Difference between revisions of "Abilities (Three Hopes)"

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|-
 
|-
 
| Stats  
 
| Stats  
| [[File:Three-hopes-ability069.png]]  
+
| [[File:Three-hopes-ability069.png|22px]]  
 
| Carpe Diem  
 
| Carpe Diem  
| Increases Dex
+
| Increases Dex and Spd by 5.  
and Spd by 5.  
 
 
|-
 
|-
 
| Stats  
 
| Stats  
| [[File:Three-hopes-ability069.png]]  
+
| [[File:Three-hopes-ability069.png|22px]]  
| Pomp &
+
| Pomp & Circumstance  
Circumstance  
+
| Increases Lck and Cha by 5.  
| Increases Lck
 
and Cha by 5.  
 
 
|-
 
|-
 
| Rewards  
 
| Rewards  
| [[File:Three-hopes-ability147.png]]  
+
| [[File:Three-hopes-ability147.png|22px]]  
 
| Appraisal  
 
| Appraisal  
| Improves the
+
| Improves the quality of weapons and materials dropped by fallen enemy commanders.  
quality of weapons and materials dropped by fallen enemy
 
commanders.  
 
 
|-
 
|-
 
| Rewards  
 
| Rewards  
| [[File:Three-hopes-ability147.png]]  
+
| [[File:Three-hopes-ability147.png|22px]]  
 
| Despoil  
 
| Despoil  
| Awards gold for
+
| Awards gold for defeating enemies.  
defeating enemies.  
 
 
|-
 
|-
 
| Rewards  
 
| Rewards  
| [[File:Three-hopes-ability137.png]]  
+
| [[File:Three-hopes-ability137.png|22px]]  
 
| Kinship  
 
| Kinship  
| Makes it easier
+
| Makes it easier for the unit to receive support points during battle.  
for the unit to receive support points during battle.  
 
 
|-
 
|-
 
| Rewards  
 
| Rewards  
| [[File:Three-hopes-ability137.png]]  
+
| [[File:Three-hopes-ability137.png|22px]]  
 
| Mastermind  
 
| Mastermind  
| Increases class
+
| Increases class Exp gained on the battlefield.  
Exp gained on the battlefield.  
 
 
|-
 
|-
| Class
+
| Class Skill  
Skill  
+
| [[File:Three-hopes-ability051.png|22px]]  
| [[File:Three-hopes-ability051.png]]  
 
 
| Archer's Ploy  
 
| Archer's Ploy  
| Increases the
+
| Increases the critical hit rate of Archer, Sniper, and Bow Knight class actions.  
critical hit rate of Archer, Sniper, and Bow Knight class
 
actions.  
 
 
|-
 
|-
| Class
+
| Class Skill  
Skill  
+
| [[File:Three-hopes-ability043.png|22px]]  
| [[File:Three-hopes-ability043.png]]  
 
 
| Archer's Wisdom  
 
| Archer's Wisdom  
| Increases
+
| Increases damage dealt by Archer, Sniper, and Bow Knight class actions in proportion to Dex.  
damage dealt by Archer, Sniper, and Bow Knight class
 
actions in proportion to Dex.  
 
 
|-
 
|-
| Class
+
| Class Skill  
Skill  
+
| [[File:Three-hopes-ability042.png|22px]]  
| [[File:Three-hopes-ability042.png]]  
+
| Armored Cavalry's Ploy  
| Armored
+
| Increases the attack range of Great Knight class actions.  
Cavalry's Ploy  
 
| Increases the
 
attack range of Great Knight class actions.  
 
 
|-
 
|-
| Class
+
| Class Skill  
Skill  
+
| [[File:Three-hopes-ability042.png|22px]]  
| [[File:Three-hopes-ability042.png]]  
+
| Armored Cavalry's Wisdom  
| Armored
+
| Increases damage dealt by Great Knight class actions in proportion to Def.  
Cavalry's Wisdom  
 
| Increases
 
damage dealt by Great Knight class actions in proportion
 
to Def.  
 
 
|-
 
|-
| Class
+
| Class Skill  
Skill  
+
| [[File:Three-hopes-ability126.png|22px]]  
| [[File:Three-hopes-ability126.png]]  
+
| Armored Infantry's Ploy  
| Armored
+
| Improves physical damage reduction inside areas created by Armor Knight and Fortress Knight class actions.  
Infantry's Ploy  
 
| Improves
 
physical damage reduction inside areas created by Armor
 
Knight and Fortress Knight class actions.  
 
 
|-
 
|-
| Class
+
| Class Skill  
Skill  
+
| [[File:Three-hopes-ability126.png|22px]]  
| [[File:Three-hopes-ability126.png]]  
+
| Armored Infantry's Wisdom  
| Armored
+
| Nullifies status effects inside areas created by Armor Knight and Fortress Knight class actions.  
Infantry's Wisdom  
 
| Nullifies
 
status effects inside areas created by Armor Knight and
 
Fortress Knight class actions.  
 
 
|-
 
|-
| Class
+
| Class Skill  
Skill  
+
| [[File:Three-hopes-ability420.png|22px]]  
| [[File:Three-hopes-ability420.png]]  
 
 
| Brawler's Ploy  
 
| Brawler's Ploy  
| Grants the
+
| Grants the class actions of Brawlers, Grapplers, and War Masters a chance to produce the Stun Gauge.  
class actions of Brawlers, Grapplers, and War Masters a
 
chance to produce the Stun Gauge.  
 
 
|-
 
|-
| Class
+
| Class Skill  
Skill  
+
| [[File:Three-hopes-ability420.png|22px]]  
| [[File:Three-hopes-ability420.png]]  
+
| Brawler's Wisdom  
| Brawler's
+
| Increases damage to enemy Stun Gauges when using the class actions of Brawlers, Grapplers, and War Masters.  
Wisdom  
 
| Increases
 
damage to enemy Stun Gauges when using the class actions
 
of Brawlers, Grapplers, and War Masters.  
 
 
|-
 
|-
| Class
+
| Class Skill  
Skill  
+
| [[File:Three-hopes-ability111.png|22px]]  
| [[File:Three-hopes-ability111.png]]  
+
| Dark Mage's Ploy  
| Dark Mage's
+
| Extends the time enemies are paralyzed by Dark Mage and Dark Bishop class actions.  
Ploy  
 
| Extends the
 
time enemies are paralyzed by Dark Mage and Dark Bishop
 
class actions.  
 
 
|-
 
|-
| Class
+
| Class Skill  
Skill  
+
| [[File:Three-hopes-ability418.png|22px]]  
| [[File:Three-hopes-ability418.png]]  
+
| Dark Mage's Wisdom  
| Dark Mage's
+
| Grants Dark Mages and Dark Bishops a rare chance to instantly defeat non-commander units with class actions.  
Wisdom  
 
| Grants Dark
 
Mages and Dark Bishops a rare chance to instantly defeat
 
non-commander units with class actions.  
 
 
|-
 
|-
| Class
+
| Class Skill  
Skill  
+
| [[File:Three-hopes-ability040.png|22px]]  
| [[File:Three-hopes-ability040.png]]  
+
| Dual Wielder's Ploy  
| Dual Wielder's
+
| Increases the attack range of Asura and Fluegel class actions.  
Ploy  
 
| Increases the
 
attack range of Asura and Fluegel class actions.  
 
 
|-
 
|-
| Class
+
| Class Skill  
Skill  
+
| [[File:Three-hopes-ability083.png|22px]]  
| [[File:Three-hopes-ability083.png]]  
 
 
| Emperor's Ploy  
 
| Emperor's Ploy  
| Guarantees
+
| Guarantees ignited enemies will explode when using Armored Lord and Emperor class actions.  
ignited enemies will explode when using Armored Lord and
 
Emperor class actions.  
 
 
|-
 
|-
| Class
+
| Class Skill  
Skill  
+
| [[File:Three-hopes-ability084.png|22px]]  
| [[File:Three-hopes-ability084.png]]  
 
 
| King's Ploy  
 
| King's Ploy  
| Increases the
+
| Increases the number of permitted lance throws during High Lord and Great Lord class actions.  
number of permitted lance throws during High Lord and
 
Great Lord class actions.  
 
 
|-
 
|-
| Class
+
| Class Skill  
Skill  
+
| [[File:Three-hopes-ability421.png|22px]]  
| [[File:Three-hopes-ability421.png]]  
 
 
| Knight's Ploy  
 
| Knight's Ploy  
| Guarantees the
+
| Guarantees the enemy's guard will break when activating the class actions of lance-wielding cavalry with at least one bar filled.  
enemy's guard will break when activating the class actions
 
of lance-wielding cavalry with at least one bar filled.  
 
 
|-
 
|-
| Class
+
| Class Skill  
Skill  
+
| [[File:Three-hopes-ability213.png|22px]]  
| [[File:Three-hopes-ability213.png]]  
 
 
| Knight's Wisdom  
 
| Knight's Wisdom  
| Increases
+
| Increases Warrior Gauge fill rate when using class actions of lance-wielding cavalry.  
Warrior Gauge fill rate when using class actions of
 
lance-wielding cavalry.  
 
 
|-
 
|-
| Class
+
| Class Skill  
Skill  
+
| [[File:Three-hopes-ability085.png|22px]]  
| [[File:Three-hopes-ability085.png]]  
 
 
| Leader's Ploy  
 
| Leader's Ploy  
| Grants an
+
| Grants an additional fireball volley to the Wyvern Master and Barbarossa class actions.  
additional fireball volley to the Wyvern Master and
 
Barbarossa class actions.  
 
 
|-
 
|-
| Class
+
| Class Skill  
Skill  
+
| [[File:Three-hopes-ability040.png|22px]]  
| [[File:Three-hopes-ability040.png]]  
+
| Mage Knight's Ploy  
| Mage Knight's
+
| Increases the elemental potency of Silverheart and Enlightened One class actions.  
Ploy  
 
| Increases the
 
elemental potency of Silverheart and Enlightened One class
 
actions.  
 
 
|-
 
|-
| Class
+
| Class Skill  
Skill  
+
| [[File:Three-hopes-ability045.png|22px]]  
| [[File:Three-hopes-ability045.png]]  
 
 
| Mage's Ploy  
 
| Mage's Ploy  
| Imbues Mage,
+
| Imbues Mage, Warlock, and Gremory class actions with an element regardless of whether they are chained from strong attacks.  
Warlock, and Gremory class actions with an element
 
regardless of whether they are chained from strong
 
attacks.  
 
 
|-
 
|-
| Class
+
| Class Skill  
Skill  
+
| [[File:Three-hopes-ability077.png|22px]]  
| [[File:Three-hopes-ability077.png]]  
 
 
| Mage's Wisdom  
 
| Mage's Wisdom  
| Increases
+
| Increases damage dealt by Mage, Warlock, and Gremory class actions. The gauge will deplete more quickly.  
damage dealt by Mage, Warlock, and Gremory class actions.
 
The gauge will deplete more quickly.  
 
 
|-
 
|-
| Class
+
| Class Skill  
Skill  
+
| [[File:Three-hopes-ability048.png|22px]]  
| [[File:Three-hopes-ability048.png]]  
+
| Mercenary's Ploy  
| Mercenary's
+
| Increases the critical hit rate of Mercenary, Swordmaster, and Mortal Savant class actions.  
Ploy  
 
| Increases the
 
critical hit rate of Mercenary, Swordmaster, and Mortal
 
Savant class actions.  
 
 
|-
 
|-
| Class
+
| Class Skill  
Skill  
+
| [[File:Three-hopes-ability040.png|22px]]  
| [[File:Three-hopes-ability040.png]]  
+
| Mercenary's Wisdom  
| Mercenary's
+
| Increases damage dealt by Mercenary, Swordmaster, and Mortal Savant class actions in proportion to Spd.  
Wisdom  
 
| Increases
 
damage dealt by Mercenary, Swordmaster, and Mortal Savant
 
class actions in proportion to Spd.  
 
 
|-
 
|-
| Class
+
| Class Skill  
Skill  
+
| [[File:Three-hopes-ability126.png|22px]]  
| [[File:Three-hopes-ability126.png]]  
+
| Pegasus Knight's Ploy  
| Pegasus
+
| Adds an element to Pegasus Knight and Falcon Knight class actions. The element is determined by the active unit.  
Knight's Ploy  
 
| Adds an element
 
to Pegasus Knight and Falcon Knight class actions. The
 
element is determined by the active unit.  
 
 
|-
 
|-
| Class
+
| Class Skill  
Skill  
+
| [[File:Three-hopes-ability214.png|22px]]  
| [[File:Three-hopes-ability214.png]]  
+
| Pegasus Knight's Wisdom  
| Pegasus
+
| Increases the Awakening Gauge fill rate when using Pegasus Knight and Falcon Knight class actions.  
Knight's Wisdom  
 
| Increases the
 
Awakening Gauge fill rate when using Pegasus Knight and
 
Falcon Knight class actions.  
 
 
|-
 
|-
| Class
+
| Class Skill  
Skill  
+
| [[File:Three-hopes-ability124.png|22px]]  
| [[File:Three-hopes-ability124.png]]  
 
 
| Priest's Ploy  
 
| Priest's Ploy  
| Increases the
+
| Increases the recovery amounts of Priest and Bishop class actions.  
recovery amounts of Priest and Bishop class actions.  
 
 
|-
 
|-
| Class
+
| Class Skill  
Skill  
+
| [[File:Three-hopes-ability046.png|22px]]  
| [[File:Three-hopes-ability046.png]]  
 
 
| Priest's Wisdom  
 
| Priest's Wisdom  
| Increases
+
| Increases damage dealt by Priest and Bishop class actions in proportion to Lck.  
damage dealt by Priest and Bishop class actions in
 
proportion to Lck.  
 
 
|-
 
|-
| Class
+
| Class Skill  
Skill  
+
| [[File:Three-hopes-ability126.png|22px]]  
| [[File:Three-hopes-ability126.png]]  
 
 
| Smite  
 
| Smite  
| When using
+
| When using cavalry or armored classes, dashing through enemies inflicts damage.  
cavalry or armored classes, dashing through enemies
 
inflicts damage.  
 
 
|-
 
|-
| Class
+
| Class Skill  
Skill  
+
| [[File:Three-hopes-ability136.png|22px]]  
| [[File:Three-hopes-ability136.png]]  
 
 
| Special Dance  
 
| Special Dance  
| Increases the
+
| Increases the potency of a dancer unit's class actions.  
potency of a dancer unit's class actions.  
 
 
|-
 
|-
| Class
+
| Class Skill  
Skill  
+
| [[File:Three-hopes-ability418.png|22px]]  
| [[File:Three-hopes-ability418.png]]  
 
 
| Thief's Ploy  
 
| Thief's Ploy  
| Gives Thieves,
+
| Gives Thieves, Assassins, and Tricksters a rare chance to instantly defeat non-commander units with class actions.  
Assassins, and Tricksters a rare chance to instantly
 
defeat non-commander units with class actions.  
 
