Difference between revisions of "Radiant Dawn Item Descriptions"
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|DELICATESWORD | |DELICATESWORD | ||
− | |A lightweight sword that's easy to use. It has a | + | |A lightweight sword that's easy to use. It has a<br>slightly improved chance to land a critical hit. |
− | slightly improved chance to land a critical hit. | ||
|- | |- | ||
| | | | ||
|BRONZESWORD | |BRONZESWORD | ||
− | |An inexpensive sword. | + | |An inexpensive sword.<br>It has low power. |
− | It has low power. | ||
|- | |- | ||
| | | | ||
|IRONSWORD | |IRONSWORD | ||
− | |A low-priced blade that's fairly easy to use. | + | |A low-priced blade that's fairly easy to use.<br>It's the most common sword. |
− | It's the most common sword. | ||
|- | |- | ||
| | | | ||
|STEELSWORD | |STEELSWORD | ||
− | |A sturdy sword with a good edge. | + | |A sturdy sword with a good edge.<br>It's slightly difficult to wield. |
− | It's slightly difficult to wield. | ||
|- | |- | ||
| | | | ||
|SILVERSWORD | |SILVERSWORD | ||
− | |An expensive sword with a very sharp edge. | + | |An expensive sword with a very sharp edge.<br>It's difficult to wield, and wears out quickly. |
− | It's difficult to wield, and wears out quickly. | ||
|- | |- | ||
| | | | ||
|IRONBLADE | |IRONBLADE | ||
− | |A large, powerful blade that's a bit hard to wield. | + | |A large, powerful blade that's a bit hard to wield.<br>Its weight makes consecutive attacks difficult. |
− | Its weight makes consecutive attacks difficult. | ||
|- | |- | ||
| | | | ||
|STEELBLADE | |STEELBLADE | ||
− | |A mighty sword with a large blade. It's hard to | + | |A mighty sword with a large blade. It's hard to<br>handle, and its weight limits consecutive strikes. |
− | handle, and its weight limits consecutive strikes. | ||
|- | |- | ||
| | | | ||
|SILVEBLADE | |SILVEBLADE | ||
− | |A tremendously powerful sword that's very difficult | + | |A tremendously powerful sword that's very difficult<br>to wield. It's great weight limits multiple attacks. |
− | to wield. It's great weight limits multiple attacks. | ||
|- | |- | ||
| | | | ||
|POISONSWORD | |POISONSWORD | ||
− | |A sword whose blade conceals a poison reservoir. | + | |A sword whose blade conceals a poison reservoir.<br>Units hit with this will be poisoned. |
− | Units hit with this will be poisoned. | ||
|- | |- | ||
| | | | ||
|BRAVESWORD | |BRAVESWORD | ||
− | |A rare blade that allows the wielder to strike | + | |A rare blade that allows the wielder to strike<br>twice per attack. |
− | twice per attack. | ||
|- | |- | ||
| | | | ||
|KILLSWORD | |KILLSWORD | ||
− | |This hard-to-find sword has an unusually high | + | |This hard-to-find sword has an unusually high<br>chance of landing a critical hit. |
− | chance of landing a critical hit. | ||
|- | |- | ||
| | | | ||
|DRAGONKILLER | |DRAGONKILLER | ||
− | |A sword designed to deal increased damage to | + | |A sword designed to deal increased damage to<br>dracoknights and dragon tribe laguz. |
− | dracoknights and dragon tribe laguz. | ||
|- | |- | ||
| | | | ||
|WATOU | |WATOU | ||
− | |A distinctive blade that allows the wielder to | + | |A distinctive blade that allows the wielder to<br>land a high percentage of critical hits. |
− | land a high percentage of critical hits. | ||
|- | |- | ||
| | | | ||
|CALADBOLG | |CALADBOLG | ||
− | |A weapon given to the Dawn Brigade by Pelleas in | + | |A weapon given to the Dawn Brigade by Pelleas in<br>reward for their service. For Edward only. |
− | reward for their service. For Edward only. | ||
|- | |- | ||
| | | | ||
|WINDSWORD | |WINDSWORD | ||
− | |A magic blade that creates a shock wave which | + | |A magic blade that creates a shock wave which<br>allows the wielder to attack from near or far. |
− | allows the wielder to attack from near or far. | ||
|- | |- | ||
| | | | ||
|STORMSWORD | |STORMSWORD | ||
− | |A mystic sword that creates a powerful shock wave. | + | |A mystic sword that creates a powerful shock wave.<br>It can be used for direct and indirect combat. |
− | It can be used for direct and indirect combat. | ||
|- | |- | ||
| | | | ||
|ENLILSWORD | |ENLILSWORD | ||
− | |A sorcerous blade imbued with the power of gale- | + | |A sorcerous blade imbued with the power of gale-<br>force winds. Can strike from near or far. |
− | force winds. Can strike from near or far. | ||
|- | |- | ||
| | | | ||
|VAGUEKATTI | |VAGUEKATTI | ||
− | |A unique and tremendously powerful sword. | + | |A unique and tremendously powerful sword.<br>It's tremendously difficult to use. |
− | It's tremendously difficult to use. | ||
|- | |- | ||
| | | | ||
|FLORETE | |FLORETE | ||
− | |A lightweight blade that's easy to handle. It uses | + | |A lightweight blade that's easy to handle. It uses<br>magic for direct and indirect attacks. For Mist only. |
− | magic for direct and indirect attacks. For Mist only. | ||
|- | |- | ||
| | | | ||
|ALONDITE | |ALONDITE | ||
− | |A huge sword of overwhelming power. | + | |A huge sword of overwhelming power.<br>Only Ike can wield it. |
− | Only Ike can wield it. | ||
|- | |- | ||
| | | | ||
|RAGNELL | |RAGNELL | ||
− | |A supernatural sword blessed by the goddess | + | |A supernatural sword blessed by the goddess<br>Ashera. Only Ike can wield it. |
− | Ashera. Only Ike can wield it. | ||
|- | |- | ||
| | | | ||
|ETTARD | |ETTARD | ||
− | |A mystic blade blessed by the goddess Ashera. | + | |A mystic blade blessed by the goddess Ashera.<br>It can attack from near and far. |
− | It can attack from near and far. | ||
|- | |- | ||
| | | | ||
|AMITE | |AMITE | ||
− | |The royal blade of House Crimea. It can be used | + | |The royal blade of House Crimea. It can be used<br>only by family members and strikes twice per turn. |
− | only by family members and strikes twice per turn. | ||
|- | |- | ||
| | | | ||
|DELICATELANCE | |DELICATELANCE | ||
− | |A lightweight lance that's easy to wield. It has a | + | |A lightweight lance that's easy to wield. It has a<br>slightly improved chance to land a critical hit. |
− | slightly improved chance to land a critical hit. | ||
|- | |- | ||
| | | | ||
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|IRONLANCE | |IRONLANCE | ||
− | |A low-priced lance that's fairly easy to use. | + | |A low-priced lance that's fairly easy to use.<br>It is the most common lance. |
− | It is the most common lance. | ||
|- | |- | ||
| | | | ||
|STEELLANCE | |STEELLANCE | ||
− | |A sturdy lance of medium strength. | + | |A sturdy lance of medium strength.<br>It is a bit difficult to wield. |
− | It is a bit difficult to wield. | ||
|- | |- | ||
| | | | ||
|SILVERLANCE | |SILVERLANCE | ||
− | |A high-priced lance of high strength. | + | |A high-priced lance of high strength.<br>It is difficult to wield, and wears out quickly. |
− | It is difficult to wield, and wears out quickly. | ||
|- | |- | ||
| | | | ||
|IRONSPEAR | |IRONSPEAR | ||
− | |A powerful lance that's a bit hard to wield. | + | |A powerful lance that's a bit hard to wield.<br>Its weight makes consecutive attacks difficult. |
− | Its weight makes consecutive attacks difficult. | ||
|- | |- | ||
| | | | ||
|STEELSPEAR | |STEELSPEAR | ||
− | |A mighty lance that is hard to handle. Its weight | + | |A mighty lance that is hard to handle. Its weight<br>limits consecutive strikes. |
− | limits consecutive strikes. | ||
|- | |- | ||
| | | | ||
|SILVERSPEAR | |SILVERSPEAR | ||
− | |A tremendously powerful lance that's very difficult | + | |A tremendously powerful lance that's very difficult<br>to wield. Its great weight limits multiple attacks. |
− | to wield. Its great weight limits multiple attacks. | ||
|- | |- | ||
| | | | ||
|POISONLANCE | |POISONLANCE | ||
− | |A lance that contains a hidden reservoir of poison. | + | |A lance that contains a hidden reservoir of poison.<br>Units hit with this will be poisoned. |
− | Units hit with this will be poisoned. | ||
|- | |- | ||
| | | | ||
|BRAVELANCE | |BRAVELANCE | ||
− | |A rare lance that allows its wielder to attack | + | |A rare lance that allows its wielder to attack<br>twice in a single turn. |
− | twice in a single turn. | ||
|- | |- | ||
| | | | ||
|KILLERLANCE | |KILLERLANCE | ||
− | |An uncommon lance that has a high chance of | + | |An uncommon lance that has a high chance of<br>landing a critical hit. |
− | landing a critical hit. | ||
|- | |- | ||
| | | | ||
|HORSEKILLER | |HORSEKILLER | ||
− | |A lance designed to deal increased damage against | + | |A lance designed to deal increased damage against<br>units mounted on horseback. |
− | units mounted on horseback. | ||
|- | |- | ||
| | | | ||
|HANDSPEAR | |HANDSPEAR | ||
− | |The most common of throwing spears. It can be | + | |The most common of throwing spears. It can be<br>used for direct and indirect combat. |
