Dedue (Three Hopes)
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Recruitment
Route | Chapter | Condition |
---|---|---|
Scarlet Blaze | TBA | TBA |
Azure Gleam | Chapter 2 | Automatically joins at beginning of chapter. |
Golden Wildfire | TBA | TBA |
Skills
Class | Name | Description |
---|---|---|
Archer | Archer's Ploy | Increases the critical hit rate of Archer, Sniper, and Bow Knight class actions. |
Archer | Armsthrift | Slows the degrading of weapon durability when using combat arts or magic. |
Armored Knight | Armored Infantry's Ploy | Improves physical damage reduction inside areas created by Armor Knight and Fortress Knight class actions. |
Brawler | Brawler's Ploy | Grants the class actions of Brawlers, Grapplers, and War Masters a chance to produce the Stun Gauge. |
Brawler | Underdog | Increases damage dealt to an enemy in proportion to how much higher the enemy's level is. |
Brigand | Death Blow | Keeps the Stun Gauge visible for longer. |
Brigand | Warrior's Ploy | When using Brigand and Warrior class actions, temporarily reduces enemy Def in proportion to the number of bars filled. |
Cavalier | Desperation | When HP is at 50% or below: strong attacks will break an enemy's guard. |
Cavalier | Knight's Ploy | Guarantees the enemy's guard will break when activating the class actions of lance-wielding cavalry with at least one bar filled. |
Mage | Mage's Ploy | Imbues Mage, Warlock, and Gremory class actions with an element regardless of whether they are chained from strong attacks. |
Mercenary | Vantage | When HP is at 50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges. |
Mercenary | Mercenary's Ploy | Increases the critical hit rate of Mercenary, Swordmaster, and Mortal Savant class actions. |
Priest | Miracle | Allows the unit to survive a single blow that would otherwise reduce HP to zero. |
Priest | Priest's Ploy | Increases the recovery amounts of Priest and Bishop class actions. |
Thief | Thief's Ploy | Gives Thieves, Assassins, and Tricksters a rare chance to instantly defeat non-commander units with class actions. |
Assassin | Lethality | Grants a (Dex × 0.25%) chance of instantly defeating non-commander units. |
Bishop | Renewal | Restores a slight amount of HP at regular intervals. |
Dark Mage | Poison Strike | Grants attacks a chance to poison enemies. |
Dark Mage | Dark Mage's Ploy | Extends the time enemies are paralyzed by Dark Mage and Dark Bishop class actions. |
Dark Mage | Lifetaker | Restores a small amount of HP when an enemy commander is defeated. |
Fortress Knight | Boost Critical | Increases critical hit rate. |
Fortress Knight | Pavise | Grants a (Dex × 0.25%) chance of nullifying damage from enemies equipped with swords, lances, axes, or gauntlets. |
Fortress Knight | Apex Axe | Increases critical hit damage when equipped with an axe. |
Grappler | Rejuvenation | Restores HP every 800 hits. |
Sniper | Awakening Assist | When this unit is an adjutant: increases the fill rate of the active unit's Awakening Gauge. |
Swordmaster | Provoke | Draws attacks, increasing the frequency that surrounding foes attack the unit. |
Warlock | Essence of Fire | Causes fire-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack. |
Warrior | Wrath | When HP is at 50% or below: greatly increases damage dealt by critical rushes. |
Wyvern Rider | Defiant Str | When HP is at 25% or below: increases Str by 20. |
Wyvern Rider | Wyvern Rider's Ploy | Guarantees an enemy's guard will break when activating the class actions of axe-wielding fliers with at least one bar filled. |
Bow Knight | Dexterity Catalyst | Increases the Warrior Gauge fill rate in proportion to the unit's Dex. |
