Difference between revisions of "Skills: Itsuki Aoi"
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(Changed skill names to localized version) |
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Line 88: | Line 88: | ||
|Laevateinn | |Laevateinn | ||
|- | |- | ||
− | | | + | |Wyrmicide |
|Sword/Physical | |Sword/Physical | ||
|12EP | |12EP | ||
Line 137: | Line 137: | ||
|True Sword Falchion | |True Sword Falchion | ||
|- | |- | ||
− | | | + | |Thunder Strike |
|Electricity/Phys. | |Electricity/Phys. | ||
|14EP | |14EP | ||
Line 228: | Line 228: | ||
|Regal Sword+1, Balmung, Exalted Falchion | |Regal Sword+1, Balmung, Exalted Falchion | ||
|- | |- | ||
− | | | + | |Concentrate |
|Support | |Support | ||
|15EP | |15EP | ||
Line 410: | Line 410: | ||
|Ama-no-Mitsurugi | |Ama-no-Mitsurugi | ||
|- | |- | ||
− | |Lance | + | |Dodge Lance |
|Significantly increases Evasion against Lance attacks | |Significantly increases Evasion against Lance attacks | ||
|Grand Rapier+1, Dainsleif | |Grand Rapier+1, Dainsleif | ||
Line 462: | Line 462: | ||
|Balmung+1, Grand Rapier | |Balmung+1, Grand Rapier | ||
|- | |- | ||
− | | | + | |Early Bird |
− | | | + | |Increases chance to act much sooner at the start of a round |
− | |Mo Ye | + | |Mo Ye+1 |
|- | |- | ||
− | | | + | |Tarukaja Bootup |
|User starts the battle with Tarukaja | |User starts the battle with Tarukaja | ||
|Dainsleif+1 | |Dainsleif+1 | ||
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|Sol Katti+1, Mystletainn | |Sol Katti+1, Mystletainn | ||
|- | |- | ||
− | | | + | |Martyr Expertise |
− | | | + | |Raises the power of Bane skills |
|Tyrfing+1, Laevatainn | |Tyrfing+1, Laevatainn | ||
|- | |- | ||
− | | | + | |Practice |
− | |Increases | + | |Increases Mastery earned in combat |
|Ama-no-Mitsurugi | |Ama-no-Mitsurugi | ||
|- | |- | ||
Line 525: | Line 525: | ||
|Prize Winner | |Prize Winner | ||
|Passive | |Passive | ||
− | |Increases the | + | |Increases the Performa and money gained through Session Bonuses |
|- | |- | ||
|Carnage Trainer | |Carnage Trainer | ||
|Passive | |Passive | ||
− | |20% of the | + | |20% of the Carnage Mastery gained by Itsuki will be distrivuted among the Sub Cast |
|- | |- | ||
|EP Fitness | |EP Fitness | ||
Line 535: | Line 535: | ||
|Raises maximum EP by 10% | |Raises maximum EP by 10% | ||
|- | |- | ||
− | |Victory | + | |Victory Road |
|Passive | |Passive | ||
− | | | + | |If Unconscious at the end of a battle, Itsuki will automatically revive with 1 HP |
|- | |- | ||
|Command Repertoire | |Command Repertoire | ||
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|Adds 1 Command skill slot | |Adds 1 Command skill slot | ||
|- | |- | ||
− | |Cont+ - | + | |Cont+ - Visonary Itsuki |
|Passive | |Passive | ||
− | |Same effect as Director Itsuki (adds 1 more switch after overkill | + | |Same effect as Director Itsuki (adds 1 more switch after overkill) |
|- | |- | ||
− | | | + | |Shock Wave |
|Field (20EP) | |Field (20EP) | ||
− | | | + | |Knocks down all nearby enemies |
|- | |- | ||
|Passive Repertoire | |Passive Repertoire | ||
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|For a certain number of steps, releases an aura repelling enemies mirages (putting them in stunned state ?), however entering in contact with them will start a battle | |For a certain number of steps, releases an aura repelling enemies mirages (putting them in stunned state ?), however entering in contact with them will start a battle | ||
|- | |- | ||
− | |Jigowatt | + | |Jigowatt Charge |
|Passive | |Passive | ||
|Reduces EP cost of Electricity skills by 10% | |Reduces EP cost of Electricity skills by 10% | ||
|- | |- | ||
− | | | + | |Sword Hand Twitches |
|Passive | |Passive | ||
|Prevents Sealed ailment | |Prevents Sealed ailment | ||
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|Adds 1 Session skill slot | |Adds 1 Session skill slot | ||
|- | |- | ||
− | | | + | |Ray of Light |
− | | | + | |Passive |
− | | | + | |Allows Itsuki to destroy mysterious walls that block your path forward in dungeons |