− | used for direct and indirect combat. | ||
|- | |- | ||
| | | | ||
|SHORTSPEAR | |SHORTSPEAR | ||
− | |A more powerful throwing spear. It can be used | + | |A more powerful throwing spear. It can be used<br>for direct and indirect combat. |
− | for direct and indirect combat. | ||
|- | |- | ||
| | | | ||
|SLENDERSPEAR | |SLENDERSPEAR | ||
− | |A refined spear of great power. It can be thrown at | + | |A refined spear of great power. It can be thrown at<br>distant enemies. |
− | distant enemies. | ||
|- | |- | ||
| | | | ||
|ZANEZPHTE | |ZANEZPHTE | ||
− | |A unique and tremendously powerful lance. | + | |A unique and tremendously powerful lance.<br>It is incredibly difficult to use. |
− | It is incredibly difficult to use. | ||
|- | |- | ||
| | | | ||
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|IRONAXE | |IRONAXE | ||
− | |A low-priced axe that is fairly easy to use. | + | |A low-priced axe that is fairly easy to use.<br>It is the most common axe. |
− | It is the most common axe. | ||
|- | |- | ||
| | | | ||
|STEELAXE | |STEELAXE | ||
− | |A well-made axe of moderate power. | + | |A well-made axe of moderate power.<br>It is a bit difficult to wield. |
− | It is a bit difficult to wield. | ||
|- | |- | ||
| | | | ||
|SILVERAXE | |SILVERAXE | ||
− | |A high-priced axe of great strength. | + | |A high-priced axe of great strength.<br>It is very difficult to wield, and wears out quickly. |
− | It is very difficult to wield, and wears out quickly. | ||
|- | |- | ||
| | | | ||
|IRONPOLEAXE | |IRONPOLEAXE | ||
− | |A powerful axe that is a bit hard to wield. | + | |A powerful axe that is a bit hard to wield.<br>Its weight makes consecutive attacks difficult. |
− | Its weight makes consecutive attacks difficult. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A mighty axe that is hard to wield. | + | |A mighty axe that is hard to wield.<br>Its weight makes consecutive attacks difficult. |
− | Its weight makes consecutive attacks difficult. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A tremendously powerful axe that is very difficult | + | |A tremendously powerful axe that is very difficult<br>to wield. Its great weight limits multiple attacks. |
− | to wield. Its great weight limits multiple attacks. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An axe whose blade conceals a poison reservoir. | + | |An axe whose blade conceals a poison reservoir.<br>Units hit with this will be poisoned. |
− | Units hit with this will be poisoned. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A rare axe that allows its wielder to attack | + | |A rare axe that allows its wielder to attack<br>twice in a single turn. |
− | twice in a single turn. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An uncommon axe that has a high chance of landing | + | |An uncommon axe that has a high chance of landing<br>a critical hit. |
− | a critical hit. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An axe for use against well-protected foes. It is | + | |An axe for use against well-protected foes. It is<br>especially effective against heavily armored knights. |
− | especially effective against heavily armored knights. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |The most common of throwing axes. It can be | + | |The most common of throwing axes. It can be<br>used for direct and indirect combat. |
− | used for direct and indirect combat. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A more powerful throwing axe. It can be used | + | |A more powerful throwing axe. It can be used<br>for direct and indirect combat. |
− | for direct and indirect combat. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A well-designed axe of great power. It can be | + | |A well-designed axe of great power. It can be<br>thrown at distant enemies. |
− | thrown at distant enemies. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A weapon given to the Dawn Brigade by Pelleas in | + | |A weapon given to the Dawn Brigade by Pelleas in<br>reward for their service. For Nolan only. |
− | reward for their service. For Nolan only. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A unique and tremendously powerful axe. | + | |A unique and tremendously powerful axe.<br>It is extremely difficult to use. |
− | It is extremely difficult to use. | ||
|- | |- | ||
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− | |A low-priced bow that is fairly easy to use. | + | |A low-priced bow that is fairly easy to use.<br>It is the most common bow. |
− | It is the most common bow. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A well-made bow of moderate power. | + | |A well-made bow of moderate power.<br>It is a bit difficult to wield. |
− | It is a bit difficult to wield. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A high-priced bow with great power. | + | |A high-priced bow with great power.<br>It is very difficult to wield and wears out quickly. |
− | It is very difficult to wield and wears out quickly. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A specially constructed longbow with an increased | + | |A specially constructed longbow with an increased<br>range. It can hit enemies from 3 spaces away. |
− | range. It can hit enemies from 3 spaces away. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A powerful longbow with an increased range. | + | |A powerful longbow with an increased range.<br>It can hit enemies from 3 spaces away. |
− | It can hit enemies from 3 spaces away. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A tremendously powerful longbow with an increased | + | |A tremendously powerful longbow with an increased<br>range. It can hit enemies from 3 spaces away. |
− | range. It can hit enemies from 3 spaces away. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A bow that fires poison arrows. A unit hit by it | + | |A bow that fires poison arrows. A unit hit by it<br>will be poisoned. |
− | will be poisoned. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An uncommon bow that has a high chance of | + | |An uncommon bow that has a high chance of<br>landing a critical hit. |
− | landing a critical hit. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A rare bow that allows its wielder to attack | + | |A rare bow that allows its wielder to attack<br>twice in a single turn. |
− | twice in a single turn. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A unique bow built by the apprentice archer, Rolf. | + | |A unique bow built by the apprentice archer, Rolf.<br>It is both accurate and durable. |
− | It is both accurate and durable. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An original bow built by the master archer, | + | |An original bow built by the master archer,<br>Shinon. It is a masterpiece of craftsmanship. |
− | Shinon. It is a masterpiece of craftsmanship. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A weapon given to the Dawn Brigade by Pelleas in | + | |A weapon given to the Dawn Brigade by Pelleas in<br>reward for their service. For Leonardo only. |
− | reward for their service. For Leonardo only. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A unique and tremendously powerful bow. | + | |A unique and tremendously powerful bow.<br>It is extremely difficult to use. |
− | It is extremely difficult to use. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A short, mounted bow that shoots stones or | + | |A short, mounted bow that shoots stones or<br>quarrels. It can also hit adjacent enemies. |
− | quarrels. It can also hit adjacent enemies. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A moderately powerful crossbow. | + | |A moderately powerful crossbow.<br>It can also hit adjacent enemies. |
− | It can also hit adjacent enemies. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A crossbow that has an unusually high chance of | + | |A crossbow that has an unusually high chance of<br>scoring a critical hit. |
− | scoring a critical hit. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A very powerful crossbow. | + | |A very powerful crossbow.<br>It can also hit adjacent enemies. |
− | It can also hit adjacent enemies. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An extremely powerful crossbow. | + | |An extremely powerful crossbow.<br>It can also hit adjacent enemies. |
− | It can also hit adjacent enemies. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A long-range weapon for use by archery units. | + | |A long-range weapon for use by archery units.<br>It is very effective against flying enemies. |
− | It is very effective against flying enemies. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A powerful ballista for use by archery units. | + | |A powerful ballista for use by archery units.<br>It is very effective against flying enemies. |
