Difference between revisions of "Shez (Three Hopes)"
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− | {|class="sf | + | {|class="sf" width="800px" |
− | |||
!Class | !Class | ||
− | ! | + | ! |
− | |||
!Name | !Name | ||
!Description | !Description | ||
|- | |- | ||
− | + | | Dark Knight||[[File:Three-hopes-ability126.png|22px]]||Range Master||(Innate) Increases attack range. | |
|- | |- | ||
− | | | + | | Fighter||[[File:Three-hopes-ability213.png|22px]]||Spirited Seize||Slightly restores the Warrior Gauge upon seizing a stronghold. |
|- | |- | ||
− | | | + | | Soldier||[[File:Three-hopes-ability079.png|22px]]||Backbone||Reduces the unit's chance of getting knocked back by attacks. |
|- | |- | ||
− | | | + | | Archer||[[File:Three-hopes-ability051.png|22px]]||Archer's Ploy||Increases the critical hit rate of Archer, Sniper, and Bow Knight class actions. |
|- | |- | ||
− | | | + | | Archer||[[File:Three-hopes-ability101.png|22px]]||One Heart One Mind||When this unit is an adjutant: greatly increases elemental effects of Adjutant Follow-Ups. |
|- | |- | ||
− | | | + | | Armored Knight||[[File:Three-hopes-ability119.png|22px]]||Defensive Tactics||Reduces damage to battalion endurance by 30%. |
|- | |- | ||
− | | | + | | Armored Knight||[[File:Three-hopes-ability126.png|22px]]||Armored Infantry's Wisdom||Nullifies status effects inside areas created by Armor Knight and Fortress Knight class actions. |
|- | |- | ||
− | | | + | | Brawler||[[File:Three-hopes-ability420.png|22px]]||Brawler's Ploy||Grants the class actions of Brawlers, Grapplers, and War Masters a chance to produce the Stun Gauge. |
|- | |- | ||
− | + | | Brawler||[[File:Three-hopes-ability126.png|22px]]||Concentration||Moderately extends the time before the hit count expires. | |
|- | |- | ||
− | + | | Brigand||[[File:Three-hopes-ability086.png|22px]]||Death Blow||Keeps the Stun Gauge visible for longer. | |
|- | |- | ||
− | | | + | | Brigand||[[File:Three-hopes-ability111.png|22px]]||Warrior's Ploy||When using Brigand and Warrior class actions, temporarily reduces enemy Def in proportion to the number of bars filled. |
|- | |- | ||
− | | | + | | Cavalier||[[File:Three-hopes-ability143.png|22px]]||Desperation||When HP is at 50% or below: strong attacks will break an enemy's guard. |
|- | |- | ||
− | | | + | | Cavalier||[[File:Three-hopes-ability421.png|22px]]||Knight's Ploy||Guarantees the enemy's guard will break when activating the class actions of lance-wielding cavalry with at least one bar filled. |
|- | |- | ||
− | | | + | | Fluegel||[[File:Three-hopes-ability069.png|22px]]||Carpe Diem||Increases Dex and Spd by 5. |
|- | |- | ||
− | | | + | | Fluegel||[[File:Three-hopes-ability040.png|22px]]||Dual Wielder's Ploy||Increases the attack range of Asura and Fluegel class actions. |
|- | |- | ||
− | | | + | | Fluegel||[[File:Three-hopes-ability126.png|22px]]||True Awakening||Extends the duration of Awakenings. |
|- | |- | ||
− | | | + | | Mage||[[File:Three-hopes-ability076.png|22px]]||Lifeforce||Greatly increases damage dealt by combat arts and magic, but causes the unit to sustain damage with each use in proportion to Mt. |
|- | |- | ||
− | | | + | | Mage||[[File:Three-hopes-ability045.png|22px]]||Mage's Ploy||Imbues Mage, Warlock, and Gremory class actions with an element regardless of whether they are chained from strong attacks. |
|- | |- | ||
− | | | + | | Mercenary||[[File:Three-hopes-ability141.png|22px]]||Vantage||When HP is at 50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges. |
|- | |- | ||
− | | | + | | Mercenary||[[File:Three-hopes-ability040.png|22px]]||Mercenary's Wisdom||Increases damage dealt by Mercenary, Swordmaster, and Mortal Savant class actions in proportion to Spd. |
|- | |- | ||
− | | | + | | Priest||[[File:Three-hopes-ability134.png|22px]]||Miracle||Allows the unit to survive a single blow that would otherwise reduce HP to zero. |
|- | |- | ||
− | | | + | | Priest||[[File:Three-hopes-ability046.png|22px]]||Priest's Wisdom||Increases damage dealt by Priest and Bishop class actions in proportion to Lck. |
|- | |- | ||
− | | | + | | Thief||[[File:Three-hopes-ability147.png|22px]]||Appraisal||Improves the quality of weapons and materials dropped by fallen enemy commanders. |
|- | |- | ||
− | | | + | | Thief||[[File:Three-hopes-ability418.png|22px]]||Thief's Ploy||Gives Thieves, Assassins, and Tricksters a rare chance to instantly defeat non-commander units with class actions. |
|- | |- | ||
− | | | + | | Assassin||[[File:Three-hopes-ability126.png|22px]]||Sneak Attack||Attacking foes from behind greatly increases damage in proportion to the unit's Dex. |
|- | |- | ||
− | | | + | | Assassin||[[File:Three-hopes-ability147.png|22px]]||Despoil||Awards gold for defeating enemies. |
|- | |- | ||
− | | | + | | Bishop||[[File:Three-hopes-ability124.png|22px]]||Renewal||Restores a slight amount of HP at regular intervals. |
|- | |- | ||
− | | | + | | Dark Mage||[[File:Three-hopes-ability429.png|22px]]||Essence of Darkness||Causes dark-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack. |
|- | |- | ||
− | | | + | | Dark Mage||[[File:Three-hopes-ability111.png|22px]]||Dark Mage's Ploy||Extends the time enemies are paralyzed by Dark Mage and Dark Bishop class actions. |
|- | |- | ||
− | | | + | | Dark Mage||[[File:Three-hopes-ability215.png|22px]]||Transmute||Taking hits from enemies equipped with tomes increases all stats by 3 for a period of time. |
|- | |- | ||