 
|-
 
|-
| Class
+
| Class Skill  
Skill  
+
| [[File:Three-hopes-ability040.png|22px]]  
| [[File:Three-hopes-ability040.png]]  
 
 
| Thief's Wisdom  
 
| Thief's Wisdom  
| Adds an element
+
| Adds an element to Thief, Assassin, and Trickster class actions. The element is determined by the active unit.  
to Thief, Assassin, and Trickster class actions. The
 
element is determined by the active unit.  
 
 
|-
 
|-
| Class
+
| Class Skill  
Skill  
+
| [[File:Three-hopes-ability111.png|22px]]  
| [[File:Three-hopes-ability111.png]]  
 
 
| Warrior's Ploy  
 
| Warrior's Ploy  
| When using
+
| When using Brigand and Warrior class actions, temporarily reduces enemy Def in proportion to the number of bars filled.  
Brigand and Warrior class actions, temporarily reduces
 
enemy Def in proportion to the number of bars filled.  
 
 
|-
 
|-
| Class
+
| Class Skill  
Skill  
+
| [[File:Three-hopes-ability420.png|22px]]  
| [[File:Three-hopes-ability420.png]]  
+
| Warrior's Wisdom  
| Warrior's
+
| Gives Brigand and Warrior class actions a chance to produce the Stun Gauge. The more bars in the Class Gauge, the better the chance.  
Wisdom  
 
| Gives Brigand
 
and Warrior class actions a chance to produce the Stun
 
Gauge. The more bars in the Class Gauge, the better the
 
chance.  
 
 
|-
 
|-
| Class
+
| Class Skill  
Skill  
+
| [[File:Three-hopes-ability421.png|22px]]  
| [[File:Three-hopes-ability421.png]]  
+
| Wyvern Rider's Ploy  
| Wyvern Rider's
+
| Guarantees an enemy's guard will break when activating the class actions of axe-wielding fliers with at least one bar filled.  
Ploy  
 
| Guarantees an
 
enemy's guard will break when activating the class actions
 
of axe-wielding fliers with at least one bar filled.  
 
 
|-
 
|-
| Class
+
| Class Skill  
Skill  
+
| [[File:Three-hopes-ability420.png|22px]]  
| [[File:Three-hopes-ability420.png]]  
+
| Wyvern Rider's Wisdom  
| Wyvern Rider's
+
| Increases damage to enemy Stun Gauges when using the class actions of axe-wielding fliers.  
Wisdom  
 
| Increases
 
damage to enemy Stun Gauges when using the class actions
 
of axe-wielding fliers.  
 
 
|-
 
|-
 
| Breaker  
 
| Breaker  
| [[File:Three-hopes-ability112.png]]  
+
| [[File:Three-hopes-ability112.png|22px]]  
 
| Swordbreaker  
 
| Swordbreaker  
| Grants one tier
+
| Grants one tier greater advantage against enemies equipped with swords. Increases damage to them by 50%.  
greater advantage against enemies equipped with swords.
 
Increases damage to them by 50%.  
 
 
|-
 
|-
 
| Breaker  
 
| Breaker  
| [[File:Three-hopes-ability113.png]]  
+
| [[File:Three-hopes-ability113.png|22px]]  
 
| Lancebreaker  
 
| Lancebreaker  
| Grants one tier
+
| Grants one tier greater advantage against enemies equipped with lances. Increases damage to them by 50%.  
greater advantage against enemies equipped with lances.
 
Increases damage to them by 50%.  
 
 
|-
 
|-
 
| Breaker  
 
| Breaker  
| [[File:Three-hopes-ability114.png]]  
+
| [[File:Three-hopes-ability114.png|22px]]  
 
| Axebreaker  
 
| Axebreaker  
| Grants one tier
+
| Grants one tier greater advantage against enemies equipped with axes. Increases damage to them by 50%.  
greater advantage against enemies equipped with axes.
 
Increases damage to them by 50%.  
 
 
|-
 
|-
 
| Breaker  
 
| Breaker  
| [[File:Three-hopes-ability116.png]]  
+
| [[File:Three-hopes-ability116.png|22px]]  
 
| Gauntletbreaker  
 
| Gauntletbreaker  
| Grants one tier
+
| Grants one tier greater advantage against enemies equipped with gauntlets. Increases damage to them by 50%.  
greater advantage against enemies equipped with gauntlets.
 
Increases damage to them by 50%.  
 
 
|-
 
|-
 
| Breaker  
 
| Breaker  
| [[File:Three-hopes-ability115.png]]  
+
| [[File:Three-hopes-ability115.png|22px]]  
 
| Bowbreaker  
 
| Bowbreaker  
| Grants one tier
+
| Grants one tier greater advantage against enemies equipped with bows. Increases damage to them by 50%.  
greater advantage against enemies equipped with bows.
 
Increases damage to them by 50%.  
 
 
|-
 
|-
 
| Breaker  
 
| Breaker  
| [[File:Three-hopes-ability117.png]]  
+
| [[File:Three-hopes-ability117.png|22px]]  
 
| Tomebreaker  
 
| Tomebreaker  
| Grants one tier
+
| Grants one tier greater advantage against enemies equipped with tomes. Increases damage to them by 50%.  
greater advantage against enemies equipped with tomes.
 
Increases damage to them by 50%.  
 
 
|-
 
|-
 
| Damage  
 
| Damage  
| [[File:Three-hopes-ability126.png]]  
+
| [[File:Three-hopes-ability126.png|22px]]  
 
| Armsthrift  
 
| Armsthrift  
| Slows the
+
| Slows the degrading of weapon durability when using combat arts or magic.  
degrading of weapon durability when using combat arts or
 
magic.  
 
 
|-
 
|-
 
| Damage  
 
| Damage  
| [[File:Three-hopes-ability126.png]]  
+
| [[File:Three-hopes-ability126.png|22px]]  
 
| Big Game Hunter  
 
| Big Game Hunter  
| Increases
+
| Increases damage dealt to enemy commanders.  
damage dealt to enemy commanders.  
 
 
|-
 
|-
 
| Damage  
 
| Damage  
| [[File:Three-hopes-ability126.png]]  
+
| [[File:Three-hopes-ability126.png|22px]]  
 
| Concentration  
 
| Concentration  
| Moderately
+
| Moderately extends the time before the hit count expires.  
extends the time before the hit count expires.  
 
 
|-
 
|-
 
| Damage  
 
| Damage  
| [[File:Three-hopes-ability000.png]]  
+
| [[File:Three-hopes-ability000.png|22px]]  
 
| Counterattack  
 
| Counterattack  
| Enemies take
+
| Enemies take damage proportional to the damage they inflict.  
damage proportional to the damage they inflict.  
 
 
|-
 
|-
 
| Damage  
 
| Damage  
| [[File:Three-hopes-ability126.png]]  
+
| [[File:Three-hopes-ability126.png|22px]]  
 
| Domineer  
 
| Domineer  
| Increases
+
| Increases damage dealt to enemies on foot.  
damage dealt to enemies on foot.  
 
 
|-
 
|-
 
| Damage  
 
| Damage  
| [[File:Three-hopes-ability126.png]]  
+
| [[File:Three-hopes-ability126.png|22px]]  
 
| Dual Onslaught  
 
| Dual Onslaught  
| Factors Mag
+
| Factors Mag into physical attacks and Str into magical attacks when calculating damage.  
into physical attacks and Str into magical attacks when
 
calculating damage.  
 
 
|-
 
|-
 
| Damage  
 
| Damage  
| [[File:Three-hopes-ability428.png]]  
+
| [[File:Three-hopes-ability428.png|22px]]  
 
| Flare  
 
| Flare  
| When attacking,
+
| When attacking, enemies incur a reduction in Res proportional to the unit's Lck.  
enemies incur a reduction in Res proportional to the
 
unit's Lck.  
 
 
|-
 
|-
 
| Damage  
 
| Damage  
| [[File:Three-hopes-ability126.png]]  
+
| [[File:Three-hopes-ability126.png|22px]]  
 
| Gather  
 
| Gather  
| Brings nearby
+
| Brings nearby enemies in front of the unit before starting regular attack 1.  
enemies in front of the unit before starting regular
 
attack 1.  
 
 
|-
 
|-
 
| Damage  
 
| Damage  
| [[File:Three-hopes-ability126.png]]  
+
| [[File:Three-hopes-ability126.png|22px]]  
 
| Howl  
 
| Howl  
| Makes it easier
+
| Makes it easier to knock back enemy commanders.  
to knock back enemy commanders.  
 
 
|-
 
|-
 
| Damage  
 
| Damage  
| [[File:Three-hopes-ability126.png]]  
+
| [[File:Three-hopes-ability126.png|22px]]  
| Inspiring
+
| Inspiring Agility  
Agility  
+
| Enables dash attacks for all classes.  
| Enables dash
 
attacks for all classes.  
 
 
|-
 
|-
 
| Damage  
 
| Damage  
| [[File:Three-hopes-ability423.png]]  
+
| [[File:Three-hopes-ability423.png|22px]]  
 
| Luna  
 
| Luna  
| When attacking,
+
| When attacking, causes enemies to incur a reduction in Def proportional to the unit's Lck.  
causes enemies to incur a reduction in Def proportional to
 
the unit's Lck.  
 
 
|-
 
|-
 
| Damage  
 
| Damage  
| [[File:Three-hopes-ability156.png]]  
+
| [[File:Three-hopes-ability156.png|22px]]  
| Magic Attack
+
| Magic Attack Range+  
Range+  
+
| Extends the range of long-distance tome attacks.  
| Extends the
 
range of long-distance tome attacks.  
 
 
|-
 
|-
 
| Damage  
 
| Damage  
| [[File:Three-hopes-ability126.png]]  
+
| [[File:Three-hopes-ability126.png|22px]]  
 
| Perspective  
 
| Perspective  
| Increases
+
| Increases damage dealt to enemies proportional to the number of allied strongholds.  
damage dealt to enemies proportional to the number of
 
allied strongholds.  
 
 
|-
 
|-
 
| Damage  
 
| Damage  
| [[File:Three-hopes-ability127.png]]  
+
| [[File:Three-hopes-ability127.png|22px]]  
 
| Poison Strike  
 
| Poison Strike  
| Grants attacks
+
| Grants attacks a chance to poison enemies.  
a chance to poison enemies.  
 
 
|-
 
|-
 
| Damage  
 
| Damage  
| [[File:Three-hopes-ability126.png]]  
+
| [[File:Three-hopes-ability126.png|22px]]  
| Proficient
+
| Proficient Witstrike  
Witstrike  
+
| Calculates damage for all attacks using the unit's Mag stat.  
| Calculates
 
damage for all attacks using the unit's Mag stat.  
 
 
|-
 
|-
 
| Damage  
 
| Damage  
| [[File:Three-hopes-ability126.png]]  
+
| [[File:Three-hopes-ability126.png|22px]]  
 
| Range Master  
 
| Range Master  
| Increases
+
| Increases attack range.  
attack range.  
 
 
|-
 
|-
 
| Damage  
 
| Damage  
| [[File:Three-hopes-ability084.png]]  
+
| [[File:Three-hopes-ability084.png|22px]]  
| Savior of the
+
| Savior of the Meek  
Meek  
+
| Makes it easier to knock back enemies in proportion to how much lower an enemy's Str is.  
| Makes it easier
 
to knock back enemies in proportion to how much lower an
 
enemy's Str is.  
 
 
|-
 
|-
 
| Damage  
 
| Damage  
| [[File:Three-hopes-ability126.png]]  
+
| [[File:Three-hopes-ability126.png|22px]]  
 
| Solitary Stand  
 
| Solitary Stand  
| Increases
+
| Increases damage dealt to enemies when no allied units are deployed nearby.  
damage dealt to enemies when no allied units are deployed
 
nearby.  
 
 
|-
 
|-
 
| Damage  
 
| Damage  
| [[File:Three-hopes-ability215.png]]  
+
| [[File:Three-hopes-ability215.png|22px]]  
 
| Transmute  
 
| Transmute  
| Taking hits
+
| Taking hits from enemies equipped with tomes increases all stats by 3 for a period of time.  
from enemies equipped with tomes increases all stats by 3
 
for a period of time.  
 
 
|-
 
|-
 
| Damage  
 
| Damage  
| [[File:Three-hopes-ability126.png]]  
+
| [[File:Three-hopes-ability126.png|22px]]  
 
| Underdog  
 
| Underdog  
| Increases
+
| Increases damage dealt to an enemy in proportion to how much higher the enemy's level is.  
damage dealt to an enemy in proportion to how much higher
 
the enemy's level is.  
 
 
|-
 
|-
 
| Damage  
 
| Damage  
| [[File:Three-hopes-ability126.png]]  
+
| [[File:Three-hopes-ability126.png|22px]]  
 
| United Front  
 
| United Front  
| Increases
+
| Increases damage dealt to enemies in proportion to the number of allied commanders nearby.  
damage dealt to enemies in proportion to the number of
 
allied commanders nearby.  
 
 
|-
 
|-
| Elemental
+
| Elemental Buffs  
Buffs  
+
| [[File:Three-hopes-ability087.png|22px]]  
| [[File:Three-hopes-ability087.png]]  
 
 
| Fiendish Blow  
 
| Fiendish Blow  
| Increases the
+
| Increases the power of elemental effects.  
power of elemental effects.  
 
 
|-
 
|-
| Elemental
+
| Elemental Buffs  
Buffs  
+
| [[File:Three-hopes-ability424.png|22px]]  
| [[File:Three-hopes-ability424.png]]  
 
 
| Essence of Fire  
 
| Essence of Fire  
| Causes
+
| Causes fire-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.  
fire-based combat arts, magic, strong attacks, and class
 
actions to instead produce a more powerful version of that
 
attack.  
 
 
|-
 
|-
| Elemental
+
| Elemental Buffs  
Buffs  
+
| [[File:Three-hopes-ability425.png|22px]]  
| [[File:Three-hopes-ability425.png]]  
 
 
| Essence of Ice  
 
| Essence of Ice  
| Causes
+
| Causes ice-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.  
ice-based combat arts, magic, strong attacks, and class
 
actions to instead produce a more powerful version of that
 
attack.  
 
 
|-
 
|-
| Elemental
+
| Elemental Buffs  
Buffs  
+
| [[File:Three-hopes-ability426.png|22px]]  
| [[File:Three-hopes-ability426.png]]  
+
| Essence of Lightning  
| Essence of
+
| Causes lightning-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.  
Lightning  
 
| Causes
 
lightning-based combat arts, magic, strong attacks, and
 
class actions to instead produce a more powerful version
 
of that attack.  
 
 
|-
 
|-
| Elemental
+
| Elemental Buffs  
Buffs  
+
| [[File:Three-hopes-ability427.png|22px]]  
| [[File:Three-hopes-ability427.png]]  
 
 
| Essence of Wind  
 
| Essence of Wind  
| Causes
+
| Causes wind-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.  
wind-based combat arts, magic, strong attacks, and class
 
actions to instead produce a more powerful version of that
 
attack.  
 
