Swords (Three Hopes)
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This page describes the stats of swords. In the weapon triangle, swords are effective against axes and ineffective against lances.
Common Lances
Name | Rank | Buy | Sell | Mt | Durab. | Ability 1 | Ability 2 | Material | Notes |
---|---|---|---|---|---|---|---|---|---|
Iron Sword | E | 500 | 50 | 20 | 50 | _ | _ | Smithing Stone | Can be reforged into a Steel Sword, Killing Edge, or a Venin Edge. |
Steel Sword | D | 1000 | 100 | 40 | 70 | _ | _ | Smithing Stone | Can be reforged into a Silver Sword or a Levin Sword. |
Silver Sword | B | 2000 | 200 | 80 | 100 | _ | _ | Smithing Stone | Can be reforged into a Brave Sword. |
Brave Sword | B | 2000 | 200 | 100 | 120 | _ | _ | Wootz Steel | _ |
Killing Edge | C | 1500 | 150 | 60 | 90 | Boost Critical Lv 2 | _ | Black-Sand Steel | Can be reforged into a Wo Dao. |
Wo Dao | B | 2000 | 200 | 60 | 100 | Boost Critical Lv 2 | _ | Black-Sand Steel | _ |
Rapier | E | 500 | 50 | 30 | 50 | _ | _ | Smithing Stone | Effective against Armored Units and Cavalry |
Armorslayer | D | 1000 | 100 | 40 | 60 | _ | _ | Smithing Stone | Effective against Armored Units |
Wingthresher | D | 1000 | 100 | 40 | 60 | _ | _ | Smithing Stone | Effective against Fliers. |
Blessed Sword | C | 1500 | 150 | 50 | 70 | Holy Glow | _ | Mythril | Effective against Monsters |
Training Sword | TBA | 500 | 50 | 5 | 10 | _ | _ | TBA | TBA |
Venin Edge | D | 1500 | 150 | 20 | 50 | Venom Edge Lv 2 | _ | Venomstone | _ |
Devil Sword | D | 1000 | 100 | 100 | 30 | Price of Power | _ | Agarthium | _ |
Cursed Ashiya Sword | B | 2000 | 200 | 110 | 30 | Price of Power+ | _ | Black-Sand Steel | _ |
Levin Sword | C | 1500 | 150 | 40 | 90 | Lightning Crash | _ | Arcane Crystal | _ |
Sword of Zoltan | A | 2500 | 250 | 110 | 120 | _ | _ | Wootz Steel | _ |
Mercurius | A | 2500 | 250 | TBA | TBA | _ | _ | Mythril | _ |
Rusted Swords
Name | Buy | Sell | Mt | Durab. | Ability 1 | Ability 2 | Description |
---|---|---|---|---|---|---|---|
Rusted Sword | 500 | 50 | 0 | 0 | _ | _ | A rust-coated blade that can be repaired by a blacksmith to make an iron sword. |
Rusted Sword | 1000 | 100 | 0 | 0 | _ | _ | A rust-coated blade that can be repaired by a blacksmith to make a steel sword. |
Rusted Sword | 2000 | 200 | 0 | 0 | _ | _ | A rust-coated blade that can be repaired by a blacksmith to make a silver sword. |
Rusted Sword | 2000 | 200 | 0 | 0 | _ | _ | A rust-coated blade that can be repaired by a blacksmith to make a brave sword. |
Rusted Sword | 2500 | 250 | 0 | 0 | _ | _ | A rust-coated blade that can be repaired by a blacksmith to make Mercurius. |
Rusted Sword | 1500 | 150 | 0 | 0 | _ | _ | A rust-coated blade that can be repaired by a blacksmith to make a killing edge. |
Relics and Sacred Weapons
All Heroes Relics and Sacred Weapons require Weapon Rank E and have 40 Base Might and 70 Base Durability before they have their effects unleashed by the Blacksmith (the values shown in the table below reflect their unleashed stats). All Heroes Relics require Umbral Steel to forge, and all Sacred Weapons require Mythril. None of the Heroes Relics or Sacred Weapons can be sold (they will not even appear in the Sell Menu).
Name | Mt | Durab. | Ability 1 | Ability 2 | Associated Crest | Notes |
---|---|---|---|---|---|---|
Lance of Ruin | TBA | TBA | Impulse | _ | Gautier | A Hero's Relic attuned to the Crest of Gautier. Allows the matching Crest-bearer to use Ruined Sky when wielding it. |
Areadbhar | 170 | 170 | Lethal Blow | _ | Blaiddyd | A Hero's Relic attuned to the Crest of Blaiddyd. Allows the matching Crest-bearer to use Atrocity when wielding it. |
Lúin | 160 | 170 | Scorch | _ | Daphnel | A Hero's Relic attuned to the Crest of Daphnel. Allows the matching Crest-bearer to use Burning Quake when wielding it. |
Spear of Assal | 140 | 140 | Divine Glow | _ | Cichol | A sacred weapon attuned with the Crest of Cichol. Boosts all healing effects if the wielder bears the matching Crest. |