Difference between revisions of "Path of Radiance Skill Descriptions"
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<u>Notes</u>: | <u>Notes</u>: | ||
* Skills are sorted in alphabetical order by their internal name. | * Skills are sorted in alphabetical order by their internal name. | ||
− | {| class="sf" style="width: | + | {| class="sf" style="width: 450px; text-align: left; margin-left: auto; margin-right: auto; border-collapse: collapse;" border="1px" cellpadding="0" cellspacing="0" |
− | !Internal name | + | !width="25%"|Skill |
− | !Description | + | !width="25%"|Internal name |
+ | !width="50%"|Description | ||
|- | |- | ||
+ | |- | ||
+ | |Vantage | ||
|Ambush | |Ambush | ||
− | |Allows this unit to attack<br> | + | |Allows this unit to attack<br>first in all fights. |
− | first in all fights. | ||
|- | |- | ||
+ | |Wrath | ||
|Anger | |Anger | ||
− | |Increases critical-hit<br> | + | |Increases critical-hit<br>percentage whenever unit's<br>HP are at half or less. |
− | percentage whenever unit's<br> | ||
− | HP are at half or less. | ||
|- | |- | ||
+ | |Lethality | ||
|Assassinate | |Assassinate | ||
− | |In certain instances, grants<br> | + | |In certain instances, grants<br>this unit the ability to kill<br>certain foes with one blow. |
− | this unit the ability to kill<br> | ||
− | certain foes with one blow. | ||
|- | |- | ||
+ | |Vigilance | ||
|BIGEAR | |BIGEAR | ||
|Increases Dodge ability. | |Increases Dodge ability. | ||
|- | |- | ||
+ | |Flare | ||
|BRIGHTNESS | |BRIGHTNESS | ||
− | |In certain conditions, reduces<br> | + | |In certain conditions, reduces<br>enemy magic resistance<br>by half. |
− | enemy magic resistance<br> | ||
− | by half. | ||
|- | |- | ||
+ | |Resolve | ||
|Blave | |Blave | ||
− | |Increases strength, skill,<br> | + | |Increases strength, skill,<br>and speed whenever unit's<br>HP are at half or less. |
− | and speed whenever unit's<br> | ||
− | HP are at half or less. | ||
|- | |- | ||
+ | |Serenity | ||
|Calm | |Calm | ||
|Halves biorhythm effects. | |Halves biorhythm effects. | ||
|- | |- | ||
+ | |Guard | ||
|Cancel | |Cancel | ||
− | |In certain conditions, nullifies<br> | + | |In certain conditions, nullifies<br>one enemy attack. |
− | one enemy attack. | ||
|- | |- | ||
+ | |Canto | ||
|Chant | |Chant | ||
− | |Grants this unit the ability<br> | + | |Grants this unit the ability<br>to perform a chant that<br>lets allied units move again. |
− | to perform a chant that<br> | ||
− | lets allied units move again. | ||
|- | |- | ||
+ | |Adept | ||
|Continuation | |Continuation | ||
− | |In certain conditions, grants<br> | + | |In certain conditions, grants<br>this unit 2 consecutive<br>attacks. |
− | this unit 2 consecutive<br> | ||
− | attacks. | ||
|- | |- | ||
|Counter | |Counter | ||
− | |In certain instances, causes<br> | + | |Counter |
− | enemy to receive half of the<br> | + | |In certain instances, causes<br>enemy to receive half of the<br>damage it deals to this unit. |
− | damage it deals to this unit. | ||
|- | |- | ||
+ | |Knife | ||
|EQUIPKNIFE | |EQUIPKNIFE | ||
− | |Allows user to wield<br> | + | |Allows user to wield<br>knives. |
− | knives. | ||
|- | |- | ||
+ | |Lumina | ||
|EQUIPLIGHT | |EQUIPLIGHT | ||
− | |Allows wielder to use<br> | + | |Allows wielder to use<br>light magic. The level<br>appears next to the staff. |
− | light magic. The level<br> | ||