|- | |- | ||
|TBA | |TBA | ||
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!Description | !Description | ||
|- | |- | ||
− | | | + | |Empty Wave |
+ | |Special Performance | ||
+ | |1SP | ||
+ | |(Phys/Sword) Heavy attack that lowers weapon resistance for one round | ||
+ | |- | ||
+ | |Strike a Pose | ||
|Special Performance | |Special Performance | ||
|2SP | |2SP | ||
− | | | + | |Grants each party member one turn |
|- | |- | ||
+ | |Raging Blast | ||
+ | |Special Performance | ||
+ | |2SP | ||
+ | |(Phys/Elec) Heavy attack on all enemies. Lowers all resistances for one round | ||
+ | |- | ||
|Back Chorus | |Back Chorus | ||
− | |Ad lib Performance | + | |Ad-lib Performance |
| - | | - | ||
− | | | + | |May be triggered by the use of Elec skills. Attacks all foes and inflicts Seal |
|- | |- | ||
|Firm Resolve | |Firm Resolve | ||
− | |Ad lib Performance | + | |Ad-lib Performance |
| - | | - | ||
− | | | + | |May be triggered by the use of Sword skills. Attacks foes, kills Dragon Mirages |
|- | |- | ||
|Falling Star | |Falling Star | ||
− | |Duo Art | + | |Duo Art (Itsuki x Tsubasa) |
| - | | - | ||
− | |Lance | + | |(Phys/Lance) Heavy attack. Revives all allies, including Sub Cast |
|- | |- | ||
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− | |||
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− | |||
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|} | |} | ||
</tab> | </tab> | ||
</tabs> | </tabs> | ||
[[Category:Game Guides]][[Category: TMS♯FE Guides]] | [[Category:Game Guides]][[Category: TMS♯FE Guides]] |
Revision as of 22:04, 5 July 2016
^Back
Name | Type | Cost | Power | Effect | Availability |
---|---|---|---|---|---|
Cleave | Sword/Physical | 5EP | 25 | Deals light damage to 1 foe | Sealed Falchion, Epee |
Fatal Sword | Sword/Physical | 9EP | 56 | Deals medium damage to 1 foe | Claiomh Solais, Answeller |
Focused Blade | Sword/Physical | 14EP | 100 | Deals high damage to 1 foe | Balmung, Mercurius, Laevateinn, Ama-no-Mitsurugi, True Sword Falchion |
Heat Wave | Sword/Physical | 20EP | 44 | Deals medium damage to all foes | Mo Ye Treasured Sword, Balmung |
Fang Breaker | Sword/Physical | 9EP | 25 | Deals light damage to 1 foe, also lowers the target Offense | Claiomh Solais, Regal Sword |
Horseslayer | Sword/Physical | 8EP | 25 | Deals light damage to 1 foe, effective against mounted mirages | Rapier, Noble Rapier |
Armorslayer | Sword/Physical | 8EP | 25 | Deals light damage to 1 foe, effective against armored mirages | Regal Sword |
Wyrmslayer | Sword/Physical | 8EP | 25 | Deals light damage to 1 foe, effective against draconic mirages | Answeller |
Dualslayer | Sword/Physical | 10EP | 25 | Deals light damage to 1 foe, effective against mounted or armored mirages | Matador |
Espada | Sword/Physical | 12EP | 56 | Deals medium damage to 1 foe, effective against mounted mirages | Matador+1, Grand Rapier |
Diamondsplitter | Sword/Physical | 12EP | 56 | Deals medium damage to 1 foe, effective against armored mirages | Laevateinn |
Wyrmicide | Sword/Physical | 12EP | 56 | Deals medium damage to 1 foe, effective against draconic mirages | Tyrfing, Exalted Falchion |
Zio | Electricity/Magic | 6EP | 30 | Deals light damage to 1 foe | Starting skill, Iron Sword |
Zionga | Electricity/Magic | 10EP | 68 | Deals medium damage to 1 foe | Noble Rapier, Brimstone Sword |
Ziodyne | Electricity/Magic | 17EP | 120 | Deals heavy damage to 1 foe | Brimstone Sword+1, Durandal, Mercurius, Dainsleif |
Mazio | Electricity/Magic | 14EP | 24 | Deals light damage to all foes | Deathbringer, Brimstone Sword |
Maziodyne | Electricity/Magic | 36EP | 100 | Deals heavy damage to all foes | Sol Katti, Mystletainn, True Sword Falchion |
Thoron | Electricity/Magic | 28EP | 168 | Deals Severe damage to 1 foe | True Sword Falchion |
Thunder Strike | Electricity/Phys. | 14EP | 100 | Deals heavy damage to 1 foe | Tyrfing |
Dia | Recovery | 10EP | 140 | Slightly restores 1 ally's HP | Iron Sword, Deathbringer |
