Dex.
Bow Tracking Shot Send a series of arrows toward the [n] [cdb]locked-on target.
Bow Thunderbolt Fire a barrage of electrified arrows.
Bow Ward Arrow Attack enemies launched into the air [n] [cdb]with three consecutive shots that [n] [cdb]temporarily reduce their Mag.
Bow Waning Shot Attack a wide forward area with [n] [cdb]three consecutive shots that [n] [cdb]temporarily reduce enemy Str.
Bow Flame Volley Attack a wide area with a volley of [n] [cdb]fire arrows.
Bow Spiral Shot Loose arrows at a wide surrounding [n] [cdb]area.
Bow Deadeye Perform a long-distance attack that [n] [cdb]yields critical hits.
Bow Hide Presence Temporarily increase Str and Lck.
Bow Curved Shot Unleash a volley of arrows that [n] [cdb]travels in a straight line.
Bow Fallen Star Rain down arrows of light on foes. [n] Deals damage based on Mag.
Bow Break Shot Send an exploding arrow toward [n] [cdb]enemies that temporarily reduces [n] [cdb]their Def.
Bow Wind God Attack with a wind-imbued arrow [n] [cdb]that draws foes in and lands multiple [n] [cdb]hits.
Gauntlet Flamewhorl Kick Generate a fiery cyclone in front of [n] [cdb]the unit that launches enemies into [n] [cdb]the air.
Gauntlet Mystic Blow Temporarily deal damage based on [n] Mag.
Gauntlet Mighty Blow Channel force into a perfectly [n] [cdb]executed punch.
Gauntlet Fierce Iron Fist Strike down at foes from midair. [n] Damage dealt will increase with Spd.
Gauntlet Lightning Fist Launch foes into the air with an [n] [cdb]electrified punch, then create a [n] [cdb]shockwave on landing that sends [n] [cdb]them flying.
Gauntlet Bombard Pummel the enemy with both fists. [n] Often yields critical hits.
Gauntlet Battle Trance Temporarily make it easier to fill the [n] Warrior and Awakening Gauges.
Gauntlet Rushing Blow Charge forward with fists flying.
Gauntlet Frozen Fist Charge forward with fists of ice. [n] Deals damage based on Mag.
Gauntlet Whirlwind Kick Generate a cyclone in front of the [n] [cdb]unit that draws enemies in and [n] [cdb]launches them into the air.
Gauntlet Draining Blow Absorb a portion of inflicted damage [n] [cdb]as HP.
Gauntlet Eviscerate Deals damage based on the higher of [n] Str or Mag.
Gauntlet Dual Devastators Pummel the enemy with both fists. [n] Deals damage to enemy Stun Gauges.
Gauntlet Steady Mind Temporarily increase Str.


Magic

Category Name Description
Reason Fire Basic fire magic.
Reason Blizzard Basic ice magic.
Reason Thunder Basic lightning magic.
Reason Wind Basic wind magic.
Reason Bolganone Advanced fire magic.
Reason Fimbulvetr Advanced ice magic.
Reason Thoron Advanced lightning magic.
Reason Cutting Gale Intermediate wind magic.
Reason Ragnarok The highest tier of fire magic.
Reason Bolting The highest tier of lightning magic.
Reason Excalibur The highest tier of wind magic.
Reason Sagittae Strike the enemy with magical [n] [cdb]arrows.
Reason Meteor Summon a volley of meteors.
Reason Agnea's Arrow The most powerful form of black [n] [cdb]magic. A sweltering flame that [n] [cdb]reduces all to ash.
Dark Mire Β Basic dark magic. Lingers for a while [n] [cdb]after casting.
Dark Miasma Δ Basic dark magic.
Dark Swarm Ζ Basic dark magic. Attacks a wide [n] [cdb]area.
Dark Banshee Θ Intermediate dark magic.
Dark Luna Λ Intermediate dark magic. Ignores [n] [cdb]enemy Res.
Dark Death Γ Intermediate dark magic. Has a [n] [cdb]chance to instantly defeat [n] [cdb]non-commander units.
Dark Dark Spikes Τ Advanced dark magic.
Dark Hades Ω Advanced dark magic. Calls on the [n] [cdb]morbid might of the underworld.
Dark Quake Σ The highest tier of dark magic.
Faith Heal Basic light magic. Heals surrounding [n] [cdb]allies.
Faith Physic Intermediate light magic. Heals allies [n] [cdb]across a wide area.
Faith Recover Intermediate light magic. Greatly [n] [cdb]heals surrounding allies.
Faith Fortify Advanced light magic. Greatly heals [n] [cdb]allies across a wide area.
Faith Nosferatu Basic light attack magic. Absorb a [n] [cdb]portion of inflicted damage as HP.
Faith Seraphim Intermediate light attack magic.
Faith Aura Advanced light attack magic. Assail [n] [cdb]foes with a column of light.
Faith Abraxas Advanced light attack magic. Calls [n] [cdb]light from the heavens down on foes.
Faith Restore Cure the caster and nearby allies of [n] [cdb]any status effects.
Faith Ward Magically protect the caster, [n] [cdb]increasing Def and Res and [n] [cdb]preventing knockback.
Faith Silence Prevents an enemy from using magic.