− | It is very effective against flying enemies. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A ballista that has a high chance of dealing a | + | |A ballista that has a high chance of dealing a<br>critical hit. It is very effective against flying units. |
− | critical hit. It is very effective against flying units. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A long-range, stone-throwing siege weapon with a | + | |A long-range, stone-throwing siege weapon with a<br>wide area of effect. For archery units only. |
− | wide area of effect. For archery units only. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An economical throwing knife. | + | |An economical throwing knife.<br>It can be used on distant enemies, too. |
− | It can be used on distant enemies, too. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |The most common type of throwing knife. | + | |The most common type of throwing knife.<br>It can be used on distant enemies, too. |
− | It can be used on distant enemies, too. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A sturdy and powerful throwing knife. | + | |A sturdy and powerful throwing knife.<br>It can be used on distant enemies, too. |
− | It can be used on distant enemies, too. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A finely crafted throwing knife with a razor edge. | + | |A finely crafted throwing knife with a razor edge.<br>It can be used on distant enemies, too. |
− | It can be used on distant enemies, too. | ||
|- | |- | ||
| | | | ||
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− | |A low-priced combat blade that is a bit hard to | + | |A low-priced combat blade that is a bit hard to<br>use. It is the most common dagger. |
− | use. It is the most common dagger. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A well-made dagger of moderate power. | + | |A well-made dagger of moderate power.<br>It is difficult to wield. |
− | It is difficult to wield. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A high-priced dagger of high strength. | + | |A high-priced dagger of high strength.<br>It is very difficult to wield, and wears out quickly. |
− | It is very difficult to wield, and wears out quickly. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A low-powered dagger that is hard to use and has | + | |A low-powered dagger that is hard to use and has<br>a high chance of landing a critical hit. |
− | a high chance of landing a critical hit. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A razor-sharp dagger that is very difficult to | + | |A razor-sharp dagger that is very difficult to<br>wield but has a high chance of landing a critical hit. |
− | wield but has a high chance of landing a critical hit. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A special blade designed for use against beast tribe | + | |A special blade designed for use against beast tribe<br>laguz. It does increased damage to such foes. |
− | laguz. It does increased damage to such foes. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |The ultimate throwing knife. | + | |The ultimate throwing knife.<br>It can be used on distant enemies, too. |
− | It can be used on distant enemies, too. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |The ultimate dagger. | + | |The ultimate dagger.<br>It has a high chance of landing a critical hit. |
− | It has a high chance of landing a critical hit. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |Low-level fire magic. It is very effective against | + | |Low-level fire magic. It is very effective against<br>beast tribe laguz. |
− | beast tribe laguz. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |Mid-level fire magic. It is very effective against | + | |Mid-level fire magic. It is very effective against<br>beast tribe laguz. |
− | beast tribe laguz. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |High-level fire magic. It is very effective against | + | |High-level fire magic. It is very effective against<br>beast tribe laguz. |
− | beast tribe laguz. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |Extremely powerful fire magic. It is very effective | + | |Extremely powerful fire magic. It is very effective<br>against beast tribe laguz. |
− | against beast tribe laguz. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |Fire magic of the highest order. It is very | + | |Fire magic of the highest order. It is very<br>effective against beast tribe laguz. |
− | effective against beast tribe laguz. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |The ultimate fire magic. It is very effective against | + | |The ultimate fire magic. It is very effective against<br>beast tribe laguz. Only Sanaki can wield it. |
− | beast tribe laguz. Only Sanaki can wield it. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |Long-range fire magic. It is very effective against | + | |Long-range fire magic. It is very effective against<br>beast tribe laguz. |
− | beast tribe laguz. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |Low-level lightning magic. It is very effective against | + | |Low-level lightning magic. It is very effective against<br>wyverns and dragon tribe laguz. |
− | wyverns and dragon tribe laguz. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |Mid-level lightning magic. It is very effective | + | |Mid-level lightning magic. It is very effective<br>against wyverns and dragon tribe laguz. |
− | against wyverns and dragon tribe laguz. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |High-level lightning magic. It is very effective against | + | |High-level lightning magic. It is very effective against<br>wyverns and dragon tribe laguz. |
− | wyverns and dragon tribe laguz. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |Extremely powerful lightning magic. It is very | + | |Extremely powerful lightning magic. It is very<br>effective against wyverns and dragon tribe laguz. |
− | effective against wyverns and dragon tribe laguz. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |Lightning magic of the highest order. It is very | + | |Lightning magic of the highest order. It is very<br>effective against wyvern and dragon tribe laguz. |
− | effective against wyvern and dragon tribe laguz. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |Long-range lightning magic. It is very effective | + | |Long-range lightning magic. It is very effective<br>against wyverns and dragon tribe laguz. |
− | against wyverns and dragon tribe laguz. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |Low-level wind magic. It is very effective against | + | |Low-level wind magic. It is very effective against<br>winged units. |
− | winged units. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |Mid-level wind magic. It is very effective against | + | |Mid-level wind magic. It is very effective against<br>winged units. |
− | winged units. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |High-level wind magic. It is very effective against | + | |High-level wind magic. It is very effective against<br>winged units. |
− | winged units. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |Extremely powerful wind magic. It is very effective | + | |Extremely powerful wind magic. It is very effective<br>against winged units. |
− | against winged units. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |Wind magic of the highest order. It is very | + | |Wind magic of the highest order. It is very<br>effective against winged units. |
− | effective against winged units. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |Long-range wind magic. It is very effective against | + | |Long-range wind magic. It is very effective against<br>winged units. |
− | winged units. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |Low-level light magic. It can only be wielded by | + | |Low-level light magic. It can only be wielded by<br>those dedicated to serve good. |
− | those dedicated to serve good. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |Mid-level light magic. It can only be wielded by | + | |Mid-level light magic. It can only be wielded by<br>those dedicated to serve good. |
− | those dedicated to serve good. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |High-level light magic. It can only be wielded by | + | |High-level light magic. It can only be wielded by<br>those dedicated to serve good. |
− | those dedicated to serve good. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |Extremely powerful light magic. The spell caster | + | |Extremely powerful light magic. The spell caster<br>receives HP equal to the damage inflicted. |
− | receives HP equal to the damage inflicted. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A corruption of very high light magic. | + | |A corruption of very high light magic.<br>A unit hit by it will be poisoned. |