− | | | + | | Fortress Knight||[[File:Three-hopes-ability189.png|22px]]||Anchor||Sometimes automatically guards against enemy attacks that would otherwise knock the unit back. |
|- | |- | ||
− | | | + | | Fortress Knight||[[File:Three-hopes-ability126.png|22px]]||Smite||When using cavalry or armored classes, dashing through enemies inflicts damage. |
|- | |- | ||
− | | | + | | Grappler||[[File:Three-hopes-ability124.png|22px]]||Rejuvenation||Restores HP every 800 hits. |
|- | |- | ||
− | | | + | | Paladin||[[File:Three-hopes-ability133.png|22px]]||Aegis||Grants a (Dex × 0.25%) chance of nullifying damage from enemies equipped with bows or tomes. |
|- | |- | ||
− | | | + | | Sniper||[[File:Three-hopes-ability101.png|22px]]||Warrior Assist||When this unit is an adjutant: increases the fill rate of the active unit's Warrior Gauge. |
|- | |- | ||
− | | | + | | Swordmaster||[[File:Three-hopes-ability082.png|22px]]||Boost Critical||Increases critical hit rate. |
|- | |- | ||
− | | | + | | Swordmaster||[[File:Three-hopes-ability111.png|22px]]||Provoke||Draws attacks, increasing the frequency that surrounding foes attack the unit. |
|- | |- | ||
− | | | + | | Swordmaster||[[File:Three-hopes-ability048.png|22px]]||Apex Sword||Increases critical hit damage when equipped with a sword. |
|- | |- | ||
− | | | + | | Warlock||[[File:Three-hopes-ability087.png|22px]]||Fiendish Blow||Increases the power of elemental effects. |
|- | |- | ||
− | | | + | | Warlock||[[File:Three-hopes-ability213.png|22px]]||Aggression||Increases the Warrior Gauge fill rate when attacking foes with status effects. |
|- | |- | ||
− | | | + | | Warrior||[[File:Three-hopes-ability420.png|22px]]||Heavy Hitter||Gives strong attacks a low chance to produce the Stun Gauge. |
|- | |- | ||
− | | | + | | Warrior||[[File:Three-hopes-ability145.png|22px]]||Wrath||When HP is at 50% or below: greatly increases damage dealt by critical rushes. |
|- | |- | ||
− | | | + | | Wyvern Rider||[[File:Three-hopes-ability076.png|22px]]||Defiant Str||When HP is at 25% or below: increases Str by 20. |
|- | |- | ||
− | | | + | | Wyvern Rider||[[File:Three-hopes-ability420.png|22px]]||Wyvern Rider's Wisdom||Increases damage to enemy Stun Gauges when using the class actions of axe-wielding fliers. |
|- | |- | ||
− | | | + | | Asura||[[File:Three-hopes-ability114.png|22px]]||Axebreaker||Grants one tier greater advantage against enemies equipped with axes. Increases damage to them by 50%. |
|- | |- | ||
− | | | + | | Asura||[[File:Three-hopes-ability213.png|22px]]||Renewed Carnage||Gradually restores the Warrior Gauge. |
|- | |- | ||
− | | | + | | Asura||[[File:Three-hopes-ability079.png|22px]]||The Creation||Completely prevents knockback if at least one bar of the Warrior Gauge is filled. |
|- | |- | ||
− | | | + | | Bow Knight||[[File:Three-hopes-ability078.png|22px]]||Defiant Spd||When HP is at 25% or below: increases Spd by 20. |
|- | |- | ||
− | | | + | | Dancer||[[File:Three-hopes-ability136.png|22px]]||Special Dance||Increases the potency of a dancer unit's class actions. |
|- | |- | ||
− | | | + | | Dancer||[[File:Three-hopes-ability213.png|22px]]||Charm Catalyst||Increases the Warrior Gauge fill rate in proportion to the unit's Cha. |
|- | |- | ||
− | | | + | | Dark Bishop||[[File:Three-hopes-ability076.png|22px]]||Impossible Feat||When HP is at 25% or above: greatly increases damage dealt to foes, but attacking also causes the unit to sustain damage for a period of time. |
|- | |- | ||
− | | | + | | Dark Bishop||[[File:Three-hopes-ability068.png|22px]]||Absorb Speed||Grants a minor boost to Spd each time an enemy commander is defeated. The boosts last throughout the battle. |
|- | |- | ||
− | | | + | | Dark Knight||[[File:Three-hopes-ability213.png|22px]]||Cyclical Specials||Temporarily increases the Warrior Gauge fill rate after initiating a Warrior Special. |
|- | |- | ||
− | | | + | | Dark Knight||[[File:Three-hopes-ability082.png|22px]]||Specials Master||Defeating 30 or more enemies with a single Warrior Special temporarily increases critical hit rate. |
|- | |- | ||
− | | | + | | Great Knight||[[File:Three-hopes-ability042.png|22px]]||Armored Cavalry's Wisdom||Increases damage dealt by Great Knight class actions in proportion to Def. |
|- | |- | ||
− | | | + | | Great Knight||[[File:Three-hopes-ability417.png|22px]]||Knucklebreaker||Taking a hit while guarding causes the enemy to incur damage proportional to the unit's Def. The enemy's Str is also temporarily reduced by 10. |
|- | |- | ||
− | + | | Great Knight||[[File:Three-hopes-ability089.png|22px]]||Stalwart Stance||Prevents hits from swords, lances, axes, and gauntlets from knocking back the unit mid-attack. | |
|- | |- | ||
− | | | + | | Holy Knight||[[File:Three-hopes-ability126.png|22px]]||United Front||Increases damage dealt to enemies in proportion to the number of allied commanders nearby. |
|- | |- | ||
− | | | + | | Holy Knight||[[File:Three-hopes-ability080.png|22px]]||Defiant Res||When HP is at 25% or below: increases Res by 20. |
|- | |- | ||
− | | | + | | Mortal Savant||[[File:Three-hopes-ability090.png|22px]]||Serene Stance||Prevents hits from bows and tomes from knocking back the unit mid-attack. |
|- | |- | ||
− | | | + | | Trickster||[[File:Three-hopes-ability151.png|22px]]||Pass||Makes it easier to perform Perfect Guards. |
|- | |- | ||
− | | | + | | Trickster||[[File:Three-hopes-ability124.png|22px]]||Medical Expertise||Increases the potency of vulneraries, concoctions, and elixirs by 50%. |
|- | |- | ||
