Skills: Tsubasa Oribe
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Name | Type | Cost | Effect | Availability |
---|---|---|---|---|
Skewer | Physical/Lance | 5EP | Light attack. | Iron Feather, Steel Feather |
Assault Dive | Physical/Lance | 9EP | Medium attack. | Obelisk, Stingray, Alicorn |
Piercing Void | Physical/Lance | 14EP | Heavy attack. | Dragoon Lance?, Tonbokiri, Gradivus |
Javelin Rain | Physical/Lance | 20EP | Medium attack on all enemies. | Obelisk, Stingray, Kartikeya |
Hamstring | Physical/Lance | 9EP | Light attack that lowers target's Hit & Evade. | Steel Feather |
Horseslayer | Physical/Lance | 8EP | Light attack. Effective vs. Horseback Mirages. | Killer Lance |
Espada | Physical/Lance | 12EP | Medium attack on all enemies. Effective vs. Horseback Mirages. | Gradivus? |
Agilao | Magic/Fire | 10EP | Medium attack. | Obelisk |
Agidyne | Magic/Fire | 17EP | Heavy damage. | Kartikeya |
Zan | Magic/Force | 6EP | Light attack. | Radiant Lance, Wicked Lance |
Zanma | Magic/Force | 10EP | Medium attack. | Hayakaze |
Zandyne | Magic/Force | 17EP | Heavy attack. | |
Excalibur | Magic/Force | 36EP | Light attack. | Ethereal Feather |
Mazan | Magic/Force | 14EP | Light attack on all enemies. | Killer Lance, Hayakaze |
Mazandyne | Magic/Force | 36EP | Heavy attack on all enemies. | Brave Feather, Amenonuhoko?, Ethereal Feather |
Sexy Dance | 18EP | Causes Charm on all enemies. | Kaishu Yari | |
Life Drain | Mag/Body | 6EP | Steals HP from an enemy. | Blood Lance |
Life Leech | Mag/Mind | 17EP | Steals a lot of HP from an enemy. | Blood Lance, Dragoon Lance, Tonbokiri |
Dia | Recovery | 10EP | Restores HP. | Radiant Lance |
Diarama | Recovery | 18EP | Greatly restores HP. | Sonic Feather, Alicorn |
Diarahan | Recovery | 32EP | Fully restores HP. | Hayanie, Gungnir, Amenonuhoko? |
Media | Recovery | 22EP | Restores the party's HP | Silver Feather, Sonic Feather |
Mediarama | Recovery | 40EP | Greatly restores the party's HP. | Hayanie, Brave Feather |
Mediarahan | Recovery | 74EP | Fully restores the party's HP. | Gungnir, Garuda |
Recarm | Recovery | 25EP | Revives one ally. | Hayakaze, Winged Lance |
Samarecarm | Recovery | 50EP | Fully revives one ally. | Enchanted Lance Tathlum |
Recarmdra | Recovery | 1EP | Revives all allies and fully restores HP. Reduces your HP to 0 after. | Gungnir |
Posumudi | Recovery | 5EP | Cures Poison. | Steel Feather, Blood Lance |
Patra | Recovery | 10EP | Cures Confuse & Sleep. | Blood Lance |
Charmdi | Recovery | 5EP | Cures Charm. | Sonic Feather |
Mutudi | Recovery | 5EP | Cures Seal. | Alicorn, Kaishu Yari |
Amrita | Recovery | 30EP | Cures all statuses. | Kaishu Yari, Enchanted Lance Tathlum |
Prayer | Recovery | 90EP | Fully restores the party's HP, restores the party's status effects. | Garuda, Enchanted Lance Tathlum. |
Tarukaja | Support | 10EP | Raises the party's Offense for three rounds. | Iron Feather, Obelisk |
Rakukaja | Support | 10EP | Raises the party's Defense for three rounds. | Wicked Lance |
Sukukaja | Support | 10EP | Raises the party's Hit & Evade for three rounds. | Silver Feather, Hayanie, Garuda |
Fog Breath | Support | 24EP | Lowers the enemy's Offense and Hit & Evade for three rounds. | Dragoon Lance, Gradivus |
Concentrate | Support | 15EP | Increases Magical damage for the next attack and its Session by more than double. | Kartikeya |
Name | Type | Description | Availability |
---|---|---|---|
Sword-Lunge | Physical/Lance | Light attack. * Sessions from Sword skills. | Iron Feather |
Sword-Lunge EX | Physical/Lance | Heavy damage. * Sessions from Sword skills. | Tonbokiri |
Axe-Lunge | Physical/Lance | Light attack. * Sessions from Axe skills. | Silver Feather |
Fire-Lunge | Physical/Lance | Light attack. * Sessions from Fire skills. | Wicked Lance, Killer Lance |
Fire-Lunge EX | Physical/Lance | Heavy attack. * Sessions from Fire skills. | Gradivus |
Elec-Lunge | Physical/Lance | Light attack. * Sessions from Elec skills. | Iron Feather, Wicked Lance |
Elec-Lunge EX | Physical/Lance | Heavy attack. * Sessions from Elec skills. | Dragoon Lance |
Sword-Wind | Magic/Force | Light attack. * Sessions from Sword skills. | Silver Feather, Stingray |
Sword-Elwind | Magic/Force | Medium attack. * Sessions from Sword skills. | Brave Feather |
Fire-Wind | Magic/Force | Light attack. * Sessions from Fire skills. | Stingray |
Fire-Elwind | Magic/Force | Medium attack. * Sessions from Fire skills. | Amenonuhoko |
Elec-Wind | Magic/Force | Light attack. * Sessions from Elec skills. | Steel Feather, Radiant Lance, Hayakaze |
Elec-Elwind | Magic/Force | Medium attack. * Sessions from Elec skills. | Winged Lance |
Wind-Wind | Magic/Force | Light damage. * Sessions from Wind skills. | Hayakaze |