− | A unit hit by it will be poisoned. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |Light magic of the highest order. It can only be | + | |Light magic of the highest order. It can only be<br>wielded by those dedicated to serve good. |
− | wielded by those dedicated to serve good. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |Long-range light magic. It can only be wielded by | + | |Long-range light magic. It can only be wielded by<br>those dedicated to serve good. |
− | those dedicated to serve good. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A unique light magic spell. Very effective against | + | |A unique light magic spell. Very effective against<br>armored and horse-mounted units. For Micaiah only. |
− | armored and horse-mounted units. For Micaiah only. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |Light magic of the highest order. Used only by | + | |Light magic of the highest order. Used only by<br>those favored by the goddess. For Sephiran only. |
− | those favored by the goddess. For Sephiran only. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |Mid-level dark magic. Few spellcasters can master | + | |Mid-level dark magic. Few spellcasters can master<br>the intricacies of these fell arts. |
− | the intricacies of these fell arts. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |High-level dark magic. Few spellcasters can master | + | |High-level dark magic. Few spellcasters can master<br>the intricacies of these fell arts. |
− | the intricacies of these fell arts. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |Extremely powerful dark magic. Few spellcasters can | + | |Extremely powerful dark magic. Few spellcasters can<br>master the intricacies of these fell arts. |
− | master the intricacies of these fell arts. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |Dark magic of the highest order. Few spellcasters | + | |Dark magic of the highest order. Few spellcasters<br>can master the intricacies of these fell arts. |
− | can master the intricacies of these fell arts. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |Long-distance dark magic. Few spellcasters can | + | |Long-distance dark magic. Few spellcasters can<br>master the intricacies of these fell arts. |
− | master the intricacies of these fell arts. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |Flesh-piercing lion fangs. They never wear out and | + | |Flesh-piercing lion fangs. They never wear out and<br>cannot be unequipped or dropped. |
− | cannot be unequipped or dropped. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |Flesh-piercing lion fangs. They never wear out and | + | |Flesh-piercing lion fangs. They never wear out and<br>cannot be unequipped or dropped. |
− | cannot be unequipped or dropped. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |Flesh-piercing tiger fangs. They never wear out and | + | |Flesh-piercing tiger fangs. They never wear out and<br>cannot be unequipped or dropped. |
− | cannot be unequipped or dropped. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |Razor-sharp cat claws. They never wear out and | + | |Razor-sharp cat claws. They never wear out and<br>cannot be unequipped or dropped. |
− | cannot be unequipped or dropped. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |Flesh-piercing wolf fangs. They never wear out and | + | |Flesh-piercing wolf fangs. They never wear out and<br>cannot be unequipped or dropped. |
− | cannot be unequipped or dropped. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |Flesh-piercing wolf fangs. They never wear out and | + | |Flesh-piercing wolf fangs. They never wear out and<br>cannot be unequipped or dropped. |
− | cannot be unequipped or dropped. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |The powerful talons of a hawk. They never wear out | + | |The powerful talons of a hawk. They never wear out<br>and cannot be unequipped or dropped. |
− | and cannot be unequipped or dropped. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |The powerful talons of a hawk. They never wear out | + | |The powerful talons of a hawk. They never wear out<br>and cannot be unequipped or dropped. |
− | and cannot be unequipped or dropped. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |The fierce beak of a raven. It can never wear out | + | |The fierce beak of a raven. It can never wear out<br>and cannot be unequipped or dropped. |
− | and cannot be unequipped or dropped. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |The fierce beak of a raven. It can never wear out | + | |The fierce beak of a raven. It can never wear out<br>and cannot be unequipped or dropped. |
− | and cannot be unequipped or dropped. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |The crimson breath of a red dragon. It never | + | |The crimson breath of a red dragon. It never<br>runs out and cannot be unequipped or dropped. |
− | runs out and cannot be unequipped or dropped. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |The ivory breath of a white dragon. It never | + | |The ivory breath of a white dragon. It never<br>runs out and cannot be unequipped or dropped. |
− | runs out and cannot be unequipped or dropped. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |The ebon breath of a black dragon. It never | + | |The ebon breath of a black dragon. It never<br>runs out and cannot be unequipped or dropped. |
− | runs out and cannot be unequipped or dropped. | ||
|- | |- | ||
| | | | ||
Line 709: | Line 576: | ||
| | | | ||
| | | | ||
− | |The miraculous power of the goddess. Her attacks | + | |The miraculous power of the goddess. Her attacks<br>have myriad form and effect. |
− | have myriad form and effect. | ||
|- | |- | ||
| | | | ||
Line 718: | Line 584: | ||
| | | | ||
| | | | ||
− | |A staff that restores 10 HP plus the wielder's Mg to | + | |A staff that restores 10 HP plus the wielder's Mg to<br>a target unit. It also heals the wielder each turn. |
− | a target unit. It also heals the wielder each turn. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A staff that restores 20 HP plus the wielder's Mg to | + | |A staff that restores 20 HP plus the wielder's Mg to<br>a target unit. It also heals the wielder each turn. |
− | a target unit. It also heals the wielder each turn. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A staff that restores all HP to the target. | + | |A staff that restores all HP to the target.<br>It also heals the wielder each turn. |
− | It also heals the wielder each turn. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A staff that restores 10 HP plus the wielder's Mg to | + | |A staff that restores 10 HP plus the wielder's Mg to<br>a distant unit. Heals the wielder each turn. |
− | a distant unit. Heals the wielder each turn. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A staff that heals all surrounding allied units. | + | |A staff that heals all surrounding allied units.<br>It also heals the wielder each turn. |
− | It also heals the wielder each turn. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A staff that restores a unit to normal condition. | + | |A staff that restores a unit to normal condition.<br>It also restores the wielder's condition each turn. |
− | It also restores the wielder's condition each turn. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A staff that prevents enemies from using magic. | + | |A staff that prevents enemies from using magic.<br>Each turn, the wielder is cured of silence. |
− | Each turn, the wielder is cured of silence. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A staff that prevents enemies from using magic. | + | |A staff that prevents enemies from using magic.<br>It has been strengthened by senators' research. |
− | It has been strengthened by senators' research. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A staff that puts enemy units to sleep for five | + | |A staff that puts enemy units to sleep for five<br>turns. Each turn, the wielder is cured of sleep. |
− | turns. Each turn, the wielder is cured of sleep. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A staff that puts enemy units to sleep for five | + | |A staff that puts enemy units to sleep for five<br>turns. Senatorial research has strengthened it. |
− | turns. Senatorial research has strengthened it. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A staff that teleports allied units to a space near | + | |A staff that teleports allied units to a space near<br>the wielder. It raises the user's speed and defense. |
− | the wielder. It raises the user's speed and defense. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A staff that allows the wielder to teleport to a | + | |A staff that allows the wielder to teleport to a<br>distant place. Created by Begnion senators. |
