Difference between revisions of "Skills: Tsubasa Oribe"
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|Passive | |Passive | ||
|When the action order for each turn is decided, this cast member's turn will come sooner | |When the action order for each turn is decided, this cast member's turn will come sooner | ||
− | |Stage Rank 4 + Treasure chest Performa in | + | |Stage Rank 4 + Treasure chest Performa in Illusory Shibuya |
|- | |- | ||
|Endless Song | |Endless Song | ||
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|Passive | |Passive | ||
|When a Lance skill is used on enemies afflicted with Charm, Confuse, or Seal, a Session can occur, ignoring affinities | |When a Lance skill is used on enemies afflicted with Charm, Confuse, or Seal, a Session can occur, ignoring affinities | ||
− | |Stage Rank 10 + Treasure chest Performa in | + | |Stage Rank 10 + Treasure chest Performa in Illusory Daiba Studio |
|- | |- | ||
|Smash Hit | |Smash Hit | ||
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|Passive | |Passive | ||
|Increases Evade against Bow affinity attacks | |Increases Evade against Bow affinity attacks | ||
− | |Stage Rank 13 + Treasure chest Performa in | + | |Stage Rank 13 + Treasure chest Performa in Area of Memories |
|- | |- | ||
|Andante | |Andante |
Revision as of 02:14, 4 August 2016
^Back
Name | Type | Cost | Power | Effect | Availability |
---|---|---|---|---|---|
Skewer | Physical/Lance | 5EP | 28 | Light attack | Iron Feather, Steel Feather |
Assault Dive | Physical/Lance | 9EP | 62 | Medium attack | Obelisk, Stingray, Alicorn |
Piercing Void | Physical/Lance | 14EP | 110 | Heavy attack | Dragoon Lance, Tonbo-kiri, Tathlum |
Javelin Rain | Physical/Lance | 20EP | 48 | Medium attack on all enemies | Obelisk+1, Stingray+1, Kartikeya |
Hamstring | Physical/Lance | 9EP | 28 | Light attack that lowers target's Hit & Evade | Steel Feather+1 |
Horseslayer | Physical/Lance | 8EP | 25 | Light attack. Effective vs. Horseback Mirages | Killer Lance+1 |
Espada | Physical/Lance | 12EP | 56 | Medium attack. Effective vs. Horseback Mirages | Gradivus |
Agilao | Magic/Fire | 10EP | 68 | Medium attack. | Obelisk |
Agidyne | Magic/Fire | 17EP | 120 | Heavy damage | Kartikeya |
Zan | Magic/Force | 6EP | 30 | Light attack | Wicked Lance, Radiant Lance |
Zanma | Magic/Force | 10EP | 68 | Medium attack | Hayakaze |
Zandyne | Magic/Force | 17EP | 120 | Heavy attack | Sonic Feather+1, Hayanie, Gungnir |
Excalibur | Magic/Force | 36EP | 168 | Severe attack | Ethereal Feather |
Mazan | Magic/Force | 14EP | 24 | Light attack on all enemies | Killer Lance, Hayakaze |
Mazandyne | Magic/Force | 36EP | 100 | Heavy attack on all enemies | Brave Feather, Ame-no-Nuboko, Ethereal Feather |
Sexy Dance | Spirit | 18EP | - | Causes Charm on all enemies | Kaishu Yari |
Life Drain | Mag/Body | 6EP | 10 | Steals HP from an enemy | Blood Lance |
Life Leech | Mag/Body | 17EP | 56 | Steals a lot of HP from an enemy | Blood Lance, Dragoon Lance, Tonbo-kiri |
Dia | Recovery | 10EP | 140 | Restores HP | Radiant Lance |
Diarama | Recovery | 18EP | 360 | Greatly restores HP | Sonic Feather, Alicorn |
Diarahan | Recovery | 32EP | - | Fully restores HP | Hayanie+1, Gungnir, Ame-no-Nuboko |
Media | Recovery | 22EP | 110 | Restores the party's HP | Silver Feather, Sonic Feather |
Mediarama | Recovery | 40EP | 280 | Greatly restores the party's HP | Hayanie, Brave Feather |
Mediarahan | Recovery | 74EP | - | Fully restores the party's HP | Gungnir+1, Karura |
Prayer | Recovery | 90EP | - | Fully restores the party's HP and cures all status ailments (except Unconscious) | Karura+1, Ethereal Feather |
Recarm | Recovery | 25EP | - | Revives one ally | Hayakaze, Winged Lance |
Samarecarm | Recovery | 50EP | - | Revives one ally and fully restores HP | Tathlum |
Recarmdra | Recovery | 1EP | - | Revives all allies and fully restores HP. Reduces your HP to 0 after | Gungnir |
Posumudi | Recovery | 5EP | - | Cures Poison | Steel Feather, Blood Lance |