− | | | + | | Trickster||[[File:Three-hopes-ability420.png|22px]]||Patience||Hitting an enemy while they are readying an attack greatly increases damage to the Stun Gauge. |
|- | |- | ||
− | | | + | | War Master||[[File:Three-hopes-ability144.png|22px]]||Quick Riposte||When HP is at 50% or below: forces enemies to sustain damage proportional to the damage they inflict. |
|- | |- | ||
− | | | + | | Wyvern Lord||[[File:Three-hopes-ability126.png|22px]]||Howl||Makes it easier to knock back enemy commanders. |
+ | |- | ||
+ | | Wyvern Lord||[[File:Three-hopes-ability082.png|22px]]||Defiant Crit||When HP is at 25% or below: drastically increases damage dealt by critical rushes. | ||
|} | |} | ||
</tab> | </tab> | ||
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<tab inline name="Female"> | <tab inline name="Female"> | ||
<br /> | <br /> | ||
− | {|class="sf | + | {|class="sf" width="800px" |
!Class | !Class | ||
+ | ! | ||
!Name | !Name | ||
!Description | !Description | ||
|- | |- | ||
− | | | + | | Dark Knight||[[File:Three-hopes-ability126.png|22px]]||Range Master||(Innate) Increases attack range. |
|- | |- | ||
− | | | + | | Fighter||[[File:Three-hopes-ability213.png|22px]]||Spirited Seize||Slightly restores the Warrior Gauge upon seizing a stronghold. |
|- | |- | ||
− | | | + | | Soldier||[[File:Three-hopes-ability079.png|22px]]||Backbone||Reduces the unit's chance of getting knocked back by attacks. |
|- | |- | ||
− | | Archer|| | + | | Archer||[[File:Three-hopes-ability051.png|22px]]||Archer's Ploy||Increases the critical hit rate of Archer, Sniper, and Bow Knight class actions. |
|- | |- | ||
− | | | + | | Archer||[[File:Three-hopes-ability101.png|22px]]||One Heart One Mind||When this unit is an adjutant: greatly increases elemental effects of Adjutant Follow-Ups. |
|- | |- | ||
− | | Armored Knight|| | + | | Armored Knight||[[File:Three-hopes-ability119.png|22px]]||Defensive Tactics||Reduces damage to battalion endurance by 30%. |
|- | |- | ||
− | | | + | | Armored Knight||[[File:Three-hopes-ability126.png|22px]]||Armored Infantry's Wisdom||Nullifies status effects inside areas created by Armor Knight and Fortress Knight class actions. |
|- | |- | ||
− | | Brigand|| | + | | Brigand||[[File:Three-hopes-ability086.png|22px]]||Death Blow||Keeps the Stun Gauge visible for longer. |
|- | |- | ||
− | | | + | | Brigand||[[File:Three-hopes-ability111.png|22px]]||Warrior's Ploy||When using Brigand and Warrior class actions, temporarily reduces enemy Def in proportion to the number of bars filled. |
|- | |- | ||
− | | Cavalier|| | + | | Cavalier||[[File:Three-hopes-ability143.png|22px]]||Desperation||When HP is at 50% or below: strong attacks will break an enemy's guard. |
|- | |- | ||
− | | | + | | Cavalier||[[File:Three-hopes-ability421.png|22px]]||Knight's Ploy||Guarantees the enemy's guard will break when activating the class actions of lance-wielding cavalry with at least one bar filled. |
|- | |- | ||
− | | Fluegel|| | + | | Fluegel||[[File:Three-hopes-ability069.png|22px]]||Carpe Diem||Increases Dex and Spd by 5. |
|- | |- | ||
− | | Fluegel|| | + | | Fluegel||[[File:Three-hopes-ability040.png|22px]]||Dual Wielder's Ploy||Increases the attack range of Asura and Fluegel class actions. |
|- | |- | ||
− | | | + | | Fluegel||[[File:Three-hopes-ability126.png|22px]]||True Awakening||Extends the duration of Awakenings. |
|- | |- | ||
− | | Mage|| | + | | Mage||[[File:Three-hopes-ability076.png|22px]]||Lifeforce||Greatly increases damage dealt by combat arts and magic, but causes the unit to sustain damage with each use in proportion to Mt. |
|- | |- | ||
− | | | + | | Mage||[[File:Three-hopes-ability045.png|22px]]||Mage's Ploy||Imbues Mage, Warlock, and Gremory class actions with an element regardless of whether they are chained from strong attacks. |
|- | |- | ||
− | | Mercenary|| | + | | Mercenary||[[File:Three-hopes-ability141.png|22px]]||Vantage||When HP is at 50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges. |
|- | |- | ||
− | | | + | | Mercenary||[[File:Three-hopes-ability040.png|22px]]||Mercenary's Wisdom||Increases damage dealt by Mercenary, Swordmaster, and Mortal Savant class actions in proportion to Spd. |
|- | |- | ||
− | | Pegasus Knight|| | + | | Pegasus Knight||[[File:Three-hopes-ability126.png|22px]]||Pegasus Knight's Ploy||Adds an element to Pegasus Knight and Falcon Knight class actions. The element is determined by the active unit. |
|- | |- | ||
− | | | + | | Pegasus Knight||[[File:Three-hopes-ability081.png|22px]]||Tableturner||Extends the period of critical attack time after a Perfect Dodge. |
|- | |- | ||
− | | Priest|| | + | | Priest||[[File:Three-hopes-ability134.png|22px]]||Miracle||Allows the unit to survive a single blow that would otherwise reduce HP to zero. |
|- | |- | ||
− | | | + | | Priest||[[File:Three-hopes-ability046.png|22px]]||Priest's Wisdom||Increases damage dealt by Priest and Bishop class actions in proportion to Lck. |
|- | |- | ||
− | | Thief|| | + | | Thief||[[File:Three-hopes-ability147.png|22px]]||Appraisal||Improves the quality of weapons and materials dropped by fallen enemy commanders. |
|- | |- | ||
− | | | + | | Thief||[[File:Three-hopes-ability418.png|22px]]||Thief's Ploy||Gives Thieves, Assassins, and Tricksters a rare chance to instantly defeat non-commander units with class actions. |
|- | |- | ||
− | | Assassin|| | + | | Assassin||[[File:Three-hopes-ability126.png|22px]]||Sneak Attack||Attacking foes from behind greatly increases damage in proportion to the unit's Dex. |