− | distant place. Created by Begnion senators. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A staff that illuminates an area for a short while. | + | |A staff that illuminates an area for a short while.<br>The wielder's vision range increases by 2. |
− | The wielder's vision range increases by 2. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A staff that returns a weapon or staff to maximum | + | |A staff that returns a weapon or staff to maximum<br>durability. It raises the user's speed and defense. |
− | durability. It raises the user's speed and defense. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A staff that opens locks. It raises the wielder's | + | |A staff that opens locks. It raises the wielder's<br>speed and defense. |
− | speed and defense. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A staff that temporarily raises an ally's resistance. | + | |A staff that temporarily raises an ally's resistance.<br>It raises the wielder's speed and defense. |
− | It raises the wielder's speed and defense. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A staff that restores all HP to a distant target. It | + | |A staff that restores all HP to a distant target. It<br>also raises the target's biorhythm to its peak. |
− | also raises the target's biorhythm to its peak. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A staff that restores all HP to all adjacent units. | + | |A staff that restores all HP to all adjacent units.<br>It also restores their conditions to normal. |
− | It also restores their conditions to normal. | ||
|- | |- | ||
| | | | ||
Line 848: | Line 696: | ||
| | | | ||
| | | | ||
− | |An item that allows non-promoted units of level 10 | + | |An item that allows non-promoted units of level 10<br>or higher to upgrade classes. For beorc only. |
− | or higher to upgrade classes. For beorc only. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows promoted units of level 10 or | + | |An item that allows promoted units of level 10 or<br>higher to upgrade classes. For beorc only. |
− | higher to upgrade classes. For beorc only. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows promoted units of level 10 or | + | |An item that allows promoted units of level 10 or<br>higher to upgrade classes. For Mist only. |
− | higher to upgrade classes. For Mist only. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that imbues the user with a powerful skill | + | |An item that imbues the user with a powerful skill<br>when used. For laguz of level 30 and higher only. |
− | when used. For laguz of level 30 and higher only. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A key that unlocks treasure chests. Items inside | + | |A key that unlocks treasure chests. Items inside<br>are automatically acquired. |
− | are automatically acquired. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A key that unlocks doors, allowing units to move | + | |A key that unlocks doors, allowing units to move<br>through that space. |
− | through that space. | ||
|- | |- | ||
| | | | ||
Line 894: | Line 736: | ||
| | | | ||
| | | | ||
− | |An herb that restores 15 points to a laguz's | + | |An herb that restores 15 points to a laguz's<br>transformation gauge. |
− | transformation gauge. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A phial of blessed water that temporarily raises | + | |A phial of blessed water that temporarily raises<br>resistance when consumed. |
− | resistance when consumed. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A draught that neutralizes the effects of poison | + | |A draught that neutralizes the effects of poison<br>when consumed. |
− | when consumed. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A heady elixir that returns the unit to normal | + | |A heady elixir that returns the unit to normal<br>condition when consumed. |
− | condition when consumed. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A stick of resinous wood dipped in pitch. When | + | |A stick of resinous wood dipped in pitch. When<br>used, it lights up an area temporarily. |
− | used, it lights up an area temporarily. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that raises the weapon level of the | + | |An item that raises the weapon level of the<br>equipped weapon by one grade. For beorc only. |
− | equipped weapon by one grade. For beorc only. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A special card that reduces all items to half price | + | |A special card that reduces all items to half price<br>but does not earn any training points. |
− | but does not earn any training points. | ||
|- | |- | ||
| | | | ||
Line 945: | Line 780: | ||
| | | | ||
| | | | ||
− | |A special item that lets non-magic users launch a | + | |A special item that lets non-magic users launch a<br>magical attack. |
− | magical attack. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A special item that lets non-magic users launch a | + | |A special item that lets non-magic users launch a<br>moderately powerful magical attack. |
− | moderately powerful magical attack. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A special item that lets non-magic users launch a | + | |A special item that lets non-magic users launch a<br>very powerful magical attack. |
− | very powerful magical attack. | ||
|- | |- | ||
| | | | ||
Line 964: | Line 796: | ||
| | | | ||
| | | | ||
− | |A useful item that creates a single-space | + | |A useful item that creates a single-space<br>magical barrier through which no one can pass. |
− | magical barrier through which no one can pass. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Howl when you are at a base.<br>For beast tribe laguz only. |
− | Howl when you are at a base. | ||
− | For beast tribe laguz only. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Shriek when you are at a base.<br>For bird tribe laguz only. |
− | Shriek when you are at a base. | ||
− | For bird tribe laguz only. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Quickclaw when you are at a base.<br>For beast tribe laguz only. |
− | Quickclaw when you are at a base. | ||
− | For beast tribe laguz only. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Maelstrom when you are at a base.<br>For bird tribe laguz only. |
− | Maelstrom when you are at a base. | ||
− | For bird tribe laguz only. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Wildheart when you are at a base.<br>For laguz only. |
− | Wildheart when you are at a base. | ||
− | For laguz only. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Blessing when you are at a base.<br>For herons only. |
− | Blessing when you are at a base. | ||
− | For herons only. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Boon when you are at a base.<br>For dragons only. |
− | Boon when you are at a base. | ||
− | For dragons only. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Blood Surge when you are at a base.<br>For dragons only. |
− | Blood Surge when you are at a base. | ||
− | For dragons only. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>White Pool when you are at a base.<br>For dragons only. |
− | White Pool when you are at a base. | ||
− | For dragons only. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Night Tide when you are at a base.<br>For dragons only. |
− | Night Tide when you are at a base. | ||
− | For dragons only. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Shade when you are at a base.<br>For beorc only. |
− | Shade when you are at a base. | ||
− | For beorc only. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Stillness when you are at a base.<br>For beorc only. |
− | Stillness when you are at a base. | ||
− | For beorc only. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Corrosion when you are at a base.<br>For beorc only. |
− | Corrosion when you are at a base. | ||
− | For beorc only. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Disarm when you are at a base.<br>For beorc only. |
− | Disarm when you are at a base. | ||
− | For beorc only. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Discipline when you are at a base.<br>For beorc only. |
− | Discipline when you are at a base. | ||
− | For beorc only. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Miracle when you are at a base. |
− | Miracle when you are at a base. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Resolve when you are at a base. |
− | Resolve when you are at a base. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Wrath when you are at a base. |
− | Wrath when you are at a base. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Cancel when you are at a base. |