 
|-
 
|-
| Elemental
+
| Elemental Buffs  
Buffs  
+
| [[File:Three-hopes-ability430.png|22px]]  
| [[File:Three-hopes-ability430.png]]  
+
| Essence of Light  
| Essence of
+
| Causes light-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.  
Light  
 
| Causes
 
light-based combat arts, magic, strong attacks, and class
 
actions to instead produce a more powerful version of that
 
attack.  
 
 
|-
 
|-
| Elemental
+
| Elemental Buffs  
Buffs  
+
| [[File:Three-hopes-ability429.png|22px]]  
| [[File:Three-hopes-ability429.png]]  
+
| Essence of Darkness  
| Essence of
+
| Causes dark-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.  
Darkness  
 
| Causes
 
dark-based combat arts, magic, strong attacks, and class
 
actions to instead produce a more powerful version of that
 
attack.  
 
 
|-
 
|-
 
| Absorb  
 
| Absorb  
| [[File:Three-hopes-ability065.png]]  
+
| [[File:Three-hopes-ability065.png|22px]]  
 
| Absorb Strength  
 
| Absorb Strength  
| Grants a minor
+
| Grants a minor boost to Str each time an enemy commander is defeated. The boosts last throughout the battle.  
boost to Str each time an enemy commander is defeated. The
 
boosts last throughout the battle.  
 
 
|-
 
|-
 
| Absorb  
 
| Absorb  
| [[File:Three-hopes-ability066.png]]  
+
| [[File:Three-hopes-ability066.png|22px]]  
 
| Absorb Magic  
 
| Absorb Magic  
| Grants a minor
+
| Grants a minor boost to Mag each time an enemy commander is defeated. The boosts last throughout the battle.  
boost to Mag each time an enemy commander is defeated. The
 
boosts last throughout the battle.  
 
 
|-
 
|-
 
| Absorb  
 
| Absorb  
| [[File:Three-hopes-ability067.png]]  
+
| [[File:Three-hopes-ability067.png|22px]]  
| Absorb
+
| Absorb Dexterity  
Dexterity  
+
| Grants a minor boost to Dex each time an enemy commander is defeated. The boosts last throughout the battle.  
| Grants a minor
 
boost to Dex each time an enemy commander is defeated. The
 
boosts last throughout the battle.  
 
 
|-
 
|-
 
| Absorb  
 
| Absorb  
| [[File:Three-hopes-ability068.png]]  
+
| [[File:Three-hopes-ability068.png|22px]]  
 
| Absorb Speed  
 
| Absorb Speed  
| Grants a minor
+
| Grants a minor boost to Spd each time an enemy commander is defeated. The boosts last throughout the battle.  
boost to Spd each time an enemy commander is defeated. The
 
boosts last throughout the battle.  
 
 
|-
 
|-
 
| Absorb  
 
| Absorb  
| [[File:Three-hopes-ability070.png]]  
+
| [[File:Three-hopes-ability070.png|22px]]  
 
| Absorb Defense  
 
| Absorb Defense  
| Grants a minor
+
| Grants a minor boost to Def each time an enemy commander is defeated. The boosts last throughout the battle.  
boost to Def each time an enemy commander is defeated. The
 
boosts last throughout the battle.  
 
 
|-
 
|-
 
| Absorb  
 
| Absorb  
| [[File:Three-hopes-ability071.png]]  
+
| [[File:Three-hopes-ability071.png|22px]]  
| Absorb
+
| Absorb Resistance  
Resistance  
+
| Grants a minor boost to Res each time an enemy commander is defeated. The boosts last throughout the battle.  
| Grants a minor
 
boost to Res each time an enemy commander is defeated. The
 
boosts last throughout the battle.  
 
 
|-
 
|-
 
| Absorb  
 
| Absorb  
| [[File:Three-hopes-ability069.png]]  
+
| [[File:Three-hopes-ability069.png|22px]]  
 
| Absorb Luck  
 
| Absorb Luck  
| Grants a minor
+
| Grants a minor boost to Lck each time an enemy commander is defeated. The boosts last throughout the battle.  
boost to Lck each time an enemy commander is defeated. The
 
boosts last throughout the battle.  
 
 
|-
 
|-
 
| Absorb  
 
| Absorb  
| [[File:Three-hopes-ability069.png]]  
+
| [[File:Three-hopes-ability069.png|22px]]  
 
| Absorb Charm  
 
| Absorb Charm  
| Grants a minor
+
| Grants a minor boost to Cha each time an enemy commander is defeated. The boosts last throughout the battle.  
boost to Cha each time an enemy commander is defeated. The
 
boosts last throughout the battle.  
 
 
|-
 
|-
 
| Critical  
 
| Critical  
| [[File:Three-hopes-ability048.png]]  
+
| [[File:Three-hopes-ability048.png|22px]]  
 
| Apex Sword  
 
| Apex Sword  
| Increases
+
| Increases critical hit damage when equipped with a sword.  
critical hit damage when equipped with a sword.  
 
 
|-
 
|-
 
| Critical  
 
| Critical  
| [[File:Three-hopes-ability049.png]]  
+
| [[File:Three-hopes-ability049.png|22px]]  
 
| Apex Lance  
 
| Apex Lance  
| Increases
+
| Increases critical hit damage when equipped with a lance.  
critical hit damage when equipped with a lance.  
 
 
|-
 
|-
 
| Critical  
 
| Critical  
| [[File:Three-hopes-ability050.png]]  
+
| [[File:Three-hopes-ability050.png|22px]]  
 
| Apex Axe  
 
| Apex Axe  
| Increases
+
| Increases critical hit damage when equipped with an axe.  
critical hit damage when equipped with an axe.  
 
 
|-
 
|-
 
| Critical  
 
| Critical  
| [[File:Three-hopes-ability051.png]]  
+
| [[File:Three-hopes-ability051.png|22px]]  
 
| Apex Bow  
 
| Apex Bow  
| Increases
+
| Increases critical hit damage when equipped with a bow.  
critical hit damage when equipped with a bow.  
 
 
|-
 
|-
 
| Critical  
 
| Critical  
| [[File:Three-hopes-ability052.png]]  
+
| [[File:Three-hopes-ability052.png|22px]]  
 
| Apex Gauntlet  
 
| Apex Gauntlet  
| Increases
+
| Increases critical hit damage when equipped with gauntlets.  
critical hit damage when equipped with gauntlets.  
 
 
|-
 
|-
 
| Critical  
 
| Critical  
| [[File:Three-hopes-ability053.png]]  
+
| [[File:Three-hopes-ability053.png|22px]]  
 
| Apex Tome  
 
| Apex Tome  
| Increases
+
| Increases critical hit damage when equipped with a tome.  
critical hit damage when equipped with a tome.  
 
 
|-
 
|-
 
| Critical  
 
| Critical  
| [[File:Three-hopes-ability418.png]]  
+
| [[File:Three-hopes-ability418.png|22px]]  
 
| Sharpshooter  
 
| Sharpshooter  
| Causes critical
+
| Causes critical hits to instantly defeat non-commander units.  
hits to instantly defeat non-commander units.  
 
 
|-
 
|-
 
| Critical  
 
| Critical  
| [[File:Three-hopes-ability082.png]]  
+
| [[File:Three-hopes-ability082.png|22px]]  
 
| Boost Critical  
 
| Boost Critical  
| Increases
+
| Increases critical hit rate.  
critical hit rate.  
 
 
|-
 
|-
| High
+
| High Dex  
Dex  
+
| [[File:Three-hopes-ability126.png|22px]]  
| [[File:Three-hopes-ability126.png]]  
 
 
| Sneak Attack  
 
| Sneak Attack  
| Attacking foes
+
| Attacking foes from behind greatly increases damage in proportion to the unit's Dex.  
from behind greatly increases damage in proportion to the
 
unit's Dex.  
 
 
|-
 
|-
| High
+
| High Dex  
Dex  
+
| [[File:Three-hopes-ability085.png|22px]]  
| [[File:Three-hopes-ability085.png]]  
+
| Seeker of Greatness  
| Seeker of
+
| Increases critical hit rate proportional to how much lower the enemy's Dex is.  
Greatness  
 
| Increases
 
critical hit rate proportional to how much lower the
 
enemy's Dex is.  
 
 
|-
 
|-
| High
+
| High Dex  
Dex  
+
| [[File:Three-hopes-ability133.png|22px]]  
| [[File:Three-hopes-ability133.png]]  
 
 
| Aegis  
 
| Aegis  
| Grants a (Dex ×
+
| Grants a (Dex × 0.25%) chance of nullifying damage from enemies equipped with bows or tomes.  
0.25%) chance of nullifying damage from enemies equipped
 
with bows or tomes.  
 
 
|-
 
|-
| High
+
| High Dex  
Dex  
+
| [[File:Three-hopes-ability132.png|22px]]  
| [[File:Three-hopes-ability132.png]]  
 
 
| Pavise  
 
| Pavise  
| Grants a (Dex ×
+
| Grants a (Dex × 0.25%) chance of nullifying damage from enemies equipped with swords, lances, axes, or gauntlets.  
0.25%) chance of nullifying damage from enemies equipped
 
with swords, lances, axes, or gauntlets.  
 
 
|-
 
|-
| High
+
| High Dex  
Dex  
+
| [[File:Three-hopes-ability130.png|22px]]  
| [[File:Three-hopes-ability130.png]]  
 
 
| Lethality  
 
| Lethality  
| Grants a (Dex ×
+
| Grants a (Dex × 0.25%) chance of instantly defeating non-commander units.  
0.25%) chance of instantly defeating non-commander units.
 
 
 
 
|-
 
|-
| High
+
| High Dex  
Dex  
+
| [[File:Three-hopes-ability417.png|22px]]  
| [[File:Three-hopes-ability417.png]]  
+
| Rebellious Spirit  
| Rebellious
+
| While guarding, causes the unit to perform a Perfect Guard for (Dex × 0.25%) of incoming attacks.  
Spirit  
 
| While guarding,
 
causes the unit to perform a Perfect Guard for (Dex ×
 
0.25%) of incoming attacks.  
 
 
|-
 
|-
 
| Defiant  
 
| Defiant  
| [[File:Three-hopes-ability076.png]]  
+
| [[File:Three-hopes-ability076.png|22px]]  
 
| Defiant Str  
 
| Defiant Str  
| When HP is at
+
| When HP is at 25% or below: increases Str by 20.  
25% or below: increases Str by 20.  
 
 
|-
 
|-
 
| Defiant  
 
| Defiant  
| [[File:Three-hopes-ability077.png]]  
+
| [[File:Three-hopes-ability077.png|22px]]  
 
| Defiant Mag  
 
| Defiant Mag  
| When HP is at
+
| When HP is at 25% or below: increases Mag by 20.  
25% or below: increases Mag by 20.  
 
 
|-
 
|-
 
| Defiant  
 
| Defiant  
| [[File:Three-hopes-ability078.png]]  
+
| [[File:Three-hopes-ability078.png|22px]]  
 
| Defiant Spd  
 
| Defiant Spd  
| When HP is at
+
| When HP is at 25% or below: increases Spd by 20.  
25% or below: increases Spd by 20.  
 
 
|-
 
|-
 
| Defiant  
 
| Defiant  
| [[File:Three-hopes-ability079.png]]  
+
| [[File:Three-hopes-ability079.png|22px]]  
 
| Defiant Def  
 
| Defiant Def  
| When HP is at
+
| When HP is at 25% or below: increases Def by 20.  
25% or below: increases Def by 20.  
 
 
|-
 
|-
 
| Defiant  
 
| Defiant  
| [[File:Three-hopes-ability080.png]]  
+
| [[File:Three-hopes-ability080.png|22px]]  
 
| Defiant Res  
 
| Defiant Res  
| When HP is at
+
| When HP is at 25% or below: increases Res by 20.  
25% or below: increases Res by 20.  
 
 
|-
 
|-
 
| Defiant  
 
| Defiant  
| [[File:Three-hopes-ability082.png]]  
+
| [[File:Three-hopes-ability082.png|22px]]  
 
| Defiant Crit  
 
| Defiant Crit  
| When HP is at
+
| When HP is at 25% or below: drastically increases damage dealt by critical rushes.  
25% or below: drastically increases damage dealt by
 
critical rushes.  
 
 
|-
 
|-
 
| Defiant  
 
| Defiant  
| [[File:Three-hopes-ability076.png]]  
+
| [[File:Three-hopes-ability076.png|22px]]  
 
| Prepared to Die  
 
| Prepared to Die  
| Rapidly
+
| Rapidly restores the Warrior Gauge when HP is at 25% or below and the Warrior Gauge is less than one bar.  
restores the Warrior Gauge when HP is at 25% or below and
 
the Warrior Gauge is less than one bar.  
 
 
|-
 
|-
 
| Defiant  
 
| Defiant  
| [[File:Three-hopes-ability141.png]]  
+
| [[File:Three-hopes-ability141.png|22px]]  
 
| Vantage  
 
| Vantage  
| When HP is at
+
| When HP is at 50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.  
50% or below: Perfect Guards restore a small amount of the
 
Warrior and Awakening Gauges.  
 
 
|-
 
|-
 
| Defiant  
 
| Defiant  
| [[File:Three-hopes-ability145.png]]  
+
| [[File:Three-hopes-ability145.png|22px]]  
 
| Wrath  
 
| Wrath  
| When HP is at
+
| When HP is at 50% or below: greatly increases damage dealt by critical rushes.  
50% or below: greatly increases damage dealt by critical
 
rushes.  
 
 
|-
 
|-
 
| Defiant  
 
| Defiant  
| [[File:Three-hopes-ability143.png]]  
+
| [[File:Three-hopes-ability143.png|22px]]  
 
| Desperation  
 
| Desperation  
| When HP is at
+
| When HP is at 50% or below: strong attacks will break an enemy's guard.  
50% or below: strong attacks will break an enemy's guard.
 