|- | |- | ||
− | | | + | | Assassin||[[File:Three-hopes-ability147.png|22px]]||Despoil||Awards gold for defeating enemies. |
|- | |- | ||
− | | | + | | Bishop||[[File:Three-hopes-ability124.png|22px]]||Renewal||Restores a slight amount of HP at regular intervals. |
|- | |- | ||
− | | Fortress Knight|| | + | | Fortress Knight||[[File:Three-hopes-ability189.png|22px]]||Anchor||Sometimes automatically guards against enemy attacks that would otherwise knock the unit back. |
|- | |- | ||
− | | | + | | Fortress Knight||[[File:Three-hopes-ability126.png|22px]]||Smite||When using cavalry or armored classes, dashing through enemies inflicts damage. |
|- | |- | ||
− | | | + | | Paladin||[[File:Three-hopes-ability133.png|22px]]||Aegis||Grants a (Dex × 0.25%) chance of nullifying damage from enemies equipped with bows or tomes. |
|- | |- | ||
− | | | + | | Sniper||[[File:Three-hopes-ability101.png|22px]]||Warrior Assist||When this unit is an adjutant: increases the fill rate of the active unit's Warrior Gauge. |
|- | |- | ||
− | | Swordmaster|| | + | | Swordmaster||[[File:Three-hopes-ability082.png|22px]]||Boost Critical||Increases critical hit rate. |
|- | |- | ||
− | | Swordmaster|| | + | | Swordmaster||[[File:Three-hopes-ability111.png|22px]]||Provoke||Draws attacks, increasing the frequency that surrounding foes attack the unit. |
|- | |- | ||
− | | | + | | Swordmaster||[[File:Three-hopes-ability048.png|22px]]||Apex Sword||Increases critical hit damage when equipped with a sword. |
|- | |- | ||
− | | Warlock|| | + | | Warlock||[[File:Three-hopes-ability087.png|22px]]||Fiendish Blow||Increases the power of elemental effects. |
|- | |- | ||
− | | | + | | Warlock||[[File:Three-hopes-ability213.png|22px]]||Aggression||Increases the Warrior Gauge fill rate when attacking foes with status effects. |
|- | |- | ||
− | | Warrior|| | + | | Warrior||[[File:Three-hopes-ability420.png|22px]]||Heavy Hitter||Gives strong attacks a low chance to produce the Stun Gauge. |
|- | |- | ||
− | | | + | | Warrior||[[File:Three-hopes-ability145.png|22px]]||Wrath||When HP is at 50% or below: greatly increases damage dealt by critical rushes. |
|- | |- | ||
− | | Wyvern Rider|| | + | | Wyvern Rider||[[File:Three-hopes-ability076.png|22px]]||Defiant Str||When HP is at 25% or below: increases Str by 20. |
|- | |- | ||
− | | | + | | Wyvern Rider||[[File:Three-hopes-ability420.png|22px]]||Wyvern Rider's Wisdom||Increases damage to enemy Stun Gauges when using the class actions of axe-wielding fliers. |
|- | |- | ||
− | | Asura|| | + | | Asura||[[File:Three-hopes-ability114.png|22px]]||Axebreaker||Grants one tier greater advantage against enemies equipped with axes. Increases damage to them by 50%. |
|- | |- | ||
− | | Asura|| | + | | Asura||[[File:Three-hopes-ability213.png|22px]]||Renewed Carnage||Gradually restores the Warrior Gauge. |
|- | |- | ||
− | | | + | | Asura||[[File:Three-hopes-ability079.png|22px]]||The Creation||Completely prevents knockback if at least one bar of the Warrior Gauge is filled. |
|- | |- | ||
− | | | + | | Bow Knight||[[File:Three-hopes-ability078.png|22px]]||Defiant Spd||When HP is at 25% or below: increases Spd by 20. |
|- | |- | ||
− | | Dancer|| | + | | Dancer||[[File:Three-hopes-ability136.png|22px]]||Special Dance||Increases the potency of a dancer unit's class actions. |
|- | |- | ||
− | | | + | | Dancer||[[File:Three-hopes-ability213.png|22px]]||Charm Catalyst||Increases the Warrior Gauge fill rate in proportion to the unit's Cha. |
|- | |- | ||
− | | Dark Knight||Specials | + | | Dark Knight||[[File:Three-hopes-ability213.png|22px]]||Cyclical Specials||Temporarily increases the Warrior Gauge fill rate after initiating a Warrior Special. |
|- | |- | ||
− | | | + | | Dark Knight||[[File:Three-hopes-ability082.png|22px]]||Specials Master||Defeating 30 or more enemies with a single Warrior Special temporarily increases critical hit rate. |
|- | |- | ||
− | | Falcon Knight|| | + | | Falcon Knight||[[File:Three-hopes-ability147.png|22px]]||Item Expertise||Increases the potency of recovery items by 50%. |
|- | |- | ||
− | | | + | | Falcon Knight||[[File:Three-hopes-ability081.png|22px]]||Muster||Temporarily increases all stats by 10 after a successful Perfect Dodge. |
|- | |- | ||
− | | Great Knight|| | + | | Great Knight||[[File:Three-hopes-ability042.png|22px]]||Armored Cavalry's Wisdom||Increases damage dealt by Great Knight class actions in proportion to Def. |
|- | |- | ||
− | | Great Knight|| | + | | Great Knight||[[File:Three-hopes-ability417.png|22px]]||Knucklebreaker||Taking a hit while guarding causes the enemy to incur damage proportional to the unit's Def. The enemy's Str is also temporarily reduced by 10. |
|- | |- | ||
− | | | + | | Great Knight||[[File:Three-hopes-ability089.png|22px]]||Stalwart Stance||Prevents hits from swords, lances, axes, and gauntlets from knocking back the unit mid-attack. |
|- | |- | ||
− | | Gremory|| | + | | Gremory||[[File:Three-hopes-ability213.png|22px]]||Pact||Greatly increases the Warrior Gauge fill rate, but also increases the damage the unit sustains. |
|- | |- | ||
− | | | + | | Gremory||[[File:Three-hopes-ability156.png|22px]]||Magic Attack Range+||Extends the range of long-distance tome attacks. |
|- | |- | ||
− | | Holy Knight|| | + | | Holy Knight||[[File:Three-hopes-ability126.png|22px]]||United Front||Increases damage dealt to enemies in proportion to the number of allied commanders nearby. |
|- | |- | ||
