Path of Radiance Skill Descriptions
From EmblemWiki
Notes:
- Skills are sorted in alphabetical order by their internal name.
Skill | Internal name | Description |
---|---|---|
Vantage | Ambush | Allows this unit to attack first in all fights. |
Wrath | Anger | Increases critical-hit percentage whenever unit's HP are at half or less. |
Lethality | Assassinate | In certain instances, grants this unit the ability to kill certain foes with one blow. |
Vigilance | BIGEAR | Increases Dodge ability. |
Flare | BRIGHTNESS | In certain conditions, reduces enemy magic resistance by half. |
Resolve | Blave | Increases strength, skill, and speed whenever unit's HP are at half or less. |
Serenity | Calm | Halves biorhythm effects. |
Guard | Cancel | In certain conditions, nullifies one enemy attack. |
Canto | Chant | Grants this unit the ability to perform a chant that lets allied units move again. |
Adept | Continuation | In certain conditions, grants this unit 2 consecutive attacks. |
Counter | Counter | In certain instances, causes enemy to receive half of the damage it deals to this unit. |
Knife | EQUIPKNIFE | Allows user to wield knives. |
Lumina | EQUIPLIGHT | Allows wielder to use light magic. The level appears next to the staff. |
Boon | EarthBlessing | Returns an adjacent unit to normal condition. |
Paragon | Elite | Doubles the experience points this unit gains. |
Parity | Fairness | Cancels support, terrain, and skill bonuses, making units fight on ability alone. |
Blossom | Frac90 | Grants unit fewer experience points but enhances growth over time. |
Vortex | Fultter | Attacks with the same effect as Wind. |
Mantle | GODDESSBLESS | Greatly decreases the damage done by most attacks. |
Gamble | Gamble | Halves this unit's chance to hit, but doubles its chance to land a critical hit. |
Nihil | Grasp | Negates enemy's combat- related skills. |
Discipline | Handi | Allows this unit to control strength when training. |
Horrify | Horror | Decreases hit and critical-hit percentages of all enemies within 3 spaces. |
Stun | Impact | In certain instances, immobilizes an enemy unit for 1 turn after being hit. |
Luna | MoonTrick | In certain conditions, reduces enemy defense by half. |
Miracle | Pray | Reduces any lethal blow to half damage. |
Provoke | Provoke | Provokes enemies into attacking first. |
Reinforce | Reinforcements | Allows unit to call Partner reinforcements. |
Savior | RescueP | Eliminates skill and speed penalities when this unit is carrying a traveler. |
Colossus | Rumble | In certain conditions, increases damage when unit's Cn exceeds enemy's. |
Shade | Shade | Causes enemies to attack other units first. |
Blessing | SkyBlessing | Restores HP to a unit in an adjacent space. |
Roar | Snarl | Immobilizes enemies on the next turn. Does not work against certain units. |
Deadeye | Snipe | Doubles chance to hit and, in certain instances, puts enemy to sleep. |
Astra | StarTrick | In certain conditions, grants this unit 5 consecutive attacks at half damage. |
Steal | Steal | Allows this unit to steal unequipped items or weapons under certain conditions. |
Aether | SunMoon | In certain instances, triggers both Sol and Luna consecutively. |
Sol | SunTrick | In certain conditions, restores as many HP as the damage dealt to an enemy. |
Celerity | Swift | Increases movement by two spaces. |
Insight | TELEGNOSIS | Increases hit percentage. |
Smite | Tackle2 | Doubles the effect of Shove. |
Tempest | Temper | Doubles biorhythm effects. |
Renewal | TurnRegene | Restores a set number of HP each turn. |
Corrosion | WeaponDestroy | In certain instances, causes enemy's weapon durability to drop. |
Cancel | WingShield | In certain conditions, nullifies enemy attacks. |