 
 
 
|-
 
|-
 
| Defiant  
 
| Defiant  
| [[File:Three-hopes-ability144.png]]  
+
| [[File:Three-hopes-ability144.png|22px]]  
 
| Quick Riposte  
 
| Quick Riposte  
| When HP is at
+
| When HP is at 50% or below: forces enemies to sustain damage proportional to the damage they inflict.  
50% or below: forces enemies to sustain damage
 
proportional to the damage they inflict.  
 
 
|-
 
|-
 
| Stun  
 
| Stun  
| [[File:Three-hopes-ability420.png]]  
+
| [[File:Three-hopes-ability420.png|22px]]  
 
| Patience  
 
| Patience  
| Hitting an
+
| Hitting an enemy while they are readying an attack greatly increases damage to the Stun Gauge.  
enemy while they are readying an attack greatly increases
 
damage to the Stun Gauge.  
 
 
|-
 
|-
 
| Stun  
 
| Stun  
| [[File:Three-hopes-ability086.png]]  
+
| [[File:Three-hopes-ability086.png|22px]]  
 
| Death Blow  
 
| Death Blow  
| Keeps the Stun
+
| Keeps the Stun Gauge visible for longer.  
Gauge visible for longer.  
 
 
|-
 
|-
 
| Stun  
 
| Stun  
| [[File:Three-hopes-ability420.png]]  
+
| [[File:Three-hopes-ability420.png|22px]]  
 
| Heavy Hitter  
 
| Heavy Hitter  
| Gives strong
+
| Gives strong attacks a low chance to produce the Stun Gauge.  
attacks a low chance to produce the Stun Gauge.  
 
 
|-
 
|-
 
| Stun  
 
| Stun  
| [[File:Three-hopes-ability420.png]]  
+
| [[File:Three-hopes-ability420.png|22px]]  
 
| Heaviest Hitter  
 
| Heaviest Hitter  
| Causes strong
+
| Causes strong attacks to produce the Stun Gauge at a high rate.  
attacks to produce the Stun Gauge at a high rate.  
 
 
|-
 
|-
| Trade
+
| Trade Off  
Off  
+
| [[File:Three-hopes-ability076.png|22px]]  
| [[File:Three-hopes-ability076.png]]  
 
 
| Lifeforce  
 
| Lifeforce  
| Greatly
+
| Greatly increases damage dealt by combat arts and magic, but causes the unit to sustain damage with each use in proportion to Mt.  
increases damage dealt by combat arts and magic, but
 
causes the unit to sustain damage with each use in
 
proportion to Mt.  
 
 
|-
 
|-
| Trade
+
| Trade Off  
Off  
+
| [[File:Three-hopes-ability076.png|22px]]  
| [[File:Three-hopes-ability076.png]]  
 
 
| Impossible Feat  
 
| Impossible Feat  
| When HP is at
+
| When HP is at 25% or above: greatly increases damage dealt to foes, but attacking also causes the unit to sustain damage for a period of time.  
25% or above: greatly increases damage dealt to foes, but
 
attacking also causes the unit to sustain damage for a
 
period of time.  
 
 
|-
 
|-
| Trade
+
| Trade Off  
Off  
+
| [[File:Three-hopes-ability213.png|22px]]  
| [[File:Three-hopes-ability213.png]]  
 
 
| Pact  
 
| Pact  
| Greatly
+
| Greatly increases the Warrior Gauge fill rate, but also increases the damage the unit sustains.  
increases the Warrior Gauge fill rate, but also increases
 
the damage the unit sustains.  
 
 
|-
 
|-
| Trade
+
| Trade Off  
Off  
+
| [[File:Three-hopes-ability076.png|22px]]  
| [[File:Three-hopes-ability076.png]]  
 
 
| Wild Abandon  
 
| Wild Abandon  
| Greatly
+
| Greatly increases damage dealt to enemies, but also greatly increases damage received from them.  
increases damage dealt to enemies, but also greatly
 
increases damage received from them.  
 
 
|-
 
|-
| Trade
+
| Trade Off  
Off  
+
| [[File:Three-hopes-ability214.png|22px]]  
| [[File:Three-hopes-ability214.png]]  
 
 
| Covenant  
 
| Covenant  
| Greatly
+
| Greatly increases the Awakening Gauge fill rate, but also increases the damage the unit sustains.  
increases the Awakening Gauge fill rate, but also
 
increases the damage the unit sustains.  
 
 
|-
 
|-
| Trade
+
| Trade Off  
Off  
+
| [[File:Three-hopes-ability076.png|22px]]  
| [[File:Three-hopes-ability076.png]]  
 
 
| Undaunted  
 
| Undaunted  
| Greatly
+
| Greatly increases damage dealt to enemies, but prevents the unit from guarding.  
increases damage dealt to enemies, but prevents the unit
 
from guarding.  
 
 
|-
 
|-
 
| Awakening  
 
| Awakening  
| [[File:Three-hopes-ability126.png]]  
+
| [[File:Three-hopes-ability126.png|22px]]  
 
| True Awakening  
 
| True Awakening  
| Extends the
+
| Extends the duration of Awakenings.  
duration of Awakenings.  
 
 
|-
 
|-
 
| Awakening  
 
| Awakening  
| [[File:Three-hopes-ability214.png]]  
+
| [[File:Three-hopes-ability214.png|22px]]  
| Cyclical
+
| Cyclical Awakening  
Awakening  
+
| Temporarily increases the Awakening Gauge fill rate after an Awakening has concluded.  
| Temporarily
 
increases the Awakening Gauge fill rate after an Awakening
 
has concluded.  
 
 
|-
 
|-
 
| Awakening  
 
| Awakening  
| [[File:Three-hopes-ability214.png]]  
+
| [[File:Three-hopes-ability214.png|22px]]  
 
| Piercing Cry  
 
| Piercing Cry  
| Restores the
+
| Restores the Awakening Gauge every 800 hits.  
Awakening Gauge every 800 hits.  
 
 
|-
 
|-
 
| Awakening  
 
| Awakening  
| [[File:Three-hopes-ability214.png]]  
+
| [[File:Three-hopes-ability214.png|22px]]  
| Burst of
+
| Burst of Resolve  
Resolve  
+
| Restores the Awakening Gauge with each critical hit.  
| Restores the
 
Awakening Gauge with each critical hit.  
 
 
|-
 
|-
 
| Awakening  
 
| Awakening  
| [[File:Three-hopes-ability088.png]]  
+
| [[File:Three-hopes-ability088.png|22px]]  
 
| Darting Blow  
 
| Darting Blow  
| Increases the
+
| Increases the amount that successful attacks fill the Awakening Gauge.  
amount that successful attacks fill the Awakening Gauge.  
 
 
|-
 
|-
 
| Awakening  
 
| Awakening  
| [[File:Three-hopes-ability214.png]]  
+
| [[File:Three-hopes-ability214.png|22px]]  
 
| Saint's Power  
 
| Saint's Power  
| Gradually
+
| Gradually restores the Awakening Gauge.  
restores the Awakening Gauge.  
 
 
|-
 
|-
 
| Awakening  
 
| Awakening  
| [[File:Three-hopes-ability214.png]]  
+
| [[File:Three-hopes-ability214.png|22px]]  
 
| Exalted Breath  
 
| Exalted Breath  
| When using
+
| When using magic to restore the caster's or an ally's HP, the caster's Awakening Gauge is restored proportionally.  
magic to restore the caster's or an ally's HP, the
 
caster's Awakening Gauge is restored proportionally.  
 
 
|-
 
|-
 
| Warrior/Awakening  
 
| Warrior/Awakening  
| [[File:Three-hopes-ability419.png]]  
+
| [[File:Three-hopes-ability419.png|22px]]  
 
| Forethought  
 
| Forethought  
| Restores the
+
| Restores the Awakening and Warrior Gauges when using combat arts or magic.  
Awakening and Warrior Gauges when using combat arts or
 
magic.  
 
 
|-
 
|-
 
| Warrior/Awakening  
 
| Warrior/Awakening  
| [[File:Three-hopes-ability214.png]]  
+
| [[File:Three-hopes-ability214.png|22px]]  
 
| Panache  
 
| Panache  
| Defeating
+
| Defeating multiple enemies with a single Warrior Special restores the Awakening Gauge in proportion to the number of foes defeated.  
multiple enemies with a single Warrior Special restores
 
the Awakening Gauge in proportion to the number of foes
 
defeated.  
 
 
|-
 
|-
 
| Warrior/Awakening  
 
| Warrior/Awakening  
| [[File:Three-hopes-ability213.png]]  
+
| [[File:Three-hopes-ability213.png|22px]]  
 
| Driven Spirit  
 
| Driven Spirit  
| Increases the
+
| Increases the Warrior Gauge fill rate while Awakened.  
Warrior Gauge fill rate while Awakened.  
 
 
|-
 
|-
 
| Warrior/Awakening  
 
| Warrior/Awakening  
| [[File:Three-hopes-ability419.png]]  
+
| [[File:Three-hopes-ability419.png|22px]]  
| Battle
+
| Battle Instincts  
Instincts  
+
| Increases the fill rate of both the Warrior and Awakening Gauges until one of them is completely full.  
| Increases the
 
fill rate of both the Warrior and Awakening Gauges until
 
one of them is completely full.  
 
 
|-
 
|-
 
| Warrior/Awakening  
 
| Warrior/Awakening  
| [[File:Three-hopes-ability088.png]]  
+
| [[File:Three-hopes-ability088.png|22px]]  
 
| Flyswatter  
 
| Flyswatter  
| Increases both
+
| Increases both the Awakening and Warrior Gauge fill rates when attacking enemies that have been launched into the air.  
the Awakening and Warrior Gauge fill rates when attacking
 
enemies that have been launched into the air.  
 
 
|-
 
|-
 
| Warrior  
 
| Warrior  
| [[File:Three-hopes-ability213.png]]  
+
| [[File:Three-hopes-ability213.png|22px]]  
 
| Renewed Carnage  
 
| Renewed Carnage  
| Gradually
+
| Gradually restores the Warrior Gauge.  
restores the Warrior Gauge.  
 
 
|-
 
|-
 
| Warrior  
 
| Warrior  
| [[File:Three-hopes-ability213.png]]  
+
| [[File:Three-hopes-ability213.png|22px]]  
| Dexterity
+
| Dexterity Catalyst  
Catalyst  
+
| Increases the Warrior Gauge fill rate in proportion to the unit's Dex.  
| Increases the
 
Warrior Gauge fill rate in proportion to the unit's Dex.  
 
 
|-
 
|-
 
| Warrior  
 
| Warrior  
| [[File:Three-hopes-ability213.png]]  
+
| [[File:Three-hopes-ability213.png|22px]]  
 
| Speed Catalyst  
 
| Speed Catalyst  
| Increases the
+
| Increases the Warrior Gauge fill rate in proportion to the unit's Spd.  
Warrior Gauge fill rate in proportion to the unit's Spd.  
 
 
|-
 
|-
 
| Warrior  
 
| Warrior  
| [[File:Three-hopes-ability213.png]]  
+
| [[File:Three-hopes-ability213.png|22px]]  
 
| Luck Catalyst  
 
| Luck Catalyst  
| Increases the
+
| Increases the Warrior Gauge fill rate in proportion to the unit's Lck.  
Warrior Gauge fill rate in proportion to the unit's Lck.  
 
 
|-
 
|-
 
| Warrior  
 
| Warrior  
| [[File:Three-hopes-ability213.png]]  
+
| [[File:Three-hopes-ability213.png|22px]]  
 
| Charm Catalyst  
 
| Charm Catalyst  
| Increases the
+
| Increases the Warrior Gauge fill rate in proportion to the unit's Cha.  
Warrior Gauge fill rate in proportion to the unit's Cha.  
 
 
|-
 
|-
 
| Warrior  
 
| Warrior  
| [[File:Three-hopes-ability213.png]]  
+
| [[File:Three-hopes-ability213.png|22px]]  
 
| Burst of Valor  
 
| Burst of Valor  
| Restores the
+
| Restores the Warrior Gauge with each critical hit.  
Warrior Gauge with each critical hit.  
 
 
|-
 
|-
 
| Warrior  
 
| Warrior  
| [[File:Three-hopes-ability213.png]]  
+
| [[File:Three-hopes-ability213.png|22px]]  
 
| Piercing Gaze  
 
| Piercing Gaze  
| Restores the
+
| Restores the Warrior Gauge every 800 hits.  
Warrior Gauge every 800 hits.  
 
 
|-
 
|-
 
| Warrior  
 
| Warrior  
| [[File:Three-hopes-ability213.png]]  
+
| [[File:Three-hopes-ability213.png|22px]]  
 
| Aggression  
 
| Aggression  
| Increases the
+
| Increases the Warrior Gauge fill rate when attacking foes with status effects.  
Warrior Gauge fill rate when attacking foes with status
 
effects.  
 
 
|-
 
|-
 
| Warrior  
 
| Warrior  
| [[File:Three-hopes-ability213.png]]  
+
| [[File:Three-hopes-ability213.png|22px]]  
 
| Spirited Seize  
 
| Spirited Seize  
| Slightly
+
| Slightly restores the Warrior Gauge upon seizing a stronghold.  
restores the Warrior Gauge upon seizing a stronghold.  
 
 
|-
 
|-
 
| Warrior  
 
| Warrior  
| [[File:Three-hopes-ability213.png]]  
+
| [[File:Three-hopes-ability213.png|22px]]  
| Cyclical
+
| Cyclical Specials  
Specials  
+
| Temporarily increases the Warrior Gauge fill rate after initiating a Warrior Special.  
| Temporarily
 
increases the Warrior Gauge fill rate after initiating a
 
Warrior Special.  
 
 
|-
 
|-
 
| Warrior  
 
| Warrior  
| [[File:Three-hopes-ability082.png]]  
+
| [[File:Three-hopes-ability082.png|22px]]  
 
| Specials Master  
 
| Specials Master  
| Defeating 30 or
+
| Defeating 30 or more enemies with a single Warrior Special temporarily increases critical hit rate.  
more enemies with a single Warrior Special temporarily
 
increases critical hit rate.  
 
 
|-
 
|-
 
| Survivablity  
 
| Survivablity  
| [[File:Three-hopes-ability124.png]]  
+
| [[File:Three-hopes-ability124.png|22px]]  
 
| Renewal  
 
| Renewal  
| Restores a
+
| Restores a slight amount of HP at regular intervals.  
slight amount of HP at regular intervals.  
 
 
|-
 
|-
 
| Survivablity  
 
| Survivablity  
| [[File:Three-hopes-ability124.png]]  
+
| [[File:Three-hopes-ability124.png|22px]]  
 
| Rejuvenation  
 
| Rejuvenation  
| Restores HP
+
| Restores HP every 800 hits.  
every 800 hits.  
 
 
|-
 
|-
 
| Survivablity  
 
| Survivablity  
| [[File:Three-hopes-ability129.png]]  
+
| [[File:Three-hopes-ability129.png|22px]]  
 
| Lifetaker  
 
| Lifetaker  
| Restores a
+
| Restores a small amount of HP when an enemy commander is defeated.  
small amount of HP when an enemy commander is defeated.  
 
 
|-
 
|-
 
| Survivablity  
 
| Survivablity  
| [[File:Three-hopes-ability422.png]]  
+
| [[File:Three-hopes-ability422.png|22px]]  
 
| Sol  
 
| Sol  
| Restores HP
+
| Restores HP proportional to the unit's Lck each time an enemy commander is defeated.  
proportional to the unit's Lck each time an enemy
 
commander is defeated.  
 