Dancer | Special Dance | Increases the potency of a dancer unit's class actions. |
Dancer | Charm Catalyst | Increases the Warrior Gauge fill rate in proportion to the unit's Cha. |
Dark Bishop | Absorb Defense | Grants a minor boost to Def each time an enemy commander is defeated. The boosts last throughout the battle. |
Dark Knight | Driven Spirit | Increases the Warrior Gauge fill rate while Awakened. |
Great Knight | Armored Cavalry's Ploy | Increases the attack range of Great Knight class actions. |
Great Knight | Lancebreaker | Grants one tier greater advantage against enemies equipped with lances. Increases damage to them by 50%. |
Great Knight | Defiant Def | When HP is at 25% or below: increases Def by 20. |
Holy Knight | Adjutant's Benefit | When this unit is the active unit: if this unit would gain any experience, their adjutant gains it instead. |
Holy Knight | Nullify Cavalry Effect | Nullifies effectiveness against cavalry units. |
Mortal Savant | Dual Onslaught | Factors Mag into physical attacks and Str into magical attacks when calculating damage. |
Trickster | Pass | Makes it easier to perform Perfect Guards. |
Trickster | Burst of Valor | Restores the Warrior Gauge with each critical hit. |
War Master | Piercing Gaze | Restores the Warrior Gauge every 800 hits. |
Wyvern Lord | Nullify Flying Effect | Nullifies effectiveness against flying units. |
Combat Arts & Magic
Weapon | Class | Name | Description |
---|---|---|---|
Myrmidon | Grounder | Strike swiftly with a trio of slashes. | |
Mercenary | Firesweep | Generate a fiery cyclone. | |
Thief | Iceblade | Lash at foes with an ice magic-based sword attack. Deals damage based on Mag. | |
Assassin | Assassinate | Slash while charging forward. Has a chance to instantly defeat non-commander units. | |
Swordmaster | Finesse Blade | Strike the surrounding area with blades. Damage dealt will increase with Dex. | |
Swordmaster | Astra | Perform a series of five slashes while moving swiftly. | |
Dancer | Sword Dance | Slash while charging forward. | |
Mortal Savant | Haze Slice | Strike a wide area ahead with a series of slashes. | |
Trickster | Magic Blade | Strike the surrounding area with magical blades. Deals damage based on Mag. | |
Soldier | Knightkneeler | Perform a powerful lance thrust. | |
Cavalier | Glowing Ember | Hurl a fiery lance straight ahead. Damage dealt will increase with Def. | |
Paladin | Tempest Lance | Conjure up a whirlwind with an overhead spin of the lance. | |
Dark Knight | Dark Lance | Send dark hexes flying at foes. Damage dealt will increase with Mag. | |
Dark Knight | Vengeance | An attack that increases in Mt in relation to the user's missing HP. | |
Holy Knight | Lightstrike | Absorb a portion of inflicted damage as HP. Damage dealt will increase with Mag. | |
Holy Knight | Shatter Slash | Perform a series of lance strikes that temporarily reduce enemy Def. | |
Fighter | Swinging Fury | Perform a consecutive series of axe swings. | |
Armored Knight | Lightning Axe | Hurl a lightning-charged axe. Deals damage based on Mag. | |
Brigand | Invigorating Spirit | Temporarily increase Str. | |
Fortress Knight | Wild Abandon | Rip through foes with axe swings. | |
Warrior | War Strike | Bring an axe down so fiercely it sunders the ground and sends enemies flying into the air. | |
Wyvern Rider | Diamond Axe | Smash the ground so hard it displaces the earth. | |
Great Knight | Armored Strike | Hit foes hard with a single, powerful axe blow. Damage dealt will increase with Def. | |
Wyvern Lord | Helm Splitter | Smash the foes ahead with a powerful overhead strike. | |
Archer | Spiral Shot | Loose arrows at a wide surrounding area. | |
Archer | Break Shot | Send an exploding arrow toward enemies that temporarily reduces their Def. | |