− | Cancel when you are at a base. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Adept when you are at a base. |
− | Adept when you are at a base. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Counter when you are at a base. |
− | Counter when you are at a base. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Vantage when you are at a base. |
− | Vantage when you are at a base. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Flourish when you are at a base. |
− | Flourish when you are at a base. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Mercy when you are at a base.<br>For Elincia only. |
− | Mercy when you are at a base. | ||
− | For Elincia only. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Pass when you are at a base. |
− | Pass when you are at a base. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Nihil when you are at a base. |
− | Nihil when you are at a base. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Fortune when you are at a base. |
− | Fortune when you are at a base. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Nullify when you are at a base. |
− | Nullify when you are at a base. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Provoke when you are at a base. |
− | Provoke when you are at a base. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Daunt when you are at a base. |
− | Daunt when you are at a base. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Paragon when you are at a base. |
− | Paragon when you are at a base. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Renewal when you are at a base. |
− | Renewal when you are at a base. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Imbue when you are at a base. |
− | Imbue when you are at a base. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Blossom when you are at a base. |
− | Blossom when you are at a base. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Tempest when you are at a base. |
− | Tempest when you are at a base. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Serenity when you are at a base. |
− | Serenity when you are at a base. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Celerity when you are at a base. |
− | Celerity when you are at a base. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Savior when you are at a base. |
− | Savior when you are at a base. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Guard when you are at a base. |
− | Guard when you are at a base. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Pavise when you are at a base. |
− | Pavise when you are at a base. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Beastslayer when you are at a base. |
− | Beastslayer when you are at a base. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Birdslayer when you are at a base. |
− | Birdslayer when you are at a base. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Dragonslayer when you are at a base. |
− | Dragonslayer when you are at a base. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Parity when you are at a base. |
− | Parity when you are at a base. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Gamble when you are at a base. |
− | Gamble when you are at a base. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows you to acquire the skill | + | |An item that allows you to acquire the skill<br>Smite when you are at a base. |
− | Smite when you are at a base. | ||
|- | |- | ||
| | | | ||
Line 1,235: | Line 1,004: | ||
| | | | ||
| | | | ||
− | |An item that fills up the transformation gauge, | + | |An item that fills up the transformation gauge,<br>allowing laguz to shift forms. For laguz only. |
− | allowing laguz to shift forms. For laguz only. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that fills up the transformation gauge, | + | |An item that fills up the transformation gauge,<br>allowing laguz to shift forms. For laguz only. |
− | allowing laguz to shift forms. For laguz only. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |An item that allows laguz to maintain their | + | |An item that allows laguz to maintain their<br>animal form an entire battle. For laguz only. |
− | animal form an entire battle. For laguz only. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A treasure you can sell for 1 gold. You can | + | |A treasure you can sell for 1 gold. You can<br>use it at the forge in your base. |
− | use it at the forge in your base. | ||
|- | |- | ||
| | | | ||
| | | | ||
− | |A mysterious magic gem that raises the | + | |A mysterious magic gem that raises the<br>defense of the holder by +10. |
− | defense of the holder by +10. | ||
|} | |} | ||
[[Category:Game Scripts]] | [[Category:Game Scripts]] |
Revision as of 14:56, 17 March 2011
Notes:
- Items are sorted in internal order.
Item | Internal name | Description |
---|---|---|
DELICATESWORD | A lightweight sword that's easy to use. It has a slightly improved chance to land a critical hit. | |
BRONZESWORD | An inexpensive sword. It has low power. | |
IRONSWORD | A low-priced blade that's fairly easy to use. It's the most common sword. | |
STEELSWORD | A sturdy sword with a good edge. It's slightly difficult to wield. | |
SILVERSWORD | An expensive sword with a very sharp edge. It's difficult to wield, and wears out quickly. | |
IRONBLADE | A large, powerful blade that's a bit hard to wield. Its weight makes consecutive attacks difficult. | |
STEELBLADE | A mighty sword with a large blade. It's hard to handle, and its weight limits consecutive strikes. | |
SILVEBLADE | A tremendously powerful sword that's very difficult to wield. It's great weight limits multiple attacks. | |
POISONSWORD | A sword whose blade conceals a poison reservoir. Units hit with this will be poisoned. | |
BRAVESWORD | A rare blade that allows the wielder to strike twice per attack. | |
KILLSWORD | This hard-to-find sword has an unusually high chance of landing a critical hit. | |
DRAGONKILLER | A sword designed to deal increased damage to dracoknights and dragon tribe laguz. | |
WATOU | A distinctive blade that allows the wielder to land a high percentage of critical hits. | |
CALADBOLG | A weapon given to the Dawn Brigade by Pelleas in reward for their service. For Edward only. | |
WINDSWORD | A magic blade that creates a shock wave which allows the wielder to attack from near or far. | |
STORMSWORD | A mystic sword that creates a powerful shock wave. It can be used for direct and indirect combat. | |
ENLILSWORD | A sorcerous blade imbued with the power of gale- force winds. Can strike from near or far. | |
VAGUEKATTI | A unique and tremendously powerful sword. It's tremendously difficult to use. | |
FLORETE | A lightweight blade that's easy to handle. It uses magic for direct and indirect attacks. For Mist only. | |
ALONDITE | A huge sword of overwhelming power. Only Ike can wield it. | |
RAGNELL | A supernatural sword blessed by the goddess Ashera. Only Ike can wield it. | |
ETTARD | A mystic blade blessed by the goddess Ashera. It can attack from near and far. | |
AMITE | The royal blade of House Crimea. It can be used only by family members and strikes twice per turn. | |
DELICATELANCE | A lightweight lance that's easy to wield. It has a slightly improved chance to land a critical hit. | |
BRONZELANCE | A low-powered and economical lance. | |
IRONLANCE | A low-priced lance that's fairly easy to use. It is the most common lance. | |
STEELLANCE | A sturdy lance of medium strength. It is a bit difficult to wield. | |
SILVERLANCE | A high-priced lance of high strength. It is difficult to wield, and wears out quickly. | |
IRONSPEAR | A powerful lance that's a bit hard to wield. Its weight makes consecutive attacks difficult. | |
STEELSPEAR | A mighty lance that is hard to handle. Its weight limits consecutive strikes. | |
SILVERSPEAR | A tremendously powerful lance that's very difficult to wield. Its great weight limits multiple attacks. | |
POISONLANCE | A lance that contains a hidden reservoir of poison. Units hit with this will be poisoned. | |
BRAVELANCE | A rare lance that allows its wielder to attack twice in a single turn. | |
KILLERLANCE | An uncommon lance that has a high chance of landing a critical hit. | |
HORSEKILLER | A lance designed to deal increased damage against units mounted on horseback. | |
HANDSPEAR | The most common of throwing spears. It can be used for direct and indirect combat. | |
SHORTSPEAR | A more powerful throwing spear. It can be used for direct and indirect combat. | |
SLENDERSPEAR | A refined spear of great power. It can be thrown at distant enemies. | |
ZANEZPHTE | A unique and tremendously powerful lance. It is incredibly difficult to use. | |
BRONZEAXE | An economical axe of low power. | |
IRONAXE | A low-priced axe that is fairly easy to use. It is the most common axe. | |
