Class
|
|
Name
|
Description
|
Bow Knight |
![Three-hopes-ability418.png](https://s3-wiki.serenesforest.net/thumb/c/c9/Three-hopes-ability418.png/22px-Three-hopes-ability418.png) |
Sharpshooter |
(Innate) Causes critical hits to instantly defeat non-commander units.
|
Dark Bishop |
![Three-hopes-ability126.png](https://s3-wiki.serenesforest.net/thumb/b/b7/Three-hopes-ability126.png/22px-Three-hopes-ability126.png) |
Nullify Magic |
(Innate) Nullifies enemies' offensive magic.
|
Dark Knight |
![Three-hopes-ability126.png](https://s3-wiki.serenesforest.net/thumb/b/b7/Three-hopes-ability126.png/22px-Three-hopes-ability126.png) |
Range Master |
(Innate) Increases attack range.
|
Great Knight |
![Three-hopes-ability126.png](https://s3-wiki.serenesforest.net/thumb/b/b7/Three-hopes-ability126.png/22px-Three-hopes-ability126.png) |
Inspiring Agility |
(Innate) Enables dash attacks for all classes.
|
Great Knight |
![Three-hopes-ability417.png](https://s3-wiki.serenesforest.net/thumb/e/eb/Three-hopes-ability417.png/22px-Three-hopes-ability417.png) |
Ironclad |
(Innate) Nullifies enemy attacks that would break, penetrate, or otherwise bypass the unit's guard.
|
Holy Knight |
![Three-hopes-ability214.png](https://s3-wiki.serenesforest.net/thumb/f/ff/Three-hopes-ability214.png/22px-Three-hopes-ability214.png) |
Exalted Breath |
(Innate) When using magic to restore the caster's or an ally's HP, the caster's Awakening Gauge is restored proportionally.
|
Holy Knight |
![Three-hopes-ability126.png](https://s3-wiki.serenesforest.net/thumb/b/b7/Three-hopes-ability126.png/22px-Three-hopes-ability126.png) |
Range Master |
(Innate) Increases attack range.
|
Mortal Savant |
![Three-hopes-ability126.png](https://s3-wiki.serenesforest.net/thumb/b/b7/Three-hopes-ability126.png/22px-Three-hopes-ability126.png) |
Proficient Witstrike |
(Innate) Calculates damage for all attacks using the unit's Mag stat.
|
Trickster |
![Three-hopes-ability126.png](https://s3-wiki.serenesforest.net/thumb/b/b7/Three-hopes-ability126.png/22px-Three-hopes-ability126.png) |
Gather |
(Innate) Brings nearby enemies in front of the unit before starting regular attack 1.
|
War Master |
![Three-hopes-ability076.png](https://s3-wiki.serenesforest.net/thumb/b/b3/Three-hopes-ability076.png/22px-Three-hopes-ability076.png) |
Prepared to Die |
(Innate) Rapidly restores the Warrior Gauge when HP is at 25% or below and the Warrior Gauge is less than one bar.
|
Wyvern Lord |
![Three-hopes-ability126.png](https://s3-wiki.serenesforest.net/thumb/b/b7/Three-hopes-ability126.png/22px-Three-hopes-ability126.png) |
Domineer |
(Innate) Increases damage dealt to enemies on foot.
|
Wyvern Lord |
![Three-hopes-ability420.png](https://s3-wiki.serenesforest.net/thumb/5/57/Three-hopes-ability420.png/22px-Three-hopes-ability420.png) |
Heaviest Hitter |
(Innate) Causes strong attacks to produce the Stun Gauge at a high rate.
|
Fighter |
![Three-hopes-ability213.png](https://s3-wiki.serenesforest.net/thumb/a/aa/Three-hopes-ability213.png/22px-Three-hopes-ability213.png) |
Spirited Seize |
Slightly restores the Warrior Gauge upon seizing a stronghold.
|
Archer |
![Three-hopes-ability051.png](https://s3-wiki.serenesforest.net/thumb/f/f3/Three-hopes-ability051.png/22px-Three-hopes-ability051.png) |
Archer's Ploy |
Increases the critical hit rate of Archer, Sniper, and Bow Knight class actions.
|
Archer |
![Three-hopes-ability101.png](https://s3-wiki.serenesforest.net/thumb/b/bd/Three-hopes-ability101.png/22px-Three-hopes-ability101.png) |
One Heart One Mind |
When this unit is an adjutant: greatly increases elemental effects of Adjutant Follow-Ups.
|
Armored Knight |
![Three-hopes-ability119.png](https://s3-wiki.serenesforest.net/thumb/3/3d/Three-hopes-ability119.png/22px-Three-hopes-ability119.png) |
Defensive Tactics |
Reduces damage to battalion endurance by 30%.