Archer | Point-Blank Volley | Attack a wide forward area with three consecutive shots. | |
Sniper | Flame Volley | Attack a wide area with a volley of fire arrows. | |
Sniper | Tornado Shot | Conjure a cyclone that launches enemies into the air. | |
Sniper | Hunter's Volley | Attack enemies launched into the air with three consecutive shots. Often yields critical hits. | |
Bow Knight | Ward Arrow | Attack enemies launched into the air with three consecutive shots that temporarily reduce their Mag. | |
Bow Knight | Deadeye | Perform a long-distance attack that yields critical hits. | |
Brawler | Dual Devastators | Pummel the enemy with both fists. Deals damage to enemy Stun Gauges. | |
Brawler | Draining Blow | Absorb a portion of inflicted damage as HP. | |
Grappler | Mystic Blow | Temporarily deal damage based on Mag. | |
Grappler | Frozen Fist | Charge forward with fists of ice. Deals damage based on Mag. | |
Grappler | Fierce Iron Fist | Strike down at foes from midair. Damage dealt will increase with Spd. | |
War Master | Flamewhorl Kick | Generate a fiery cyclone in front of the unit that launches enemies into the air. | |
War Master | Mighty Blow | Channel force into a perfectly executed punch. | |
Mage | Bolganone | Advanced fire magic. | |
Warlock | Ragnarok | The highest tier of fire magic. | |
Monk | Heal | Basic light magic. Heals surrounding allies. | |
Priest | Recover | Intermediate light magic. Greatly heals surrounding allies. |
Learnset
Class | 1-star | 2-star | 3-star |
---|---|---|---|
Myrmidon | Spd +2 | Sword Prowess | Grounder |
Soldier | Max HP +500 | Lance Prowess | Knightkneeler |
Fighter | Str +2 | Axe Prowess | Swinging Fury |
Monk | Res +2 | Faith | Heal |
Mercenary | Vantage | Sword Prowess, Firesweep | Mercenary's Ploy |
Thief | Dex +2 | Sword Prowess | Thief's Ploy, Iceblade |
Armored Knight | Def +2 | Axe Prowess, Lightning Axe | Armored Infantry's Ploy |
Cavalier | Desperation | Lance Prowess, Glowing Ember | Knight's Ploy |
Brigand | Death Blow | Invigorating Spirit | Warrior's Ploy |
Archer | Archer's Ploy, Spiral Shot | Bow Prowess, Break Shot | Armsthrift, Point-Blank Volley |
Brawler | Brawler's Ploy, Dual Devastators | Brawling Prowess, Draining Blow | Underdog |
Mage | Mag +2, Bolganone | Reason | Mage's Ploy |
Priest | Miracle, Recover | Faith | Priest's Ploy |
Swordmaster | Spd +B | Provoke, Finesse Blade | Astra |
Assassin | Dex +B | Lethality | Assassinate |
Fortress Knight | Boost Critical | Pavise | Apex Axe, Wild Abandon |
Paladin | Max HP +B | Lance Prowess | Tempest Lance |
Wyvern Rider | Defiant Str | Wyvern Rider's Ploy | Diamond Axe |
Warrior | Str +B | Axe Prowess | Wrath, War Strike |
Sniper | Flame Volley | Bow Prowess, Tornado Shot | Awakening Assist, Hunter's Volley |
Grappler | Mystic Blow | Brawling Prowess, Frozen Fist | Rejuvenation, Fierce Iron Fist |
Warlock | Mag +B, Ragnarok | Reason | Essence of Fire |
Dark Mage | Poison Strike | Dark Mage's Ploy | Lifetaker |
Bishop | Res +B | Faith | Renewal |
Dancer | Sword Dance | Special Dance | Charm Catalyst |
Wyvern Lord | Helm Splitter | Str +C | Nullify Flying Effect |
Mortal Savant | Haze Slice | Spd +C | Dual Onslaught |
Trickster | Pass, Magic Blade | Dex +C | Burst of Valor |
Great Knight | Armored Cavalry's Ploy, Armored Strike | Lancebreaker | Defiant Def |
Bow Knight | Ward Arrow | Bow Prowess, Deadeye | Dexterity Catalyst |
Dark Knight | Dark Lance | Max HP +C, Vengeance | Driven Spirit |
Holy Knight | Lightstrike | Adjutant's Benefit, Shatter Slash | Nullify Cavalry Effect |
War Master | Flamewhorl Kick | Brawling Prowess, Mighty Blow | Piercing Gaze |
Dark Bishop | Mag +C | Reason | Absorb Defense |