STEELAXE | A well-made axe of moderate power. It is a bit difficult to wield. | |
SILVERAXE | A high-priced axe of great strength. It is very difficult to wield, and wears out quickly. | |
IRONPOLEAXE | A powerful axe that is a bit hard to wield. Its weight makes consecutive attacks difficult. | |
A mighty axe that is hard to wield. Its weight makes consecutive attacks difficult. | ||
A tremendously powerful axe that is very difficult to wield. Its great weight limits multiple attacks. | ||
An axe whose blade conceals a poison reservoir. Units hit with this will be poisoned. | ||
A rare axe that allows its wielder to attack twice in a single turn. | ||
An uncommon axe that has a high chance of landing a critical hit. | ||
An axe for use against well-protected foes. It is especially effective against heavily armored knights. | ||
The most common of throwing axes. It can be used for direct and indirect combat. | ||
A more powerful throwing axe. It can be used for direct and indirect combat. | ||
A well-designed axe of great power. It can be thrown at distant enemies. | ||
A weapon given to the Dawn Brigade by Pelleas in reward for their service. For Nolan only. | ||
A unique and tremendously powerful axe. It is extremely difficult to use. | ||
An economical and low-powered bow. | ||
A low-priced bow that is fairly easy to use. It is the most common bow. | ||
A well-made bow of moderate power. It is a bit difficult to wield. | ||
A high-priced bow with great power. It is very difficult to wield and wears out quickly. | ||
A specially constructed longbow with an increased range. It can hit enemies from 3 spaces away. | ||
A powerful longbow with an increased range. It can hit enemies from 3 spaces away. | ||
A tremendously powerful longbow with an increased range. It can hit enemies from 3 spaces away. | ||
A bow that fires poison arrows. A unit hit by it will be poisoned. | ||
An uncommon bow that has a high chance of landing a critical hit. | ||
A rare bow that allows its wielder to attack twice in a single turn. | ||
A unique bow built by the apprentice archer, Rolf. It is both accurate and durable. | ||
An original bow built by the master archer, Shinon. It is a masterpiece of craftsmanship. | ||
A weapon given to the Dawn Brigade by Pelleas in reward for their service. For Leonardo only. | ||
A unique and tremendously powerful bow. It is extremely difficult to use. | ||
A short, mounted bow that shoots stones or quarrels. It can also hit adjacent enemies. | ||
A moderately powerful crossbow. It can also hit adjacent enemies. | ||
A crossbow that has an unusually high chance of scoring a critical hit. | ||
A very powerful crossbow. It can also hit adjacent enemies. | ||
An extremely powerful crossbow. It can also hit adjacent enemies. | ||
A long-range weapon for use by archery units. It is very effective against flying enemies. | ||
A powerful ballista for use by archery units. It is very effective against flying enemies. | ||
A ballista that has a high chance of dealing a critical hit. It is very effective against flying units. | ||
A long-range, stone-throwing siege weapon with a wide area of effect. For archery units only. | ||
An economical throwing knife. It can be used on distant enemies, too. | ||
The most common type of throwing knife. It can be used on distant enemies, too. | ||
A sturdy and powerful throwing knife. It can be used on distant enemies, too. | ||
A finely crafted throwing knife with a razor edge. It can be used on distant enemies, too. | ||
An economical combat knife of low power. | ||
A low-priced combat blade that is a bit hard to use. It is the most common dagger. | ||
A well-made dagger of moderate power. It is difficult to wield. | ||
A high-priced dagger of high strength. It is very difficult to wield, and wears out quickly. | ||
A low-powered dagger that is hard to use and has a high chance of landing a critical hit. | ||
A razor-sharp dagger that is very difficult to wield but has a high chance of landing a critical hit. | ||
A special blade designed for use against beast tribe laguz. It does increased damage to such foes. | ||
The ultimate throwing knife. It can be used on distant enemies, too. | ||
The ultimate dagger. It has a high chance of landing a critical hit. | ||
Low-level fire magic. It is very effective against beast tribe laguz. | ||
Mid-level fire magic. It is very effective against beast tribe laguz. | ||
High-level fire magic. It is very effective against beast tribe laguz. | ||
Extremely powerful fire magic. It is very effective against beast tribe laguz. | ||
Fire magic of the highest order. It is very effective against beast tribe laguz. | ||
The ultimate fire magic. It is very effective against beast tribe laguz. Only Sanaki can wield it. | ||
Long-range fire magic. It is very effective against beast tribe laguz. | ||
Low-level lightning magic. It is very effective against wyverns and dragon tribe laguz. | ||
Mid-level lightning magic. It is very effective against wyverns and dragon tribe laguz. | ||
High-level lightning magic. It is very effective against wyverns and dragon tribe laguz. | ||
Extremely powerful lightning magic. It is very effective against wyverns and dragon tribe laguz. | ||
Lightning magic of the highest order. It is very effective against wyvern and dragon tribe laguz. | ||
Long-range lightning magic. It is very effective against wyverns and dragon tribe laguz. | ||
Low-level wind magic. It is very effective against winged units. | ||
Mid-level wind magic. It is very effective against winged units. | ||
High-level wind magic. It is very effective against winged units. | ||
Extremely powerful wind magic. It is very effective against winged units. | ||
Wind magic of the highest order. It is very effective against winged units. | ||
Long-range wind magic. It is very effective against winged units. | ||
Low-level light magic. It can only be wielded by those dedicated to serve good. | ||
Mid-level light magic. It can only be wielded by those dedicated to serve good. | ||
High-level light magic. It can only be wielded by those dedicated to serve good. | ||
Extremely powerful light magic. The spell caster receives HP equal to the damage inflicted. | ||
A corruption of very high light magic. A unit hit by it will be poisoned. | ||
Light magic of the highest order. It can only be wielded by those dedicated to serve good. | ||
Long-range light magic. It can only be wielded by those dedicated to serve good. | ||
A unique light magic spell. Very effective against armored and horse-mounted units. For Micaiah only. | ||
Light magic of the highest order. Used only by those favored by the goddess. For Sephiran only. | ||
Mid-level dark magic. Few spellcasters can master the intricacies of these fell arts. | ||
High-level dark magic. Few spellcasters can master the intricacies of these fell arts. | ||
Extremely powerful dark magic. Few spellcasters can master the intricacies of these fell arts. | ||
Dark magic of the highest order. Few spellcasters can master the intricacies of these fell arts. | ||
Long-distance dark magic. Few spellcasters can master the intricacies of these fell arts. | ||
Flesh-piercing lion fangs. They never wear out and cannot be unequipped or dropped. | ||
Flesh-piercing lion fangs. They never wear out and cannot be unequipped or dropped. | ||
Flesh-piercing tiger fangs. They never wear out and cannot be unequipped or dropped. | ||
Razor-sharp cat claws. They never wear out and cannot be unequipped or dropped. | ||
Flesh-piercing wolf fangs. They never wear out and cannot be unequipped or dropped. | ||
Flesh-piercing wolf fangs. They never wear out and cannot be unequipped or dropped. | ||
The powerful talons of a hawk. They never wear out and cannot be unequipped or dropped. | ||
The powerful talons of a hawk. They never wear out and cannot be unequipped or dropped. | ||
The fierce beak of a raven. It can never wear out and cannot be unequipped or dropped. | ||
The fierce beak of a raven. It can never wear out and cannot be unequipped or dropped. | ||
The crimson breath of a red dragon. It never runs out and cannot be unequipped or dropped. | ||
The ivory breath of a white dragon. It never runs out and cannot be unequipped or dropped. | ||
The ebon breath of a black dragon. It never runs out and cannot be unequipped or dropped. | ||
Unique fire magic used by spirits. | ||
Unique lightning magic used by spirits. | ||
Unique wind magic used by spirits. | ||
IF THIS APPEARS IT'S A BUG. REPORT IT. | ||
IF THIS APPEARS IT'S A BUG. REPORT IT. | ||
The miraculous power of the goddess. Her attacks have myriad form and effect. | ||
IF THIS APPEARS IT'S A BUG. REPORT IT. | ||
A staff that restores 10 HP plus the wielder's Mg to a target unit. It also heals the wielder each turn. | ||