Name | Description | Availability |
---|---|---|
Str Boost | Adds 2 Strength | Obelisk |
Mag Boost | Adds 2 Magic | Radiant Lance |
Spd Boost | Adds 2 Speed | Silver Feather |
Spd Amplify | Adds 5 Speed | Brave Feather |
Def Amplify | Adds 5 Defense | Tonbokiri |
Res Boost | Adds 2 Resistance | Killer Lance |
Mana Gain | Raises maximum EP | Winged Lance |
Null Poison | Prevents Poison | Steel Feather |
Null Sleep | Prevents Sleep | Killer Lance |
Null Charm | Prevents Charm | Alicorn |
Null Seal | Prevents Seal | Enchanted Lance Tathlum |
Lance Expertise | Raises the power of Lance attacks | Iron Feather, Dragoon Lance |
Wind Expertise | Raises the power of Wind attacks | Sonic Feather, Winged Feather |
Wind Expertise EX | Greatly raises the power of Wind attacks | Ethereal Feather |
Healing Expertise | Increases the potency of your healing skills | Radiant Lance, Blood Lance |
Healing Expertise EX | Greatly increases the potency of your healing skills | Alicorn, Kaishu Yari |
Arrow Parry | Slightly reduces the damage received from Bow attacks. | Kartikeya |
Arrow Prevention | Significantly increases Evasion against Bow attacks | Garuda |
Resist Fire | Changes Fire affinity to Resist | Hayanie |
Null Fire | Changes Fire affinity to Nullify | Gradivus |
Drain Wind | Changes Wind affinity to Drain | Amenonuhoko |
Repel Wind | Changes Wind affinity to Repel | Ethereal Feather |
Surefire | Raises Hit rate with attacks | Wicked Lance |
Yasha Soul | Increases Critical rate with Physical attacks. | Dragoon Lance |
Mana Aid | Recovers a small amount of EP after a successful battle | Gungnir |
Blessed Wind | Recovers a small amount of hp at the start of each during, doesn't work while in sub-cast. | Brave Feather, Amenonuhoko |
Dragon Sight (?) | Increases Avoid and Hit rate. (Sukukaja effect, cumulative) | Tonbokiri, Gradivus |
Sukukaja Bootup | At the start of the battle, your party current status will be Sukukaja. | Winged Lance, Garuda |
Watchfulness | Increases Exp gained while in Sub Cast | Stingray |
Practice | Increased Mastery gained in combat | Kartikeya |
Name | Category | Description |
---|---|---|
Traport | Field? | Returns you to the Fortuna Office from inside the Idolasphere in an instant. |
Feel My Voice | Passive | Grants Tsubasa the singing voice to express her true feelings. Allies will recover from ailments faster in battle. |
Gentle Embrace | Passive | When the cast member performs a healing action, the amount healed is increased. |
EP Fitness | Passive | Max EP increases by 10% |
Feel My Soul | Passive | Grants Tsubasa the courage to show who she truly is. Increases success rate of afflicting enemies with Charm. |
First on the Scene | Passive | When the action order for each turn is decided, this cast member's turn will come sooner. |
Door of Connection | Radiant? | "My fans deserve a heartfelt handshake!" A Radiant Skill that reveals new possibilities in Tsubasa Oribe. |
Endless Song | Passive | Once per battle, Tsubasa can survive a lethal magical blow with 1HP remaining |
Door of Allure | Radiant (?) | "I know just how to tease your heart!" A Radiant Skill that revelas new possibilities in Tsubasa Oribe |
Open Audition | Passive | This cast member can join in on a Session even if they are in the Sub Cast. |
Knock 'em Dead | Passive | When a Lance skill is used on enemies afflicted with Charm, Confuse, or Seal, a Session can occur, ignoring affinities. |
Feel My Heart | Passive | Grants the skills to pull off a moving performance. Increases the Hit Rate of normal attacks and all skills. |
Smash Hit | Passive | The SP Gauge increases further if a Session includes more than 2 combos |
Command Repertoire | Passive | Adds another skill slot to Command Skills. |
Name | Category | Cost | Description |
---|---|---|---|
Aerial Dance | Special Performance | 2SP | (Physical/Lance) Heavy attack on all enemies. Restores party HP every round for 3 rounds. |
Grand Finale | Special Performance | 2SP | (Physical/Force) Heavy attack on all enemies. Heals party HP & EP. Power based on Session count. |
Debut Smile | Special Performance | 1SP | Restores the party's HP and raises Defense, Hit, & Evade for three rounds. |
Tsubasa's Kiss | Ad-lib | May be triggered by the use of Lance skills. Attacks all foes and delays enemy turns. | |
Fly: You're My Wind | Ad lib | May be triggered by the use of Force skills. Attacks foes and heals half party HP. | |
Falling Star | Duo Art | (Physical/Lance) Heavy attack. Revives all allies, including Sub Cast. | |
Dream Catcher | Duo Art | (Mag/Almighty) - Heavy attack on all enemies. Causes Charm. Fully restores the party's HP. | |
Give Me! | Duo Art | Mag/Force - Heavy attack on all enemies. Fully restores the party's HP. |