Diarama | Recovery | 18EP | 360 | Moderately restores 1 ally's HP | Mo Ye Treasured Sword, Florete |
Diarahan | Recovery | 32EP | - | Fully restores 1 ally's HP | Mystletainn |
Media | Recovery | 22EP | 110 | Slightly restores party's HP | Iron Sword+1 |
Mediarama | Recovery | 40EP | 280 | Moderately restores party's HP | Florete+1 |
Tarukaja | Support | 10EP | - | Increases the party Offense for 3 turns | Claiomh Solais, Mo Ye Treasured Sword |
Rakukaja | Support | 10EP | - | Increases the party Defense for 3 turns | Sealed Falchion, Regal Sword |
Sukukaja | Support | 10EP | - | Increases the party Hit/Evasion rates for 3 turns | Matador |
Rakunda | Support | 10EP | - | Decreases all foes Defense for 3 turns | Rapier, Grand Rapier |
Dekunda | Support | 10EP | - | Nullifies stat penalties on party | Mercurius, Exalted Falchion |
Dekaja | Support | 10EP | - | Nullifies stat bonuses on all foes | Ama-no-Mitsurugi |
Charge | Support | 15EP | - | Doubles the power of the next Physical attack/skill as well as the Session following it | Regal Sword+1, Balmung, Exalted Falchion |
Concentrate | Support | 15EP | - | Doubles the power of the next Magical attack/skill as well as the Session following it | Florete, Mercurius+1, Dainsleif |
Trafuri | Other | 10EP | - | Instantly escapes most battles. | Matador |
Name | Type | Power | Description | Availability |
---|---|---|---|---|
Axe-Thunder | Electricity/Magic | 30 | Deals light damage following an Axe skill in Session | Mo Ye Treasured Sword, Durandal |
Wind-Thunder | Electricity/Magic | 30 | Deals light damage following a Force skill in Session | Iron Sword, Epee |
Bow-Thunder | Electricity/Magic | 30 | Deals light damage following a Bow skill in Session | Answeller, Brimstone Sword |
Lance-Thunder | Electricity/Magic | 30 | Deals light damage following a Lance skill in Session | Answeller+1 |
Axe-Elthunder | Electricity/Magic | 68 | Deals medium damage following an Axe skill in Session | Mystletainn |
Wind-Elthunder | Electricity/Magic | 68 | Deals medium damage following a Force skill in Session | Florete |
Bow-Elthunder | Electricity/Magic | 68 | Deals medium damage following a Bow skill in Session | Sol Katti |
Ice-Slash | Sword/Physical | 25 | Deals light damage following an Ice skill in Session | Deathbringer |
Lance-Slash | Sword/Physical | 25 | Deals light damage following a Lance skill in Session | Sealed Falchion, Rapier |
Fire-Slash | Sword/Physical | 25 | Deals light damage following a Fire skill in Session | Epee, Noble Rapier |
Wind-Slash | Sword/Physical | 25 | Deals light damage following a Force skill in Session | Deathbringer+1 |
Ice-Slash EX | Sword/Physical | 56 | Deals medium damage following an Ice skill in Session | Laevateinn |
Lance-Slash EX | Sword/Physical | 56 | Deals medium damage following a Lance skill in Session | Balmung |
Fire-Slash EX | Sword/Physical | 56 | Deals medium damage following a Fire skill in Session | Tyrfing |
Name | Description | Availability |
---|---|---|
Str Boost | Adds 2 Strength | Sealed Falchion |
Str Amplify | Adds 5 Strength | Tyrfing |
Def Boost | Adds 2 Defense | Deathbringer |
Mag Boost | Adds 2 Magic | Epee |
Mag Amplify | Adds 5 Magic | Sol Katti |
Res Boost | Adds 2 Resistance | Noble Rapier |
Skl Boost | Adds 2 Skill | Rapier |
Life Gain | Raises maximum HP | Grand Rapier |
Null Sleep | Prevents Sleep ailment. | Claiomh Solais |
Null Confusion | Prevents Confusion ailment | Mercurius |
Null Seal | Prevents Sealed ailment | Exalted Falchion |
Sword Expertise | Strengthens Sword attacks | Rapier+1, Regal Sword |
Elec Expertise | Strengthens Electricity attacks | Epée Rapière+1, Brimstone Sword, Sol Katti |
Elec Expertise EX | Strengthens a lot Electricity attacks | True Sword Falchion |
Recovery Expertise | Increases the effectiveness of Recovery spells done | Florete |
Lance Parry | Slightly reduces damage received from Lance attacks | Ama-no-Mitsurugi |
Dodge Lance | Significantly increases Evasion against Lance attacks | Grand Rapier+1, Dainsleif |
Null Elec | Immunity to Electricity attacks | Durandal+1 |