A staff that restores 20 HP plus the wielder's Mg to a target unit. It also heals the wielder each turn. | ||
A staff that restores all HP to the target. It also heals the wielder each turn. | ||
A staff that restores 10 HP plus the wielder's Mg to a distant unit. Heals the wielder each turn. | ||
A staff that heals all surrounding allied units. It also heals the wielder each turn. | ||
A staff that restores a unit to normal condition. It also restores the wielder's condition each turn. | ||
A staff that prevents enemies from using magic. Each turn, the wielder is cured of silence. | ||
A staff that prevents enemies from using magic. It has been strengthened by senators' research. | ||
A staff that puts enemy units to sleep for five turns. Each turn, the wielder is cured of sleep. | ||
A staff that puts enemy units to sleep for five turns. Senatorial research has strengthened it. | ||
A staff that teleports allied units to a space near the wielder. It raises the user's speed and defense. | ||
A staff that allows the wielder to teleport to a distant place. Created by Begnion senators. | ||
A staff that illuminates an area for a short while. The wielder's vision range increases by 2. | ||
A staff that returns a weapon or staff to maximum durability. It raises the user's speed and defense. | ||
A staff that opens locks. It raises the wielder's speed and defense. | ||
A staff that temporarily raises an ally's resistance. It raises the wielder's speed and defense. | ||
A staff that restores all HP to a distant target. It also raises the target's biorhythm to its peak. | ||
A staff that restores all HP to all adjacent units. It also restores their conditions to normal. | ||
An item that increases max HP by 7. | ||
An item that increases strength by 2. | ||
An item that increases magic by 2. | ||
An item that increases skill by 2. | ||
An item that increases speed by 2. | ||
An item that increases luck by 2. | ||
An item that increases defense by 2. | ||
An item that increases resistance by 2. | ||
An item that increases movement by 2. | ||
An item that increases build by 2. | ||
An item that allows non-promoted units of level 10 or higher to upgrade classes. For beorc only. | ||
An item that allows promoted units of level 10 or higher to upgrade classes. For beorc only. | ||
An item that allows promoted units of level 10 or higher to upgrade classes. For Mist only. | ||
An item that imbues the user with a powerful skill when used. For laguz of level 30 and higher only. | ||
A key that unlocks treasure chests. Items inside are automatically acquired. | ||
A key that unlocks doors, allowing units to move through that space. | ||
A plant that restores 10 HP when consumed. | ||
A potion that restores 20 HP when consumed. | ||
A potion that restores 40 HP when consumed. | ||
A potion that restores all HP when consumed. | ||
An herb that restores 15 points to a laguz's transformation gauge. | ||
A phial of blessed water that temporarily raises resistance when consumed. | ||
A draught that neutralizes the effects of poison when consumed. | ||
A heady elixir that returns the unit to normal condition when consumed. | ||
A stick of resinous wood dipped in pitch. When used, it lights up an area temporarily. | ||
An item that raises the weapon level of the equipped weapon by one grade. For beorc only. | ||
A special card that reduces all items to half price but does not earn any training points. | ||
A very valuable gemstone worth 10,000 gold. | ||
A valuable gemstone worth 5,000 gold. | ||
A moderately valuable gemstone worth 2,500 gold. | ||
IF THIS APPEARS IT'S A BUG. REPORT IT. | ||
A special item that lets non-magic users launch a magical attack. | ||
A special item that lets non-magic users launch a moderately powerful magical attack. | ||
A special item that lets non-magic users launch a very powerful magical attack. | ||
IF THIS APPEARS IT'S A BUG. REPORT IT. | ||
A useful item that creates a single-space magical barrier through which no one can pass. | ||
An item that allows you to acquire the skill Howl when you are at a base. For beast tribe laguz only. | ||
An item that allows you to acquire the skill Shriek when you are at a base. For bird tribe laguz only. | ||
An item that allows you to acquire the skill Quickclaw when you are at a base. For beast tribe laguz only. | ||
An item that allows you to acquire the skill Maelstrom when you are at a base. For bird tribe laguz only. | ||
An item that allows you to acquire the skill Wildheart when you are at a base. For laguz only. | ||
An item that allows you to acquire the skill Blessing when you are at a base. For herons only. | ||
An item that allows you to acquire the skill Boon when you are at a base. For dragons only. | ||
An item that allows you to acquire the skill Blood Surge when you are at a base. For dragons only. | ||
An item that allows you to acquire the skill White Pool when you are at a base. For dragons only. | ||
An item that allows you to acquire the skill Night Tide when you are at a base. For dragons only. | ||
An item that allows you to acquire the skill Shade when you are at a base. For beorc only. | ||
An item that allows you to acquire the skill Stillness when you are at a base. For beorc only. | ||
An item that allows you to acquire the skill Corrosion when you are at a base. For beorc only. | ||
An item that allows you to acquire the skill Disarm when you are at a base. For beorc only. | ||
An item that allows you to acquire the skill Discipline when you are at a base. For beorc only. | ||
An item that allows you to acquire the skill Miracle when you are at a base. | ||
An item that allows you to acquire the skill Resolve when you are at a base. | ||
An item that allows you to acquire the skill Wrath when you are at a base. | ||
An item that allows you to acquire the skill Cancel when you are at a base. | ||
An item that allows you to acquire the skill Adept when you are at a base. | ||
An item that allows you to acquire the skill Counter when you are at a base. | ||
An item that allows you to acquire the skill Vantage when you are at a base. | ||
An item that allows you to acquire the skill Flourish when you are at a base. | ||
An item that allows you to acquire the skill Mercy when you are at a base. For Elincia only. | ||
An item that allows you to acquire the skill Pass when you are at a base. | ||
An item that allows you to acquire the skill Nihil when you are at a base. | ||
An item that allows you to acquire the skill Fortune when you are at a base. | ||
An item that allows you to acquire the skill Nullify when you are at a base. | ||
An item that allows you to acquire the skill Provoke when you are at a base. | ||
An item that allows you to acquire the skill Daunt when you are at a base. | ||
An item that allows you to acquire the skill Paragon when you are at a base. | ||
An item that allows you to acquire the skill Renewal when you are at a base. | ||
An item that allows you to acquire the skill Imbue when you are at a base. | ||
An item that allows you to acquire the skill Blossom when you are at a base. | ||
An item that allows you to acquire the skill Tempest when you are at a base. | ||
An item that allows you to acquire the skill Serenity when you are at a base. | ||
An item that allows you to acquire the skill Celerity when you are at a base. | ||
An item that allows you to acquire the skill Savior when you are at a base. | ||
An item that allows you to acquire the skill Guard when you are at a base. | ||
An item that allows you to acquire the skill Pavise when you are at a base. | ||
An item that allows you to acquire the skill Beastslayer when you are at a base. | ||
An item that allows you to acquire the skill Birdslayer when you are at a base. | ||
An item that allows you to acquire the skill Dragonslayer when you are at a base. | ||
An item that allows you to acquire the skill Parity when you are at a base. | ||
An item that allows you to acquire the skill Gamble when you are at a base. | ||
An item that allows you to acquire the skill Smite when you are at a base. | ||
IF THIS APPEARS IT'S A BUG. REPORT IT. | ||
IF THIS APPEARS IT'S A BUG. REPORT IT. | ||
IF THIS APPEARS IT'S A BUG. REPORT IT. | ||
IF THIS APPEARS IT'S A BUG. REPORT IT. | ||
IF THIS APPEARS IT'S A BUG. REPORT IT. | ||
An item that fills up the transformation gauge, allowing laguz to shift forms. For laguz only. | ||
An item that fills up the transformation gauge, allowing laguz to shift forms. For laguz only. | ||
An item that allows laguz to maintain their animal form an entire battle. For laguz only. | ||
A treasure you can sell for 1 gold. You can use it at the forge in your base. | ||
A mysterious magic gem that raises the defense of the holder by +10. |