− | | | + | | Holy Knight||[[File:Three-hopes-ability080.png|22px]]||Defiant Res||When HP is at 25% or below: increases Res by 20. |
|- | |- | ||
− | | | + | | Mortal Savant||[[File:Three-hopes-ability090.png|22px]]||Serene Stance||Prevents hits from bows and tomes from knocking back the unit mid-attack. |
|- | |- | ||
− | | Trickster|| | + | | Trickster||[[File:Three-hopes-ability151.png|22px]]||Pass||Makes it easier to perform Perfect Guards. |
|- | |- | ||
− | | Trickster|| | + | | Trickster||[[File:Three-hopes-ability124.png|22px]]||Medical Expertise||Increases the potency of vulneraries, concoctions, and elixirs by 50%. |
|- | |- | ||
− | | | + | | Trickster||[[File:Three-hopes-ability420.png|22px]]||Patience||Hitting an enemy while they are readying an attack greatly increases damage to the Stun Gauge. |
|- | |- | ||
− | | Wyvern Lord||Defiant Crit||When HP is at 25% or below: drastically increases damage dealt by critical rushes. | + | | Wyvern Lord||[[File:Three-hopes-ability126.png|22px]]||Howl||Makes it easier to knock back enemy commanders. |
+ | |- | ||
+ | | Wyvern Lord||[[File:Three-hopes-ability082.png|22px]]||Defiant Crit||When HP is at 25% or below: drastically increases damage dealt by critical rushes. | ||
|} | |} | ||
</tab> | </tab> | ||
Line 305: | Line 308: | ||
<tab inline name="Male"> | <tab inline name="Male"> | ||
<br /> | <br /> | ||
− | {|class="sf | + | {|class="sf" width="800px" |
− | |||
!Class | !Class | ||
− | ! | + | ! |
− | |||
!Name | !Name | ||
!Description | !Description | ||
|- | |- | ||
− | + | | Myrmidon||[[File:Three-hopes-art-sword.png|22px]]||Flash Strike||Unleash a single, powerful slash. | |
+ | |- | ||
+ | | Fluegel||[[File:Three-hopes-art-sword.png|22px]]||Windsweep||Generate a cyclone. | ||
+ | |- | ||
+ | | Mercenary||[[File:Three-hopes-art-sword.png|22px]]||Firesweep||Generate a fiery cyclone. | ||
+ | |- | ||
+ | | Thief||[[File:Three-hopes-art-sword.png|22px]]||Shadowblade||Lash at foes with a dark magic-based sword attack. Deals damage based on Mag. | ||
|- | |- | ||
− | | | + | | Assassin||[[File:Three-hopes-art-sword.png|22px]]||Assassinate||Slash while charging forward. Has a chance to instantly defeat non-commander units. |
|- | |- | ||
− | | | + | | Swordmaster||[[File:Three-hopes-art-sword.png|22px]]||Mortal Struggle||Sacrifice Prt, reducing the user's defense, to make the Stun Gauge display with all attacks. |
|- | |- | ||
− | | | + | | Swordmaster||[[File:Three-hopes-art-sword.png|22px]]||Astra||Perform a series of five slashes while moving swiftly. |
|- | |- | ||
− | | | + | | Asura||[[File:Three-hopes-art-sword.png|22px]]||Swift Slice||Strike a wide area ahead with a series of slashes. Damage dealt will increase with Spd. |
|- | |- | ||
− | | | + | | Dancer||[[File:Three-hopes-art-sword.png|22px]]||Sword Dance||Slash while charging forward. |
|- | |- | ||
− | | | + | | Mortal Savant||[[File:Three-hopes-art-sword.png|22px]]||Haze Slice||Strike a wide area ahead with a series of slashes. |
|- | |- | ||
− | | | + | | Trickster||[[File:Three-hopes-art-sword.png|22px]]||Electric Grounder||Strike with a trio of lightning-charged slashes. Deals damage based on Mag. |
|- | |- | ||
− | | | + | | Soldier||[[File:Three-hopes-art-lance.png|22px]]||Knightkneeler||Perform a powerful lance thrust. |
|- | |- | ||
− | | | + | | Cavalier||[[File:Three-hopes-art-lance.png|22px]]||Frozen Lance||Launch columns of ice at foes. Damage dealt will increase with Mag. |
|- | |- | ||
− | | | + | | Paladin||[[File:Three-hopes-art-lance.png|22px]]||Tempest Lance||Conjure up a whirlwind with an overhead spin of the lance. |
|- | |- | ||
− | | | + | | Dark Knight||[[File:Three-hopes-art-lance.png|22px]]||Dark Lance||Send dark hexes flying at foes. Damage dealt will increase with Mag. |
|- | |- | ||
− | | | + | | Dark Knight||[[File:Three-hopes-art-lance.png|22px]]||Titanic Might||Temporarily increase Str. |
|- | |- | ||
− | | | + | | Holy Knight||[[File:Three-hopes-art-lance.png|22px]]||Lightstrike||Absorb a portion of inflicted damage as HP. Damage dealt will increase with Mag. |
|- | |- | ||
− | | | + | | Holy Knight||[[File:Three-hopes-art-lance.png|22px]]||Airshaker||Perform a powerful thrust that produces a shockwave. |
|- | |- | ||
− | | | + | | Fighter||[[File:Three-hopes-art-axe.png|22px]]||Smash||Pummel a wide area ahead. Often yields critical hits. |
|- | |- | ||
− | | | + | | Armored Knight||[[File:Three-hopes-art-axe.png|22px]]||Lightning Axe||Hurl a lightning-charged axe. Deals damage based on Mag. |
|- | |- | ||
− | | | + | | Brigand||[[File:Three-hopes-art-axe.png|22px]]||Spike||Launch the foes ahead into the air, then swat them away with a swing of the axe. |
|- | |- | ||
− | | | + | | Fortress Knight||[[File:Three-hopes-art-axe.png|22px]]||Wild Abandon||Rip through foes with axe swings. |
|- | |- | ||
− | | | + | | Warrior||[[File:Three-hopes-art-axe.png|22px]]||War Strike||Bring an axe down so fiercely it sunders the ground and sends enemies flying into the air. |
|- | |- | ||
− | | | + | | Wyvern Rider||[[File:Three-hopes-art-axe.png|22px]]||Crush||Smash the ground and generate pillars of ice. |
|- | |- | ||
− | | | + | | Great Knight||[[File:Three-hopes-art-axe.png|22px]]||Armored Strike||Hit foes hard with a single, powerful axe blow. Damage dealt will increase with Def. |
|- | |- | ||
− | | | + | | Wyvern Lord||[[File:Three-hopes-art-axe.png|22px]]||Helm Splitter||Smash the foes ahead with a powerful overhead strike. |
|- | |- | ||