Drain Elec | Absorbs Electricity attacks | Mystletainn+1 |
Repel Elec | Reflects Electricity attacks | True Sword Falchion+1 |
Resist Ice | Reduces damage from Ice attacks | Durandal |
Surefire | Increases the Accuracy of attacks | Iron Sword |
Yasha Soul | Increases the Critical rate of Physical attacks | Claiomh Solais+1, Answeller |
Shura's Soul | Significantly increases the Critical rate of Physical attacks | Laevateinn+1, Ama-no-Mitsurugi+1 |
Quick Step | Increases Evasion against attacks | Sealed Falchion+1, Matador |
Life Aid | Recovers a small amount of HP after a successful battle | Durandal |
Victory Cry | Recovers all HP after a successful battle | Dainsleif |
EP Aid | Recovers a small amount of EP after a successful battle | Noble Rapier+1 |
Pierce | Physical attacks deal normal damage to Resistant enemies | Balmung+1, Grand Rapier |
Early Bird | Increases chance to act much sooner at the start of a round | Mo Ye+1 |
Tarukaja Bootup | User starts the battle with Tarukaja | Dainsleif+1 |
Fighting Spirit | Power of attacks is increased when near full HP | Exalted Falchion+1 |
Aether | Chance to ignore half the Defense + Absorb HP on attacks | Sol Katti+1, Mystletainn |
Martyr Expertise | Raises the power of Bane skills | Tyrfing+1, Laevatainn |
Practice | Increases Mastery earned in combat | Ama-no-Mitsurugi |
Name | Category | Description |
---|---|---|
Director Itsuki | Passive | Allows automatic switching of targets after a Session Overkill, and attacks will ignore affinities |
HP Fitness | Passive | Raises maximum hp by 10% |
Smash Hit | Passive | After at least a combo of 2 hits in Session, increases the filling of the SP gauge |
Unyielding Lord | Passive | Increases Evasion against Lance attacks |
Safety Leader | Passive | At the start of a fight, reduces the chance of the foes having the initiative |
Great Director Itsuki | Passive | Same effect as Director Itsuki (adds 1 more switch after overkill) |
Endless Act | Passive | Once per fight, if a Physical attack kills you, it instead leaves you at 1HP |
Prize Winner | Passive | Increases the Performa and money gained through Session Bonuses |
Carnage Trainer | Passive | 20% of the Carnage Mastery gained by Itsuki will be distrivuted among the Sub Cast |
EP Fitness | Passive | Raises maximum EP by 10% |
Victory Road | Passive | If Unconscious at the end of a battle, Itsuki will automatically revive with 1 HP |
Command Repertoire | Passive | Adds 1 Command skill slot |
Cont+ - Visonary Itsuki | Passive | Same effect as Director Itsuki (adds 1 more switch after overkill) |
Shock Wave | Field (20EP) | Knocks down all nearby enemies |
Passive Repertoire | Passive | Adds 1 Passive skill slot |
Endless Song | Passive | Once per fight, if a Magical attack kills you, it instead leaves you at 1HP |
Star Aura | Field (30EP) | For a certain number of steps, releases an aura repelling enemies mirages (putting them in stunned state ?), however entering in contact with them will start a battle |
Jigowatt Charge | Passive | Reduces EP cost of Electricity skills by 10% |
Sword Hand Twitches | Passive | Prevents Sealed ailment |
Session Repertoire | Passive | Adds 1 Session skill slot |
Ray of Light | Passive | Allows Itsuki to destroy mysterious walls that block your path forward in dungeons |
TBA |
Name | Category | Cost | Description |
---|---|---|---|
Empty Wave | Special Performance | 1SP | (Phys/Sword) Heavy attack that lowers weapon resistance for one round |
Strike a Pose | Special Performance | 2SP | Grants each party member one turn |
Raging Blast | Special Performance | 2SP | (Phys/Elec) Heavy attack on all enemies. Lowers all resistances for one round |
Back Chorus | Ad-lib Performance | - | May be triggered by the use of Elec skills. Attacks all foes and inflicts Seal |
Firm Resolve | Ad-lib Performance | - | May be triggered by the use of Sword skills. Attacks foes, kills Dragon Mirages |
Falling Star | Duo Art (Itsuki x Tsubasa) | - | (Phys/Lance) Heavy attack. Revives all allies, including Sub Cast |