|
Armored Knight |
![Three-hopes-ability126.png](https://s3-wiki.serenesforest.net/thumb/b/b7/Three-hopes-ability126.png/22px-Three-hopes-ability126.png) |
Armored Infantry's Ploy |
Improves physical damage reduction inside areas created by Armor Knight and Fortress Knight class actions.
|
Brawler |
![Three-hopes-ability420.png](https://s3-wiki.serenesforest.net/thumb/5/57/Three-hopes-ability420.png/22px-Three-hopes-ability420.png) |
Brawler's Ploy |
Grants the class actions of Brawlers, Grapplers, and War Masters a chance to produce the Stun Gauge.
|
Brawler |
![Three-hopes-ability126.png](https://s3-wiki.serenesforest.net/thumb/b/b7/Three-hopes-ability126.png/22px-Three-hopes-ability126.png) |
Underdog |
Increases damage dealt to an enemy in proportion to how much higher the enemy's level is.
|
Brigand |
![Three-hopes-ability086.png](https://s3-wiki.serenesforest.net/thumb/f/fd/Three-hopes-ability086.png/22px-Three-hopes-ability086.png) |
Death Blow |
Keeps the Stun Gauge visible for longer.
|
Brigand |
![Three-hopes-ability111.png](https://s3-wiki.serenesforest.net/thumb/1/16/Three-hopes-ability111.png/22px-Three-hopes-ability111.png) |
Warrior's Ploy |
When using Brigand and Warrior class actions, temporarily reduces enemy Def in proportion to the number of bars filled.
|
Cavalier |
![Three-hopes-ability143.png](https://s3-wiki.serenesforest.net/thumb/7/7d/Three-hopes-ability143.png/22px-Three-hopes-ability143.png) |
Desperation |
When HP is at 50% or below: strong attacks will break an enemy's guard.
|
Cavalier |
![Three-hopes-ability421.png](https://s3-wiki.serenesforest.net/thumb/c/c2/Three-hopes-ability421.png/22px-Three-hopes-ability421.png) |
Knight's Ploy |
Guarantees the enemy's guard will break when activating the class actions of lance-wielding cavalry with at least one bar filled.
|
Mage |
![Three-hopes-ability045.png](https://s3-wiki.serenesforest.net/thumb/4/4b/Three-hopes-ability045.png/22px-Three-hopes-ability045.png) |
Mage's Ploy |
Imbues Mage, Warlock, and Gremory class actions with an element regardless of whether they are chained from strong attacks.
|
Mercenary |
![Three-hopes-ability141.png](https://s3-wiki.serenesforest.net/thumb/5/5f/Three-hopes-ability141.png/22px-Three-hopes-ability141.png) |
Vantage |
When HP is at 50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.
|
Mercenary |
![Three-hopes-ability040.png](https://s3-wiki.serenesforest.net/thumb/d/d4/Three-hopes-ability040.png/22px-Three-hopes-ability040.png) |
Mercenary's Wisdom |
Increases damage dealt by Mercenary, Swordmaster, and Mortal Savant class actions in proportion to Spd.
|
Priest |
![Three-hopes-ability134.png](https://s3-wiki.serenesforest.net/thumb/0/09/Three-hopes-ability134.png/22px-Three-hopes-ability134.png) |
Miracle |
Allows the unit to survive a single blow that would otherwise reduce HP to zero.
|
Priest |
![Three-hopes-ability046.png](https://s3-wiki.serenesforest.net/thumb/9/90/Three-hopes-ability046.png/22px-Three-hopes-ability046.png) |
Priest's Wisdom |
Increases damage dealt by Priest and Bishop class actions in proportion to Lck.
|
Thief |
![Three-hopes-ability418.png](https://s3-wiki.serenesforest.net/thumb/c/c9/Three-hopes-ability418.png/22px-Three-hopes-ability418.png) |
Thief's Ploy |
Gives Thieves, Assassins, and Tricksters a rare chance to instantly defeat non-commander units with class actions.
|
Assassin |
![Three-hopes-ability147.png](https://s3-wiki.serenesforest.net/thumb/6/60/Three-hopes-ability147.png/22px-Three-hopes-ability147.png) |
Despoil |
Awards gold for defeating enemies.
|
Bishop |
![Three-hopes-ability124.png](https://s3-wiki.serenesforest.net/thumb/3/3a/Three-hopes-ability124.png/22px-Three-hopes-ability124.png) |
Renewal |
Restores a slight amount of HP at regular intervals.