 
|-
 
|-
 
| Survivablity  
 
| Survivablity  
| [[File:Three-hopes-ability094.png]]  
+
| [[File:Three-hopes-ability094.png|22px]]  
 
| Safeguard  
 
| Safeguard  
| When this unit
+
| When this unit is the active unit: restores HP to the adjutant periodically.  
is the active unit: restores HP to the adjutant
 
periodically.  
 
 
|-
 
|-
 
| Survivablity  
 
| Survivablity  
| [[File:Three-hopes-ability134.png]]  
+
| [[File:Three-hopes-ability134.png|22px]]  
 
| Miracle  
 
| Miracle  
| Allows the unit
+
| Allows the unit to survive a single blow that would otherwise reduce HP to zero.  
to survive a single blow that would otherwise reduce HP to
 
zero.  
 
 
|-
 
|-
 
| Survivability  
 
| Survivability  
| [[File:Three-hopes-ability189.png]]  
+
| [[File:Three-hopes-ability189.png|22px]]  
 
| Anchor  
 
| Anchor  
| Sometimes
+
| Sometimes automatically guards against enemy attacks that would otherwise knock the unit back.  
automatically guards against enemy attacks that would
 
otherwise knock the unit back.  
 
 
|-
 
|-
 
| Survivability  
 
| Survivability  
| [[File:Three-hopes-ability194.png]]  
+
| [[File:Three-hopes-ability194.png|22px]]  
| Goddess's
+
| Goddess's Blessing  
Blessing  
+
| If the unit has not sustained damage for a set period of time: grants a barrier that nullifies a single attack of any kind.  
| If the unit has
 
not sustained damage for a set period of time: grants a
 
barrier that nullifies a single attack of any kind.  
 
 
|-
 
|-
 
| Survivability  
 
| Survivability  
| [[File:Three-hopes-ability083.png]]  
+
| [[File:Three-hopes-ability083.png|22px]]  
| Stormer of the
+
| Stormer of the Land  
Land  
+
| Reduces damage taken from an enemy proportional to how much lower the enemy's Cha is.  
| Reduces damage
 
taken from an enemy proportional to how much lower the
 
enemy's Cha is.  
 
 
|-
 
|-
 
| Survivablity  
 
| Survivablity  
| [[File:Three-hopes-ability417.png]]  
+
| [[File:Three-hopes-ability417.png|22px]]  
 
| Ironclad  
 
| Ironclad  
| Nullifies enemy
+
| Nullifies enemy attacks that would break, penetrate, or otherwise bypass the unit's guard.  
attacks that would break, penetrate, or otherwise bypass
 
the unit's guard.  
 
 
|-
 
|-
 
| Survivablity  
 
| Survivablity  
| [[File:Three-hopes-ability417.png]]  
+
| [[File:Three-hopes-ability417.png|22px]]  
 
| Knucklebreaker  
 
| Knucklebreaker  
| Taking a hit
+
| Taking a hit while guarding causes the enemy to incur damage proportional to the unit's Def. The enemy's Str is also temporarily reduced by 10.  
while guarding causes the enemy to incur damage
 
proportional to the unit's Def. The enemy's Str is also
 
temporarily reduced by 10.  
 
 
|-
 
|-
 
| Survivability  
 
| Survivability  
| [[File:Three-hopes-ability147.png]]  
+
| [[File:Three-hopes-ability147.png|22px]]  
 
| Item Expertise  
 
| Item Expertise  
| Increases the
+
| Increases the potency of recovery items by 50%.  
potency of recovery items by 50%.  
 
 
|-
 
|-
 
| Survivability  
 
| Survivability  
| [[File:Three-hopes-ability124.png]]  
+
| [[File:Three-hopes-ability124.png|22px]]  
| Medical
+
| Medical Expertise  
Expertise  
+
| Increases the potency of vulneraries, concoctions, and elixirs by 50%.  
| Increases the
 
potency of vulneraries, concoctions, and elixirs by 50%.  
 
 
|-
 
|-
 
| Survivablity  
 
| Survivablity  
| [[File:Three-hopes-ability111.png]]  
+
| [[File:Three-hopes-ability111.png|22px]]  
 
| Provoke  
 
| Provoke  
| Draws attacks,
+
| Draws attacks, increasing the frequency that surrounding foes attack the unit.  
increasing the frequency that surrounding foes attack the
 
unit.  
 
 
|-
 
|-
 
| Survivablity  
 
| Survivablity  
| [[File:Three-hopes-ability094.png]]  
+
| [[File:Three-hopes-ability094.png|22px]]  
| Shining
+
| Shining Guardian  
Guardian  
+
| Reduces the damage allies sustain when inside the same allied stronghold as the unit.  
| Reduces the
 
damage allies sustain when inside the same allied
 
stronghold as the unit.  
 
 
|-
 
|-
| Pefect
+
| Pefect Guard/Dodge  
Guard/Dodge  
+
| [[File:Three-hopes-ability151.png|22px]]  
| [[File:Three-hopes-ability151.png]]  
 
 
| Pass  
 
| Pass  
| Makes it easier
+
| Makes it easier to perform Perfect Guards.  
to perform Perfect Guards.  
 
 
|-
 
|-
| Pefect
+
| Pefect Guard/Dodge  
Guard/Dodge  
+
| [[File:Three-hopes-ability417.png|22px]]  
| [[File:Three-hopes-ability417.png]]  
 
 
| Expert Guard  
 
| Expert Guard  
| Makes it easier
+
| Makes it easier to perform Perfect Guards.  
to perform Perfect Guards.  
 
 
|-
 
|-
| Pefect
+
| Pefect Guard/Dodge  
Guard/Dodge  
+
| [[File:Three-hopes-ability417.png|22px]]  
| [[File:Three-hopes-ability417.png]]  
 
 
| Counterstrike  
 
| Counterstrike  
| Successful
+
| Successful Perfect Guards inflict elemental damage. The element is determined by the active unit.  
Perfect Guards inflict elemental damage. The element is
 
determined by the active unit.  
 
 
|-
 
|-
| Pefect
+
| Pefect Guard/Dodge  
Guard/Dodge  
+
| [[File:Three-hopes-ability417.png|22px]]  
| [[File:Three-hopes-ability417.png]]  
 
 
| Counterbreak  
 
| Counterbreak  
| Successful
+
| Successful Perfect Guards temporarily reduce all stats of surrounding foes by 10.  
Perfect Guards temporarily reduce all stats of surrounding
 
foes by 10.  
 
 
|-
 
|-
| Pefect
+
| Pefect Guard/Dodge  
Guard/Dodge  
+
| [[File:Three-hopes-ability081.png|22px]]  
| [[File:Three-hopes-ability081.png]]  
 
 
| Tableturner  
 
| Tableturner  
| Extends the
+
| Extends the period of critical attack time after a Perfect Dodge.  
period of critical attack time after a Perfect Dodge.  
 
 
|-
 
|-
| Pefect
+
| Pefect Guard/Dodge  
Guard/Dodge  
+
| [[File:Three-hopes-ability081.png|22px]]  
| [[File:Three-hopes-ability081.png]]  
 
 
| Muster  
 
| Muster  
| Temporarily
+
| Temporarily increases all stats by 10 after a successful Perfect Dodge.  
increases all stats by 10 after a successful Perfect
 
Dodge.  
 
 
|-
 
|-
| Super
+
| Super Armor  
Armor  
+
| [[File:Three-hopes-ability089.png|22px]]  
| [[File:Three-hopes-ability089.png]]  
 
 
| Stalwart Stance  
 
| Stalwart Stance  
| Prevents hits
+
| Prevents hits from swords, lances, axes, and gauntlets from knocking back the unit mid-attack.  
from swords, lances, axes, and gauntlets from knocking
 
back the unit mid-attack.  
 
 
|-
 
|-
| Super
+
| Super Armor  
Armor  
+
| [[File:Three-hopes-ability079.png|22px]]  
| [[File:Three-hopes-ability079.png]]  
 
 
| Backbone  
 
| Backbone  
| Reduces the
+
| Reduces the unit's chance of getting knocked back by attacks.  
unit's chance of getting knocked back by attacks.  
 
 
|-
 
|-
| Super
+
| Super Armor  
Armor  
+
| [[File:Three-hopes-ability090.png|22px]]  
| [[File:Three-hopes-ability090.png]]  
 
 
| Serene Stance  
 
| Serene Stance  
| Prevents hits
+
| Prevents hits from bows and tomes from knocking back the unit mid-attack.  
from bows and tomes from knocking back the unit
 
mid-attack.  
 
 
|-
 
|-
| Super
+
| Super Armor  
Armor  
+
| [[File:Three-hopes-ability079.png|22px]]  
| [[File:Three-hopes-ability079.png]]  
 
 
| The Creation  
 
| The Creation  
| Completely
+
| Completely prevents knockback if at least one bar of the Warrior Gauge is filled.  
prevents knockback if at least one bar of the Warrior
 
Gauge is filled.  
 
 
|-
 
|-
| Super
+
| Super Armor  
Armor  
+
| [[File:Three-hopes-ability079.png|22px]]  
| [[File:Three-hopes-ability079.png]]  
+
| Goddess's Vessel  
| Goddess's
+
| Completely prevents knockback if at least 50% of the Awakening Gauge is filled.  
Vessel  
 
| Completely
 
prevents knockback if at least 50% of the Awakening Gauge
 
is filled.  
 
 
|-
 
|-
 
| Adjutant  
 
| Adjutant  
| [[File:Three-hopes-ability096.png]]  
+
| [[File:Three-hopes-ability096.png|22px]]  
 
| Rally Strength  
 
| Rally Strength  
| When this unit
+
| When this unit is an adjutant: increases the active unit's Str by 10.  
is an adjutant: increases the active unit's Str by 10.  
 
 
|-
 
|-
 
| Adjutant  
 
| Adjutant  
| [[File:Three-hopes-ability097.png]]  
+
| [[File:Three-hopes-ability097.png|22px]]  
 
| Rally Magic  
 
| Rally Magic  
| When this unit
+
| When this unit is an adjutant: increases the active unit's Mag by 10.  
is an adjutant: increases the active unit's Mag by 10.  
 
 
|-
 
|-
 
| Adjutant  
 
| Adjutant  
| [[File:Three-hopes-ability102.png]]  
+
| [[File:Three-hopes-ability102.png|22px]]  
 
| Rally Dexterity  
 
| Rally Dexterity  
| When this unit
+
| When this unit is an adjutant: increases the active unit's Dex by 10.  
is an adjutant: increases the active unit's Dex by 10.  
 
 
|-
 
|-
 
| Adjutant  
 
| Adjutant  
| [[File:Three-hopes-ability098.png]]  
+
| [[File:Three-hopes-ability098.png|22px]]  
 
| Rally Speed  
 
| Rally Speed  
| When this unit
+
| When this unit is an adjutant: increases the active unit's Spd by 10.  
is an adjutant: increases the active unit's Spd by 10.  
 
 
|-
 
|-
 
| Adjutant  
 
| Adjutant  
| [[File:Three-hopes-ability099.png]]  
+
| [[File:Three-hopes-ability099.png|22px]]  
 
| Rally Defense  
 
| Rally Defense  
| When this unit
+
| When this unit is an adjutant: increases the active unit's Def by 10.  
is an adjutant: increases the active unit's Def by 10.  
 
 
|-
 
|-
 
| Adjutant  
 
| Adjutant  
| [[File:Three-hopes-ability100.png]]  
+
| [[File:Three-hopes-ability100.png|22px]]  
| Rally
+
| Rally Resistance  
Resistance  
+
| When this unit is an adjutant: increases the active unit's Res by 10.  
| When this unit
 
is an adjutant: increases the active unit's Res by 10.  
 
 
|-
 
|-
 
| Adjutant  
 
| Adjutant  
| [[File:Three-hopes-ability103.png]]  
+
| [[File:Three-hopes-ability103.png|22px]]  
 
| Rally Luck  
 
| Rally Luck  
| When this unit
+
| When this unit is an adjutant: increases the active unit's Lck by 10.  
is an adjutant: increases the active unit's Lck by 10.  
 
 
|-
 
|-
 
| Adjutant  
 
| Adjutant  
| [[File:Three-hopes-ability104.png]]  
+
| [[File:Three-hopes-ability104.png|22px]]  
 
| Rally Charm  
 
| Rally Charm  
| When this unit
+
| When this unit is an adjutant: increases the active unit's Cha by 10.  
is an adjutant: increases the active unit's Cha by 10.  
 
 
|-
 
|-
 
| Adjutant  
 
| Adjutant  
| [[File:Three-hopes-ability096.png]]  
+
| [[File:Three-hopes-ability096.png|22px]]  
 
| Rally Deluxe  
 
| Rally Deluxe  
| When this unit
+
| When this unit is an adjutant: increases the active unit's Str, Spd, and Res by 10.  
is an adjutant: increases the active unit's Str, Spd, and
 
Res by 10.  
 
 
|-
 
|-
 
| Adjutant  
 
| Adjutant  
| [[File:Three-hopes-ability137.png]]  
+
| [[File:Three-hopes-ability137.png|22px]]  
| Vanguard's
+
| Vanguard's Benefit  
Benefit  
+
| When this unit is the active unit: if the adjutant would gain any experience, this unit gains it instead.  
| When this unit
 
is the active unit: if the adjutant would gain any
 
experience, this unit gains it instead.  
 
 
|-
 
|-
 
| Adjutant  
 
| Adjutant  
| [[File:Three-hopes-ability137.png]]  
+
| [[File:Three-hopes-ability137.png|22px]]  
| Adjutant's
+
| Adjutant's Benefit  
Benefit  
+
| When this unit is the active unit: if this unit would gain any experience, their adjutant gains it instead.  
| When this unit
 
is the active unit: if this unit would gain any
 
experience, their adjutant gains it instead.  
 
 
|-
 
|-
 
| Adjutant  
 
| Adjutant  
| [[File:Three-hopes-ability126.png]]  
+
| [[File:Three-hopes-ability126.png|22px]]  
 
| Trust  
 
| Trust  
| When this unit
+
| When this unit is the active unit or an adjutant: increases the fill rate of the Adjutant Attack Gauge and Adjutant Guard Gauge.  
is the active unit or an adjutant: increases the fill rate
 
of the Adjutant Attack Gauge and Adjutant Guard Gauge.  
 
 
|-
 
|-
 
| Adjutant  
 
| Adjutant  
| [[File:Three-hopes-ability101.png]]  
+
| [[File:Three-hopes-ability101.png|22px]]  
 
| Fire Assist  
 
| Fire Assist  
| When this unit
+
| When this unit is an adjutant: adds a fire element to the active unit's strong attacks.  
is an adjutant: adds a fire element to the active unit's
 
strong attacks.  
 
 
|-
 
|-
 
| Adjutant  
 
| Adjutant  
| [[File:Three-hopes-ability101.png]]  
+
| [[File:Three-hopes-ability101.png|22px]]  
 
| Ice Assist  
 
| Ice Assist  
| When this unit
+
| When this unit is an adjutant: adds an ice element to the active unit's strong attacks.  
is an adjutant: adds an ice element to the active unit's
 
strong attacks.  
 