− | appears next to the staff. | ||
|- | |- | ||
+ | |Boon | ||
|EarthBlessing | |EarthBlessing | ||
− | |Returns an adjacent unit<br> | + | |Returns an adjacent unit<br>to normal condition. |
− | to normal condition. | ||
|- | |- | ||
+ | |Paragon | ||
|Elite | |Elite | ||
− | |Doubles the experience<br> | + | |Doubles the experience<br>points this unit gains. |
− | points this unit gains. | ||
|- | |- | ||
+ | |Parity | ||
|Fairness | |Fairness | ||
− | |Cancels support, terrain, and<br> | + | |Cancels support, terrain, and<br>skill bonuses, making units<br>fight on ability alone. |
− | skill bonuses, making units<br> | ||
− | fight on ability alone. | ||
|- | |- | ||
+ | |Blossom | ||
|Frac90 | |Frac90 | ||
− | |Grants unit fewer experience<br> | + | |Grants unit fewer experience<br>points but enhances growth<br>over time. |
− | points but enhances growth<br> | ||
− | over time. | ||
|- | |- | ||
+ | |Vortex | ||
|Fultter | |Fultter | ||
− | |Attacks with the same<br> | + | |Attacks with the same<br>effect as Wind. |
− | effect as Wind. | ||
|- | |- | ||
+ | |Mantle | ||
|GODDESSBLESS | |GODDESSBLESS | ||
− | |Greatly decreases the<br> | + | |Greatly decreases the<br>damage done by most<br>attacks. |
− | damage done by most<br> | ||
− | attacks. | ||
|- | |- | ||
|Gamble | |Gamble | ||
− | |Halves this unit's chance to<br> | + | |Gamble |
− | hit, but doubles its chance<br> | + | |Halves this unit's chance to<br>hit, but doubles its chance<br>to land a critical hit. |
− | to land a critical hit. | ||
|- | |- | ||
+ | |Nihil | ||
|Grasp | |Grasp | ||
− | |Negates enemy's combat-<br> | + | |Negates enemy's combat-<br>related skills. |
− | related skills. | ||
|- | |- | ||
+ | |Discipline | ||
|Handi | |Handi | ||
− | |Allows this unit to control<br> | + | |Allows this unit to control<br>strength when training. |
− | strength when training. | ||
|- | |- | ||
+ | |Horrify | ||
|Horror | |Horror | ||
− | |Decreases hit and critical-hit<br> | + | |Decreases hit and critical-hit<br>percentages of all enemies<br>within 3 spaces. |
− | percentages of all enemies<br> | ||
− | within 3 spaces. | ||
|- | |- | ||
+ | |Stun | ||
|Impact | |Impact | ||
− | |In certain instances,<br> | + | |In certain instances,<br>immobilizes an enemy unit<br>for 1 turn after being hit. |
− | immobilizes an enemy unit<br> | ||
− | for 1 turn after being hit. | ||
|- | |- | ||
+ | |Luna | ||
|MoonTrick | |MoonTrick | ||
− | |In certain conditions, reduces<br> | + | |In certain conditions, reduces<br>enemy defense by half. |
− | enemy defense by half. | ||
|- | |- | ||
+ | |Miracle | ||
|Pray | |Pray | ||
− | |Reduces any lethal blow<br> | + | |Reduces any lethal blow<br>to half damage. |
− | to half damage. | ||
|- | |- | ||
|Provoke | |Provoke | ||
− | |Provokes enemies into<br> | + | |Provoke |
− | attacking first. | + | |Provokes enemies into<br>attacking first. |
|- | |- | ||
+ | |Reinforce | ||
|Reinforcements | |Reinforcements | ||
− | |Allows unit to call<br> | + | |Allows unit to call<br>Partner reinforcements. |
− | Partner reinforcements. | ||
|- | |- | ||
+ | |Savior | ||
|RescueP | |RescueP | ||
− | |Eliminates skill and speed<br> | + | |Eliminates skill and speed<br>penalities when this unit<br>is carrying a traveler. |
− | penalities when this unit<br> | ||
− | is carrying a traveler. | ||
|- | |- | ||
+ | |Colossus | ||