|
Dark Mage |
![Three-hopes-ability127.png](https://s3-wiki.serenesforest.net/thumb/5/5f/Three-hopes-ability127.png/22px-Three-hopes-ability127.png) |
Poison Strike |
Grants attacks a chance to poison enemies.
|
Dark Mage |
![Three-hopes-ability111.png](https://s3-wiki.serenesforest.net/thumb/1/16/Three-hopes-ability111.png/22px-Three-hopes-ability111.png) |
Dark Mage's Ploy |
Extends the time enemies are paralyzed by Dark Mage and Dark Bishop class actions.
|
Dark Mage |
![Three-hopes-ability215.png](https://s3-wiki.serenesforest.net/thumb/d/d1/Three-hopes-ability215.png/22px-Three-hopes-ability215.png) |
Transmute |
Taking hits from enemies equipped with tomes increases all stats by 3 for a period of time.
|
Fortress Knight |
![Three-hopes-ability189.png](https://s3-wiki.serenesforest.net/thumb/7/70/Three-hopes-ability189.png/22px-Three-hopes-ability189.png) |
Anchor |
Sometimes automatically guards against enemy attacks that would otherwise knock the unit back.
|
Fortress Knight |
![Three-hopes-ability132.png](https://s3-wiki.serenesforest.net/thumb/4/4d/Three-hopes-ability132.png/22px-Three-hopes-ability132.png) |
Pavise |
Grants a (Dex × 0.25%) chance of nullifying damage from enemies equipped with swords, lances, axes, or gauntlets.
|
Grappler |
![Three-hopes-ability124.png](https://s3-wiki.serenesforest.net/thumb/3/3a/Three-hopes-ability124.png/22px-Three-hopes-ability124.png) |
Rejuvenation |
Restores HP every 800 hits.
|
Paladin |
![Three-hopes-ability082.png](https://s3-wiki.serenesforest.net/thumb/8/85/Three-hopes-ability082.png/22px-Three-hopes-ability082.png) |
Boost Critical |
Increases critical hit rate.
|
Paladin |
![Three-hopes-ability049.png](https://s3-wiki.serenesforest.net/thumb/1/10/Three-hopes-ability049.png/22px-Three-hopes-ability049.png) |
Apex Lance |
Increases critical hit damage when equipped with a lance.
|
Sniper |
![Three-hopes-ability101.png](https://s3-wiki.serenesforest.net/thumb/b/bd/Three-hopes-ability101.png/22px-Three-hopes-ability101.png) |
Awakening Assist |
When this unit is an adjutant: increases the fill rate of the active unit's Awakening Gauge.
|
Swordmaster |
![Three-hopes-ability111.png](https://s3-wiki.serenesforest.net/thumb/1/16/Three-hopes-ability111.png/22px-Three-hopes-ability111.png) |
Provoke |
Draws attacks, increasing the frequency that surrounding foes attack the unit.
|
Warlock |
![Three-hopes-ability425.png](https://s3-wiki.serenesforest.net/thumb/2/2e/Three-hopes-ability425.png/22px-Three-hopes-ability425.png) |
Essence of Ice |
Causes ice-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.
|
Warrior |
![Three-hopes-ability420.png](https://s3-wiki.serenesforest.net/thumb/5/57/Three-hopes-ability420.png/22px-Three-hopes-ability420.png) |
Heavy Hitter |
Gives strong attacks a low chance to produce the Stun Gauge.
|
Warrior |
![Three-hopes-ability145.png](https://s3-wiki.serenesforest.net/thumb/4/4a/Three-hopes-ability145.png/22px-Three-hopes-ability145.png) |
Wrath |
When HP is at 50% or below: greatly increases damage dealt by critical rushes.
|
Wyvern Rider |
![Three-hopes-ability076.png](https://s3-wiki.serenesforest.net/thumb/b/b3/Three-hopes-ability076.png/22px-Three-hopes-ability076.png) |
Defiant Str |
When HP is at 25% or below: increases Str by 20.
|
Wyvern Rider |
![Three-hopes-ability421.png](https://s3-wiki.serenesforest.net/thumb/c/c2/Three-hopes-ability421.png/22px-Three-hopes-ability421.png) |
Wyvern Rider's Ploy |
Guarantees an enemy's guard will break when activating the class actions of axe-wielding fliers with at least one bar filled.
|
Bow Knight |
![Three-hopes-ability078.png](https://s3-wiki.serenesforest.net/thumb/7/79/Three-hopes-ability078.png/22px-Three-hopes-ability078.png) |
Defiant Spd |
When HP is at 25% or below: increases Spd by 20.