 
|-
 
|-
 
| Adjutant  
 
| Adjutant  
| [[File:Three-hopes-ability101.png]]  
+
| [[File:Three-hopes-ability101.png|22px]]  
| Lightning
+
| Lightning Assist  
Assist  
+
| When this unit is an adjutant: adds a lightning element to the active unit's strong attacks.  
| When this unit
 
is an adjutant: adds a lightning element to the active
 
unit's strong attacks.  
 
 
|-
 
|-
 
| Adjutant  
 
| Adjutant  
| [[File:Three-hopes-ability101.png]]  
+
| [[File:Three-hopes-ability101.png|22px]]  
 
| Wind Assist  
 
| Wind Assist  
| When this unit
+
| When this unit is an adjutant: adds a wind element to the active unit's strong attacks.  
is an adjutant: adds a wind element to the active unit's
 
strong attacks.  
 
 
|-
 
|-
 
| Adjutant  
 
| Adjutant  
| [[File:Three-hopes-ability101.png]]  
+
| [[File:Three-hopes-ability101.png|22px]]  
 
| Light Assist  
 
| Light Assist  
| When this unit
+
| When this unit is an adjutant: adds a light element to the active unit's strong attacks.  
is an adjutant: adds a light element to the active unit's
 
strong attacks.  
 
 
|-
 
|-
 
| Adjutant  
 
| Adjutant  
| [[File:Three-hopes-ability101.png]]  
+
| [[File:Three-hopes-ability101.png|22px]]  
 
| Dark Assist  
 
| Dark Assist  
| When this unit
+
| When this unit is an adjutant: adds a dark element to the active unit's strong attacks.  
is an adjutant: adds a dark element to the active unit's
 
strong attacks.  
 
 
|-
 
|-
 
| Adjutant  
 
| Adjutant  
| [[File:Three-hopes-ability126.png]]  
+
| [[File:Three-hopes-ability126.png|22px]]  
| Harmonious
+
| Harmonious Specials  
Specials  
+
| When this unit is the active unit or an adjutant: increases the damage of Partner Specials.  
| When this unit
 
is the active unit or an adjutant: increases the damage of
 
Partner Specials.  
 
 
|-
 
|-
 
| Adjutant  
 
| Adjutant  
| [[File:Three-hopes-ability101.png]]  
+
| [[File:Three-hopes-ability101.png|22px]]  
 
| Warrior Assist  
 
| Warrior Assist  
| When this unit
+
| When this unit is an adjutant: increases the fill rate of the active unit's Warrior Gauge.  
is an adjutant: increases the fill rate of the active
 
unit's Warrior Gauge.  
 
 
|-
 
|-
 
| Adjutant  
 
| Adjutant  
| [[File:Three-hopes-ability101.png]]  
+
| [[File:Three-hopes-ability101.png|22px]]  
| Awakening
+
| Awakening Assist  
Assist  
+
| When this unit is an adjutant: increases the fill rate of the active unit's Awakening Gauge.  
| When this unit
 
is an adjutant: increases the fill rate of the active
 
unit's Awakening Gauge.  
 
 
|-
 
|-
 
| Adjutant  
 
| Adjutant  
| [[File:Three-hopes-ability101.png]]  
+
| [[File:Three-hopes-ability101.png|22px]]  
| One Heart One
+
| One Heart One Mind  
Mind  
+
| When this unit is an adjutant: greatly increases elemental effects of Adjutant Follow-Ups.  
| When this unit
 
is an adjutant: greatly increases elemental effects of
 
Adjutant Follow-Ups.  
 
 
|-
 
|-
 
| Battalion  
 
| Battalion  
| [[File:Three-hopes-ability120.png]]  
+
| [[File:Three-hopes-ability120.png|22px]]  
| Offensive
+
| Offensive Tactics  
Tactics  
+
| When a battalion is deployed: increases damage to enemies by 20%.  
| When a
 
battalion is deployed: increases damage to enemies by 20%.
 
 
 
 
|-
 
|-
 
| Battalion  
 
| Battalion  
| [[File:Three-hopes-ability119.png]]  
+
| [[File:Three-hopes-ability119.png|22px]]  
| Defensive
+
| Defensive Tactics  
Tactics  
+
| Reduces damage to battalion endurance by 30%.  
| Reduces damage
 
to battalion endurance by 30%.  
 
 
|-
 
|-
 
| Battalion  
 
| Battalion  
| [[File:Three-hopes-ability092.png]]  
+
| [[File:Three-hopes-ability092.png|22px]]  
| Seasoned
+
| Seasoned Tactics  
Tactics  
+
| Restores battalion endurance when an enemy commander is defeated.  
| Restores
 
battalion endurance when an enemy commander is defeated.  
 
 
|-
 
|-
 
| Battalion  
 
| Battalion  
| [[File:Three-hopes-ability187.png]]  
+
| [[File:Three-hopes-ability187.png|22px]]  
| Battalion
+
| Battalion Desperation  
Desperation  
+
| When battalion endurance is at 1/3 or below: strong attacks will break an enemy's guard.  
| When battalion
 
endurance is at 1/3 or below: strong attacks will break an
 
enemy's guard.  
 
 
|-
 
|-
 
| Battalion  
 
| Battalion  
| [[File:Three-hopes-ability197.png]]  
+
| [[File:Three-hopes-ability197.png|22px]]  
 
| Battalion Wrath  
 
| Battalion Wrath  
| When battalion
+
| When battalion endurance is at 1/3 or below: greatly increases damage dealt by critical rushes.  
endurance is at 1/3 or below: greatly increases damage
 
dealt by critical rushes.  
 
 
|-
 
|-
 
| Battalion  
 
| Battalion  
| [[File:Three-hopes-ability196.png]]  
+
| [[File:Three-hopes-ability196.png|22px]]  
| Battalion
+
| Battalion Vantage  
Vantage  
+
| When battalion endurance is at 1/3 or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.  
| When battalion
 
endurance is at 1/3 or below: Perfect Guards restore a
 
small amount of the Warrior and Awakening Gauges.  
 
 
|-
 
|-
 
| Battalion  
 
| Battalion  
| [[File:Three-hopes-ability198.png]]  
+
| [[File:Three-hopes-ability198.png|22px]]  
| Battalion
+
| Battalion Renewal  
Renewal  
+
| When battalion endurance is at 1/3 or below: restores a large amount of HP at regular intervals.  
| When battalion
 
endurance is at 1/3 or below: restores a large amount of
 
HP at regular intervals.  
 
 
|-
 
|-
 
| Nullify  
 
| Nullify  
| [[File:Three-hopes-ability175.png]]  
+
| [[File:Three-hopes-ability175.png|22px]]  
| Nullify Cavalry
+
| Nullify Cavalry Effect  
Effect  
+
| Nullifies effectiveness against cavalry units.  
| Nullifies
 
effectiveness against cavalry units.  
 
 
|-
 
|-
 
| Nullify  
 
| Nullify  
| [[File:Three-hopes-ability176.png]]  
+
| [[File:Three-hopes-ability176.png|22px]]  
| Nullify Flying
+
| Nullify Flying Effect  
Effect  
+
| Nullifies effectiveness against flying units.  
| Nullifies
 
effectiveness against flying units.  
 
 
|-
 
|-
 
| Nullify  
 
| Nullify  
| [[File:Three-hopes-ability174.png]]  
+
| [[File:Three-hopes-ability174.png|22px]]  
| Nullify Armored
+
| Nullify Armored Effect  
Effect  
+
| Nullifies effectiveness against armored units.  
| Nullifies
 
effectiveness against armored units.  
 
 
|-
 
|-
 
| Nullify  
 
| Nullify  
| [[File:Three-hopes-ability126.png]]  
+
| [[File:Three-hopes-ability126.png|22px]]  
 
| Nullify Magic  
 
| Nullify Magic  
| Nullifies
+
| Nullifies enemies' offensive magic.  
enemies' offensive magic.  
 
 
|}
 
|}
  

Revision as of 10:11, 3 July 2022

^Back

Please refer to the individual character pages for each character's specific learnset.