Patra | Recovery | 10EP | - | Cures Confuse & Sleep | Blood Lance |
Charmdi | Recovery | 5EP | - | Cures Charm | Sonic Feather |
Mutudi | Recovery | 5EP | - | Cures Seal | Alicorn, Kaishu Yari |
Amrita | Recovery | 30EP | - | Cures all status ailments from the party (except Unconscious) | Kaishu Yari+1, Tathlum |
Tarukaja | Support | 10EP | - | Raises the party's Offense for three rounds. | Iron Feather, Obelisk |
Rakukaja | Support | 10EP | - | Raises the party's Defense for three rounds. | Wicked Lance+1 |
Sukukaja | Support | 10EP | - | Raises the party's Hit & Evade for three rounds. | Silver Feather, Hayanie, Garuda |
Fog Breath | Support | 24EP | - | Lowers the enemy's Offense and Hit & Evade for three rounds. | Dragoon Lance, Gradivus |
Concentrate | Support | 15EP | - | Increases Magical damage for the next attack and its Session by more than double. | Kartikeya+1, Tathlum+1 |
Name | Type | Power | Description | Availability |
---|---|---|---|---|
Sword-Lunge | Physical/Lance | 28 | Light attack * Sessions from Sword skills | Iron Feather |
Fire-Lunge | Physical/Lance | 28 | Light attack * Sessions from Fire skills | Wicked Lance, Killer Lance |
Elec-Lunge | Physical/Lance | 28 | Light attack * Sessions from Elec skills. | Iron Feather, Wicked Lance |
Axe-Lunge | Physical/Lance | 28 | Light attack * Sessions from Axe skills | Silver Feather+1 |
Sword-Lunge EX | Physical/Lance | 62 | Medium attack * Sessions from Sword skills | Tonbo-kiri |
Fire-Lunge EX | Physical/Lance | 62 | Medium attack * Sessions from Fire skills | Gradivus |
Elec-Lunge EX | Physical/Lance | 62 | Medium attack * Sessions from Elec skills | Dragoon Lance |
Sword-Wind | Magic/Force | 30 | Light attack * Sessions from Sword skills | Silver Feather, Stingray |
Fire-Wind | Magic/Force | 30 | Light attack * Sessions from Fire skills. | Stingray |
Elec-Wind | Magic/Force | 30 | Light attack * Sessions from Elec skills | Steel Feather, Radiant Lance, Hayakaze |
Wind-Wind | Magic/Force | 30 | Light damage * Sessions from Force skills | Hayakaze+1 |
Sword-Elwind | Magic/Force | 68 | Medium attack * Sessions from Sword skills | Brave Feather |
Fire-Elwind | Magic/Force | 68 | Medium attack * Sessions from Fire skills | Ame-no-NuBoko |
Elec-Elwind | Magic/Force | 68 | Medium attack * Sessions from Elec skills | Winged Lance |
Name | Description | Availability |
---|---|---|
Str Boost | Increases Str by 2 | Obelisk |
Mag Boost | Increases Mag by 2 | Radiant Lance |
Spd Boost | Increases Spd by 2 | Silver Feather |
Spd Amplify | Increases Spd by 5 | Brave Feather |
Def Amplify | Increases Def by 5 | Tonbo-kiri |
Res Boost | Increases Res by 2 | Killer Lance |
Mana Gain | Greatly increases Max EP | Winged Lance |
Null Poison | Prevents Poison | Steel Feather |
Null Sleep | Prevents Sleep | Killer Lance |
Null Charm | Prevents Charm | Alicorn |
Null Seal | Prevents Seal | Tathlum |
Lance Expertise | Raises the power of Lance attacks | Iron Feather+1, Dragoon Lance |
Wind Expertise | Raises the power of Force attacks | Sonic Feather, Winged Lance |
Wind Expertise EX | Greatly raises the power of Force attacks | Ethereal Feather |
Healing Expertise | Increases the potency of your healing skills | Radiant Lance, Blood Lance |
Healing Expertise EX | Greatly increases the potency of your healing skills | Alicorn+1, Kaishu Yari |
Resist Fire | Changes Fire affinity to Resist | Hayanie |
Null Fire | Changes Fire affinity to Nullify | Gradivus+1 |
Absorb Wind | Changes Force affinity to Drain | Ame-no-Nuboko+1 |
Repel Wind | Changes Force affinity to Repel | Ethereal Feather+1 |
Arrow Parry | Slightly reduces the damage from Bow skills | Kartikeya |
Dodge Arrow | Greatly raises Evade versus Bow attacks | Karura |
Surefire | Raises Hit rate with attacks | Wicked Lance |
Yasha Soul | Increases Critical rate with Physical attacks. | Dragoon Lance+1 |
Mana Aid | Very slightly restores EP after winning in combat | Gungnir |