|
Dancer |
![Three-hopes-ability136.png](https://s3-wiki.serenesforest.net/thumb/b/b4/Three-hopes-ability136.png/22px-Three-hopes-ability136.png) |
Special Dance |
Increases the potency of a dancer unit's class actions.
|
Dancer |
![Three-hopes-ability213.png](https://s3-wiki.serenesforest.net/thumb/a/aa/Three-hopes-ability213.png/22px-Three-hopes-ability213.png) |
Charm Catalyst |
Increases the Warrior Gauge fill rate in proportion to the unit's Cha.
|
Dark Bishop |
![Three-hopes-ability070.png](https://s3-wiki.serenesforest.net/thumb/5/53/Three-hopes-ability070.png/22px-Three-hopes-ability070.png) |
Absorb Defense |
Grants a minor boost to Def each time an enemy commander is defeated. The boosts last throughout the battle.
|
Dark Knight |
![Three-hopes-ability082.png](https://s3-wiki.serenesforest.net/thumb/8/85/Three-hopes-ability082.png/22px-Three-hopes-ability082.png) |
Specials Master |
Defeating 30 or more enemies with a single Warrior Special temporarily increases critical hit rate.
|
Great Knight |
![Three-hopes-ability042.png](https://s3-wiki.serenesforest.net/thumb/4/4e/Three-hopes-ability042.png/22px-Three-hopes-ability042.png) |
Armored Cavalry's Ploy |
Increases the attack range of Great Knight class actions.
|
Great Knight |
![Three-hopes-ability417.png](https://s3-wiki.serenesforest.net/thumb/e/eb/Three-hopes-ability417.png/22px-Three-hopes-ability417.png) |
Knucklebreaker |
Taking a hit while guarding causes the enemy to incur damage proportional to the unit's Def. The enemy's Str is also temporarily reduced by 10.
|
Great Knight |
![Three-hopes-ability089.png](https://s3-wiki.serenesforest.net/thumb/2/2a/Three-hopes-ability089.png/22px-Three-hopes-ability089.png) |
Stalwart Stance |
Prevents hits from swords, lances, axes, and gauntlets from knocking back the unit mid-attack.
|
Holy Knight |
![Three-hopes-ability112.png](https://s3-wiki.serenesforest.net/thumb/6/67/Three-hopes-ability112.png/22px-Three-hopes-ability112.png) |
Swordbreaker |
Grants one tier greater advantage against enemies equipped with swords. Increases damage to them by 50%.
|
Holy Knight |
![Three-hopes-ability126.png](https://s3-wiki.serenesforest.net/thumb/b/b7/Three-hopes-ability126.png/22px-Three-hopes-ability126.png) |
United Front |
Increases damage dealt to enemies in proportion to the number of allied commanders nearby.
|
Holy Knight |
![Three-hopes-ability080.png](https://s3-wiki.serenesforest.net/thumb/2/26/Three-hopes-ability080.png/22px-Three-hopes-ability080.png) |
Defiant Res |
When HP is at 25% or below: increases Res by 20.
|
Mortal Savant |
![Three-hopes-ability090.png](https://s3-wiki.serenesforest.net/thumb/0/07/Three-hopes-ability090.png/22px-Three-hopes-ability090.png) |
Serene Stance |
Prevents hits from bows and tomes from knocking back the unit mid-attack.
|
Trickster |
![Three-hopes-ability151.png](https://s3-wiki.serenesforest.net/thumb/7/71/Three-hopes-ability151.png/22px-Three-hopes-ability151.png) |
Pass |
Makes it easier to perform Perfect Guards.
|
Trickster |
![Three-hopes-ability420.png](https://s3-wiki.serenesforest.net/thumb/5/57/Three-hopes-ability420.png/22px-Three-hopes-ability420.png) |
Patience |
Hitting an enemy while they are readying an attack greatly increases damage to the Stun Gauge.
|
War Master |
![Three-hopes-ability144.png](https://s3-wiki.serenesforest.net/thumb/3/37/Three-hopes-ability144.png/22px-Three-hopes-ability144.png) |
Quick Riposte |
When HP is at 50% or below: forces enemies to sustain damage proportional to the damage they inflict.
|
Wyvern Lord |
![Three-hopes-ability076.png](https://s3-wiki.serenesforest.net/thumb/b/b3/Three-hopes-ability076.png/22px-Three-hopes-ability076.png) |
Undaunted |
Greatly increases damage dealt to enemies, but prevents the unit from guarding.
|
Wyvern Lord |
![Three-hopes-ability082.png](https://s3-wiki.serenesforest.net/thumb/8/85/Three-hopes-ability082.png/22px-Three-hopes-ability082.png) |
Defiant Crit |
When HP is at 25% or below: drastically increases damage dealt by critical rushes.
|