Abilities

Category icon Name Description
Stats Three-hopes-ability069.png Carpe Diem Increases Dex and Spd by 5.
Stats Three-hopes-ability069.png Pomp & Circumstance Increases Lck and Cha by 5.
Rewards Three-hopes-ability147.png Appraisal Improves the quality of weapons and materials dropped by fallen enemy commanders.
Rewards Three-hopes-ability147.png Despoil Awards gold for defeating enemies.
Rewards Three-hopes-ability137.png Kinship Makes it easier for the unit to receive support points during battle.
Rewards Three-hopes-ability137.png Mastermind Increases class Exp gained on the battlefield.
Class Skill Three-hopes-ability051.png Archer's Ploy Increases the critical hit rate of Archer, Sniper, and Bow Knight class actions.
Class Skill Three-hopes-ability043.png Archer's Wisdom Increases damage dealt by Archer, Sniper, and Bow Knight class actions in proportion to Dex.
Class Skill Three-hopes-ability042.png Armored Cavalry's Ploy Increases the attack range of Great Knight class actions.
Class Skill Three-hopes-ability042.png Armored Cavalry's Wisdom Increases damage dealt by Great Knight class actions in proportion to Def.
Class Skill Three-hopes-ability126.png Armored Infantry's Ploy Improves physical damage reduction inside areas created by Armor Knight and Fortress Knight class actions.
Class Skill Three-hopes-ability126.png Armored Infantry's Wisdom Nullifies status effects inside areas created by Armor Knight and Fortress Knight class actions.
Class Skill Three-hopes-ability420.png Brawler's Ploy Grants the class actions of Brawlers, Grapplers, and War Masters a chance to produce the Stun Gauge.
Class Skill Three-hopes-ability420.png Brawler's Wisdom Increases damage to enemy Stun Gauges when using the class actions of Brawlers, Grapplers, and War Masters.
Class Skill Three-hopes-ability111.png Dark Mage's Ploy Extends the time enemies are paralyzed by Dark Mage and Dark Bishop class actions.
Class Skill Three-hopes-ability418.png Dark Mage's Wisdom Grants Dark Mages and Dark Bishops a rare chance to instantly defeat non-commander units with class actions.
Class Skill Three-hopes-ability040.png Dual Wielder's Ploy Increases the attack range of Asura and Fluegel class actions.
Class Skill Three-hopes-ability083.png Emperor's Ploy Guarantees ignited enemies will explode when using Armored Lord and Emperor class actions.
Class Skill Three-hopes-ability084.png King's Ploy Increases the number of permitted lance throws during High Lord and Great Lord class actions.
Class Skill Three-hopes-ability421.png Knight's Ploy Guarantees the enemy's guard will break when activating the class actions of lance-wielding cavalry with at least one bar filled.
Class Skill Three-hopes-ability213.png Knight's Wisdom Increases Warrior Gauge fill rate when using class actions of lance-wielding cavalry.
Class Skill Three-hopes-ability085.png Leader's Ploy Grants an additional fireball volley to the Wyvern Master and Barbarossa class actions.
Class Skill Three-hopes-ability040.png Mage Knight's Ploy Increases the elemental potency of Silverheart and Enlightened One class actions.
Class Skill Three-hopes-ability045.png Mage's Ploy Imbues Mage, Warlock, and Gremory class actions with an element regardless of whether they are chained from strong attacks.
Class Skill Three-hopes-ability077.png Mage's Wisdom Increases damage dealt by Mage, Warlock, and Gremory class actions. The gauge will deplete more quickly.
Class Skill Three-hopes-ability048.png Mercenary's Ploy Increases the critical hit rate of Mercenary, Swordmaster, and Mortal Savant class actions.
Class Skill Three-hopes-ability040.png Mercenary's Wisdom Increases damage dealt by Mercenary, Swordmaster, and Mortal Savant class actions in proportion to Spd.
Class Skill Three-hopes-ability126.png Pegasus Knight's Ploy Adds an element to Pegasus Knight and Falcon Knight class actions. The element is determined by the active unit.
Class Skill Three-hopes-ability214.png Pegasus Knight's Wisdom Increases the Awakening Gauge fill rate when using Pegasus Knight and Falcon Knight class actions.
Class Skill Three-hopes-ability124.png Priest's Ploy Increases the recovery amounts of Priest and Bishop class actions.
Class Skill Three-hopes-ability046.png Priest's Wisdom Increases damage dealt by Priest and Bishop class actions in proportion to Lck.
Class Skill Three-hopes-ability126.png Smite When using cavalry or armored classes, dashing through enemies inflicts damage.
Class Skill Three-hopes-ability136.png Special Dance Increases the potency of a dancer unit's class actions.
Class Skill Three-hopes-ability418.png Thief's Ploy Gives Thieves, Assassins, and Tricksters a rare chance to instantly defeat non-commander units with class actions.
Class Skill Three-hopes-ability040.png Thief's Wisdom Adds an element to Thief, Assassin, and Trickster class actions. The element is determined by the active unit.
Class Skill Three-hopes-ability111.png Warrior's Ploy When using Brigand and Warrior class actions, temporarily reduces enemy Def in proportion to the number of bars filled.
Class Skill Three-hopes-ability420.png Warrior's Wisdom Gives Brigand and Warrior class actions a chance to produce the Stun Gauge. The more bars in the Class Gauge, the better the chance.
Class Skill Three-hopes-ability421.png Wyvern Rider's Ploy Guarantees an enemy's guard will break when activating the class actions of axe-wielding fliers with at least one bar filled.
Class Skill Three-hopes-ability420.png Wyvern Rider's Wisdom Increases damage to enemy Stun Gauges when using the class actions of axe-wielding fliers.
Breaker Three-hopes-ability112.png Swordbreaker Grants one tier greater advantage against enemies equipped with swords. Increases damage to them by 50%.
Breaker Three-hopes-ability113.png Lancebreaker Grants one tier greater advantage against enemies equipped with lances. Increases damage to them by 50%.
Breaker Three-hopes-ability114.png Axebreaker Grants one tier greater advantage against enemies equipped with axes. Increases damage to them by 50%.
Breaker Three-hopes-ability116.png Gauntletbreaker Grants one tier greater advantage against enemies equipped with gauntlets. Increases damage to them by 50%.
Breaker Three-hopes-ability115.png Bowbreaker Grants one tier greater advantage against enemies equipped with bows. Increases damage to them by 50%.
Breaker Three-hopes-ability117.png Tomebreaker Grants one tier greater advantage against enemies equipped with tomes. Increases damage to them by 50%.
Damage Three-hopes-ability126.png Armsthrift Slows the degrading of weapon durability when using combat arts or magic.
Damage Three-hopes-ability126.png Big Game Hunter Increases damage dealt to enemy commanders.
Damage Three-hopes-ability126.png Concentration Moderately extends the time before the hit count expires.
Damage 22px Counterattack Enemies take damage proportional to the damage they inflict.
Damage Three-hopes-ability126.png Domineer Increases damage dealt to enemies on foot.
Damage Three-hopes-ability126.png Dual Onslaught Factors Mag into physical attacks and Str into magical attacks when calculating damage.
Damage Three-hopes-ability428.png Flare When attacking, enemies incur a reduction in Res proportional to the unit's Lck.
Damage Three-hopes-ability126.png Gather Brings nearby enemies in front of the unit before starting regular attack 1.
Damage Three-hopes-ability126.png Howl Makes it easier to knock back enemy commanders.
Damage Three-hopes-ability126.png Inspiring Agility Enables dash attacks for all classes.
Damage Three-hopes-ability423.png Luna When attacking, causes enemies to incur a reduction in Def proportional to the unit's Lck.
Damage Three-hopes-ability156.png Magic Attack Range+ Extends the range of long-distance tome attacks.
Damage Three-hopes-ability126.png Perspective Increases damage dealt to enemies proportional to the number of allied strongholds.
Damage Three-hopes-ability127.png Poison Strike Grants attacks a chance to poison enemies.
Damage Three-hopes-ability126.png Proficient Witstrike Calculates damage for all attacks using the unit's Mag stat.
Damage Three-hopes-ability126.png Range Master Increases attack range.
Damage Three-hopes-ability084.png Savior of the Meek Makes it easier to knock back enemies in proportion to how much lower an enemy's Str is.
Damage Three-hopes-ability126.png Solitary Stand Increases damage dealt to enemies when no allied units are deployed nearby.
Damage Three-hopes-ability215.png Transmute Taking hits from enemies equipped with tomes increases all stats by 3 for a period of time.
Damage Three-hopes-ability126.png Underdog Increases damage dealt to an enemy in proportion to how much higher the enemy's level is.
Damage Three-hopes-ability126.png United Front Increases damage dealt to enemies in proportion to the number of allied commanders nearby.
Elemental Buffs Three-hopes-ability087.png Fiendish Blow Increases the power of elemental effects.
Elemental Buffs Three-hopes-ability424.png Essence of Fire Causes fire-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.
Elemental Buffs Three-hopes-ability425.png Essence of Ice Causes ice-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.
Elemental Buffs Three-hopes-ability426.png Essence of Lightning Causes lightning-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.
Elemental Buffs Three-hopes-ability427.png Essence of Wind Causes wind-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.
Elemental Buffs Three-hopes-ability430.png Essence of Light Causes light-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.
Elemental Buffs Three-hopes-ability429.png Essence of Darkness Causes dark-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.
Absorb Three-hopes-ability065.png Absorb Strength Grants a minor boost to Str each time an enemy commander is defeated. The boosts last throughout the battle.
Absorb Three-hopes-ability066.png Absorb Magic Grants a minor boost to Mag each time an enemy commander is defeated. The boosts last throughout the battle.
Absorb Three-hopes-ability067.png Absorb Dexterity Grants a minor boost to Dex each time an enemy commander is defeated. The boosts last throughout the battle.
Absorb Three-hopes-ability068.png Absorb Speed Grants a minor boost to Spd each time an enemy commander is defeated. The boosts last throughout the battle.
Absorb Three-hopes-ability070.png Absorb Defense Grants a minor boost to Def each time an enemy commander is defeated. The boosts last throughout the battle.
Absorb Three-hopes-ability071.png Absorb Resistance Grants a minor boost to Res each time an enemy commander is defeated. The boosts last throughout the battle.
Absorb Three-hopes-ability069.png Absorb Luck Grants a minor boost to Lck each time an enemy commander is defeated. The boosts last throughout the battle.
Absorb Three-hopes-ability069.png Absorb Charm Grants a minor boost to Cha each time an enemy commander is defeated. The boosts last throughout the battle.
Critical Three-hopes-ability048.png Apex Sword Increases critical hit damage when equipped with a sword.
Critical Three-hopes-ability049.png Apex Lance Increases critical hit damage when equipped with a lance.
Critical Three-hopes-ability050.png Apex Axe Increases critical hit damage when equipped with an axe.
Critical Three-hopes-ability051.png Apex Bow Increases critical hit damage when equipped with a bow.
Critical Three-hopes-ability052.png Apex Gauntlet Increases critical hit damage when equipped with gauntlets.
Critical Three-hopes-ability053.png Apex Tome Increases critical hit damage when equipped with a tome.
Critical Three-hopes-ability418.png Sharpshooter Causes critical hits to instantly defeat non-commander units.
Critical Three-hopes-ability082.png Boost Critical Increases critical hit rate.
High Dex Three-hopes-ability126.png Sneak Attack Attacking foes from behind greatly increases damage in proportion to the unit's Dex.
High Dex Three-hopes-ability085.png Seeker of Greatness Increases critical hit rate proportional to how much lower the enemy's Dex is.
High Dex Three-hopes-ability133.png Aegis Grants a (Dex × 0.25%) chance of nullifying damage from enemies equipped with bows or tomes.
High Dex Three-hopes-ability132.png Pavise Grants a (Dex × 0.25%) chance of nullifying damage from enemies equipped with swords, lances, axes, or gauntlets.
High Dex Three-hopes-ability130.png Lethality Grants a (Dex × 0.25%) chance of instantly defeating non-commander units.
High Dex Three-hopes-ability417.png Rebellious Spirit While guarding, causes the unit to perform a Perfect Guard for (Dex × 0.25%) of incoming attacks.
Defiant Three-hopes-ability076.png Defiant Str When HP is at 25% or below: increases Str by 20.
Defiant Three-hopes-ability077.png Defiant Mag When HP is at 25% or below: increases Mag by 20.
Defiant Three-hopes-ability078.png Defiant Spd When HP is at 25% or below: increases Spd by 20.
Defiant Three-hopes-ability079.png Defiant Def When HP is at 25% or below: increases Def by 20.
Defiant Three-hopes-ability080.png Defiant Res When HP is at 25% or below: increases Res by 20.
Defiant Three-hopes-ability082.png Defiant Crit When HP is at 25% or below: drastically increases damage dealt by critical rushes.
Defiant Three-hopes-ability076.png Prepared to Die Rapidly restores the Warrior Gauge when HP is at 25% or below and the Warrior Gauge is less than one bar.
Defiant Three-hopes-ability141.png Vantage When HP is at 50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.
Defiant Three-hopes-ability145.png Wrath When HP is at 50% or below: greatly increases damage dealt by critical rushes.
Defiant Three-hopes-ability143.png Desperation When HP is at 50% or below: strong attacks will break an enemy's guard.
Defiant Three-hopes-ability144.png Quick Riposte When HP is at 50% or below: forces enemies to sustain damage proportional to the damage they inflict.
Stun Three-hopes-ability420.png Patience Hitting an enemy while they are readying an attack greatly increases damage to the Stun Gauge.
Stun Three-hopes-ability086.png Death Blow Keeps the Stun Gauge visible for longer.
Stun Three-hopes-ability420.png Heavy Hitter Gives strong attacks a low chance to produce the Stun Gauge.
Stun Three-hopes-ability420.png Heaviest Hitter Causes strong attacks to produce the Stun Gauge at a high rate.
Trade Off Three-hopes-ability076.png Lifeforce Greatly increases damage dealt by combat arts and magic, but causes the unit to sustain damage with each use in proportion to Mt.
Trade Off Three-hopes-ability076.png Impossible Feat When HP is at 25% or above: greatly increases damage dealt to foes, but attacking also causes the unit to sustain damage for a period of time.
Trade Off Three-hopes-ability213.png Pact Greatly increases the Warrior Gauge fill rate, but also increases the damage the unit sustains.
Trade Off Three-hopes-ability076.png Wild Abandon Greatly increases damage dealt to enemies, but also greatly increases damage received from them.
Trade Off Three-hopes-ability214.png Covenant Greatly increases the Awakening Gauge fill rate, but also increases the damage the unit sustains.
Trade Off Three-hopes-ability076.png Undaunted Greatly increases damage dealt to enemies, but prevents the unit from guarding.
Awakening Three-hopes-ability126.png True Awakening Extends the duration of Awakenings.
Awakening Three-hopes-ability214.png Cyclical Awakening Temporarily increases the Awakening Gauge fill rate after an Awakening has concluded.
Awakening Three-hopes-ability214.png Piercing Cry Restores the Awakening Gauge every 800 hits.
Awakening Three-hopes-ability214.png Burst of Resolve Restores the Awakening Gauge with each critical hit.
Awakening Three-hopes-ability088.png Darting Blow Increases the amount that successful attacks fill the Awakening Gauge.
Awakening Three-hopes-ability214.png Saint's Power Gradually restores the Awakening Gauge.
Awakening Three-hopes-ability214.png Exalted Breath When using magic to restore the caster's or an ally's HP, the caster's Awakening Gauge is restored proportionally.
Warrior/Awakening Three-hopes-ability419.png Forethought Restores the Awakening and Warrior Gauges when using combat arts or magic.
Warrior/Awakening Three-hopes-ability214.png Panache Defeating multiple enemies with a single Warrior Special restores the Awakening Gauge in proportion to the number of foes defeated.
Warrior/Awakening Three-hopes-ability213.png Driven Spirit Increases the Warrior Gauge fill rate while Awakened.
Warrior/Awakening Three-hopes-ability419.png Battle Instincts Increases the fill rate of both the Warrior and Awakening Gauges until one of them is completely full.
Warrior/Awakening Three-hopes-ability088.png Flyswatter Increases both the Awakening and Warrior Gauge fill rates when attacking enemies that have been launched into the air.
Warrior Three-hopes-ability213.png Renewed Carnage Gradually restores the Warrior Gauge.
Warrior Three-hopes-ability213.png Dexterity Catalyst Increases the Warrior Gauge fill rate in proportion to the unit's Dex.
Warrior Three-hopes-ability213.png Speed Catalyst Increases the Warrior Gauge fill rate in proportion to the unit's Spd.
Warrior Three-hopes-ability213.png Luck Catalyst Increases the Warrior Gauge fill rate in proportion to the unit's Lck.
Warrior Three-hopes-ability213.png Charm Catalyst Increases the Warrior Gauge fill rate in proportion to the unit's Cha.
Warrior Three-hopes-ability213.png Burst of Valor Restores the Warrior Gauge with each critical hit.
Warrior Three-hopes-ability213.png Piercing Gaze Restores the Warrior Gauge every 800 hits.
Warrior Three-hopes-ability213.png Aggression Increases the Warrior Gauge fill rate when attacking foes with status effects.
Warrior Three-hopes-ability213.png Spirited Seize Slightly restores the Warrior Gauge upon seizing a stronghold.
Warrior Three-hopes-ability213.png Cyclical Specials Temporarily increases the Warrior Gauge fill rate after initiating a Warrior Special.
Warrior Three-hopes-ability082.png Specials Master Defeating 30 or more enemies with a single Warrior Special temporarily increases critical hit rate.
Survivablity Three-hopes-ability124.png Renewal Restores a slight amount of HP at regular intervals.
Survivablity Three-hopes-ability124.png Rejuvenation Restores HP every 800 hits.
Survivablity Three-hopes-ability129.png Lifetaker Restores a small amount of HP when an enemy commander is defeated.
Survivablity Three-hopes-ability422.png Sol Restores HP proportional to the unit's Lck each time an enemy commander is defeated.
Survivablity Three-hopes-ability094.png Safeguard When this unit is the active unit: restores HP to the adjutant periodically.
Survivablity Three-hopes-ability134.png Miracle Allows the unit to survive a single blow that would otherwise reduce HP to zero.
Survivability Three-hopes-ability189.png Anchor Sometimes automatically guards against enemy attacks that would otherwise knock the unit back.
Survivability Three-hopes-ability194.png Goddess's Blessing If the unit has not sustained damage for a set period of time: grants a barrier that nullifies a single attack of any kind.
Survivability Three-hopes-ability083.png Stormer of the Land Reduces damage taken from an enemy proportional to how much lower the enemy's Cha is.
Survivablity Three-hopes-ability417.png Ironclad Nullifies enemy attacks that would break, penetrate, or otherwise bypass the unit's guard.
Survivablity Three-hopes-ability417.png Knucklebreaker Taking a hit while guarding causes the enemy to incur damage proportional to the unit's Def. The enemy's Str is also temporarily reduced by 10.
Survivability Three-hopes-ability147.png Item Expertise Increases the potency of recovery items by 50%.
Survivability Three-hopes-ability124.png Medical Expertise Increases the potency of vulneraries, concoctions, and elixirs by 50%.
Survivablity Three-hopes-ability111.png Provoke Draws attacks, increasing the frequency that surrounding foes attack the unit.
Survivablity Three-hopes-ability094.png Shining Guardian Reduces the damage allies sustain when inside the same allied stronghold as the unit.
Pefect Guard/Dodge Three-hopes-ability151.png Pass Makes it easier to perform Perfect Guards.
Pefect Guard/Dodge Three-hopes-ability417.png Expert Guard Makes it easier to perform Perfect Guards.
Pefect Guard/Dodge Three-hopes-ability417.png Counterstrike Successful Perfect Guards inflict elemental damage. The element is determined by the active unit.
Pefect Guard/Dodge Three-hopes-ability417.png Counterbreak Successful Perfect Guards temporarily reduce all stats of surrounding foes by 10.
Pefect Guard/Dodge Three-hopes-ability081.png Tableturner Extends the period of critical attack time after a Perfect Dodge.
Pefect Guard/Dodge Three-hopes-ability081.png Muster Temporarily increases all stats by 10 after a successful Perfect Dodge.
Super Armor Three-hopes-ability089.png Stalwart Stance Prevents hits from swords, lances, axes, and gauntlets from knocking back the unit mid-attack.
Super Armor Three-hopes-ability079.png Backbone Reduces the unit's chance of getting knocked back by attacks.
Super Armor Three-hopes-ability090.png Serene Stance Prevents hits from bows and tomes from knocking back the unit mid-attack.
Super Armor Three-hopes-ability079.png The Creation Completely prevents knockback if at least one bar of the Warrior Gauge is filled.
Super Armor Three-hopes-ability079.png Goddess's Vessel Completely prevents knockback if at least 50% of the Awakening Gauge is filled.
Adjutant Three-hopes-ability096.png Rally Strength When this unit is an adjutant: increases the active unit's Str by 10.
Adjutant Three-hopes-ability097.png Rally Magic When this unit is an adjutant: increases the active unit's Mag by 10.
Adjutant Three-hopes-ability102.png Rally Dexterity When this unit is an adjutant: increases the active unit's Dex by 10.
Adjutant Three-hopes-ability098.png Rally Speed When this unit is an adjutant: increases the active unit's Spd by 10.
Adjutant Three-hopes-ability099.png Rally Defense When this unit is an adjutant: increases the active unit's Def by 10.
Adjutant Three-hopes-ability100.png Rally Resistance When this unit is an adjutant: increases the active unit's Res by 10.
Adjutant Three-hopes-ability103.png Rally Luck When this unit is an adjutant: increases the active unit's Lck by 10.
Adjutant Three-hopes-ability104.png Rally Charm When this unit is an adjutant: increases the active unit's Cha by 10.
Adjutant Three-hopes-ability096.png Rally Deluxe When this unit is an adjutant: increases the active unit's Str, Spd, and Res by 10.
Adjutant Three-hopes-ability137.png Vanguard's Benefit When this unit is the active unit: if the adjutant would gain any experience, this unit gains it instead.
Adjutant Three-hopes-ability137.png Adjutant's Benefit When this unit is the active unit: if this unit would gain any experience, their adjutant gains it instead.
Adjutant Three-hopes-ability126.png Trust When this unit is the active unit or an adjutant: increases the fill rate of the Adjutant Attack Gauge and Adjutant Guard Gauge.
Adjutant Three-hopes-ability101.png Fire Assist When this unit is an adjutant: adds a fire element to the active unit's strong attacks.
Adjutant Three-hopes-ability101.png Ice Assist When this unit is an adjutant: adds an ice element to the active unit's strong attacks.
Adjutant Three-hopes-ability101.png Lightning Assist When this unit is an adjutant: adds a lightning element to the active unit's strong attacks.
Adjutant Three-hopes-ability101.png Wind Assist When this unit is an adjutant: adds a wind element to the active unit's strong attacks.
Adjutant Three-hopes-ability101.png Light Assist When this unit is an adjutant: adds a light element to the active unit's strong attacks.
Adjutant Three-hopes-ability101.png Dark Assist When this unit is an adjutant: adds a dark element to the active unit's strong attacks.
Adjutant Three-hopes-ability126.png Harmonious Specials When this unit is the active unit or an adjutant: increases the damage of Partner Specials.
Adjutant Three-hopes-ability101.png Warrior Assist When this unit is an adjutant: increases the fill rate of the active unit's Warrior Gauge.
Adjutant Three-hopes-ability101.png Awakening Assist When this unit is an adjutant: increases the fill rate of the active unit's Awakening Gauge.
Adjutant Three-hopes-ability101.png One Heart One Mind When this unit is an adjutant: greatly increases elemental effects of Adjutant Follow-Ups.
Battalion Three-hopes-ability120.png Offensive Tactics When a battalion is deployed: increases damage to enemies by 20%.
Battalion Three-hopes-ability119.png Defensive Tactics Reduces damage to battalion endurance by 30%.
Battalion Three-hopes-ability092.png Seasoned Tactics Restores battalion endurance when an enemy commander is defeated.
Battalion Three-hopes-ability187.png Battalion Desperation When battalion endurance is at 1/3 or below: strong attacks will break an enemy's guard.
Battalion Three-hopes-ability197.png Battalion Wrath When battalion endurance is at 1/3 or below: greatly increases damage dealt by critical rushes.
Battalion Three-hopes-ability196.png Battalion Vantage When battalion endurance is at 1/3 or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.
Battalion Three-hopes-ability198.png Battalion Renewal When battalion endurance is at 1/3 or below: restores a large amount of HP at regular intervals.
Nullify Three-hopes-ability175.png Nullify Cavalry Effect Nullifies effectiveness against cavalry units.
Nullify Three-hopes-ability176.png Nullify Flying Effect Nullifies effectiveness against flying units.
Nullify 22px Nullify Armored Effect Nullifies effectiveness against armored units.
Nullify Three-hopes-ability126.png Nullify Magic Nullifies enemies' offensive magic.

