History Mode Guide - Gold Rush 3
From EmblemWiki
^Back
Setup
Stage Details
Map | Difficulty | Mission Type | Restrictions | Deploy Limit |
---|---|---|---|---|
Aytolis City | Lv. 16 | Gold Rush | Triangle Amplification | None |
Deploy Slots | Allied Commander | Enemy Commander | ||
2 Controlled | N/A | N/A | ||
Minor Enemy Captains | ||||
Fighters, Mages, Great Knights, Soldiers |
S-Rank Requirements
Clear Time | Enemies Defeated | Damage Taken |
---|---|---|
N/A | 2000 | 80% |
Strategy
You can earn a lot of gold on this mission without too much difficulty, so choose whatever units you feel most comfortable with. Just bear in mind the Triangle Amplification restriction; most of the enemies use axes, so avoid using lance units.
Your first sub-mission is to protect a Villager from being attacked by a Soldier who appears on the eastern end of the map. Protecting her will earn you 2,000 gold. Up next, Iago will appear with a 3,000 gold bounty on his head. Finally, a Thief will appear to steal gold. Besides these sub-missions, Gold Transporter Sages will appear carrying 1,500 gold when you reach certain gold thresholds.