Difference between revisions of "Haar (Cipher)"

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|support = 30
 
|support = 30
 
|quote =  
 
|quote =  
|ability1 = '''"Afternoon Nap"''' [[File:Activate.png|14px|ACT]] [[File:Once Per Turn.png|42px|Once Per Turn]] '''[Grow this unit from your Retreat Area]''' You may move an ally. (The unit is considered Leveled Up. [[File:CCS.png|50px|Class Change Skill]] effects can be used if that unit has any [[File:CCS.png|50px|Class Change Skill]] effects.)
+
|ability1 = '''"Afternoon Nap"''' [[File:Activate.png|14px|ACT]] [[File:Once Per Turn.png|42px|Once Per Turn]] '''[Grow this unit from your Retreat Area]''' Move 0-1 other allied units. (The unit is considered Leveled Up. [[File:CCS.png|50px|Class Change Skill]] effects can be used if that unit has any [[File:CCS.png|50px|Class Change Skill]] effects.)
 
|ability2 = N/A
 
|ability2 = N/A
 
|supportskill = [[File:Attack Support.png|14px]] '''"Flyer’s Emblem"''' You may choose one ally that is not the attacking unit, and move it.  
 
|supportskill = [[File:Attack Support.png|14px]] '''"Flyer’s Emblem"''' You may choose one ally that is not the attacking unit, and move it.  

Revision as of 21:30, 6 July 2016

Haar: Black Gale
B05-075.png
Class Wyvern Lord ({{{class_type}}}) Cost 3
Symbol None None Affinities None None None None None
Attack 50 Support 30 Range 1
Quote
Skill 1 {{{skill1}}}
Skill 2 {{{skill2}}}
Support Skill N/A
Card Code {{{card_code}}} Illustrator 百瀬寿
Comment He deserved more.
Haar: Black Dragon Knight
B05-076.png
Class Wyvern Rider ({{{class_type}}}) Cost 1
Symbol None None Affinities None None None None None
Attack 30 Support 30 Range 1
Quote
Skill 1 {{{skill1}}}
Skill 2 {{{skill2}}}
Support Skill AttackSupport.png "Flyer’s Emblem" You may choose one ally that is not the attacking unit, and move it.
Card Code {{{card_code}}} Illustrator 百瀬寿
Comment A very resourceful card that can stack itself easily as well as activate skills such as "Sacred Treasure Amiti". Growth refers to the process of stacking a card underneath this one, and it must be the same character. You can also use Afternoon Nap just to perform Growth, you don't have to move an ally.