Combat Arts

Category Name Description
Sword Assassinate Slash while charging forward. [n] Has a chance to instantly defeat [n] [cdb]non-commander units.
Sword Sword Dance Slash while charging forward.
Sword Astra Perform a series of five slashes while [n] [cdb]moving swiftly.
Sword Haze Slice Strike a wide area ahead with a series [n] [cdb]of slashes.
Sword Firesweep Generate a fiery cyclone.
Sword Mortal Struggle Sacrifice Prt, reducing the user's defense, to make the Stun Gauge display with all attacks.
Sword Windsweep Generate a cyclone.
Sword Shadowblade Lash at foes with a dark magic-based [n] [cdb]sword attack. Deals damage based [n] [cdb]on Mag.
Sword Electric Grounder Strike with a trio of [n] [cdb]lightning-charged slashes. [n] Deals damage based on Mag.
Sword Flash Strike Unleash a single, powerful slash.
Sword Swift Slice Strike a wide area ahead with a series [n] [cdb]of slashes. Damage dealt will increase [n] [cdb]with Spd.
Sword Grounder Strike swiftly with a trio of slashes.
Sword Iceblade Lash at foes with an ice magic-based [n] [cdb]sword attack. Deals damage based [n] [cdb]on Mag.
Sword Magic Blade Strike the surrounding area with [n] [cdb]magical blades. Deals damage based [n] [cdb]on Mag.
Sword Wrath Strike Perform a powerful sword attack.
Sword Beast Fang Absorb a portion of inflicted damage [n] [cdb]as HP. Damage dealt will increase [n] [cdb]with Mag.
Sword Lightblade Absorb a portion of inflicted damage [n] [cdb]as HP. Deals damage based on Mag.
Sword Finesse Blade Strike the surrounding area with [n] [cdb]blades. Damage dealt will increase [n] [cdb]with Dex.
Sword Foudroyant Strike Unleash a single, powerful slash [n] [cdb]imbued with lightning.
Sword Sublime Heaven Slice apart the surrounding area with [n] [cdb]a flurry of strikes. Damage dealt will [n] [cdb]increase with Mag.
Lance Lightstrike Absorb a portion of inflicted damage [n] [cdb]as HP. Damage dealt will increase [n] [cdb]with Mag.
Lance Stormblade Whip up a storm that ravages the [n] [cdb]surrounding area with blades of wind.
Lance Knightkneeler Perform a powerful lance thrust.
Lance Dark Lance Send dark hexes flying at foes. [n] Damage dealt will increase with Mag.
Lance Lance Jab Perform a thrusting attack that often [n] [cdb]yields critical hits. Damage dealt will [n] [cdb]increase with Spd.
Lance Tempest Lance Conjure up a whirlwind with an [n] [cdb]overhead spin of the lance.
Lance Frozen Lance Launch columns of ice at foes. [n] Damage dealt will increase with Mag.
Lance Airshaker Perform a powerful thrust that [n] [cdb]produces a shockwave.
Lance Titanic Might Temporarily increase Str.
Lance Vengeance An attack that increases in Mt in [n] [cdb]relation to the user's missing HP.
Lance Shatter Slash Perform a series of lance strikes that [n] [cdb]temporarily reduce enemy Def.
Lance Earthsplitter Perform an air-to-ground plunging [n] [cdb]thrust.
Lance Burning Quake Summon forth pillars of flame.
Lance Glowing Ember Hurl a fiery lance straight ahead. [n] Damage dealt will increase with Def.
Lance Ruined Sky Hurl a magical lance straight ahead [n] [cdb]that bursts when it reaches its target.
Lance Atrocity Launch a wide swath of foes into the [n] [cdb]air.
Lance Thunder Rush Perform a series of lance strikes [n] [cdb]imbued with lightning.
Lance Paraselene Strike a wide area with a sweeping [n] [cdb]attack. Has a chance to instantly [n] [cdb]defeat non-commander units.
Lance Wheelsweep Strike a wide area with a sweeping [n] [cdb]attack that also produces a [n] [cdb]shockwave.
Axe Wild Abandon Rip through foes with axe swings.
Axe Spike Launch the foes ahead into the air, [n] [cdb]then swat them away with a swing of [n] [cdb]the axe.
Axe Helm Splitter Smash the foes ahead with a powerful [n] [cdb]overhead strike.
Axe Crush Smash the ground and generate [n] [cdb]pillars of ice.
Axe War Strike Bring an axe down so fiercely it [n] [cdb]sunders the ground and sends [n] [cdb]enemies flying into the air.
Axe Armored Strike Hit foes hard with a single, powerful axe blow. Damage dealt will increase with Def.
Axe Lightning Axe Hurl a lightning-charged axe. Deals damage based on Mag.
Axe Smash Pummel a wide area ahead. Often [n] [cdb]yields critical hits.
Axe Swinging Fury Perform a consecutive series of axe [n] [cdb]swings.
Axe Focused Strike Bring an axe down to cut through [n] [cdb]the foes ahead.
Axe Armor Smasher Hit foes hard with a single, powerful axe blow that temporarily reduces enemy Def.
Axe Shredder Cut enemies to shreds with a [n] [cdb]spinning axe attack.
Axe Raging Storm Conjure up a whirlwind of fire [n] [cdb]straight ahead.
Axe Flickering Flower Break the enemy's stance, then hurl [n] [cdb]an axe at the ground.
Axe Apocalyptic Flame Hurl a flaming axe at the ground that [n] [cdb]creates a pillar of fire.
Axe Dust Launch the foes ahead into the air, [n] [cdb]then smash the earth to hit them with [n] [cdb]the rubble.
Axe Diamond Axe Smash the ground so hard it displaces [n] [cdb]the earth.
Axe Returning Axe Strike a wide area with a hurl of the [n] [cdb]axe.
Axe Invigorating Spirit Temporarily increase Str.
Bow Point-Blank Volley Attack a wide forward area with [n] [cdb]three consecutive shots.
Bow Hunter's Volley Attack enemies launched into the air [n] [cdb]with three consecutive shots. Often [n] [cdb]yields critical hits.
Bow Drill Arrow Skewer foes with a blindingly fast [n] [cdb]arrow that temporarily reduces their [n] Def.
Bow Tornado Shot Conjure a cyclone that launches [n] [cdb]enemies into the air.
Bow Precision Volley Perform a long-distance attack that [n] [cdb]hits multiple times. Deals damage [n] [cdb]based on Dex.
Bow Tracking Shot Send a series of arrows toward the [n] [cdb]locked-on target.
Bow Thunderbolt Fire a barrage of electrified arrows.
Bow Ward Arrow Attack enemies launched into the air [n] [cdb]with three consecutive shots that [n] [cdb]temporarily reduce their Mag.
Bow Waning Shot Attack a wide forward area with [n] [cdb]three consecutive shots that [n] [cdb]temporarily reduce enemy Str.
Bow Flame Volley Attack a wide area with a volley of [n] [cdb]fire arrows.
Bow Spiral Shot Loose arrows at a wide surrounding [n] [cdb]area.
Bow Deadeye Perform a long-distance attack that [n] [cdb]yields critical hits.
Bow Hide Presence Temporarily increase Str and Lck.
Bow Curved Shot Unleash a volley of arrows that [n] [cdb]travels in a straight line.
Bow Fallen Star Rain down arrows of light on foes. [n] Deals damage based on Mag.
Bow Break Shot Send an exploding arrow toward [n] [cdb]enemies that temporarily reduces [n] [cdb]their Def.
Bow Wind God Attack with a wind-imbued arrow [n] [cdb]that draws foes in and lands multiple [n] [cdb]hits.
Gauntlet Flamewhorl Kick Generate a fiery cyclone in front of [n] [cdb]the unit that launches enemies into [n] [cdb]the air.
Gauntlet Mystic Blow Temporarily deal damage based on [n] Mag.
Gauntlet Mighty Blow Channel force into a perfectly [n] [cdb]executed punch.
Gauntlet Fierce Iron Fist Strike down at foes from midair. [n] Damage dealt will increase with Spd.
Gauntlet Lightning Fist Launch foes into the air with an [n] [cdb]electrified punch, then create a [n] [cdb]shockwave on landing that sends [n] [cdb]them flying.
Gauntlet Bombard Pummel the enemy with both fists. [n] Often yields critical hits.
Gauntlet Battle Trance Temporarily make it easier to fill the [n] Warrior and Awakening Gauges.
Gauntlet Rushing Blow Charge forward with fists flying.
Gauntlet Frozen Fist Charge forward with fists of ice. [n] Deals damage based on Mag.
Gauntlet Whirlwind Kick Generate a cyclone in front of the [n] [cdb]unit that draws enemies in and [n] [cdb]launches them into the air.
Gauntlet Draining Blow Absorb a portion of inflicted damage [n] [cdb]as HP.
Gauntlet Eviscerate Deals damage based on the higher of [n] Str or Mag.
Gauntlet Dual Devastators Pummel the enemy with both fists. [n] Deals damage to enemy Stun Gauges.
Gauntlet Steady Mind Temporarily increase Str.


Magic

Category Name Description
Reason Fire Basic fire magic.
Reason Blizzard Basic ice magic.
Reason Thunder Basic lightning magic.
Reason Wind Basic wind magic.
Reason Bolganone Advanced fire magic.
Reason Fimbulvetr Advanced ice magic.
Reason Thoron Advanced lightning magic.
Reason Cutting Gale Intermediate wind magic.
Reason Ragnarok The highest tier of fire magic.
Reason Bolting The highest tier of lightning magic.
Reason Excalibur The highest tier of wind magic.
Reason Sagittae Strike the enemy with magical [n] [cdb]arrows.
Reason Meteor Summon a volley of meteors.
Reason Agnea's Arrow The most powerful form of black [n] [cdb]magic. A sweltering flame that [n] [cdb]reduces all to ash.
Dark Mire Β Basic dark magic. Lingers for a while [n] [cdb]after casting.
Dark Miasma Δ Basic dark magic.
Dark Swarm Ζ Basic dark magic. Attacks a wide [n] [cdb]area.
Dark Banshee Θ Intermediate dark magic.
Dark Luna Λ Intermediate dark magic. Ignores [n] [cdb]enemy Res.
Dark Death Γ Intermediate dark magic. Has a [n] [cdb]chance to instantly defeat [n] [cdb]non-commander units.
Dark Dark Spikes Τ Advanced dark magic.
Dark Hades Ω Advanced dark magic. Calls on the [n] [cdb]morbid might of the underworld.
Dark Quake Σ The highest tier of dark magic.
Faith Heal Basic light magic. Heals surrounding [n] [cdb]allies.
Faith Physic Intermediate light magic. Heals allies [n] [cdb]across a wide area.
Faith Recover Intermediate light magic. Greatly [n] [cdb]heals surrounding allies.
Faith Fortify Advanced light magic. Greatly heals [n] [cdb]allies across a wide area.
Faith Nosferatu Basic light attack magic. Absorb a [n] [cdb]portion of inflicted damage as HP.
Faith Seraphim Intermediate light attack magic.
Faith Aura Advanced light attack magic. Assail [n] [cdb]foes with a column of light.
Faith Abraxas Advanced light attack magic. Calls [n] [cdb]light from the heavens down on foes.
Faith Restore Cure the caster and nearby allies of [n] [cdb]any status effects.
Faith Ward Magically protect the caster, [n] [cdb]increasing Def and Res and [n] [cdb]preventing knockback.
Faith Silence Prevents an enemy from using magic.