− | | | + | | Archer||[[File:Three-hopes-art-bow.png|22px]]||Tracking Shot||Send a series of arrows toward the locked-on target. |
|- | |- | ||
− | | | + | | Archer||[[File:Three-hopes-art-bow.png|22px]]||Drill Arrow||Skewer foes with a blindingly fast arrow that temporarily reduces their Def. |
|- | |- | ||
− | | | + | | Archer||[[File:Three-hopes-art-bow.png|22px]]||Point-Blank Volley||Attack a wide forward area with three consecutive shots. |
|- | |- | ||
− | | | + | | Sniper||[[File:Three-hopes-art-bow.png|22px]]||Thunderbolt||Fire a barrage of electrified arrows. |
|- | |- | ||
− | | | + | | Sniper||[[File:Three-hopes-art-bow.png|22px]]||Tornado Shot||Conjure a cyclone that launches enemies into the air. |
|- | |- | ||
− | | | + | | Sniper||[[File:Three-hopes-art-bow.png|22px]]||Hunter's Volley||Attack enemies launched into the air with three consecutive shots. Often yields critical hits. |
|- | |- | ||
− | | | + | | Bow Knight||[[File:Three-hopes-art-bow.png|22px]]||Ward Arrow||Attack enemies launched into the air with three consecutive shots that temporarily reduce their Mag. |
|- | |- | ||
− | | | + | | Bow Knight||[[File:Three-hopes-art-bow.png|22px]]||Precision Volley||Perform a long-distance attack that hits multiple times. Deals damage based on Dex. |
|- | |- | ||
− | | | + | | Brawler||[[File:Three-hopes-art-gauntlet.png|22px]]||Battle Trance||Temporarily make it easier to fill the Warrior and Awakening Gauges. |
|- | |- | ||
− | | | + | | Brawler||[[File:Three-hopes-art-gauntlet.png|22px]]||Bombard||Pummel the enemy with both fists. Often yields critical hits. |
|- | |- | ||
− | | | + | | Grappler||[[File:Three-hopes-art-gauntlet.png|22px]]||Mystic Blow||Temporarily deal damage based on Mag. |
|- | |- | ||
− | | | + | | Grappler||[[File:Three-hopes-art-gauntlet.png|22px]]||Lightning Fist||Launch foes into the air with an electrified punch, then create a shockwave on landing that sends them flying. |
|- | |- | ||
− | | | + | | Grappler||[[File:Three-hopes-art-gauntlet.png|22px]]||Fierce Iron Fist||Strike down at foes from midair. Damage dealt will increase with Spd. |
|- | |- | ||
− | | | + | | War Master||[[File:Three-hopes-art-gauntlet.png|22px]]||Flamewhorl Kick||Generate a fiery cyclone in front of the unit that launches enemies into the air. |
|- | |- | ||
− | | | + | | War Master||[[File:Three-hopes-art-gauntlet.png|22px]]||Mighty Blow||Channel force into a perfectly executed punch. |
|- | |- | ||
− | | | + | | Mage||[[File:Three-hopes-art-dark-magic.png|22px]]||Mire Β||Basic dark magic. Lingers for a while after casting. |
|- | |- | ||
− | | | + | | Warlock||[[File:Three-hopes-art-dark-magic.png|22px]]||Banshee Θ||Intermediate dark magic. |
|- | |- | ||
− | | | + | | Warlock||[[File:Three-hopes-art-dark-magic.png|22px]]||Luna Λ||Intermediate dark magic. Ignores enemy Res. |
+ | |- | ||
+ | | Asura||[[File:Three-hopes-art-dark-magic.png|22px]]||Dark Spikes Τ||Advanced dark magic. | ||
+ | |- | ||
+ | | Monk||[[File:Three-hopes-art-healing.png|22px]]||Heal||Basic light magic. Heals surrounding allies. | ||
+ | |- | ||
+ | | Priest||[[File:Three-hopes-art-healing.png|22px]]||Physic||Intermediate light magic. Heals allies across a wide area. | ||
|} | |} | ||
</tab> | </tab> | ||
Line 399: | Line 412: | ||
<tab inline name="Female"> | <tab inline name="Female"> | ||
<br /> | <br /> | ||
− | {|class="sf | + | {|class="sf" width="800px" |
!Class | !Class | ||
+ | ! | ||
!Name | !Name | ||
!Description | !Description | ||
|- | |- | ||
− | | Myrmidon||Flash Strike||Unleash a single, powerful slash. | + | | Myrmidon||[[File:Three-hopes-art-sword.png|22px]]||Flash Strike||Unleash a single, powerful slash. |
|- | |- | ||
− | | Fluegel||Windsweep||Generate a cyclone. | + | | Fluegel||[[File:Three-hopes-art-sword.png|22px]]||Windsweep||Generate a cyclone. |
|- | |- | ||
− | | Mercenary||Firesweep||Generate a fiery cyclone. | + | | Mercenary||[[File:Three-hopes-art-sword.png|22px]]||Firesweep||Generate a fiery cyclone. |
|- | |- | ||
− | | Thief||Shadowblade||Lash at foes with a dark magic-based sword attack. Deals damage based on Mag. | + | | Thief||[[File:Three-hopes-art-sword.png|22px]]||Shadowblade||Lash at foes with a dark magic-based sword attack. Deals damage based on Mag. |
|- | |- | ||
− | | Assassin||Assassinate||Slash while charging forward. Has a chance to instantly defeat non-commander units. | + | | Assassin||[[File:Three-hopes-art-sword.png|22px]]||Assassinate||Slash while charging forward. Has a chance to instantly defeat non-commander units. |
|- | |- | ||
− | | Swordmaster||Mortal Struggle||Sacrifice Prt, reducing the user's defense, to make the Stun Gauge display with all attacks. | + | | Swordmaster||[[File:Three-hopes-art-sword.png|22px]]||Mortal Struggle||Sacrifice Prt, reducing the user's defense, to make the Stun Gauge display with all attacks. |
|- | |- | ||
− | | Swordmaster||Astra||Perform a series of five slashes while moving swiftly. | + | | Swordmaster||[[File:Three-hopes-art-sword.png|22px]]||Astra||Perform a series of five slashes while moving swiftly. |
|- | |- | ||
− | | Asura||Swift Slice||Strike a wide area ahead with a series of slashes. Damage dealt will increase with Spd. | + | | Asura||[[File:Three-hopes-art-sword.png|22px]]||Swift Slice||Strike a wide area ahead with a series of slashes. Damage dealt will increase with Spd. |
|- | |- | ||
− | | Dancer||Sword Dance||Slash while charging forward. | + | | Dancer||[[File:Three-hopes-art-sword.png|22px]]||Sword Dance||Slash while charging forward. |
|- | |- | ||