|Rumble | |Rumble | ||
− | |In certain conditions,<br> | + | |In certain conditions,<br>increases damage when<br>unit's Cn exceeds enemy's. |
− | increases damage when<br> | ||
− | unit's Cn exceeds enemy's. | ||
|- | |- | ||
|Shade | |Shade | ||
− | |Causes enemies to attack<br> | + | |Shade |
− | other units first. | + | |Causes enemies to attack<br>other units first. |
|- | |- | ||
+ | |Blessing | ||
|SkyBlessing | |SkyBlessing | ||
− | |Restores HP to a unit<br> | + | |Restores HP to a unit<br>in an adjacent space. |
− | in an adjacent space. | ||
|- | |- | ||
+ | |Roar | ||
|Snarl | |Snarl | ||
− | |Immobilizes enemies on the<br> | + | |Immobilizes enemies on the<br>next turn. Does not work<br>against certain units. |
− | next turn. Does not work<br> | ||
− | against certain units. | ||
|- | |- | ||
+ | |Deadeye | ||
|Snipe | |Snipe | ||
− | |Doubles chance to hit and,<br> | + | |Doubles chance to hit and,<br>in certain instances, puts<br>enemy to sleep. |
− | in certain instances, puts<br> | ||
− | enemy to sleep. | ||
|- | |- | ||
+ | |Astra | ||
|StarTrick | |StarTrick | ||
− | |In certain conditions, grants<br> | + | |In certain conditions, grants<br>this unit 5 consecutive<br>attacks at half damage. |
− | this unit 5 consecutive<br> | ||
− | attacks at half damage. | ||
|- | |- | ||
|Steal | |Steal | ||
− | |Allows this unit to steal<br> | + | |Steal |
− | unequipped items or weapons<br> | + | |Allows this unit to steal<br>unequipped items or weapons<br>under certain conditions. |
− | under certain conditions. | ||
|- | |- | ||
+ | |Aether | ||
|SunMoon | |SunMoon | ||
− | |In certain instances, triggers<br> | + | |In certain instances, triggers<br>both Sol and Luna<br>consecutively. |
− | both Sol and Luna<br> | ||
− | consecutively. | ||
|- | |- | ||
+ | |Sol | ||
|SunTrick | |SunTrick | ||
− | |In certain conditions,<br> | + | |In certain conditions,<br>restores as many HP as the<br>damage dealt to an enemy. |
− | restores as many HP as the<br> | ||
− | damage dealt to an enemy. | ||
|- | |- | ||
+ | |Celerity | ||
|Swift | |Swift | ||
− | |Increases movement by<br> | + | |Increases movement by<br>two spaces. |
− | two spaces. | ||
|- | |- | ||
+ | |Insight | ||
|TELEGNOSIS | |TELEGNOSIS | ||
|Increases hit percentage. | |Increases hit percentage. | ||
|- | |- | ||
+ | |Smite | ||
|Tackle2 | |Tackle2 | ||
− | |Doubles the effect of<br> | + | |Doubles the effect of<br>Shove. |
− | Shove. | ||
|- | |- | ||
+ | |Tempest | ||
|Temper | |Temper | ||
|Doubles biorhythm effects. | |Doubles biorhythm effects. | ||
|- | |- | ||
+ | |Renewal | ||
|TurnRegene | |TurnRegene | ||
− | |Restores a set number<br> | + | |Restores a set number<br>of HP each turn. |
− | of HP each turn. | ||
|- | |- | ||
+ | |Corrosion | ||
|WeaponDestroy | |WeaponDestroy | ||
− | |In certain instances, causes<br> | + | |In certain instances, causes<br>enemy's weapon durability<br>to drop. |
− | enemy's weapon durability<br> | ||
− | to drop. | ||
|- | |- | ||
+ | |Cancel | ||
|WingShield | |WingShield | ||
− | |In certain conditions, nullifies<br> | + | |In certain conditions, nullifies<br>enemy attacks. |
− | enemy attacks. | ||
|- | |- | ||
|} | |} | ||
+ | [[Category:Game Scripts]][[Category:Path of Radiance Scripts]] |
Revision as of 15:12, 15 March 2011
Notes:
- Skills are sorted in alphabetical order by their internal name.
