Gremory (Three Hopes)

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Abilities & Combat Arts

Type Name Description
Ability Flare When attacking, enemies incur a reduction in Res proportional to the unit's Lck.
Ability Bowbreaker Grants one tier greater advantage against enemies equipped with bows. Increases damage dealt to them by 50%.
Ability Piercing Cry Restores the Warrior Gauge every 800 hits.
Ability Reason Increases damage dealt to enemies when equipped with a tome.
Ability Lighting Assist When this unit is an Adjunct: adds a lightning element to the active unit's strong attacks.
Ability Dark Assist When this unit is an Adjunct: adds a dark element to the active unit's strong attacks.
Ability Ice Assist When this unit is an Adjunct: adds an ice element to the active unit's strong attacks
Skill Aura Advanced light magic. Assail foes with a column of light.
Skill Whirlwind Kick Generates a cyclone in front of the unit that draws enemies in and launches them into the air.
Skill Frozen Fist Charge forward with fists of ice. Deals damage based on Mag.
Skill Mighty Blow Channel force into a perfectly executed punch.
Skill Steady Mind Temporarily increase Str.


Learnset

1 Star 2 Star Mastered Characters
Flare Reason Lightning Assist Hilda
Bowbreaker Reason, Hades Dark Assist Lysisthea
Bowbreaker Reason, Aura Ice Assist Marianne
Flamewhorl Kick Brawling Prowess, Mighty Blow Piercing Gaze Lorenz, Dedue, Sylvain
Tomebreaker, Flamewhorl Kick Brawling Prowess, Mighty Blow Piercing Gaze Raphael, Balthus
Whirlwind Kick Brawling Prowess, Mighty Blow Piercing Cry Holst, Linhardt, Dimitri, Ashe, Seteth