− | | Mortal Savant||Haze Slice||Strike a wide area ahead with a series of slashes. | + | | Mortal Savant||[[File:Three-hopes-art-sword.png|22px]]||Haze Slice||Strike a wide area ahead with a series of slashes. |
|- | |- | ||
− | | Trickster||Electric Grounder||Strike with a trio of lightning-charged slashes. Deals damage based on Mag. | + | | Trickster||[[File:Three-hopes-art-sword.png|22px]]||Electric Grounder||Strike with a trio of lightning-charged slashes. Deals damage based on Mag. |
|- | |- | ||
− | | Soldier||Knightkneeler||Perform a powerful lance thrust. | + | | Soldier||[[File:Three-hopes-art-lance.png|22px]]||Knightkneeler||Perform a powerful lance thrust. |
|- | |- | ||
− | | Cavalier||Frozen Lance||Launch columns of ice at foes. Damage dealt will increase with Mag. | + | | Cavalier||[[File:Three-hopes-art-lance.png|22px]]||Frozen Lance||Launch columns of ice at foes. Damage dealt will increase with Mag. |
|- | |- | ||
− | | Pegasus Knight||Stormblade||Whip up a storm that ravages the surrounding area with blades of wind. | + | | Pegasus Knight||[[File:Three-hopes-art-lance.png|22px]]||Stormblade||Whip up a storm that ravages the surrounding area with blades of wind. |
|- | |- | ||
− | | Paladin||Tempest Lance||Conjure up a whirlwind with an overhead spin of the lance. | + | | Paladin||[[File:Three-hopes-art-lance.png|22px]]||Tempest Lance||Conjure up a whirlwind with an overhead spin of the lance. |
|- | |- | ||
− | | Dark Knight||Dark Lance||Send dark hexes flying at foes. Damage dealt will increase with Mag. | + | | Dark Knight||[[File:Three-hopes-art-lance.png|22px]]||Dark Lance||Send dark hexes flying at foes. Damage dealt will increase with Mag. |
|- | |- | ||
− | | Dark Knight||Titanic Might||Temporarily increase Str. | + | | Dark Knight||[[File:Three-hopes-art-lance.png|22px]]||Titanic Might||Temporarily increase Str. |
|- | |- | ||
− | | Holy Knight||Lightstrike||Absorb a portion of inflicted damage as HP. Damage dealt will increase with Mag. | + | | Holy Knight||[[File:Three-hopes-art-lance.png|22px]]||Lightstrike||Absorb a portion of inflicted damage as HP. Damage dealt will increase with Mag. |
|- | |- | ||
− | | Holy Knight||Airshaker||Perform a powerful thrust that produces a shockwave. | + | | Holy Knight||[[File:Three-hopes-art-lance.png|22px]]||Airshaker||Perform a powerful thrust that produces a shockwave. |
|- | |- | ||
− | | Falcon Knight||Lance Jab||Perform a thrusting attack that often yields critical hits. Damage dealt will increase with Spd. | + | | Falcon Knight||[[File:Three-hopes-art-lance.png|22px]]||Lance Jab||Perform a thrusting attack that often yields critical hits. Damage dealt will increase with Spd. |
|- | |- | ||
− | | Fighter||Smash||Pummel a wide area ahead. Often yields critical hits. | + | | Fighter||[[File:Three-hopes-art-axe.png|22px]]||Smash||Pummel a wide area ahead. Often yields critical hits. |
|- | |- | ||
− | | Armored Knight||Lightning Axe||Hurl a lightning-charged axe. Deals damage based on Mag. | + | | Armored Knight||[[File:Three-hopes-art-axe.png|22px]]||Lightning Axe||Hurl a lightning-charged axe. Deals damage based on Mag. |
|- | |- | ||
− | | Brigand||Spike||Launch the foes ahead into the air, then swat them away with a swing of the axe. | + | | Brigand||[[File:Three-hopes-art-axe.png|22px]]||Spike||Launch the foes ahead into the air, then swat them away with a swing of the axe. |
|- | |- | ||
− | | Fortress Knight||Wild Abandon||Rip through foes with axe swings. | + | | Fortress Knight||[[File:Three-hopes-art-axe.png|22px]]||Wild Abandon||Rip through foes with axe swings. |
|- | |- | ||
− | | Warrior||War Strike||Bring an axe down so fiercely it sunders the ground and sends enemies flying into the air. | + | | Warrior||[[File:Three-hopes-art-axe.png|22px]]||War Strike||Bring an axe down so fiercely it sunders the ground and sends enemies flying into the air. |
|- | |- | ||
− | | Wyvern Rider||Crush||Smash the ground and generate pillars of ice. | + | | Wyvern Rider||[[File:Three-hopes-art-axe.png|22px]]||Crush||Smash the ground and generate pillars of ice. |
|- | |- | ||
− | | Great Knight||Armored Strike||Hit foes hard with a single, powerful axe blow. Damage dealt will increase with Def. | + | | Great Knight||[[File:Three-hopes-art-axe.png|22px]]||Armored Strike||Hit foes hard with a single, powerful axe blow. Damage dealt will increase with Def. |
|- | |- | ||
− | | Wyvern Lord||Helm Splitter||Smash the foes ahead with a powerful overhead strike. | + | | Wyvern Lord||[[File:Three-hopes-art-axe.png|22px]]||Helm Splitter||Smash the foes ahead with a powerful overhead strike. |
|- | |- | ||
− | | Archer||Tracking Shot||Send a series of arrows toward the locked-on target. | + | | Archer||[[File:Three-hopes-art-bow.png|22px]]||Tracking Shot||Send a series of arrows toward the locked-on target. |
|- | |- | ||
− | | Archer||Drill Arrow||Skewer foes with a blindingly fast arrow that temporarily reduces their Def. | + | | Archer||[[File:Three-hopes-art-bow.png|22px]]||Drill Arrow||Skewer foes with a blindingly fast arrow that temporarily reduces their Def. |
|- | |- | ||
− | | Archer||Point-Blank Volley||Attack a wide forward area with three consecutive shots. | + | | Archer||[[File:Three-hopes-art-bow.png|22px]]||Point-Blank Volley||Attack a wide forward area with three consecutive shots. |
|- | |- | ||
− | | Sniper||Thunderbolt||Fire a barrage of electrified arrows. | + | | Sniper||[[File:Three-hopes-art-bow.png|22px]]||Thunderbolt||Fire a barrage of electrified arrows. |