Skill | Internal name | Description |
---|---|---|
Vantage | Ambush | Allows this unit to attack first in all fights. |
Wrath | Anger | Increases critical-hit percentage whenever unit's HP are at half or less. |
Lethality | Assassinate | In certain instances, grants this unit the ability to kill certain foes with one blow. |
Vigilance | BIGEAR | Increases Dodge ability. |
Flare | BRIGHTNESS | In certain conditions, reduces enemy magic resistance by half. |
Resolve | Blave | Increases strength, skill, and speed whenever unit's HP are at half or less. |
Serenity | Calm | Halves biorhythm effects. |
Guard | Cancel | In certain conditions, nullifies one enemy attack. |
Canto | Chant | Grants this unit the ability to perform a chant that lets allied units move again. |
Adept | Continuation | In certain conditions, grants this unit 2 consecutive attacks. |
Counter | Counter | In certain instances, causes enemy to receive half of the damage it deals to this unit. |
Knife | EQUIPKNIFE | Allows user to wield knives. |
Lumina | EQUIPLIGHT | Allows wielder to use light magic. The level appears next to the staff. |
Boon | EarthBlessing | Returns an adjacent unit to normal condition. |
Paragon | Elite | Doubles the experience points this unit gains. |
Parity | Fairness | Cancels support, terrain, and skill bonuses, making units fight on ability alone. |
Blossom | Frac90 | Grants unit fewer experience points but enhances growth over time. |
Vortex | Fultter | Attacks with the same effect as Wind. |
Mantle | GODDESSBLESS | Greatly decreases the damage done by most attacks. |
Gamble | Gamble | Halves this unit's chance to hit, but doubles its chance to land a critical hit. |
Nihil | Grasp | Negates enemy's combat- related skills. |
Discipline | Handi | Allows this unit to control strength when training. |
Horrify | Horror | Decreases hit and critical-hit percentages of all enemies within 3 spaces. |
Stun | Impact | In certain instances, immobilizes an enemy unit for 1 turn after being hit. |
Luna | MoonTrick | In certain conditions, reduces enemy defense by half. |
Miracle | Pray | Reduces any lethal blow to half damage. |
Provoke | Provoke | Provokes enemies into attacking first. |
Reinforce | Reinforcements | Allows unit to call Partner reinforcements. |
Savior | RescueP | Eliminates skill and speed penalities when this unit is carrying a traveler. |
Colossus | Rumble | In certain conditions, increases damage when unit's Cn exceeds enemy's. |
Shade | Shade | Causes enemies to attack other units first. |
Blessing | SkyBlessing | Restores HP to a unit in an adjacent space. |
Roar | Snarl | Immobilizes enemies on the next turn. Does not work against certain units. |
Deadeye | Snipe | Doubles chance to hit and, in certain instances, puts enemy to sleep. |
Astra | StarTrick | In certain conditions, grants this unit 5 consecutive attacks at half damage. |
Steal | Steal | Allows this unit to steal unequipped items or weapons under certain conditions. |
Aether | SunMoon | In certain instances, triggers both Sol and Luna consecutively. |
Sol | SunTrick | In certain conditions, restores as many HP as the damage dealt to an enemy. |
Celerity | Swift | Increases movement by two spaces. |
Insight | TELEGNOSIS | Increases hit percentage. |
Smite | Tackle2 | Doubles the effect of Shove. |
Tempest | Temper | Doubles biorhythm effects. |
Renewal | TurnRegene | Restores a set number of HP each turn. |
Corrosion | WeaponDestroy | In certain instances, causes enemy's weapon durability to drop. |
Cancel | WingShield | In certain conditions, nullifies enemy attacks. |