History Mode Guide - Arena 4
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Setup
Stage Details
Map | Difficulty | Mission Type | Restrictions | Deploy Limit |
---|---|---|---|---|
Aytolis Castle | Lv. 42 | Arena | None | None |
Deploy Slots | Allied Commander | Enemy Commander | ||
2 Controlled | N/A | N/A |
S Rank Requirements
Clear Time | Enemies Defeated | Damage Taken |
---|---|---|
N/A | 17 | 80% |
Arena Enemies
Round | Enemies | Reward |
---|---|---|
1 | Mage Lv. 42, Swordmaster Lv. 42, Archer Lv. 42 | 800 |
2 | Sniper Lv. 45, Sage Lv. 43, Sage Lv. 43 | 1500 |
3 | Marth Lv. 47, Swordmaster Lv. 44, Sage Lv. 44 | 3000 |
4 | Corrin Lv. 45, Sage Lv. 45, Myrmidon Lv. 45 + Robin Lv. 49 | 6000 |
5 | Xander Lv. 47, Sage Lv. 47, Sage Lv. 47+ Leo Lv. 52 | 9000 |
6 | Validar Lv. 52, Assassin Lv. 52, Assassin Lv. 52 + Navarre Lv. 62, Niles Lv. 52 | 18,000 |
Strategy
The foes here are primarily sword users and magic/bow users. Having a lance user is ideal, but if they're a Pegasus Knight, you have to keep them away from the bow users, which can be hard. Alternatively, you could field your own sword user or an axe user with Anti-triangle.
Starting from the 4th battle, additional enemies will appear as reinforcements. Leo will sporadically cast lightning bolts on the map, so watch your footing when fighting him. For the final battle, you'll be ambushed by Navarre and Niles who attempt to buff their allies.