|- | |- | ||
− | | Sniper||Tornado Shot||Conjure a cyclone that launches enemies into the air. | + | | Sniper||[[File:Three-hopes-art-bow.png|22px]]||Tornado Shot||Conjure a cyclone that launches enemies into the air. |
|- | |- | ||
− | | Sniper||Hunter's Volley||Attack enemies launched into the air with three consecutive shots. Often yields critical hits. | + | | Sniper||[[File:Three-hopes-art-bow.png|22px]]||Hunter's Volley||Attack enemies launched into the air with three consecutive shots. Often yields critical hits. |
|- | |- | ||
− | | Bow Knight||Ward Arrow||Attack enemies launched into the air with three consecutive shots that temporarily reduce their Mag. | + | | Bow Knight||[[File:Three-hopes-art-bow.png|22px]]||Ward Arrow||Attack enemies launched into the air with three consecutive shots that temporarily reduce their Mag. |
|- | |- | ||
− | | Bow Knight||Precision Volley||Perform a long-distance attack that hits multiple times. Deals damage based on Dex. | + | | Bow Knight||[[File:Three-hopes-art-bow.png|22px]]||Precision Volley||Perform a long-distance attack that hits multiple times. Deals damage based on Dex. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | | | + | | Mage||[[File:Three-hopes-art-dark-magic.png|22px]]||Mire Β||Basic dark magic. Lingers for a while after casting. |
|- | |- | ||
− | | | + | | Warlock||[[File:Three-hopes-art-dark-magic.png|22px]]||Banshee Θ||Intermediate dark magic. |
|- | |- | ||
− | | | + | | Warlock||[[File:Three-hopes-art-dark-magic.png|22px]]||Luna Λ||Intermediate dark magic. Ignores enemy Res. |
|- | |- | ||
− | | | + | | Asura||[[File:Three-hopes-art-dark-magic.png|22px]]||Dark Spikes Τ||Advanced dark magic. |
|- | |- | ||
− | | | + | | Monk||[[File:Three-hopes-art-healing.png|22px]]||Heal||Basic light magic. Heals surrounding allies. |
|- | |- | ||
− | | | + | | Priest||[[File:Three-hopes-art-healing.png|22px]]||Physic||Intermediate light magic. Heals allies across a wide area. |
|} | |} | ||
+ | </tab> | ||
+ | </tabs> | ||
== Learnset== | == Learnset== | ||
Line 636: | Line 639: | ||
|- | |- | ||
|Bishop | |Bishop | ||
− | |Res + | + | |Res +5 |
|Faith | |Faith | ||
|Renewal | |Renewal | ||
Line 662: | Line 665: | ||
|Mortal Savant | |Mortal Savant | ||
|Haze Slice | |Haze Slice | ||
− | |Spd + | + | |Spd +10 |
|Serene Stance | |Serene Stance | ||
|- | |- | ||
Line 696: | Line 699: | ||
|- | |- | ||
|Gremory (female) | |Gremory (female) | ||
− | |Res + | + | |Res +10 |
|Pact | |Pact | ||
|Magic Attack Range+ | |Magic Attack Range+ |
Latest revision as of 09:28, 8 July 2022
^Back
Contents
Recruitment
Route | Chapter | Condition |
---|---|---|
Scarlet Blaze | Chapter 0 | Starting character. |
Azure Gleam | Chapter 0 | Starting character. |
Golden Wildfire | Chapter 0 | Starting character. |
Skills
Combat Arts
Learnset
Class | 1-star | 2-star | 3-star |
---|---|---|---|
Myrmidon | Spd +2 | Sword Prowess | Flash Strike |
Soldier | Backbone | Lance Prowess | Knightkneeler |
Fighter | Spirited Seize | Axe Prowess | Smash |
Monk | Res +2 | Faith | Heal |
Fluegel | Carpe Diem, Windsweep | Dual Wielder's Ploy | True Awakening |
Mercenary | Vantage | Sword Prowess, Firesweep | Mercenary's Wisdom |
Thief | Appraisal | Sword Prowess | Thief's Ploy, Shadowblade |
Armored Knight | Defensive Tactics | Axe Prowess, Lightning Axe | Armored Infantry's Wisdom |
Cavalier | Desperation | Lance Prowess, Frozen Lance | Knight's Ploy |
Brigand | Death Blow | Spike | Warrior's Ploy |
Archer | Archer's Ploy, Tracking Shot | Bow Prowess, Drill Arrow | One Heart One Mind, Point-Blank Volley |
Brawler (male) | Brawler's Ploy, Battle Trance | Brawling Prowess, Bombard | Concentration |
Mage | Lifeforce, Mire Β | Reason | Mage's Ploy |
Priest | Miracle, Physic | Faith | Priest's Wisdom |
Pegasus Knight (female) | Pegasus Knight's Ploy | Tableturner | Stormblade |
Swordmaster | Boost Critical | Provoke, Mortal Struggle | Apex Sword, Astra |
Assassin | Sneak Attack | Despoil | Assassinate |
Fortress Knight | Anchor | Smite | Wild Abandon |
Paladin | Aegis | Lance Prowess | Tempest Lance |
Wyvern Rider | Defiant Str | Wyvern Rider's Wisdom | Crush |
Warrior | Heavy Hitter | Axe Prowess | Wrath, War Strike |
Sniper | Thunderbolt | Bow Prowess, Tornado Shot | Warrior Assist, Hunter's Volley |
Grappler (male) | Mystic Blow | Brawling Prowess, Lightning Fist | Rejuvenation, Fierce Iron Fist |
Warlock | Fiendish Blow, Banshee Θ | Reason | Aggression, Luna Λ |
Dark Mage (male) | Essence of Darkness | Dark Mage's Ploy | Transmute |
Bishop | Res +5 | Faith | Renewal |
Asura | Axebreaker, Dark Spikes Τ | Renewed Carnage, Swift Slice | The Creation |
Dancer | Sword Dance | Special Dance | Charm Catalyst |
Falcon Knight (female) | Lance Jab | Item Expertise | Muster |
Wyvern Lord | Helm Splitter | Howl | Defiant Crit |
Mortal Savant | Haze Slice | Spd +10 | Serene Stance |
Trickster | Pass, Electric Grounder | Medical Expertise | Patience |
Great Knight | Armored Cavalry's Wisdom, Armored Strike | Knucklebreaker | Stalwart Stance |
Bow Knight | Ward Arrow | Bow Prowess, Precision Volley | Defiant Spd |
Dark Knight | Dark Lance | Cyclical Specials, Titanic Might | Specials Master |
Holy Knight | Lightstrike | United Front, Airshaker | Defiant Res |
War Master (male) | Flamewhorl Kick | Brawling Prowess, Mighty Blow | Quick Riposte |
Gremory (female) | Res +10 | Pact | Magic Attack Range+ |
Dark Bishop (male) | Impossible Feat | Reason | Absorb Speed |