Sukukaja Bootup | Start combat in "Sukukaja" state | Winged Lance+1, Karura |
Blessed Wind | Slightly restores HP during your turn. (Does not work in Sub Cast) | Brave Feather+1, Ame-no-Nuboko |
Dragonseye | Raises Hit & Evade | Tonbo-kiri+1, Gradivus |
Watchfulness | Increases Exp gained while in Sub Cast | Stingray |
Practice | Increased Mastery gained in combat | Kartikeya |
Name | Category | Description | Availability |
---|---|---|---|
Traport | Field (5EP) | Returns you to the Fortuna Office from inside the Idolasphere in an instant | Stage Rank 1 |
Gentle Embrace | Passive | When the cast member performs a healing action, the amount healed is increased | Stage Rank 2 |
EP Fitness | Passive | Max EP increases by 10% | Stage Rank 3 |
First on the Scene | Passive | When the action order for each turn is decided, this cast member's turn will come sooner | Stage Rank 4 + Treasure chest Performa in Illusory Shibuya |
Endless Song | Passive | Once per battle, Tsubasa can survive a lethal magical blow with 1HP remaining | Stage Rank 6 |
Open Audition | Passive | This cast member can join in on a Session even if they are in the Sub Cast | Stage Rank 8 |
Knock 'em Dead | Passive | When a Lance skill is used on enemies afflicted with Charm, Confuse, or Seal, a Session can occur, ignoring affinities | Stage Rank 10 + Treasure chest Performa in Illusory Daiba Studio |
Smash Hit | Passive | The SP Gauge increases further if a Session includes more than 2 combos | Stage Rank 11 |
Command Repertoire | Passive | Adds another skill slot to Command Skills | Stage Rank 12 |
Soaring Girl | Passive | Increases Evade against Bow affinity attacks | Stage Rank 13 + Treasure chest Performa in Area of Memories |
Andante | Passive | Heals 1EP after walking a certain number of steps on the map | Stage Rank 14 |
HP Fitness | Passive | Max HP increases by 10% | Stage Rank 15 |
Passive Repertoire | Passive | Adds another skill slot to Passive Skills | Stage Rank 16 |
Endless Act | Passive | Once per battle, Tsubasa can survive a lethal physical blow with 1HP remaining | Stage Rank 17 |
Fly with the Wind | Passive | Decreases the EP cost of Wind affinity skills by 10% | Stage Rank 18 |
Healthy Relationship | Passive | Protects the cast member from Poison | Stage Rank 19 |
Session Repertoire | Passive | Adds another skill slot to Session Skills | Stage Rank 20 |
Feel My Voice | Passive | Allies will recover from ailments faster in battle | During Chapter 1 |
Feel My Soul | Passive | Increases success rate of afflicting enemies with Charm | During Chapter 2 |
Feel My Heart | Passive | Increases the Hit Rate of normal attacks and all skills | During Chapter 4 |
Name | Category | Cost | Description | Availability |
---|---|---|---|---|
Aerial Dance | Special Performance | 2SP | (Physical/Lance) Heavy attack on all enemies. Restores party HP every round for 3 rounds | After creating a new Carnage for Tsubasa for the first time |
Grand Finale | Special Performance | 2SP | (Physical/Force) Heavy attack on all enemies. Heals party HP & EP. Power based on Session count | After class changing Caeda for the first time |
Debut Smile | Special Performance | 1SP | Restores the party's HP and raises Defense, Hit, & Evade for three rounds | After Tsubasa Side Story 1 |
Tsubasa's Kiss | Ad-lib | May be triggered by the use of Lance skills. Attacks all foes and delays enemy turns | After Tsubasa Side Story 2 | |
Fly: You're My Wind | Ad lib | May be triggered by the use of Force skills. Attacks foes and heals half party HP | After Tsubasa Side Story 3 | |
Falling Star | Duo Art (Itsuki x Tsubasa) | (Physical/Lance) Heavy attack. Revives all allies, including Sub Cast | Positive affinity with Tsubasa | |
Dream Catcher | Duo Art (Tsubasa x Eleonora) | (Mag/Almighty) Heavy attack on all enemies. Causes Charm. Fully restores the party's HP | After Barry Side Story 2 | |
Give Me! | Duo Art (Tsubasa x Kiria) | (Mag/Force) Heavy attack on all enemies. Fully restores the party's HP | After Kiria Side Story 3 |